add open/close in bug view

This commit is contained in:
Luke Adams 2018-10-02 14:14:06 -06:00
parent b5025a51a2
commit f262a01b1f

View File

@ -94,7 +94,7 @@ func (sb *showBug) layout(g *gocui.Gui) error {
}
v.Clear()
fmt.Fprintf(v, "[q] Save and return [←↓↑→,hjkl] Navigation ")
fmt.Fprintf(v, "[q] Save and return [←↓↑→,hjkl] Navigation [o] Toggle open/close ")
if sb.isOnSide {
fmt.Fprint(v, "[a] Add label [r] Remove label")
@ -171,6 +171,12 @@ func (sb *showBug) keybindings(g *gocui.Gui) error {
return err
}
// Open/close
if err := g.SetKeybinding(showBugView, 'o', gocui.ModNone,
sb.toggleOpenClose); err != nil {
return err
}
// Title
if err := g.SetKeybinding(showBugView, 't', gocui.ModNone,
sb.setTitle); err != nil {
@ -603,6 +609,14 @@ func (sb *showBug) setTitle(g *gocui.Gui, v *gocui.View) error {
return setTitleWithEditor(sb.bug)
}
func (sb *showBug) toggleOpenClose(g *gocui.Gui, v *gocui.View) error {
if sb.bug.Snapshot().Status.String() == "open" {
return sb.bug.Close()
} else {
return sb.bug.Open()
}
}
func (sb *showBug) addLabel(g *gocui.Gui, v *gocui.View) error {
c := ui.inputPopup.Activate("Add labels")