mirror of
https://github.com/MichaelMure/git-bug.git
synced 2024-12-14 17:51:44 +03:00
2ab6381a94
Included in the changes: - create a new /api root package to hold all API code, migrate /graphql in there - git API handlers all use the cache instead of the repo directly - git API handlers are now tested - git API handlers now require a "repo" mux parameter - lots of untangling of API/handlers/middleware - less code in commands/webui.go
191 lines
5.1 KiB
Go
191 lines
5.1 KiB
Go
package resolvers
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import (
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"context"
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"github.com/MichaelMure/git-bug/api/graphql/connections"
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"github.com/MichaelMure/git-bug/api/graphql/graph"
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"github.com/MichaelMure/git-bug/api/graphql/models"
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"github.com/MichaelMure/git-bug/bug"
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)
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var _ graph.BugResolver = &bugResolver{}
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type bugResolver struct{}
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func (bugResolver) ID(_ context.Context, obj models.BugWrapper) (string, error) {
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return obj.Id().String(), nil
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}
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func (bugResolver) HumanID(_ context.Context, obj models.BugWrapper) (string, error) {
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return obj.Id().Human(), nil
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}
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func (bugResolver) Status(_ context.Context, obj models.BugWrapper) (models.Status, error) {
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return convertStatus(obj.Status())
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}
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func (bugResolver) Comments(_ context.Context, obj models.BugWrapper, after *string, before *string, first *int, last *int) (*models.CommentConnection, error) {
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input := models.ConnectionInput{
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Before: before,
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After: after,
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First: first,
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Last: last,
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}
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edger := func(comment bug.Comment, offset int) connections.Edge {
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return models.CommentEdge{
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Node: &comment,
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Cursor: connections.OffsetToCursor(offset),
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}
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}
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conMaker := func(edges []*models.CommentEdge, nodes []bug.Comment, info *models.PageInfo, totalCount int) (*models.CommentConnection, error) {
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var commentNodes []*bug.Comment
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for _, c := range nodes {
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commentNodes = append(commentNodes, &c)
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}
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return &models.CommentConnection{
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Edges: edges,
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Nodes: commentNodes,
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PageInfo: info,
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TotalCount: totalCount,
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}, nil
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}
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comments, err := obj.Comments()
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if err != nil {
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return nil, err
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}
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return connections.CommentCon(comments, edger, conMaker, input)
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}
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func (bugResolver) Operations(_ context.Context, obj models.BugWrapper, after *string, before *string, first *int, last *int) (*models.OperationConnection, error) {
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input := models.ConnectionInput{
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Before: before,
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After: after,
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First: first,
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Last: last,
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}
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edger := func(op bug.Operation, offset int) connections.Edge {
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return models.OperationEdge{
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Node: op,
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Cursor: connections.OffsetToCursor(offset),
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}
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}
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conMaker := func(edges []*models.OperationEdge, nodes []bug.Operation, info *models.PageInfo, totalCount int) (*models.OperationConnection, error) {
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return &models.OperationConnection{
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Edges: edges,
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Nodes: nodes,
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PageInfo: info,
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TotalCount: totalCount,
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}, nil
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}
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ops, err := obj.Operations()
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if err != nil {
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return nil, err
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}
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return connections.OperationCon(ops, edger, conMaker, input)
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}
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func (bugResolver) Timeline(_ context.Context, obj models.BugWrapper, after *string, before *string, first *int, last *int) (*models.TimelineItemConnection, error) {
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input := models.ConnectionInput{
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Before: before,
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After: after,
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First: first,
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Last: last,
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}
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edger := func(op bug.TimelineItem, offset int) connections.Edge {
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return models.TimelineItemEdge{
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Node: op,
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Cursor: connections.OffsetToCursor(offset),
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}
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}
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conMaker := func(edges []*models.TimelineItemEdge, nodes []bug.TimelineItem, info *models.PageInfo, totalCount int) (*models.TimelineItemConnection, error) {
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return &models.TimelineItemConnection{
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Edges: edges,
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Nodes: nodes,
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PageInfo: info,
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TotalCount: totalCount,
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}, nil
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}
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timeline, err := obj.Timeline()
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if err != nil {
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return nil, err
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}
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return connections.TimelineItemCon(timeline, edger, conMaker, input)
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}
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func (bugResolver) Actors(_ context.Context, obj models.BugWrapper, after *string, before *string, first *int, last *int) (*models.IdentityConnection, error) {
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input := models.ConnectionInput{
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Before: before,
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After: after,
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First: first,
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Last: last,
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}
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edger := func(actor models.IdentityWrapper, offset int) connections.Edge {
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return models.IdentityEdge{
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Node: actor,
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Cursor: connections.OffsetToCursor(offset),
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}
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}
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conMaker := func(edges []*models.IdentityEdge, nodes []models.IdentityWrapper, info *models.PageInfo, totalCount int) (*models.IdentityConnection, error) {
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return &models.IdentityConnection{
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Edges: edges,
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Nodes: nodes,
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PageInfo: info,
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TotalCount: totalCount,
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}, nil
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}
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actors, err := obj.Actors()
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if err != nil {
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return nil, err
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}
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return connections.IdentityCon(actors, edger, conMaker, input)
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}
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func (bugResolver) Participants(_ context.Context, obj models.BugWrapper, after *string, before *string, first *int, last *int) (*models.IdentityConnection, error) {
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input := models.ConnectionInput{
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Before: before,
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After: after,
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First: first,
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Last: last,
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}
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edger := func(participant models.IdentityWrapper, offset int) connections.Edge {
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return models.IdentityEdge{
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Node: participant,
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Cursor: connections.OffsetToCursor(offset),
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}
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}
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conMaker := func(edges []*models.IdentityEdge, nodes []models.IdentityWrapper, info *models.PageInfo, totalCount int) (*models.IdentityConnection, error) {
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return &models.IdentityConnection{
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Edges: edges,
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Nodes: nodes,
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PageInfo: info,
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TotalCount: totalCount,
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}, nil
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}
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participants, err := obj.Participants()
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if err != nil {
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return nil, err
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}
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return connections.IdentityCon(participants, edger, conMaker, input)
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}
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