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04c094343f
These wrappers will make it much easier to do various operations on the different ArrayBuffer-related classes in LibWeb compared to the current solution, which is to just accept a Handle<Object> everywhere (and use "any" in the *.idl files). Co-Authored-By: Matthew Olsson <mattco@serenityos.org>
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
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* Copyright (c) 2022, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/NonnullRefPtr.h>
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#include <LibJS/Forward.h>
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#include <LibTextCodec/Decoder.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::Encoding {
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// https://encoding.spec.whatwg.org/#textdecoderoptions
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struct TextDecoderOptions {
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bool fatal = false;
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bool ignore_bom = false;
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};
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// https://encoding.spec.whatwg.org/#textdecodeoptions
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struct TextDecodeOptions {
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bool stream = false;
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};
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// https://encoding.spec.whatwg.org/#textdecoder
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class TextDecoder : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(TextDecoder, Bindings::PlatformObject);
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JS_DECLARE_ALLOCATOR(TextDecoder);
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public:
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static WebIDL::ExceptionOr<JS::NonnullGCPtr<TextDecoder>> construct_impl(JS::Realm&, FlyString encoding, Optional<TextDecoderOptions> const& options = {});
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virtual ~TextDecoder() override;
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WebIDL::ExceptionOr<String> decode(Optional<JS::Handle<WebIDL::BufferSource>> const&, Optional<TextDecodeOptions> const& options = {}) const;
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FlyString const& encoding() const { return m_encoding; }
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bool fatal() const { return m_fatal; }
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bool ignore_bom() const { return m_ignore_bom; }
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private:
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TextDecoder(JS::Realm&, TextCodec::Decoder&, FlyString encoding, bool fatal, bool ignore_bom);
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virtual void initialize(JS::Realm&) override;
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TextCodec::Decoder& m_decoder;
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FlyString m_encoding;
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bool m_fatal { false };
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bool m_ignore_bom { false };
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};
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}
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