ladybird/Userland/Libraries/LibGUI/EditingEngine.h
scwfri fa94978a7e LibGUI: Add EngineType to EditingEngine classes
This will allow users of EditingEngine classes to determine current type
of EditingEngine (currently either vim or regular).
2021-12-09 21:31:06 +01:00

92 lines
2.1 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <LibGUI/Event.h>
#include <LibGUI/TextDocument.h>
namespace GUI {
enum CursorWidth {
NARROW,
WIDE
};
enum EngineType {
Regular,
Vim,
};
class EditingEngine {
AK_MAKE_NONCOPYABLE(EditingEngine);
AK_MAKE_NONMOVABLE(EditingEngine);
public:
virtual ~EditingEngine();
virtual CursorWidth cursor_width() const { return NARROW; }
void attach(TextEditor& editor);
void detach();
TextEditor& editor()
{
VERIFY(!m_editor.is_null());
return *m_editor.unsafe_ptr();
}
virtual bool on_key(const KeyEvent& event);
bool is_regular() const { return engine_type() == EngineType::Regular; }
bool is_vim() const { return engine_type() == EngineType::Vim; }
protected:
EditingEngine() { }
WeakPtr<TextEditor> m_editor;
void move_one_left();
void move_one_right();
void move_one_up(const KeyEvent& event);
void move_one_down(const KeyEvent& event);
void move_to_previous_span();
void move_to_next_span();
void move_to_logical_line_beginning();
void move_to_logical_line_end();
void move_to_line_beginning();
void move_to_line_end();
void move_page_up();
void move_page_down();
void move_to_first_line();
void move_to_last_line();
TextPosition find_beginning_of_next_word();
void move_to_beginning_of_next_word();
TextPosition find_end_of_next_word();
void move_to_end_of_next_word();
TextPosition find_end_of_previous_word();
void move_to_end_of_previous_word();
TextPosition find_beginning_of_previous_word();
void move_to_beginning_of_previous_word();
void move_up(double page_height_factor);
void move_down(double page_height_factor);
void get_selection_line_boundaries(size_t& first_line, size_t& last_line);
void delete_line();
void delete_char();
virtual EngineType engine_type() const = 0;
private:
void move_selected_lines_up();
void move_selected_lines_down();
};
}