Import source

This commit is contained in:
Jason Haslam 2018-12-12 16:22:04 -07:00
commit 53d6ddc65c
1036 changed files with 304185 additions and 0 deletions

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build
.DS_Store
.project
.vscode/

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[submodule "dep/libgit2/libgit2"]
path = dep/libgit2/libgit2
url = https://github.com/stinb/libgit2.git
[submodule "dep/libssh2/libssh2"]
path = dep/libssh2/libssh2
url = https://github.com/stinb/libssh2.git
[submodule "dep/openssl/openssl"]
path = dep/openssl/openssl
url = https://github.com/openssl/openssl.git
[submodule "dep/git/git"]
path = dep/git/git
url = https://github.com/git/git.git
[submodule "dep/cmark/cmark"]
path = dep/cmark/cmark
url = https://github.com/commonmark/cmark.git

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cmake_minimum_required(VERSION 3.3.1)
project(GitAhead)
# Set name and version.
set(GITAHEAD_NAME "GitAhead")
set(GITAHEAD_VERSION_MAJOR 2)
set(GITAHEAD_VERSION_MINOR 4)
set(GITAHEAD_VERSION_PATCH 7)
set(GITAHEAD_VERSION
"${GITAHEAD_VERSION_MAJOR}.${GITAHEAD_VERSION_MINOR}.${GITAHEAD_VERSION_PATCH}"
)
# Generate build date.
string(TIMESTAMP GITAHEAD_BUILD_DATE)
# Lookup git revision.
find_package(Git)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} show -s --format=%h HEAD
OUTPUT_VARIABLE GITAHEAD_BUILD_REVISION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(GITAHEAD_BUILD_REVISION "unknown")
endif()
# Explicitly disable shared libraries.
set(BUILD_SHARED_LIBS OFF)
# Require C++11.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
# Disable exceptions and RTTI.
if(WIN32)
string(REPLACE "/EHsc" "/EHs-c-" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
string(REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti")
endif()
if(UNIX AND NOT APPLE)
set(CMAKE_EXE_LINKER_FLAGS -ldl)
endif()
# Find Qt modules.
set(QT_MODULES
Concurrent
Core
Gui
Network
PrintSupport
Widgets
Test
)
set(Qt5_DIR ${CMAKE_BINARY_DIR}/../qt/qtbase/lib/cmake/Qt5 CACHE PATH "")
find_package(Qt5 COMPONENTS ${QT_MODULES} REQUIRED)
add_subdirectory(dep)
add_subdirectory(src)
add_subdirectory(test)
add_subdirectory(pack)

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MIT License
Copyright (c) 2018 Scientific Toolworks, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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GitAhead - Understand Your History
==================================
GitAhead is a graphical Git client designed to help you understand
and manage your source code history. It's available as a pre-built
binary for Windows, Linux, and macOS, or can be built from source by
following the directions below.
How to Get Help
---------------
Ask questions about building or using GitAhead on
[Stack Overflow](http://stackoverflow.com/questions/tagged/gitahead) by
including the `gitahead` tag. Remember to search for existing questions
before creating a new one.
Report bugs in GitAhead by opening an issue in the
[issue tracker](https://github.com/gitahead/gitahead/issues).
Remember to search for existing issues before creating a new one.
If you still need help, email us at
[support@gitahead.com](mailto:support@gitahead.com).
Build Environment
-----------------
* C++11 compiler
* Windows - MSVC >= 2017 recommended
* Linux - GCC >= 6.2 recommended
* macOS - Xcode >= 10.1 recommended
* CMake >= 3.3.1
* Ninja (optional)
Dependencies
------------
External dependencies can be satisfied by system libraries or installed
separately. Included dependencies are included as submodules of this
repository. Some of the submodules are optional or may also be satisfied
by system libraries.
**External Dependencies**
* Qt (required, version 5.12+ is recommended)
**Included Dependencies**
* libgit2 (required)
* cmark (required)
* git (only needed for the credential helpers)
* libssh2 (needed by `libgit2` for SSH support)
* openssl (needed by `libssh2` and `libgit2` on some platforms)
How to Build
------------
**Initialize Submodules**
git submodule init
git submodule update
**Build OpenSSL**
# Start from root of gitahead repo.
cd dep/openssl/openssl
Win:
perl Configure VC-WIN64A
ms\do_win64a
nmake -f ms\ntdll.mak
Mac:
./Configure darwin64-x86_64-cc
make
Linux:
./config -fPIC
make
**Configure Build**
# Start from root of gitahead repo.
mkdir -p build/release
cd build/release
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release ../..
If you have Qt installed in a non-standard location, you may have to
specify the path to Qt by passing `-DCMAKE_PREFIX_PATH=<path-to-qt>`
where `<path-to-qt>` points to the Qt install directory that contains
`bin`, `lib`, etc.
**Build**
ninja
How to Contribute
-----------------
We welcome contributions of all kinds, including bug fixes, new features,
documentation and translations. By contributing, you agree to release
your contributions under the terms of the license.
Contribute by following the typical
[GitHub workflow](https://guides.github.com/introduction/flow/index.html)
for pull requests. Fork the repository and make changes on a new named
branch. Create pull requests against the `master` branch.
License
-------
GitAhead is licensed under the MIT license. See LICENSE.md for details.

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return {
store = true
}

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local family = "Courier New"
local size = 10
if platform == "mac" then
family = "Menlo"
size = 12
elseif platform == "win" then
family = "Consolas"
elseif platform == "x11" then
family = "Monospace"
end
return {
font = {
family = family,
size = size
},
indent = {
tabs = true,
width = 4,
tabwidth = 4
},
blame = {
heatmap = true
}
}

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return {
autofetch = {
enable = true,
minutes = 10
},
autopush = {
enable = false
},
autoupdate = {
enable = false
}
}

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return {
ada = {
name = "Ada",
extensions = "a,ada,adb,ads"
},
bash = {
name = "Bash",
extensions = "bash,sh",
patterns = "configure"
},
batch = {
name = "Batch",
extensions = "bat"
},
coffeescript = {
name = "CoffeeScript",
extensions = "coffee"
},
cpp = {
name = "C++",
extensions = "c,cpp,cxx,cc,h,hpp,hxx,hh"
},
cmake = {
name = "CMake",
extensions = "cmake",
patterns = "CMakeLists.txt"
},
csharp = {
name = "C#",
extensions = "cs"
},
css = {
name = "CSS",
extensions = "css"
},
fortran = {
name = "Fortran",
extensions = "f,for,ftn,f77,f90,f95,f03"
},
go = {
name = "Go",
extensions = "go"
},
html = {
name = "HTML",
extensions = "html"
},
ini = {
name = "INI",
extensions = "ini"
},
java = {
name = "Java",
extensions = "java"
},
javascript = {
name = "JavaScript",
extensions = "js,json"
},
less = {
name = "Less",
extensions = "less"
},
lua = {
name = "Lua",
extensions = "lua,luadoc"
},
makefile = {
name = "Makefile",
patterns = "Makefile"
},
markdown = {
name = "Markdown",
extensions = "md"
},
objective_c = {
name = "Objective-C",
extensions = "m,mm"
},
pascal = {
name = "Pascal",
extensions = "pas"
},
perl = {
name = "Perl",
extensions = "pl,pm"
},
php = {
name = "PHP",
extensions = "php"
},
python = {
name = "Python",
extensions = "py"
},
rest = {
name = "Rest",
extensions = "rst"
},
rhtml = {
name = "Rails",
extensions = "rhtml",
patterns = "*.html.erb"
},
ruby = {
name = "Ruby",
extensions = "rb,rbw"
},
rust = {
name = "Rust",
extenstions = "rs"
},
sass = {
name = "Sass",
extensions = "sass,scss"
},
scala = {
name = "Scala",
extensions = "scala"
},
swift = {
name = "Swift",
extensions = "swift"
},
tcl = {
name = "Tcl",
extensions = "tcl"
},
vb = {
name = "Visual Basic",
extensions = "vb"
},
vbscript = {
name = "VBScript",
extensions = "vbs,vbe"
},
verilog = {
name = "Verilog",
extensions = "v,vh"
},
vhdl = {
name = "VHDL",
extensions = "vhd,vhdl"
},
wsf = {
name = "Windows Script",
extensions = "wsf,wsc"
},
xml = {
name = "XML",
extensions = "xml"
},
yaml = {
name = "YAML",
extensions = "yml,yaml"
}
}

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return {
commit = true
}

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[difftool "araxis"]
cmd = compare -wait -2 \"$LOCAL\" \"$REMOTE\"
[mergetool "araxis"]
cmd = compare -wait -merge -3 -a1 \"$BASE\" \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "bc"]
cmd = bcomp \"$LOCAL\" \"$REMOTE\"
[mergetool "bc"]
cmd = bcomp \"$LOCAL\" \"$REMOTE\" \"$BASE\" -mergeoutput=\"$MERGED\"
[difftool "codecompare"]
cmd = CodeCompare \"$LOCAL\" \"$REMOTE\"
[mergetool "codecompare"]
cmd = CodeMerge -MF=\"$LOCAL\" -TF=\"$REMOTE\" -BF=\"$BASE\" -RF=\"$MERGED\"
[difftool "deltawalker"]
cmd = DeltaWalker \"$LOCAL\" \"$REMOTE\"
[mergetool "deltawalker"]
cmd = DeltaWalker \"$LOCAL\" \"$REMOTE\" \"$BASE\" -merged=\"$MERGED\"
[difftool "diffmerge"]
cmd = diffmerge \"$LOCAL\" \"$REMOTE\"
[mergetool "diffmerge"]
cmd = diffmerge --merge --result=\"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"
[difftool "diffuse"]
cmd = diffuse \"$LOCAL\" \"$REMOTE\"
[mergetool "diffuse"]
cmd = diffuse \"$LOCAL\" \"$MERGED\" \"$REMOTE\" \"$BASE\"
[difftool "ecmerge"]
cmd = ecmerge --default --mode=diff2 \"$LOCAL\" \"$REMOTE\"
[mergetool "ecmerge"]
cmd = ecmerge --default --mode=merge3 --to=\"$MERGED\" \"$BASE\" \"$LOCAL\" \"$REMOTE\"
[difftool "examdiff"]
cmd = ExamDiff \"$LOCAL\" \"$REMOTE\" -nh
[mergetool "examdiff"]
cmd = ExamDiff -merge \"$LOCAL\" \"$BASE\" \"$REMOTE\" -o:\"$MERGED\" -nh
[difftool "gvimdiff"]
cmd = gvim -R -f -d \"$LOCAL\" \"$REMOTE\"
[mergetool "gvimdiff"]
cmd = gvim -f -d \"$LOCAL\" \"$BASE\" \"$REMOTE\" \"$MERGED\"
[difftool "kdiff3"]
cmd = kdiff3 --L1 \"$MERGED (A)\" --L2 \"$MERGED (B)\" \"$LOCAL\" \"$REMOTE\"
[mergetool "kdiff3"]
cmd = kdiff3 --auto --L1 \"$MERGED (Base)\" --L2 \"$MERGED (Local)\" --L3 \"$MERGED (Remote)\" -o \"$MERGED\" \"$BASE\" \"$LOCAL\" \"$REMOTE\"
[difftool "kompare"]
cmd = kompare \"$LOCAL\" \"$REMOTE\"
[difftool "meld"]
cmd = meld \"$LOCAL\" \"$REMOTE\"
[mergetool "meld"]
cmd = meld --output \"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"
[difftool "opendiff"]
cmd = opendiff \"$LOCAL\" \"$REMOTE\" | cat
shell = true
[mergetool "opendiff"]
cmd = opendiff -ancestor \"$BASE\" -merge \"$MERGED\" \"$LOCAL\" \"$REMOTE\" | cat
shell = true
[difftool "p4merge"]
cmd = p4merge \"$LOCAL\" \"$REMOTE\"
[mergetool "p4merge"]
cmd = p4merge \"$BASE\" \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "tkdiff"]
cmd = tkdiff \"$LOCAL\" \"$REMOTE\"
[mergetool "tkdiff"]
cmd = tkdiff -a \"$BASE\" -o \"$MERGED\" \"$LOCAL\" \"$REMOTE\"
[mergetool "tortoisemerge"]
cmd = tortoisegitmerge -base \"$BASE\" -mine \"$LOCAL\" -theirs \"$REMOTE\" -merged \"$MERGED\"
[difftool "winmerge"]
cmd = WinMergeU -u -e \"$LOCAL\" \"$REMOTE\"
[mergetool "winmerge"]
cmd = WinMergeU -u -e -dl Local -dr Remote \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "xxdiff"]
cmd = xxdiff \"$LOCAL\" \"$REMOTE\"
[mergetool "xxdiff"]
cmd = xxdiff --merged-file \"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"

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function options (opts)
local dir = opts:script_dir()
opts:define_string("file", "Banned words file", dir .. "/banned.txt")
end
function kinds (kinds, opts)
kinds:define_error(
"comment",
"Comment",
"banned word used in comment",
"Banned words are not allowed in comments."
)
kinds:define_error(
"literal",
"String",
"banned word used in string literal",
"Banned words are not allowed in string literals."
)
kinds:define_error(
"identifier",
"Identifier",
"banned word used as identifier",
"Banned words are not allowed as identifiers."
)
end
function hunk (hunk, opts)
local words = {}
for word in io.lines(opts:value("file")) do
words[word] = true
end
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
for _, lexeme in ipairs(line:lexemes()) do
if lexeme:is_kind("comment") or lexeme:is_kind("string") then
local text = lexeme:text()
local i, j = text:find("%w+")
while i do
if words[text:sub(i, j)] then
local kind = "comment"
if lexeme:is_kind("string") then
kind = "literal"
end
local len = j - i + 1
local replacement = string.sub("@#$%&*!", 1, len)
line:add_error(kind, lexeme:pos() + i - 1, len, replacement)
end
i, j = text:find("%w+", j + 1)
end
elseif lexeme:is_kind("identifier") then
local text = lexeme:text()
if words[text] then
line:add_error("identifier", lexeme:pos(), #text)
end
end
end
end
end
end

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function options (opts)
opts:define_string("keywords", "Unfinished keywords", "TODO FIXME TBD")
end
function kinds (kinds, opts)
kinds:define_note(
"unfinished",
"Unfinished",
"unfinished comment keyword added",
"Flag comments that contain 'TODO', 'FIXME', 'TBD', etc."
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
-- Split keywords.
local keywords = {}
for keyword in opts:value("keywords"):gmatch("%w+") do
keywords[keyword] = true
end
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
for _, lexeme in ipairs(line:lexemes()) do
if lexeme:is_kind("comment") then
local text = lexeme:text()
local i, j = text:find("%w+")
while i do
if keywords[text:sub(i, j)] then
line:add_error("unfinished", lexeme:pos() + i - 1, j - i + 1)
end
i, j = text:find("%w+", j + 1)
end
end
end
end
end
end

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function options (opts)
opts:define_integer("soft", "Soft limit", 80)
opts:define_integer("hard", "Hard limit", 85)
end
function kinds (kinds, opts)
kinds:define_warning(
"soft",
"Soft Limit",
"line exceeds length limit",
string.format("Lines should not extend past column %d.", opts:value("soft"))
)
kinds:define_error(
"hard",
"Hard Limit",
"line exceeds length limit",
string.format("Lines must not extend past column %d.", opts:value("hard"))
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
local soft = opts:value("soft")
local hard = opts:value("hard")
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
-- Get tab-expanded column.
local len = #line:text():gsub("[\r\n]+$", "")
if len > 0 then
local column = line:column(len)
if column > hard then
-- Report range from soft limit.
local pos = line:column_pos(soft)
line:add_error("hard", pos + 1, len - pos)
elseif column > soft then
local pos = line:column_pos(soft)
line:add_error("soft", pos + 1, len - pos)
end
end
end
end
end

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function options (opts)
local list = {"In indentation", "Everywhere"}
opts:define_list("tabs", "Disallow tabs", list, 1)
opts:define_boolean("blank", "Ignore blank lines", false)
end
function kinds (kinds, opts)
kinds:define_error(
"tabs",
"Tabs",
"tab character added",
"Tab characters are not allowed."
)
kinds:define_error(
"trailing",
"Trailing",
"trailing whitespace added",
"Trailing whitespace is not allowed.",
true -- enabled by default
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
local blank = opts:value("blank")
local indent = opts:value("tabs") == 1
for _, line in ipairs(hunk:lines()) do
local lexemes = line:lexemes()
local _, first = next(lexemes)
if line:origin() == "+" and first then
-- Check for tabs.
local text = indent and first:text() or line:text()
if text:find("\t") then
local replacement = text:gsub("\t", string.rep(" ", hunk:tab_width()))
line:add_error("tabs", 1, text:len(), replacement)
end
-- Check for trailing whitespace.
local last = lexemes[#lexemes]
if last:is_kind("whitespace") and (not blank or first ~= last) then
local len = last:text():len()
local line_len = line:text():gsub("[\r\n]+$", ""):len()
line:add_error("trailing", line_len - len + 1, len, "")
end
end
end
end

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ass
asshole
bastard
bitch
boner
boob
cock
coon
cunt
damn
dick
dyke
fag
faggot
fuck
fucker
fucking
hell
homo
nigga
nigger
pube
pussy
queer
shit
slut
twat
whore

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[Paths]
Plugins = Plugins

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return {
name = "ga",
path = "/usr/local/bin"
}

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--
-- Many colors support 'active', 'inactive', and 'disabled' states.
-- They can all be set to the same color with the syntax:
--
-- key = '<color>'
--
-- Or set individually with syntax like:
--
-- key = { active = '<color>', inactive = '<color>', disabled = '<color>' }
--
-- Use the 'default' key set one state individually and the remainder
-- to a default value:
--
-- key = { default = '<color>', disabled = '<color>' }
--
-- generic colors used to render borders and separators
-- { default, active, inactive, disabled }
theme['palette'] = {
-- These names correspond to a dark on light theme.
-- The values should be inverted in light on dark themes.
light = '#1E1F23', -- inverse of dark
midlight = '#212226', -- inverse of middark
middark = '#2D2E34', -- inverse of midlight
dark = '#36373E', -- inverse of light
-- This should always be a dark color.
shadow = '#212226'
}
-- the colors of text entry, list view, and other widgets
-- { default, active, inactive, disabled }
theme['widget'] = {
text = { default = '#E1E5F2', disabled = '#555B65' },
bright_text = '#AAB2BE',
background = '#212226',
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
}
-- window colors
-- { default, active, inactive, disabled }
theme['window'] = {
text = '#E1E5F2',
bright_text = '#AAB2BE',
background = '#2D2E34'
}
-- button colors
-- { default, active, inactive, disabled, checked, pressed }
theme['button'] = {
text = { default = '#E1E5F2', disabled = '#555B65', checked = '#E1E5F2' },
background = { default = '#2D2E34', checked = '#2A82DA', pressed = '#2A82DA' }
}
-- commit list colors
-- { default, active, inactive, disabled }
theme['commits'] = {
text = '#E1E5F2',
bright_text = '#AAB2BE',
background = '#2D2E34',
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
highlighted_bright_text = { active = '#A6CBF0', inactive = '#9090A5' }
}
-- file list colors
-- { default, active, inactive, disabled }
theme['files'] = {
text = '#E1E5F2',
background = '#36373E',
alternate = '#2D2E34', -- an alternate background color for list rows
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
}
-- status badge colors
-- { normal, selected, conflicted, head, notification }
theme['badge'] = {
foreground = {
normal = '#E1E5F2',
selected = '#2A82DA'
},
background = {
normal = '#2A82DA', -- the default color
selected = '#E1E5F2', -- the color when a list item is selected
conflicted = '#DA2ADA', -- the color of conflicted items
head = '#52A500', -- a bolder color to indicate the HEAD
notification = '#8C2026' -- the color of toolbar notifications badges
}
}
-- blame margin heatmap background colors
theme['blame'] = {
cold = '#282940',
hot = '#5E3638'
}
-- graph edge colors
theme['graph'] = {
edge1 = '#53AFEC',
edge2 = '#82DA2A',
edge3 = '#DA2ADA',
edge4 = '#DA822A',
edge5 = '#2ADADA',
edge6 = '#DA2A82',
edge7 = '#84A896',
edge8 = '#2ADA82',
edge9 = '#822ADA',
edge10 = '#66D1E0',
edge11 = '#D3C27E',
edge12 = '#95CB80',
edge13 = '#50D4BE',
edge14 = '#2ADA82',
edge15 = '#DA822A'
}
-- checkbox colors
-- { default, active, inactive, disabled }
theme['checkbox'] = {
text = '#E1E5F2',
fill = '#535359',
outline = '#3C3C42'
}
-- diff view colors
theme['diff'] = {
addition = '#394734', -- added lines
deletion = '#5E3638', -- deleted lines
plus = '#207A00', -- plus icon
minus = '#BC0009', -- minus icon
ours = '#000060', -- ours conflict lines
theirs = '#600060', -- theirs conflict lines
word_addition = '#296812', -- added words
word_deletion = '#781B20', -- deleted words
note = '#E1E5F2', -- note squiggle
warning = '#E8C080', -- warning background
error = '#7E494B' -- error background
}
-- list view footer colors
-- { default, active, inactive, disabled }
theme['footer'] = {
button = { active = '#D6DAE0', disabled = '#728094' },
}
-- link colors
-- { default, active, inactive, disabled }
theme['link'] = {
link = '#2A82DA',
link_visited = '#FF00FF'
}
-- menubar background color
theme['menubar'] = {
text = '#212226',
background = '#F0F0F0'
}
-- remote comment colors
theme['comment'] = {
background = '#212228',
body = '#AAB2BE',
author = '#378BDD',
timestamp = '#E1E5F2'
}
-- star fill color
-- { default, active, inactive, disabled }
theme['star'] = {
fill = '#FFFFFF'
}
-- titlebar background color (currently only supported on macOS)
theme['titlebar'] = {
background = '#36383D'
}
-- popup tooltip colors
-- { default, active, inactive, disabled }
theme['tooltip'] = {
text = '#E1E5F2',
background = '#2A82DA'
}
-- editor styles
-- Styles are composed of a string like:
-- fore:<color>,back:<color>,bold,italics,underline
-- Symbolic style names are allowed:
-- $(style.name)
-- http://www.scintilla.org/MyScintillaDoc.html#Styling
theme.property['style.bracebad'] = 'fore:#CC8080'
theme.property['style.bracelight'] = 'fore:#80CCFF'
theme.property['style.calltip'] = 'fore:#AAB2BE,back:#333333'
theme.property['style.class'] = 'fore:#F6E9D0'
theme.property['style.comment'] = 'fore:#E2D9C9'
theme.property['style.constant'] = 'fore:#E8C080'
theme.property['style.controlchar'] = '$(style.nothing)'
theme.property['style.default'] = 'fore:#AAB2BE,back:#212228'
theme.property['style.definition'] = 'fore:#F6E9D0'
theme.property['style.embedded'] = '$(style.tag),back:#333333'
theme.property['style.error'] = 'fore:#994D4D,italics'
theme.property['style.function'] = 'fore:#4D99E6'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = 'fore:#333333,back:#333333'
theme.property['style.keyword'] = 'fore:#53AFEC,bold'
theme.property['style.label'] = 'fore:#E8C080'
theme.property['style.linenumber'] = 'fore:#5F6672,back:#2A2B30,bold'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:#4D99E6'
theme.property['style.operator'] = 'fore:#CCCCCC,bold'
theme.property['style.preprocessor'] = 'fore:#CC77DA,bold'
theme.property['style.regex'] = 'fore:#80CC80'
theme.property['style.string'] = 'fore:#93C37E'
theme.property['style.tag'] = 'fore:#CCCCCC'
theme.property['style.type'] = 'fore:#CC77DA'
theme.property['style.variable'] = 'fore:#80CCFF'
theme.property['style.whitespace'] = ''

39
conf/themes/Default.lua Normal file
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-- colors
lexer.property['color.red'] = '#800000'
lexer.property['color.yellow'] = '#808000'
lexer.property['color.green'] = '#008000'
lexer.property['color.teal'] = '#008080'
lexer.property['color.purple'] = '#800080'
lexer.property['color.orange'] = '#B08000'
lexer.property['color.blue'] = '#000080'
lexer.property['color.black'] = '#000000'
lexer.property['color.grey'] = '#808080'
lexer.property['color.white'] = '#FFFFFF'
-- styles
lexer.property['style.nothing'] = ''
lexer.property['style.default'] = 'fore:$(color.black),back:$(color.white)'
lexer.property['style.linenumber'] = 'fore:$(color.black),back:#DCDCDC'
lexer.property['style.bracelight'] = '$(style.nothing)'
lexer.property['style.bracebad'] = '$(style.nothing)'
lexer.property['style.controlchar'] = '$(style.nothing)'
lexer.property['style.indentguide'] = '$(style.nothing)'
lexer.property['style.calltip'] = '$(style.nothing)'
lexer.property['style.whitespace'] = '$(style.nothing)'
lexer.property['style.comment'] = 'fore:#0000FF,italics'
lexer.property['style.string'] = 'fore:#CC0000'
lexer.property['style.number'] = 'fore:$(color.teal)'
lexer.property['style.keyword'] = 'fore:$(color.blue),bold'
lexer.property['style.identifier'] = '$(style.nothing)'
lexer.property['style.operator'] = 'fore:$(color.black),bold'
lexer.property['style.error'] = 'fore:#FF0000'
lexer.property['style.preprocessor'] = 'fore:$(color.green),bold'
lexer.property['style.constant'] = '$(style.keyword)'
lexer.property['style.variable'] = '$(style.label)'
lexer.property['style.function'] = '$(style.label)'
lexer.property['style.class'] = '$(style.nothing)'
lexer.property['style.type'] = 'fore:$(color.blue)'
lexer.property['style.label'] = 'fore:$(color.red)'
lexer.property['style.regex'] = '$(style.nothing)'
lexer.property['style.embedded'] = '$(style.nothing)'

210
conf/themes/Mixed.lua Normal file
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--
-- Many colors support 'active', 'inactive', and 'disabled' states.
-- They can all be set to the same color with the syntax:
--
-- key = '<color>'
--
-- Or set individually with syntax like:
--
-- key = { active = '<color>', inactive = '<color>', disabled = '<color>' }
--
-- Use the 'default' key set one state individually and the remainder
-- to a default value:
--
-- key = { default = '<color>', disabled = '<color>' }
--
-- generic colors used to render borders and separators
-- { default, active, inactive, disabled }
theme['palette'] = {
-- These names correspond to a dark on light theme.
-- The values should be inverted in light on dark themes.
light = '#E3E3E8', -- inverse of dark
midlight = '#EAEAEB', -- inverse of middark
middark = '#D0D0D2', -- inverse of midlight
dark = '#C3C3C5', -- inverse of light
-- This should always be a dark color.
shadow = '#A1A1A4'
}
-- the colors of text entry, list view, and other widgets
-- { default, active, inactive, disabled }
theme['widget'] = {
text = { default = '#FFFFFF', disabled = '#555B65' },
bright_text = '#C3C3C5',
background = '#36373E',
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
}
-- window colors
-- { default, active, inactive, disabled }
theme['window'] = {
text = '#4A4F51',
background = '#DDDDDE',
bright_text = '#767E82'
}
-- button colors
-- { default, active, inactive, disabled, checked, pressed }
theme['button'] = {
background = { default = '#DDDDDE', checked = '#2A82DA', pressed = '#a9a9ac' },
text = { default = '#4A4F51', disabled = '#555B65', checked = '#FFFFFF' }
}
-- commit list colors
-- { default, active, inactive, disabled }
theme['commits'] = {
background = '#DDDDDE',
text = '#4A4F51',
bright_text = '#767E82',
highlight = { active = '#2A82DA', inactive = '#136dc6' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
highlighted_bright_text = { active = '#A6CBF0', inactive = '#C3C3C5' }
}
-- file list colors
-- { default, active, inactive, disabled }
theme['files'] = {
background = '#E3E3E8',
alternate = '#D0D0D2',
text = '#4A4F51',
highlight = { active = '#2A82DA', inactive = '#136dc6' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' }
}
-- status badge colors
-- { normal, selected, conflicted, head, notification }
theme['badge'] = {
background = {
normal = '#2A82DA', -- the default color
selected = '#E1E5F2', -- the color when a list item is selected
conflicted = '#DA2ADA', -- the color of conflicted items
head = '#005DBA', -- a bolder color to indicate the HEAD
notification = '#8C2026' -- the color of toolbar notifications badges
},
foreground = {
normal = '#E1E5F2',
selected = '#2A82DA'
}
}
-- blame margin heatmap background colors
theme['blame'] = {
cold = '#282940',
hot = '#5E3638'
}
-- graph edge colors
theme['graph'] = {
edge1 = '#53AFEC',
edge2 = '#82DA2A',
edge3 = '#DA2ADA',
edge4 = '#DA822A',
edge5 = '#2ADADA',
edge6 = '#DA2A82',
edge7 = '#84A896',
edge8 = '#2ADA82',
edge9 = '#822ADA',
edge10 = '#66D1E0',
edge11 = '#D3C27E',
edge12 = '#95CB80',
edge13 = '#50D4BE',
edge14 = '#2ADA82',
edge15 = '#DA822A'
}
-- checkbox colors
-- { default, active, inactive, disabled }
theme['checkbox'] = {
fill = '#535359',
outline = '#3C3C42',
text = '#FFFFFF'
}
-- diff view colors
theme['diff'] = {
addition = '#394734', -- added lines
deletion = '#5E3638', -- deleted lines
plus = '#207A00', -- plus icon
minus = '#BC0009', -- minus icon
ours = '#000060', -- ours conflict lines
theirs = '#600060', -- theirs conflict lines
word_addition = '#296812', -- added words
word_deletion = '#781B20', -- deleted words
note = '#E1E5F2', -- note squiggle
warning = '#E8C080', -- warning background
error = '#7E494B' -- error background
}
-- list view footer colors
-- { default, active, inactive, disabled }
theme['footer'] = {
button = { active = '#4A4F51', disabled = '#728094' },
}
-- link colors
-- { default, active, inactive, disabled }
theme['link'] = {
link = '#2A82DA',
link_visited = '#FF00FF'
}
-- menubar background color
theme['menubar'] = {
background = '#F0F0F0',
text = '#212226'
}
-- star fill color
-- { default, active, inactive, disabled }
theme['star'] = {
fill = '#FFFFFF'
}
-- titlebar background color (currently only supported on macOS)
theme['titlebar'] = {
background = '#D0D0D1'
}
-- popup tooltip colors
-- { default, active, inactive, disabled }
theme['tooltip'] = {
background = '#2A82DA',
text = '#E1E5F2'
}
-- editor styles
-- Styles are composed of a string like:
-- fore:<color>,back:<color>,bold,italics,underline
-- Symbolic style names are allowed:
-- $(style.name)
-- http://www.scintilla.org/MyScintillaDoc.html#Styling
theme.property['style.bracebad'] = 'fore:#CC8080'
theme.property['style.bracelight'] = 'fore:#80CCFF'
theme.property['style.calltip'] = 'fore:#AAB2BE,back:#333333'
theme.property['style.class'] = 'fore:#F6E9D0'
theme.property['style.comment'] = 'fore:#E2D9C9'
theme.property['style.constant'] = 'fore:#E8C080'
theme.property['style.controlchar'] = '$(style.nothing)'
theme.property['style.default'] = 'fore:#AAB2BE,back:#36373E'
theme.property['style.definition'] = 'fore:#F6E9D0'
theme.property['style.embedded'] = '$(style.tag),back:#333333'
theme.property['style.error'] = 'fore:#994D4D,italics'
theme.property['style.function'] = 'fore:#4D99E6'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = 'fore:#333333,back:#333333'
theme.property['style.keyword'] = 'fore:#53AFEC,bold'
theme.property['style.label'] = 'fore:#E8C080'
theme.property['style.linenumber'] = 'fore:#5F6672,back:#2A2B30,bold'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:#4D99E6'
theme.property['style.operator'] = 'fore:#CCCCCC,bold'
theme.property['style.preprocessor'] = 'fore:#CC77DA,bold'
theme.property['style.regex'] = 'fore:#80CC80'
theme.property['style.string'] = 'fore:#93C37E'
theme.property['style.tag'] = 'fore:#CCCCCC'
theme.property['style.type'] = 'fore:#CC77DA'
theme.property['style.variable'] = 'fore:#80CCFF'
theme.property['style.whitespace'] = ''

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conf/update.lua Normal file
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return {
check = true,
download = false
}

18
conf/window.lua Normal file
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return {
path = {
full = false
},
log = {
hide = true
},
tabs = {
submodule = true,
repository = true
},
prompt = {
merge = true,
revert = true,
cherrypick = true,
stash = false
}
}

11
dep/CMakeLists.txt Normal file
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add_subdirectory(openssl)
add_subdirectory(libssh2)
add_subdirectory(libgit2)
add_subdirectory(cmark)
add_subdirectory(lua)
add_subdirectory(lpeg)
add_subdirectory(scintilla)
add_subdirectory(scintillua)
add_subdirectory(git)

8
dep/cmark/CMakeLists.txt Normal file
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set(CMARK_TESTS OFF CACHE BOOL "" FORCE)
set(CMARK_SHARED OFF CACHE BOOL "" FORCE)
add_subdirectory(cmark)
target_include_directories(libcmark_static INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/cmark/src>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/cmark/src>
)

1
dep/cmark/cmark Submodule

@ -0,0 +1 @@
Subproject commit f0793895eefc8ca14499831a24abee549a5af53e

37
dep/git/CMakeLists.txt Normal file
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set(PATH ${CMAKE_CURRENT_SOURCE_DIR}/git/contrib/credential)
macro(add_helper NAME)
set(TARGET git-credential-${NAME})
add_executable(${TARGET} ${PATH}/${NAME}/${TARGET}.c)
set_target_properties(${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:gitahead>
)
if(${ARGC} GREATER 1)
target_link_libraries(${TARGET} ${ARGV1})
endif()
if(NOT APPLE)
install(TARGETS ${TARGET}
DESTINATION .
COMPONENT ${GITAHEAD_NAME}
)
endif()
endmacro()
if(APPLE)
add_helper(osxkeychain "-framework Security")
elseif(WIN32)
add_helper(wincred)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBSECRET IMPORTED_TARGET libsecret-1)
if(LIBSECRET_FOUND)
add_helper(libsecret PkgConfig::LIBSECRET)
endif()
pkg_check_modules(GNOME_KEYRING IMPORTED_TARGET gnome-keyring-1)
if(GNOME_KEYRING_FOUND)
add_helper(gnome-keyring PkgConfig::GNOME_KEYRING)
endif()
endif()

1
dep/git/git Submodule

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Subproject commit 4d4165b80d6b91a255e2847583bd4df98b5d54e1

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# Set some defaults.
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(BUILD_CLAR OFF CACHE BOOL "" FORCE)
set(STATIC_CRT OFF CACHE BOOL "" FORCE)
# Enabled manually. Don't search for it.
set(USE_SSH OFF CACHE BOOL "" FORCE)
if(WIN32)
# Disable search.
set(USE_OPENSSL OFF CACHE BOOL "" FORCE)
# Set variables manually.
set(OPENSSL_FOUND TRUE)
set(OPENSSL_INCLUDE_DIR ${OPENSSL_DIR}/inc32)
set(OPENSSL_LIBRARIES
${OPENSSL_DIR}/out32dll/libeay32.lib
${OPENSSL_DIR}/out32dll/ssleay32.lib
)
endif()
add_subdirectory(libgit2)
target_include_directories(git2 INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/libgit2/include
)

1
dep/libgit2/libgit2 Submodule

@ -0,0 +1 @@
Subproject commit 1294cc47dce48b36b5145ecf7c4bd940f0b6f4f0

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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_TESTING OFF CACHE BOOL "" FORCE)
add_subdirectory(libssh2)
set(LIBSSH2_FOUND TRUE PARENT_SCOPE)
set(LIBSSH2_LIBRARIES libssh2 PARENT_SCOPE)
set(LIBSSH2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/libssh2/include PARENT_SCOPE)

1
dep/libssh2/libssh2 Submodule

@ -0,0 +1 @@
Subproject commit 54bef4c5dad868a9d45fdbfca9729b191c0abab5

15
dep/lpeg/CMakeLists.txt Normal file
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set(LPEG_DIR lpeg-1.0.1)
add_library(lpeg
${LPEG_DIR}/lpcap.c
${LPEG_DIR}/lpcode.c
${LPEG_DIR}/lpprint.c
${LPEG_DIR}/lptree.c
${LPEG_DIR}/lpvm.c
)
target_link_libraries(lpeg lua)
target_include_directories(lpeg INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/${LPEG_DIR}
)

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HISTORY for LPeg 1.0
* Changes from version 0.12 to 1.0
---------------------------------
+ group "names" can be any Lua value
+ some bugs fixed
+ other small improvements
* Changes from version 0.11 to 0.12
---------------------------------
+ no "unsigned short" limit for pattern sizes
+ mathtime captures considered nullable
+ some bugs fixed
* Changes from version 0.10 to 0.11
-------------------------------
+ complete reimplementation of the code generator
+ new syntax for table captures
+ new functions in module 're'
+ other small improvements
* Changes from version 0.9 to 0.10
-------------------------------
+ backtrack stack has configurable size
+ better error messages
+ Notation for non-terminals in 're' back to A instead o <A>
+ experimental look-behind pattern
+ support for external extensions
+ works with Lua 5.2
+ consumes less C stack
- "and" predicates do not keep captures
* Changes from version 0.8 to 0.9
-------------------------------
+ The accumulator capture was replaced by a fold capture;
programs that used the old 'lpeg.Ca' will need small changes.
+ Some support for character classes from old C locales.
+ A new named-group capture.
* Changes from version 0.7 to 0.8
-------------------------------
+ New "match-time" capture.
+ New "argument capture" that allows passing arguments into the pattern.
+ Better documentation for 're'.
+ Several small improvements for 're'.
+ The 're' module has an incompatibility with previous versions:
now, any use of a non-terminal must be enclosed in angle brackets
(like <B>).
* Changes from version 0.6 to 0.7
-------------------------------
+ Several improvements in module 're':
- better documentation;
- support for most captures (all but accumulator);
- limited repetitions p{n,m}.
+ Small improvements in efficiency.
+ Several small bugs corrected (special thanks to Hans Hagen
and Taco Hoekwater).
* Changes from version 0.5 to 0.6
-------------------------------
+ Support for non-numeric indices in grammars.
+ Some bug fixes (thanks to the luatex team).
+ Some new optimizations; (thanks to Mike Pall).
+ A new page layout (thanks to Andre Carregal).
+ Minimal documentation for module 're'.
* Changes from version 0.4 to 0.5
-------------------------------
+ Several optimizations.
+ lpeg.P now accepts booleans.
+ Some new examples.
+ A proper license.
+ Several small improvements.
* Changes from version 0.3 to 0.4
-------------------------------
+ Static check for loops in repetitions and grammars.
+ Removed label option in captures.
+ The implementation of captures uses less memory.
* Changes from version 0.2 to 0.3
-------------------------------
+ User-defined patterns in Lua.
+ Several new captures.
* Changes from version 0.1 to 0.2
-------------------------------
+ Several small corrections.
+ Handles embedded zeros like any other character.
+ Capture "name" can be any Lua value.
+ Unlimited number of captures.
+ Match gets an optional initial position.
(end of HISTORY)

537
dep/lpeg/lpeg-1.0.1/lpcap.c Normal file
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/*
** $Id: lpcap.c,v 1.6 2015/06/15 16:09:57 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include "lua.h"
#include "lauxlib.h"
#include "lpcap.h"
#include "lptypes.h"
#define captype(cap) ((cap)->kind)
#define isclosecap(cap) (captype(cap) == Cclose)
#define closeaddr(c) ((c)->s + (c)->siz - 1)
#define isfullcap(cap) ((cap)->siz != 0)
#define getfromktable(cs,v) lua_rawgeti((cs)->L, ktableidx((cs)->ptop), v)
#define pushluaval(cs) getfromktable(cs, (cs)->cap->idx)
/*
** Put at the cache for Lua values the value indexed by 'v' in ktable
** of the running pattern (if it is not there yet); returns its index.
*/
static int updatecache (CapState *cs, int v) {
int idx = cs->ptop + 1; /* stack index of cache for Lua values */
if (v != cs->valuecached) { /* not there? */
getfromktable(cs, v); /* get value from 'ktable' */
lua_replace(cs->L, idx); /* put it at reserved stack position */
cs->valuecached = v; /* keep track of what is there */
}
return idx;
}
static int pushcapture (CapState *cs);
/*
** Goes back in a list of captures looking for an open capture
** corresponding to a close
*/
static Capture *findopen (Capture *cap) {
int n = 0; /* number of closes waiting an open */
for (;;) {
cap--;
if (isclosecap(cap)) n++; /* one more open to skip */
else if (!isfullcap(cap))
if (n-- == 0) return cap;
}
}
/*
** Go to the next capture
*/
static void nextcap (CapState *cs) {
Capture *cap = cs->cap;
if (!isfullcap(cap)) { /* not a single capture? */
int n = 0; /* number of opens waiting a close */
for (;;) { /* look for corresponding close */
cap++;
if (isclosecap(cap)) {
if (n-- == 0) break;
}
else if (!isfullcap(cap)) n++;
}
}
cs->cap = cap + 1; /* + 1 to skip last close (or entire single capture) */
}
/*
** Push on the Lua stack all values generated by nested captures inside
** the current capture. Returns number of values pushed. 'addextra'
** makes it push the entire match after all captured values. The
** entire match is pushed also if there are no other nested values,
** so the function never returns zero.
*/
static int pushnestedvalues (CapState *cs, int addextra) {
Capture *co = cs->cap;
if (isfullcap(cs->cap++)) { /* no nested captures? */
lua_pushlstring(cs->L, co->s, co->siz - 1); /* push whole match */
return 1; /* that is it */
}
else {
int n = 0;
while (!isclosecap(cs->cap)) /* repeat for all nested patterns */
n += pushcapture(cs);
if (addextra || n == 0) { /* need extra? */
lua_pushlstring(cs->L, co->s, cs->cap->s - co->s); /* push whole match */
n++;
}
cs->cap++; /* skip close entry */
return n;
}
}
/*
** Push only the first value generated by nested captures
*/
static void pushonenestedvalue (CapState *cs) {
int n = pushnestedvalues(cs, 0);
if (n > 1)
lua_pop(cs->L, n - 1); /* pop extra values */
}
/*
** Try to find a named group capture with the name given at the top of
** the stack; goes backward from 'cap'.
*/
static Capture *findback (CapState *cs, Capture *cap) {
lua_State *L = cs->L;
while (cap-- > cs->ocap) { /* repeat until end of list */
if (isclosecap(cap))
cap = findopen(cap); /* skip nested captures */
else if (!isfullcap(cap))
continue; /* opening an enclosing capture: skip and get previous */
if (captype(cap) == Cgroup) {
getfromktable(cs, cap->idx); /* get group name */
if (lp_equal(L, -2, -1)) { /* right group? */
lua_pop(L, 2); /* remove reference name and group name */
return cap;
}
else lua_pop(L, 1); /* remove group name */
}
}
luaL_error(L, "back reference '%s' not found", lua_tostring(L, -1));
return NULL; /* to avoid warnings */
}
/*
** Back-reference capture. Return number of values pushed.
*/
static int backrefcap (CapState *cs) {
int n;
Capture *curr = cs->cap;
pushluaval(cs); /* reference name */
cs->cap = findback(cs, curr); /* find corresponding group */
n = pushnestedvalues(cs, 0); /* push group's values */
cs->cap = curr + 1;
return n;
}
/*
** Table capture: creates a new table and populates it with nested
** captures.
*/
static int tablecap (CapState *cs) {
lua_State *L = cs->L;
int n = 0;
lua_newtable(L);
if (isfullcap(cs->cap++))
return 1; /* table is empty */
while (!isclosecap(cs->cap)) {
if (captype(cs->cap) == Cgroup && cs->cap->idx != 0) { /* named group? */
pushluaval(cs); /* push group name */
pushonenestedvalue(cs);
lua_settable(L, -3);
}
else { /* not a named group */
int i;
int k = pushcapture(cs);
for (i = k; i > 0; i--) /* store all values into table */
lua_rawseti(L, -(i + 1), n + i);
n += k;
}
}
cs->cap++; /* skip close entry */
return 1; /* number of values pushed (only the table) */
}
/*
** Table-query capture
*/
static int querycap (CapState *cs) {
int idx = cs->cap->idx;
pushonenestedvalue(cs); /* get nested capture */
lua_gettable(cs->L, updatecache(cs, idx)); /* query cap. value at table */
if (!lua_isnil(cs->L, -1))
return 1;
else { /* no value */
lua_pop(cs->L, 1); /* remove nil */
return 0;
}
}
/*
** Fold capture
*/
static int foldcap (CapState *cs) {
int n;
lua_State *L = cs->L;
int idx = cs->cap->idx;
if (isfullcap(cs->cap++) || /* no nested captures? */
isclosecap(cs->cap) || /* no nested captures (large subject)? */
(n = pushcapture(cs)) == 0) /* nested captures with no values? */
return luaL_error(L, "no initial value for fold capture");
if (n > 1)
lua_pop(L, n - 1); /* leave only one result for accumulator */
while (!isclosecap(cs->cap)) {
lua_pushvalue(L, updatecache(cs, idx)); /* get folding function */
lua_insert(L, -2); /* put it before accumulator */
n = pushcapture(cs); /* get next capture's values */
lua_call(L, n + 1, 1); /* call folding function */
}
cs->cap++; /* skip close entry */
return 1; /* only accumulator left on the stack */
}
/*
** Function capture
*/
static int functioncap (CapState *cs) {
int n;
int top = lua_gettop(cs->L);
pushluaval(cs); /* push function */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(cs->L, n, LUA_MULTRET); /* call function */
return lua_gettop(cs->L) - top; /* return function's results */
}
/*
** Select capture
*/
static int numcap (CapState *cs) {
int idx = cs->cap->idx; /* value to select */
if (idx == 0) { /* no values? */
nextcap(cs); /* skip entire capture */
return 0; /* no value produced */
}
else {
int n = pushnestedvalues(cs, 0);
if (n < idx) /* invalid index? */
return luaL_error(cs->L, "no capture '%d'", idx);
else {
lua_pushvalue(cs->L, -(n - idx + 1)); /* get selected capture */
lua_replace(cs->L, -(n + 1)); /* put it in place of 1st capture */
lua_pop(cs->L, n - 1); /* remove other captures */
return 1;
}
}
}
/*
** Return the stack index of the first runtime capture in the given
** list of captures (or zero if no runtime captures)
*/
int finddyncap (Capture *cap, Capture *last) {
for (; cap < last; cap++) {
if (cap->kind == Cruntime)
return cap->idx; /* stack position of first capture */
}
return 0; /* no dynamic captures in this segment */
}
/*
** Calls a runtime capture. Returns number of captures removed by
** the call, including the initial Cgroup. (Captures to be added are
** on the Lua stack.)
*/
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem) {
int n, id;
lua_State *L = cs->L;
int otop = lua_gettop(L);
Capture *open = findopen(close);
assert(captype(open) == Cgroup);
id = finddyncap(open, close); /* get first dynamic capture argument */
close->kind = Cclose; /* closes the group */
close->s = s;
cs->cap = open; cs->valuecached = 0; /* prepare capture state */
luaL_checkstack(L, 4, "too many runtime captures");
pushluaval(cs); /* push function to be called */
lua_pushvalue(L, SUBJIDX); /* push original subject */
lua_pushinteger(L, s - cs->s + 1); /* push current position */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(L, n + 2, LUA_MULTRET); /* call dynamic function */
if (id > 0) { /* are there old dynamic captures to be removed? */
int i;
for (i = id; i <= otop; i++)
lua_remove(L, id); /* remove old dynamic captures */
*rem = otop - id + 1; /* total number of dynamic captures removed */
}
else
*rem = 0; /* no dynamic captures removed */
return close - open; /* number of captures of all kinds removed */
}
/*
** Auxiliary structure for substitution and string captures: keep
** information about nested captures for future use, avoiding to push
** string results into Lua
*/
typedef struct StrAux {
int isstring; /* whether capture is a string */
union {
Capture *cp; /* if not a string, respective capture */
struct { /* if it is a string... */
const char *s; /* ... starts here */
const char *e; /* ... ends here */
} s;
} u;
} StrAux;
#define MAXSTRCAPS 10
/*
** Collect values from current capture into array 'cps'. Current
** capture must be Cstring (first call) or Csimple (recursive calls).
** (In first call, fills %0 with whole match for Cstring.)
** Returns number of elements in the array that were filled.
*/
static int getstrcaps (CapState *cs, StrAux *cps, int n) {
int k = n++;
cps[k].isstring = 1; /* get string value */
cps[k].u.s.s = cs->cap->s; /* starts here */
if (!isfullcap(cs->cap++)) { /* nested captures? */
while (!isclosecap(cs->cap)) { /* traverse them */
if (n >= MAXSTRCAPS) /* too many captures? */
nextcap(cs); /* skip extra captures (will not need them) */
else if (captype(cs->cap) == Csimple) /* string? */
n = getstrcaps(cs, cps, n); /* put info. into array */
else {
cps[n].isstring = 0; /* not a string */
cps[n].u.cp = cs->cap; /* keep original capture */
nextcap(cs);
n++;
}
}
cs->cap++; /* skip close */
}
cps[k].u.s.e = closeaddr(cs->cap - 1); /* ends here */
return n;
}
/*
** add next capture value (which should be a string) to buffer 'b'
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what);
/*
** String capture: add result to buffer 'b' (instead of pushing
** it into the stack)
*/
static void stringcap (luaL_Buffer *b, CapState *cs) {
StrAux cps[MAXSTRCAPS];
int n;
size_t len, i;
const char *fmt; /* format string */
fmt = lua_tolstring(cs->L, updatecache(cs, cs->cap->idx), &len);
n = getstrcaps(cs, cps, 0) - 1; /* collect nested captures */
for (i = 0; i < len; i++) { /* traverse them */
if (fmt[i] != '%') /* not an escape? */
luaL_addchar(b, fmt[i]); /* add it to buffer */
else if (fmt[++i] < '0' || fmt[i] > '9') /* not followed by a digit? */
luaL_addchar(b, fmt[i]); /* add to buffer */
else {
int l = fmt[i] - '0'; /* capture index */
if (l > n)
luaL_error(cs->L, "invalid capture index (%d)", l);
else if (cps[l].isstring)
luaL_addlstring(b, cps[l].u.s.s, cps[l].u.s.e - cps[l].u.s.s);
else {
Capture *curr = cs->cap;
cs->cap = cps[l].u.cp; /* go back to evaluate that nested capture */
if (!addonestring(b, cs, "capture"))
luaL_error(cs->L, "no values in capture index %d", l);
cs->cap = curr; /* continue from where it stopped */
}
}
}
}
/*
** Substitution capture: add result to buffer 'b'
*/
static void substcap (luaL_Buffer *b, CapState *cs) {
const char *curr = cs->cap->s;
if (isfullcap(cs->cap)) /* no nested captures? */
luaL_addlstring(b, curr, cs->cap->siz - 1); /* keep original text */
else {
cs->cap++; /* skip open entry */
while (!isclosecap(cs->cap)) { /* traverse nested captures */
const char *next = cs->cap->s;
luaL_addlstring(b, curr, next - curr); /* add text up to capture */
if (addonestring(b, cs, "replacement"))
curr = closeaddr(cs->cap - 1); /* continue after match */
else /* no capture value */
curr = next; /* keep original text in final result */
}
luaL_addlstring(b, curr, cs->cap->s - curr); /* add last piece of text */
}
cs->cap++; /* go to next capture */
}
/*
** Evaluates a capture and adds its first value to buffer 'b'; returns
** whether there was a value
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what) {
switch (captype(cs->cap)) {
case Cstring:
stringcap(b, cs); /* add capture directly to buffer */
return 1;
case Csubst:
substcap(b, cs); /* add capture directly to buffer */
return 1;
default: {
lua_State *L = cs->L;
int n = pushcapture(cs);
if (n > 0) {
if (n > 1) lua_pop(L, n - 1); /* only one result */
if (!lua_isstring(L, -1))
luaL_error(L, "invalid %s value (a %s)", what, luaL_typename(L, -1));
luaL_addvalue(b);
}
return n;
}
}
}
/*
** Push all values of the current capture into the stack; returns
** number of values pushed
*/
static int pushcapture (CapState *cs) {
lua_State *L = cs->L;
luaL_checkstack(L, 4, "too many captures");
switch (captype(cs->cap)) {
case Cposition: {
lua_pushinteger(L, cs->cap->s - cs->s + 1);
cs->cap++;
return 1;
}
case Cconst: {
pushluaval(cs);
cs->cap++;
return 1;
}
case Carg: {
int arg = (cs->cap++)->idx;
if (arg + FIXEDARGS > cs->ptop)
return luaL_error(L, "reference to absent extra argument #%d", arg);
lua_pushvalue(L, arg + FIXEDARGS);
return 1;
}
case Csimple: {
int k = pushnestedvalues(cs, 1);
lua_insert(L, -k); /* make whole match be first result */
return k;
}
case Cruntime: {
lua_pushvalue(L, (cs->cap++)->idx); /* value is in the stack */
return 1;
}
case Cstring: {
luaL_Buffer b;
luaL_buffinit(L, &b);
stringcap(&b, cs);
luaL_pushresult(&b);
return 1;
}
case Csubst: {
luaL_Buffer b;
luaL_buffinit(L, &b);
substcap(&b, cs);
luaL_pushresult(&b);
return 1;
}
case Cgroup: {
if (cs->cap->idx == 0) /* anonymous group? */
return pushnestedvalues(cs, 0); /* add all nested values */
else { /* named group: add no values */
nextcap(cs); /* skip capture */
return 0;
}
}
case Cbackref: return backrefcap(cs);
case Ctable: return tablecap(cs);
case Cfunction: return functioncap(cs);
case Cnum: return numcap(cs);
case Cquery: return querycap(cs);
case Cfold: return foldcap(cs);
default: assert(0); return 0;
}
}
/*
** Prepare a CapState structure and traverse the entire list of
** captures in the stack pushing its results. 's' is the subject
** string, 'r' is the final position of the match, and 'ptop'
** the index in the stack where some useful values were pushed.
** Returns the number of results pushed. (If the list produces no
** results, push the final position of the match.)
*/
int getcaptures (lua_State *L, const char *s, const char *r, int ptop) {
Capture *capture = (Capture *)lua_touserdata(L, caplistidx(ptop));
int n = 0;
if (!isclosecap(capture)) { /* is there any capture? */
CapState cs;
cs.ocap = cs.cap = capture; cs.L = L;
cs.s = s; cs.valuecached = 0; cs.ptop = ptop;
do { /* collect their values */
n += pushcapture(&cs);
} while (!isclosecap(cs.cap));
}
if (n == 0) { /* no capture values? */
lua_pushinteger(L, r - s + 1); /* return only end position */
n = 1;
}
return n;
}

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/*
** $Id: lpcap.h,v 1.3 2016/09/13 17:45:58 roberto Exp $
*/
#if !defined(lpcap_h)
#define lpcap_h
#include "lptypes.h"
/* kinds of captures */
typedef enum CapKind {
Cclose, /* not used in trees */
Cposition,
Cconst, /* ktable[key] is Lua constant */
Cbackref, /* ktable[key] is "name" of group to get capture */
Carg, /* 'key' is arg's number */
Csimple, /* next node is pattern */
Ctable, /* next node is pattern */
Cfunction, /* ktable[key] is function; next node is pattern */
Cquery, /* ktable[key] is table; next node is pattern */
Cstring, /* ktable[key] is string; next node is pattern */
Cnum, /* numbered capture; 'key' is number of value to return */
Csubst, /* substitution capture; next node is pattern */
Cfold, /* ktable[key] is function; next node is pattern */
Cruntime, /* not used in trees (is uses another type for tree) */
Cgroup /* ktable[key] is group's "name" */
} CapKind;
typedef struct Capture {
const char *s; /* subject position */
unsigned short idx; /* extra info (group name, arg index, etc.) */
byte kind; /* kind of capture */
byte siz; /* size of full capture + 1 (0 = not a full capture) */
} Capture;
typedef struct CapState {
Capture *cap; /* current capture */
Capture *ocap; /* (original) capture list */
lua_State *L;
int ptop; /* index of last argument to 'match' */
const char *s; /* original string */
int valuecached; /* value stored in cache slot */
} CapState;
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem);
int getcaptures (lua_State *L, const char *s, const char *r, int ptop);
int finddyncap (Capture *cap, Capture *last);
#endif

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/*
** $Id: lpcode.h,v 1.8 2016/09/15 17:46:13 roberto Exp $
*/
#if !defined(lpcode_h)
#define lpcode_h
#include "lua.h"
#include "lptypes.h"
#include "lptree.h"
#include "lpvm.h"
int tocharset (TTree *tree, Charset *cs);
int checkaux (TTree *tree, int pred);
int fixedlen (TTree *tree);
int hascaptures (TTree *tree);
int lp_gc (lua_State *L);
Instruction *compile (lua_State *L, Pattern *p);
void realloccode (lua_State *L, Pattern *p, int nsize);
int sizei (const Instruction *i);
#define PEnullable 0
#define PEnofail 1
/*
** nofail(t) implies that 't' cannot fail with any input
*/
#define nofail(t) checkaux(t, PEnofail)
/*
** (not nullable(t)) implies 't' cannot match without consuming
** something
*/
#define nullable(t) checkaux(t, PEnullable)
#endif

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/*
** $Id: lpprint.c,v 1.10 2016/09/13 16:06:03 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include "lptypes.h"
#include "lpprint.h"
#include "lpcode.h"
#if defined(LPEG_DEBUG)
/*
** {======================================================
** Printing patterns (for debugging)
** =======================================================
*/
void printcharset (const byte *st) {
int i;
printf("[");
for (i = 0; i <= UCHAR_MAX; i++) {
int first = i;
while (testchar(st, i) && i <= UCHAR_MAX) i++;
if (i - 1 == first) /* unary range? */
printf("(%02x)", first);
else if (i - 1 > first) /* non-empty range? */
printf("(%02x-%02x)", first, i - 1);
}
printf("]");
}
static const char *capkind (int kind) {
const char *const modes[] = {
"close", "position", "constant", "backref",
"argument", "simple", "table", "function",
"query", "string", "num", "substitution", "fold",
"runtime", "group"};
return modes[kind];
}
static void printjmp (const Instruction *op, const Instruction *p) {
printf("-> %d", (int)(p + (p + 1)->offset - op));
}
void printinst (const Instruction *op, const Instruction *p) {
const char *const names[] = {
"any", "char", "set",
"testany", "testchar", "testset",
"span", "behind",
"ret", "end",
"choice", "jmp", "call", "open_call",
"commit", "partial_commit", "back_commit", "failtwice", "fail", "giveup",
"fullcapture", "opencapture", "closecapture", "closeruntime"
};
printf("%02ld: %s ", (long)(p - op), names[p->i.code]);
switch ((Opcode)p->i.code) {
case IChar: {
printf("'%c'", p->i.aux);
break;
}
case ITestChar: {
printf("'%c'", p->i.aux); printjmp(op, p);
break;
}
case IFullCapture: {
printf("%s (size = %d) (idx = %d)",
capkind(getkind(p)), getoff(p), p->i.key);
break;
}
case IOpenCapture: {
printf("%s (idx = %d)", capkind(getkind(p)), p->i.key);
break;
}
case ISet: {
printcharset((p+1)->buff);
break;
}
case ITestSet: {
printcharset((p+2)->buff); printjmp(op, p);
break;
}
case ISpan: {
printcharset((p+1)->buff);
break;
}
case IOpenCall: {
printf("-> %d", (p + 1)->offset);
break;
}
case IBehind: {
printf("%d", p->i.aux);
break;
}
case IJmp: case ICall: case ICommit: case IChoice:
case IPartialCommit: case IBackCommit: case ITestAny: {
printjmp(op, p);
break;
}
default: break;
}
printf("\n");
}
void printpatt (Instruction *p, int n) {
Instruction *op = p;
while (p < op + n) {
printinst(op, p);
p += sizei(p);
}
}
#if defined(LPEG_DEBUG)
static void printcap (Capture *cap) {
printf("%s (idx: %d - size: %d) -> %p\n",
capkind(cap->kind), cap->idx, cap->siz, cap->s);
}
void printcaplist (Capture *cap, Capture *limit) {
printf(">======\n");
for (; cap->s && (limit == NULL || cap < limit); cap++)
printcap(cap);
printf("=======\n");
}
#endif
/* }====================================================== */
/*
** {======================================================
** Printing trees (for debugging)
** =======================================================
*/
static const char *tagnames[] = {
"char", "set", "any",
"true", "false",
"rep",
"seq", "choice",
"not", "and",
"call", "opencall", "rule", "grammar",
"behind",
"capture", "run-time"
};
void printtree (TTree *tree, int ident) {
int i;
for (i = 0; i < ident; i++) printf(" ");
printf("%s", tagnames[tree->tag]);
switch (tree->tag) {
case TChar: {
int c = tree->u.n;
if (isprint(c))
printf(" '%c'\n", c);
else
printf(" (%02X)\n", c);
break;
}
case TSet: {
printcharset(treebuffer(tree));
printf("\n");
break;
}
case TOpenCall: case TCall: {
assert(sib2(tree)->tag == TRule);
printf(" key: %d (rule: %d)\n", tree->key, sib2(tree)->cap);
break;
}
case TBehind: {
printf(" %d\n", tree->u.n);
printtree(sib1(tree), ident + 2);
break;
}
case TCapture: {
printf(" kind: '%s' key: %d\n", capkind(tree->cap), tree->key);
printtree(sib1(tree), ident + 2);
break;
}
case TRule: {
printf(" n: %d key: %d\n", tree->cap, tree->key);
printtree(sib1(tree), ident + 2);
break; /* do not print next rule as a sibling */
}
case TGrammar: {
TTree *rule = sib1(tree);
printf(" %d\n", tree->u.n); /* number of rules */
for (i = 0; i < tree->u.n; i++) {
printtree(rule, ident + 2);
rule = sib2(rule);
}
assert(rule->tag == TTrue); /* sentinel */
break;
}
default: {
int sibs = numsiblings[tree->tag];
printf("\n");
if (sibs >= 1) {
printtree(sib1(tree), ident + 2);
if (sibs >= 2)
printtree(sib2(tree), ident + 2);
}
break;
}
}
}
void printktable (lua_State *L, int idx) {
int n, i;
lua_getuservalue(L, idx);
if (lua_isnil(L, -1)) /* no ktable? */
return;
n = lua_rawlen(L, -1);
printf("[");
for (i = 1; i <= n; i++) {
printf("%d = ", i);
lua_rawgeti(L, -1, i);
if (lua_isstring(L, -1))
printf("%s ", lua_tostring(L, -1));
else
printf("%s ", lua_typename(L, lua_type(L, -1)));
lua_pop(L, 1);
}
printf("]\n");
/* leave ktable at the stack */
}
/* }====================================================== */
#endif

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/*
** $Id: lpprint.h,v 1.2 2015/06/12 18:18:08 roberto Exp $
*/
#if !defined(lpprint_h)
#define lpprint_h
#include "lptree.h"
#include "lpvm.h"
#if defined(LPEG_DEBUG)
void printpatt (Instruction *p, int n);
void printtree (TTree *tree, int ident);
void printktable (lua_State *L, int idx);
void printcharset (const byte *st);
void printcaplist (Capture *cap, Capture *limit);
void printinst (const Instruction *op, const Instruction *p);
#else
#define printktable(L,idx) \
luaL_error(L, "function only implemented in debug mode")
#define printtree(tree,i) \
luaL_error(L, "function only implemented in debug mode")
#define printpatt(p,n) \
luaL_error(L, "function only implemented in debug mode")
#endif
#endif

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/*
** $Id: lptree.h,v 1.3 2016/09/13 18:07:51 roberto Exp $
*/
#if !defined(lptree_h)
#define lptree_h
#include "lptypes.h"
/*
** types of trees
*/
typedef enum TTag {
TChar = 0, /* 'n' = char */
TSet, /* the set is stored in next CHARSETSIZE bytes */
TAny,
TTrue,
TFalse,
TRep, /* 'sib1'* */
TSeq, /* 'sib1' 'sib2' */
TChoice, /* 'sib1' / 'sib2' */
TNot, /* !'sib1' */
TAnd, /* &'sib1' */
TCall, /* ktable[key] is rule's key; 'sib2' is rule being called */
TOpenCall, /* ktable[key] is rule's key */
TRule, /* ktable[key] is rule's key (but key == 0 for unused rules);
'sib1' is rule's pattern;
'sib2' is next rule; 'cap' is rule's sequential number */
TGrammar, /* 'sib1' is initial (and first) rule */
TBehind, /* 'sib1' is pattern, 'n' is how much to go back */
TCapture, /* captures: 'cap' is kind of capture (enum 'CapKind');
ktable[key] is Lua value associated with capture;
'sib1' is capture body */
TRunTime /* run-time capture: 'key' is Lua function;
'sib1' is capture body */
} TTag;
/*
** Tree trees
** The first child of a tree (if there is one) is immediately after
** the tree. A reference to a second child (ps) is its position
** relative to the position of the tree itself.
*/
typedef struct TTree {
byte tag;
byte cap; /* kind of capture (if it is a capture) */
unsigned short key; /* key in ktable for Lua data (0 if no key) */
union {
int ps; /* occasional second child */
int n; /* occasional counter */
} u;
} TTree;
/*
** A complete pattern has its tree plus, if already compiled,
** its corresponding code
*/
typedef struct Pattern {
union Instruction *code;
int codesize;
TTree tree[1];
} Pattern;
/* number of children for each tree */
extern const byte numsiblings[];
/* access to children */
#define sib1(t) ((t) + 1)
#define sib2(t) ((t) + (t)->u.ps)
#endif

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/*
** $Id: lptypes.h,v 1.16 2017/01/13 13:33:17 roberto Exp $
** LPeg - PEG pattern matching for Lua
** Copyright 2007-2017, Lua.org & PUC-Rio (see 'lpeg.html' for license)
** written by Roberto Ierusalimschy
*/
#if !defined(lptypes_h)
#define lptypes_h
#if !defined(LPEG_DEBUG)
#define NDEBUG
#endif
#include <assert.h>
#include <limits.h>
#include "lua.h"
#define VERSION "1.0.1"
#define PATTERN_T "lpeg-pattern"
#define MAXSTACKIDX "lpeg-maxstack"
/*
** compatibility with Lua 5.1
*/
#if (LUA_VERSION_NUM == 501)
#define lp_equal lua_equal
#define lua_getuservalue lua_getfenv
#define lua_setuservalue lua_setfenv
#define lua_rawlen lua_objlen
#define luaL_setfuncs(L,f,n) luaL_register(L,NULL,f)
#define luaL_newlib(L,f) luaL_register(L,"lpeg",f)
#endif
#if !defined(lp_equal)
#define lp_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#endif
/* default maximum size for call/backtrack stack */
#if !defined(MAXBACK)
#define MAXBACK 400
#endif
/* maximum number of rules in a grammar (limited by 'unsigned char') */
#if !defined(MAXRULES)
#define MAXRULES 250
#endif
/* initial size for capture's list */
#define INITCAPSIZE 32
/* index, on Lua stack, for subject */
#define SUBJIDX 2
/* number of fixed arguments to 'match' (before capture arguments) */
#define FIXEDARGS 3
/* index, on Lua stack, for capture list */
#define caplistidx(ptop) ((ptop) + 2)
/* index, on Lua stack, for pattern's ktable */
#define ktableidx(ptop) ((ptop) + 3)
/* index, on Lua stack, for backtracking stack */
#define stackidx(ptop) ((ptop) + 4)
typedef unsigned char byte;
#define BITSPERCHAR 8
#define CHARSETSIZE ((UCHAR_MAX/BITSPERCHAR) + 1)
typedef struct Charset {
byte cs[CHARSETSIZE];
} Charset;
#define loopset(v,b) { int v; for (v = 0; v < CHARSETSIZE; v++) {b;} }
/* access to charset */
#define treebuffer(t) ((byte *)((t) + 1))
/* number of slots needed for 'n' bytes */
#define bytes2slots(n) (((n) - 1) / sizeof(TTree) + 1)
/* set 'b' bit in charset 'cs' */
#define setchar(cs,b) ((cs)[(b) >> 3] |= (1 << ((b) & 7)))
/*
** in capture instructions, 'kind' of capture and its offset are
** packed in field 'aux', 4 bits for each
*/
#define getkind(op) ((op)->i.aux & 0xF)
#define getoff(op) (((op)->i.aux >> 4) & 0xF)
#define joinkindoff(k,o) ((k) | ((o) << 4))
#define MAXOFF 0xF
#define MAXAUX 0xFF
/* maximum number of bytes to look behind */
#define MAXBEHIND MAXAUX
/* maximum size (in elements) for a pattern */
#define MAXPATTSIZE (SHRT_MAX - 10)
/* size (in elements) for an instruction plus extra l bytes */
#define instsize(l) (((l) + sizeof(Instruction) - 1)/sizeof(Instruction) + 1)
/* size (in elements) for a ISet instruction */
#define CHARSETINSTSIZE instsize(CHARSETSIZE)
/* size (in elements) for a IFunc instruction */
#define funcinstsize(p) ((p)->i.aux + 2)
#define testchar(st,c) (((int)(st)[((c) >> 3)] & (1 << ((c) & 7))))
#endif

364
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/*
** $Id: lpvm.c,v 1.9 2016/06/03 20:11:18 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <limits.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lpcap.h"
#include "lptypes.h"
#include "lpvm.h"
#include "lpprint.h"
/* initial size for call/backtrack stack */
#if !defined(INITBACK)
#define INITBACK MAXBACK
#endif
#define getoffset(p) (((p) + 1)->offset)
static const Instruction giveup = {{IGiveup, 0, 0}};
/*
** {======================================================
** Virtual Machine
** =======================================================
*/
typedef struct Stack {
const char *s; /* saved position (or NULL for calls) */
const Instruction *p; /* next instruction */
int caplevel;
} Stack;
#define getstackbase(L, ptop) ((Stack *)lua_touserdata(L, stackidx(ptop)))
/*
** Make the size of the array of captures 'cap' twice as large as needed
** (which is 'captop'). ('n' is the number of new elements.)
*/
static Capture *doublecap (lua_State *L, Capture *cap, int captop,
int n, int ptop) {
Capture *newc;
if (captop >= INT_MAX/((int)sizeof(Capture) * 2))
luaL_error(L, "too many captures");
newc = (Capture *)lua_newuserdata(L, captop * 2 * sizeof(Capture));
memcpy(newc, cap, (captop - n) * sizeof(Capture));
lua_replace(L, caplistidx(ptop));
return newc;
}
/*
** Double the size of the stack
*/
static Stack *doublestack (lua_State *L, Stack **stacklimit, int ptop) {
Stack *stack = getstackbase(L, ptop);
Stack *newstack;
int n = *stacklimit - stack; /* current stack size */
int max, newn;
lua_getfield(L, LUA_REGISTRYINDEX, MAXSTACKIDX);
max = lua_tointeger(L, -1); /* maximum allowed size */
lua_pop(L, 1);
if (n >= max) /* already at maximum size? */
luaL_error(L, "backtrack stack overflow (current limit is %d)", max);
newn = 2 * n; /* new size */
if (newn > max) newn = max;
newstack = (Stack *)lua_newuserdata(L, newn * sizeof(Stack));
memcpy(newstack, stack, n * sizeof(Stack));
lua_replace(L, stackidx(ptop));
*stacklimit = newstack + newn;
return newstack + n; /* return next position */
}
/*
** Interpret the result of a dynamic capture: false -> fail;
** true -> keep current position; number -> next position.
** Return new subject position. 'fr' is stack index where
** is the result; 'curr' is current subject position; 'limit'
** is subject's size.
*/
static int resdyncaptures (lua_State *L, int fr, int curr, int limit) {
lua_Integer res;
if (!lua_toboolean(L, fr)) { /* false value? */
lua_settop(L, fr - 1); /* remove results */
return -1; /* and fail */
}
else if (lua_isboolean(L, fr)) /* true? */
res = curr; /* keep current position */
else {
res = lua_tointeger(L, fr) - 1; /* new position */
if (res < curr || res > limit)
luaL_error(L, "invalid position returned by match-time capture");
}
lua_remove(L, fr); /* remove first result (offset) */
return res;
}
/*
** Add capture values returned by a dynamic capture to the capture list
** 'base', nested inside a group capture. 'fd' indexes the first capture
** value, 'n' is the number of values (at least 1).
*/
static void adddyncaptures (const char *s, Capture *base, int n, int fd) {
int i;
base[0].kind = Cgroup; /* create group capture */
base[0].siz = 0;
base[0].idx = 0; /* make it an anonymous group */
for (i = 1; i <= n; i++) { /* add runtime captures */
base[i].kind = Cruntime;
base[i].siz = 1; /* mark it as closed */
base[i].idx = fd + i - 1; /* stack index of capture value */
base[i].s = s;
}
base[i].kind = Cclose; /* close group */
base[i].siz = 1;
base[i].s = s;
}
/*
** Remove dynamic captures from the Lua stack (called in case of failure)
*/
static int removedyncap (lua_State *L, Capture *capture,
int level, int last) {
int id = finddyncap(capture + level, capture + last); /* index of 1st cap. */
int top = lua_gettop(L);
if (id == 0) return 0; /* no dynamic captures? */
lua_settop(L, id - 1); /* remove captures */
return top - id + 1; /* number of values removed */
}
/*
** Opcode interpreter
*/
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop) {
Stack stackbase[INITBACK];
Stack *stacklimit = stackbase + INITBACK;
Stack *stack = stackbase; /* point to first empty slot in stack */
int capsize = INITCAPSIZE;
int captop = 0; /* point to first empty slot in captures */
int ndyncap = 0; /* number of dynamic captures (in Lua stack) */
const Instruction *p = op; /* current instruction */
stack->p = &giveup; stack->s = s; stack->caplevel = 0; stack++;
lua_pushlightuserdata(L, stackbase);
for (;;) {
#if defined(DEBUG)
printf("-------------------------------------\n");
printcaplist(capture, capture + captop);
printf("s: |%s| stck:%d, dyncaps:%d, caps:%d ",
s, (int)(stack - getstackbase(L, ptop)), ndyncap, captop);
printinst(op, p);
#endif
assert(stackidx(ptop) + ndyncap == lua_gettop(L) && ndyncap <= captop);
switch ((Opcode)p->i.code) {
case IEnd: {
assert(stack == getstackbase(L, ptop) + 1);
capture[captop].kind = Cclose;
capture[captop].s = NULL;
return s;
}
case IGiveup: {
assert(stack == getstackbase(L, ptop));
return NULL;
}
case IRet: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s == NULL);
p = (--stack)->p;
continue;
}
case IAny: {
if (s < e) { p++; s++; }
else goto fail;
continue;
}
case ITestAny: {
if (s < e) p += 2;
else p += getoffset(p);
continue;
}
case IChar: {
if ((byte)*s == p->i.aux && s < e) { p++; s++; }
else goto fail;
continue;
}
case ITestChar: {
if ((byte)*s == p->i.aux && s < e) p += 2;
else p += getoffset(p);
continue;
}
case ISet: {
int c = (byte)*s;
if (testchar((p+1)->buff, c) && s < e)
{ p += CHARSETINSTSIZE; s++; }
else goto fail;
continue;
}
case ITestSet: {
int c = (byte)*s;
if (testchar((p + 2)->buff, c) && s < e)
p += 1 + CHARSETINSTSIZE;
else p += getoffset(p);
continue;
}
case IBehind: {
int n = p->i.aux;
if (n > s - o) goto fail;
s -= n; p++;
continue;
}
case ISpan: {
for (; s < e; s++) {
int c = (byte)*s;
if (!testchar((p+1)->buff, c)) break;
}
p += CHARSETINSTSIZE;
continue;
}
case IJmp: {
p += getoffset(p);
continue;
}
case IChoice: {
if (stack == stacklimit)
stack = doublestack(L, &stacklimit, ptop);
stack->p = p + getoffset(p);
stack->s = s;
stack->caplevel = captop;
stack++;
p += 2;
continue;
}
case ICall: {
if (stack == stacklimit)
stack = doublestack(L, &stacklimit, ptop);
stack->s = NULL;
stack->p = p + 2; /* save return address */
stack++;
p += getoffset(p);
continue;
}
case ICommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
stack--;
p += getoffset(p);
continue;
}
case IPartialCommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
(stack - 1)->s = s;
(stack - 1)->caplevel = captop;
p += getoffset(p);
continue;
}
case IBackCommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
s = (--stack)->s;
captop = stack->caplevel;
p += getoffset(p);
continue;
}
case IFailTwice:
assert(stack > getstackbase(L, ptop));
stack--;
/* go through */
case IFail:
fail: { /* pattern failed: try to backtrack */
do { /* remove pending calls */
assert(stack > getstackbase(L, ptop));
s = (--stack)->s;
} while (s == NULL);
if (ndyncap > 0) /* is there matchtime captures? */
ndyncap -= removedyncap(L, capture, stack->caplevel, captop);
captop = stack->caplevel;
p = stack->p;
#if defined(DEBUG)
printf("**FAIL**\n");
#endif
continue;
}
case ICloseRunTime: {
CapState cs;
int rem, res, n;
int fr = lua_gettop(L) + 1; /* stack index of first result */
cs.s = o; cs.L = L; cs.ocap = capture; cs.ptop = ptop;
n = runtimecap(&cs, capture + captop, s, &rem); /* call function */
captop -= n; /* remove nested captures */
ndyncap -= rem; /* update number of dynamic captures */
fr -= rem; /* 'rem' items were popped from Lua stack */
res = resdyncaptures(L, fr, s - o, e - o); /* get result */
if (res == -1) /* fail? */
goto fail;
s = o + res; /* else update current position */
n = lua_gettop(L) - fr + 1; /* number of new captures */
ndyncap += n; /* update number of dynamic captures */
if (n > 0) { /* any new capture? */
if (fr + n >= SHRT_MAX)
luaL_error(L, "too many results in match-time capture");
if ((captop += n + 2) >= capsize) {
capture = doublecap(L, capture, captop, n + 2, ptop);
capsize = 2 * captop;
}
/* add new captures to 'capture' list */
adddyncaptures(s, capture + captop - n - 2, n, fr);
}
p++;
continue;
}
case ICloseCapture: {
const char *s1 = s;
assert(captop > 0);
/* if possible, turn capture into a full capture */
if (capture[captop - 1].siz == 0 &&
s1 - capture[captop - 1].s < UCHAR_MAX) {
capture[captop - 1].siz = s1 - capture[captop - 1].s + 1;
p++;
continue;
}
else {
capture[captop].siz = 1; /* mark entry as closed */
capture[captop].s = s;
goto pushcapture;
}
}
case IOpenCapture:
capture[captop].siz = 0; /* mark entry as open */
capture[captop].s = s;
goto pushcapture;
case IFullCapture:
capture[captop].siz = getoff(p) + 1; /* save capture size */
capture[captop].s = s - getoff(p);
/* goto pushcapture; */
pushcapture: {
capture[captop].idx = p->i.key;
capture[captop].kind = getkind(p);
if (++captop >= capsize) {
capture = doublecap(L, capture, captop, 0, ptop);
capsize = 2 * captop;
}
p++;
continue;
}
default: assert(0); return NULL;
}
}
}
/* }====================================================== */

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/*
** $Id: lpvm.h,v 1.3 2014/02/21 13:06:41 roberto Exp $
*/
#if !defined(lpvm_h)
#define lpvm_h
#include "lpcap.h"
/* Virtual Machine's instructions */
typedef enum Opcode {
IAny, /* if no char, fail */
IChar, /* if char != aux, fail */
ISet, /* if char not in buff, fail */
ITestAny, /* in no char, jump to 'offset' */
ITestChar, /* if char != aux, jump to 'offset' */
ITestSet, /* if char not in buff, jump to 'offset' */
ISpan, /* read a span of chars in buff */
IBehind, /* walk back 'aux' characters (fail if not possible) */
IRet, /* return from a rule */
IEnd, /* end of pattern */
IChoice, /* stack a choice; next fail will jump to 'offset' */
IJmp, /* jump to 'offset' */
ICall, /* call rule at 'offset' */
IOpenCall, /* call rule number 'key' (must be closed to a ICall) */
ICommit, /* pop choice and jump to 'offset' */
IPartialCommit, /* update top choice to current position and jump */
IBackCommit, /* "fails" but jump to its own 'offset' */
IFailTwice, /* pop one choice and then fail */
IFail, /* go back to saved state on choice and jump to saved offset */
IGiveup, /* internal use */
IFullCapture, /* complete capture of last 'off' chars */
IOpenCapture, /* start a capture */
ICloseCapture,
ICloseRunTime
} Opcode;
typedef union Instruction {
struct Inst {
byte code;
byte aux;
short key;
} i;
int offset;
byte buff[1];
} Instruction;
void printpatt (Instruction *p, int n);
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop);
#endif

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LIBNAME = lpeg
LUADIR = ../lua/
COPT = -O2
# COPT = -DLPEG_DEBUG -g
CWARNS = -Wall -Wextra -pedantic \
-Waggregate-return \
-Wcast-align \
-Wcast-qual \
-Wdisabled-optimization \
-Wpointer-arith \
-Wshadow \
-Wsign-compare \
-Wundef \
-Wwrite-strings \
-Wbad-function-cast \
-Wdeclaration-after-statement \
-Wmissing-prototypes \
-Wnested-externs \
-Wstrict-prototypes \
# -Wunreachable-code \
CFLAGS = $(CWARNS) $(COPT) -std=c99 -I$(LUADIR) -fPIC
CC = gcc
FILES = lpvm.o lpcap.o lptree.o lpcode.o lpprint.o
# For Linux
linux:
make lpeg.so "DLLFLAGS = -shared -fPIC"
# For Mac OS
macosx:
make lpeg.so "DLLFLAGS = -bundle -undefined dynamic_lookup"
lpeg.so: $(FILES)
env $(CC) $(DLLFLAGS) $(FILES) -o lpeg.so
$(FILES): makefile
test: test.lua re.lua lpeg.so
./test.lua
clean:
rm -f $(FILES) lpeg.so
lpcap.o: lpcap.c lpcap.h lptypes.h
lpcode.o: lpcode.c lptypes.h lpcode.h lptree.h lpvm.h lpcap.h
lpprint.o: lpprint.c lptypes.h lpprint.h lptree.h lpvm.h lpcap.h
lptree.o: lptree.c lptypes.h lpcap.h lpcode.h lptree.h lpvm.h lpprint.h
lpvm.o: lpvm.c lpcap.h lptypes.h lpvm.h lpprint.h lptree.h

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dep/lpeg/lpeg-1.0.1/re.html Normal file
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<head>
<title>LPeg.re - Regex syntax for LPEG</title>
<link rel="stylesheet"
href="http://www.inf.puc-rio.br/~roberto/lpeg/doc.css"
type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>
<!-- $Id: re.html,v 1.24 2016/09/20 17:41:27 roberto Exp $ -->
<div id="container">
<div id="product">
<div id="product_logo">
<a href="http://www.inf.puc-rio.br/~roberto/lpeg/">
<img alt="LPeg logo" src="lpeg-128.gif"/>
</a>
</div>
<div id="product_name"><big><strong>LPeg.re</strong></big></div>
<div id="product_description">
Regex syntax for LPEG
</div>
</div> <!-- id="product" -->
<div id="main">
<div id="navigation">
<h1>re</h1>
<ul>
<li><a href="#basic">Basic Constructions</a></li>
<li><a href="#func">Functions</a></li>
<li><a href="#ex">Some Examples</a></li>
<li><a href="#license">License</a></li>
</ul>
</li>
</ul>
</div> <!-- id="navigation" -->
<div id="content">
<h2><a name="basic"></a>The <code>re</code> Module</h2>
<p>
The <code>re</code> module
(provided by file <code>re.lua</code> in the distribution)
supports a somewhat conventional regex syntax
for pattern usage within <a href="lpeg.html">LPeg</a>.
</p>
<p>
The next table summarizes <code>re</code>'s syntax.
A <code>p</code> represents an arbitrary pattern;
<code>num</code> represents a number (<code>[0-9]+</code>);
<code>name</code> represents an identifier
(<code>[a-zA-Z][a-zA-Z0-9_]*</code>).
Constructions are listed in order of decreasing precedence.
<table border="1">
<tbody><tr><td><b>Syntax</b></td><td><b>Description</b></td></tr>
<tr><td><code>( p )</code></td> <td>grouping</td></tr>
<tr><td><code>'string'</code></td> <td>literal string</td></tr>
<tr><td><code>"string"</code></td> <td>literal string</td></tr>
<tr><td><code>[class]</code></td> <td>character class</td></tr>
<tr><td><code>.</code></td> <td>any character</td></tr>
<tr><td><code>%name</code></td>
<td>pattern <code>defs[name]</code> or a pre-defined pattern</td></tr>
<tr><td><code>name</code></td><td>non terminal</td></tr>
<tr><td><code>&lt;name&gt;</code></td><td>non terminal</td></tr>
<tr><td><code>{}</code></td> <td>position capture</td></tr>
<tr><td><code>{ p }</code></td> <td>simple capture</td></tr>
<tr><td><code>{: p :}</code></td> <td>anonymous group capture</td></tr>
<tr><td><code>{:name: p :}</code></td> <td>named group capture</td></tr>
<tr><td><code>{~ p ~}</code></td> <td>substitution capture</td></tr>
<tr><td><code>{| p |}</code></td> <td>table capture</td></tr>
<tr><td><code>=name</code></td> <td>back reference
</td></tr>
<tr><td><code>p ?</code></td> <td>optional match</td></tr>
<tr><td><code>p *</code></td> <td>zero or more repetitions</td></tr>
<tr><td><code>p +</code></td> <td>one or more repetitions</td></tr>
<tr><td><code>p^num</code></td> <td>exactly <code>n</code> repetitions</td></tr>
<tr><td><code>p^+num</code></td>
<td>at least <code>n</code> repetitions</td></tr>
<tr><td><code>p^-num</code></td>
<td>at most <code>n</code> repetitions</td></tr>
<tr><td><code>p -&gt; 'string'</code></td> <td>string capture</td></tr>
<tr><td><code>p -&gt; "string"</code></td> <td>string capture</td></tr>
<tr><td><code>p -&gt; num</code></td> <td>numbered capture</td></tr>
<tr><td><code>p -&gt; name</code></td> <td>function/query/string capture
equivalent to <code>p / defs[name]</code></td></tr>
<tr><td><code>p =&gt; name</code></td> <td>match-time capture
equivalent to <code>lpeg.Cmt(p, defs[name])</code></td></tr>
<tr><td><code>& p</code></td> <td>and predicate</td></tr>
<tr><td><code>! p</code></td> <td>not predicate</td></tr>
<tr><td><code>p1 p2</code></td> <td>concatenation</td></tr>
<tr><td><code>p1 / p2</code></td> <td>ordered choice</td></tr>
<tr><td>(<code>name &lt;- p</code>)<sup>+</sup></td> <td>grammar</td></tr>
</tbody></table>
<p>
Any space appearing in a syntax description can be
replaced by zero or more space characters and Lua-style comments
(<code>--</code> until end of line).
</p>
<p>
Character classes define sets of characters.
An initial <code>^</code> complements the resulting set.
A range <em>x</em><code>-</code><em>y</em> includes in the set
all characters with codes between the codes of <em>x</em> and <em>y</em>.
A pre-defined class <code>%</code><em>name</em> includes all
characters of that class.
A simple character includes itself in the set.
The only special characters inside a class are <code>^</code>
(special only if it is the first character);
<code>]</code>
(can be included in the set as the first character,
after the optional <code>^</code>);
<code>%</code> (special only if followed by a letter);
and <code>-</code>
(can be included in the set as the first or the last character).
</p>
<p>
Currently the pre-defined classes are similar to those from the
Lua's string library
(<code>%a</code> for letters,
<code>%A</code> for non letters, etc.).
There is also a class <code>%nl</code>
containing only the newline character,
which is particularly handy for grammars written inside long strings,
as long strings do not interpret escape sequences like <code>\n</code>.
</p>
<h2><a name="func">Functions</a></h2>
<h3><code>re.compile (string, [, defs])</code></h3>
<p>
Compiles the given string and
returns an equivalent LPeg pattern.
The given string may define either an expression or a grammar.
The optional <code>defs</code> table provides extra Lua values
to be used by the pattern.
</p>
<h3><code>re.find (subject, pattern [, init])</code></h3>
<p>
Searches the given pattern in the given subject.
If it finds a match,
returns the index where this occurrence starts and
the index where it ends.
Otherwise, returns nil.
</p>
<p>
An optional numeric argument <code>init</code> makes the search
starts at that position in the subject string.
As usual in Lua libraries,
a negative value counts from the end.
</p>
<h3><code>re.gsub (subject, pattern, replacement)</code></h3>
<p>
Does a <em>global substitution</em>,
replacing all occurrences of <code>pattern</code>
in the given <code>subject</code> by <code>replacement</code>.
<h3><code>re.match (subject, pattern)</code></h3>
<p>
Matches the given pattern against the given subject,
returning all captures.
</p>
<h3><code>re.updatelocale ()</code></h3>
<p>
Updates the pre-defined character classes to the current locale.
</p>
<h2><a name="ex">Some Examples</a></h2>
<h3>A complete simple program</h3>
<p>
The next code shows a simple complete Lua program using
the <code>re</code> module:
</p>
<pre class="example">
local re = require"re"
-- find the position of the first numeral in a string
print(re.find("the number 423 is odd", "[0-9]+")) --&gt; 12 14
-- returns all words in a string
print(re.match("the number 423 is odd", "({%a+} / .)*"))
--&gt; the number is odd
-- returns the first numeral in a string
print(re.match("the number 423 is odd", "s <- {%d+} / . s"))
--&gt; 423
print(re.gsub("hello World", "[aeiou]", "."))
--&gt; h.ll. W.rld
</pre>
<h3>Balanced parentheses</h3>
<p>
The following call will produce the same pattern produced by the
Lua expression in the
<a href="lpeg.html#balanced">balanced parentheses</a> example:
</p>
<pre class="example">
b = re.compile[[ balanced &lt;- "(" ([^()] / balanced)* ")" ]]
</pre>
<h3>String reversal</h3>
<p>
The next example reverses a string:
</p>
<pre class="example">
rev = re.compile[[ R &lt;- (!.) -&gt; '' / ({.} R) -&gt; '%2%1']]
print(rev:match"0123456789") --&gt; 9876543210
</pre>
<h3>CSV decoder</h3>
<p>
The next example replicates the <a href="lpeg.html#CSV">CSV decoder</a>:
</p>
<pre class="example">
record = re.compile[[
record &lt;- {| field (',' field)* |} (%nl / !.)
field &lt;- escaped / nonescaped
nonescaped &lt;- { [^,"%nl]* }
escaped &lt;- '"' {~ ([^"] / '""' -&gt; '"')* ~} '"'
]]
</pre>
<h3>Lua's long strings</h3>
<p>
The next example matches Lua long strings:
</p>
<pre class="example">
c = re.compile([[
longstring &lt;- ('[' {:eq: '='* :} '[' close)
close &lt;- ']' =eq ']' / . close
]])
print(c:match'[==[]]===]]]]==]===[]') --&gt; 17
</pre>
<h3>Abstract Syntax Trees</h3>
<p>
This example shows a simple way to build an
abstract syntax tree (AST) for a given grammar.
To keep our example simple,
let us consider the following grammar
for lists of names:
</p>
<pre class="example">
p = re.compile[[
listname &lt;- (name s)*
name &lt;- [a-z][a-z]*
s &lt;- %s*
]]
</pre>
<p>
Now, we will add captures to build a corresponding AST.
As a first step, the pattern will build a table to
represent each non terminal;
terminals will be represented by their corresponding strings:
</p>
<pre class="example">
c = re.compile[[
listname &lt;- {| (name s)* |}
name &lt;- {| {[a-z][a-z]*} |}
s &lt;- %s*
]]
</pre>
<p>
Now, a match against <code>"hi hello bye"</code>
results in the table
<code>{{"hi"}, {"hello"}, {"bye"}}</code>.
</p>
<p>
For such a simple grammar,
this AST is more than enough;
actually, the tables around each single name
are already overkilling.
More complex grammars,
however, may need some more structure.
Specifically,
it would be useful if each table had
a <code>tag</code> field telling what non terminal
that table represents.
We can add such a tag using
<a href="lpeg.html#cap-g">named group captures</a>:
</p>
<pre class="example">
x = re.compile[[
listname <- {| {:tag: '' -> 'list':} (name s)* |}
name <- {| {:tag: '' -> 'id':} {[a-z][a-z]*} |}
s <- ' '*
]]
</pre>
<p>
With these group captures,
a match against <code>"hi hello bye"</code>
results in the following table:
</p>
<pre class="example">
{tag="list",
{tag="id", "hi"},
{tag="id", "hello"},
{tag="id", "bye"}
}
</pre>
<h3>Indented blocks</h3>
<p>
This example breaks indented blocks into tables,
respecting the indentation:
</p>
<pre class="example">
p = re.compile[[
block &lt;- {| {:ident:' '*:} line
((=ident !' ' line) / &(=ident ' ') block)* |}
line &lt;- {[^%nl]*} %nl
]]
</pre>
<p>
As an example,
consider the following text:
</p>
<pre class="example">
t = p:match[[
first line
subline 1
subline 2
second line
third line
subline 3.1
subline 3.1.1
subline 3.2
]]
</pre>
<p>
The resulting table <code>t</code> will be like this:
</p>
<pre class="example">
{'first line'; {'subline 1'; 'subline 2'; ident = ' '};
'second line';
'third line'; { 'subline 3.1'; {'subline 3.1.1'; ident = ' '};
'subline 3.2'; ident = ' '};
ident = ''}
</pre>
<h3>Macro expander</h3>
<p>
This example implements a simple macro expander.
Macros must be defined as part of the pattern,
following some simple rules:
</p>
<pre class="example">
p = re.compile[[
text &lt;- {~ item* ~}
item &lt;- macro / [^()] / '(' item* ')'
arg &lt;- ' '* {~ (!',' item)* ~}
args &lt;- '(' arg (',' arg)* ')'
-- now we define some macros
macro &lt;- ('apply' args) -&gt; '%1(%2)'
/ ('add' args) -&gt; '%1 + %2'
/ ('mul' args) -&gt; '%1 * %2'
]]
print(p:match"add(mul(a,b), apply(f,x))") --&gt; a * b + f(x)
</pre>
<p>
A <code>text</code> is a sequence of items,
wherein we apply a substitution capture to expand any macros.
An <code>item</code> is either a macro,
any character different from parentheses,
or a parenthesized expression.
A macro argument (<code>arg</code>) is a sequence
of items different from a comma.
(Note that a comma may appear inside an item,
e.g., inside a parenthesized expression.)
Again we do a substitution capture to expand any macro
in the argument before expanding the outer macro.
<code>args</code> is a list of arguments separated by commas.
Finally we define the macros.
Each macro is a string substitution;
it replaces the macro name and its arguments by its corresponding string,
with each <code>%</code><em>n</em> replaced by the <em>n</em>-th argument.
</p>
<h3>Patterns</h3>
<p>
This example shows the complete syntax
of patterns accepted by <code>re</code>.
</p>
<pre class="example">
p = [=[
pattern &lt;- exp !.
exp &lt;- S (grammar / alternative)
alternative &lt;- seq ('/' S seq)*
seq &lt;- prefix*
prefix &lt;- '&amp;' S prefix / '!' S prefix / suffix
suffix &lt;- primary S (([+*?]
/ '^' [+-]? num
/ '-&gt;' S (string / '{}' / name)
/ '=&gt;' S name) S)*
primary &lt;- '(' exp ')' / string / class / defined
/ '{:' (name ':')? exp ':}'
/ '=' name
/ '{}'
/ '{~' exp '~}'
/ '{' exp '}'
/ '.'
/ name S !arrow
/ '&lt;' name '&gt;' -- old-style non terminals
grammar &lt;- definition+
definition &lt;- name S arrow exp
class &lt;- '[' '^'? item (!']' item)* ']'
item &lt;- defined / range / .
range &lt;- . '-' [^]]
S &lt;- (%s / '--' [^%nl]*)* -- spaces and comments
name &lt;- [A-Za-z][A-Za-z0-9_]*
arrow &lt;- '&lt;-'
num &lt;- [0-9]+
string &lt;- '"' [^"]* '"' / "'" [^']* "'"
defined &lt;- '%' name
]=]
print(re.match(p, p)) -- a self description must match itself
</pre>
<h2><a name="license">License</a></h2>
<p>
Copyright &copy; 2008-2015 Lua.org, PUC-Rio.
</p>
<p>
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and
associated documentation files (the "Software"),
to deal in the Software without restriction,
including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software,
and to permit persons to whom the Software is
furnished to do so,
subject to the following conditions:
</p>
<p>
The above copyright notice and this permission notice
shall be included in all copies or substantial portions of the Software.
</p>
<p>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</p>
</div> <!-- id="content" -->
</div> <!-- id="main" -->
<div id="about">
<p><small>
$Id: re.html,v 1.24 2016/09/20 17:41:27 roberto Exp $
</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>
</html>

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-- $Id: re.lua,v 1.44 2013/03/26 20:11:40 roberto Exp $
-- imported functions and modules
local tonumber, type, print, error = tonumber, type, print, error
local setmetatable = setmetatable
local m = require"lpeg"
-- 'm' will be used to parse expressions, and 'mm' will be used to
-- create expressions; that is, 're' runs on 'm', creating patterns
-- on 'mm'
local mm = m
-- pattern's metatable
local mt = getmetatable(mm.P(0))
-- No more global accesses after this point
local version = _VERSION
if version == "Lua 5.2" then _ENV = nil end
local any = m.P(1)
-- Pre-defined names
local Predef = { nl = m.P"\n" }
local mem
local fmem
local gmem
local function updatelocale ()
mm.locale(Predef)
Predef.a = Predef.alpha
Predef.c = Predef.cntrl
Predef.d = Predef.digit
Predef.g = Predef.graph
Predef.l = Predef.lower
Predef.p = Predef.punct
Predef.s = Predef.space
Predef.u = Predef.upper
Predef.w = Predef.alnum
Predef.x = Predef.xdigit
Predef.A = any - Predef.a
Predef.C = any - Predef.c
Predef.D = any - Predef.d
Predef.G = any - Predef.g
Predef.L = any - Predef.l
Predef.P = any - Predef.p
Predef.S = any - Predef.s
Predef.U = any - Predef.u
Predef.W = any - Predef.w
Predef.X = any - Predef.x
mem = {} -- restart memoization
fmem = {}
gmem = {}
local mt = {__mode = "v"}
setmetatable(mem, mt)
setmetatable(fmem, mt)
setmetatable(gmem, mt)
end
updatelocale()
local I = m.P(function (s,i) print(i, s:sub(1, i-1)); return i end)
local function getdef (id, defs)
local c = defs and defs[id]
if not c then error("undefined name: " .. id) end
return c
end
local function patt_error (s, i)
local msg = (#s < i + 20) and s:sub(i)
or s:sub(i,i+20) .. "..."
msg = ("pattern error near '%s'"):format(msg)
error(msg, 2)
end
local function mult (p, n)
local np = mm.P(true)
while n >= 1 do
if n%2 >= 1 then np = np * p end
p = p * p
n = n/2
end
return np
end
local function equalcap (s, i, c)
if type(c) ~= "string" then return nil end
local e = #c + i
if s:sub(i, e - 1) == c then return e else return nil end
end
local S = (Predef.space + "--" * (any - Predef.nl)^0)^0
local name = m.R("AZ", "az", "__") * m.R("AZ", "az", "__", "09")^0
local arrow = S * "<-"
local seq_follow = m.P"/" + ")" + "}" + ":}" + "~}" + "|}" + (name * arrow) + -1
name = m.C(name)
-- a defined name only have meaning in a given environment
local Def = name * m.Carg(1)
local num = m.C(m.R"09"^1) * S / tonumber
local String = "'" * m.C((any - "'")^0) * "'" +
'"' * m.C((any - '"')^0) * '"'
local defined = "%" * Def / function (c,Defs)
local cat = Defs and Defs[c] or Predef[c]
if not cat then error ("name '" .. c .. "' undefined") end
return cat
end
local Range = m.Cs(any * (m.P"-"/"") * (any - "]")) / mm.R
local item = defined + Range + m.C(any)
local Class =
"["
* (m.C(m.P"^"^-1)) -- optional complement symbol
* m.Cf(item * (item - "]")^0, mt.__add) /
function (c, p) return c == "^" and any - p or p end
* "]"
local function adddef (t, k, exp)
if t[k] then
error("'"..k.."' already defined as a rule")
else
t[k] = exp
end
return t
end
local function firstdef (n, r) return adddef({n}, n, r) end
local function NT (n, b)
if not b then
error("rule '"..n.."' used outside a grammar")
else return mm.V(n)
end
end
local exp = m.P{ "Exp",
Exp = S * ( m.V"Grammar"
+ m.Cf(m.V"Seq" * ("/" * S * m.V"Seq")^0, mt.__add) );
Seq = m.Cf(m.Cc(m.P"") * m.V"Prefix"^0 , mt.__mul)
* (#seq_follow + patt_error);
Prefix = "&" * S * m.V"Prefix" / mt.__len
+ "!" * S * m.V"Prefix" / mt.__unm
+ m.V"Suffix";
Suffix = m.Cf(m.V"Primary" * S *
( ( m.P"+" * m.Cc(1, mt.__pow)
+ m.P"*" * m.Cc(0, mt.__pow)
+ m.P"?" * m.Cc(-1, mt.__pow)
+ "^" * ( m.Cg(num * m.Cc(mult))
+ m.Cg(m.C(m.S"+-" * m.R"09"^1) * m.Cc(mt.__pow))
)
+ "->" * S * ( m.Cg((String + num) * m.Cc(mt.__div))
+ m.P"{}" * m.Cc(nil, m.Ct)
+ m.Cg(Def / getdef * m.Cc(mt.__div))
)
+ "=>" * S * m.Cg(Def / getdef * m.Cc(m.Cmt))
) * S
)^0, function (a,b,f) return f(a,b) end );
Primary = "(" * m.V"Exp" * ")"
+ String / mm.P
+ Class
+ defined
+ "{:" * (name * ":" + m.Cc(nil)) * m.V"Exp" * ":}" /
function (n, p) return mm.Cg(p, n) end
+ "=" * name / function (n) return mm.Cmt(mm.Cb(n), equalcap) end
+ m.P"{}" / mm.Cp
+ "{~" * m.V"Exp" * "~}" / mm.Cs
+ "{|" * m.V"Exp" * "|}" / mm.Ct
+ "{" * m.V"Exp" * "}" / mm.C
+ m.P"." * m.Cc(any)
+ (name * -arrow + "<" * name * ">") * m.Cb("G") / NT;
Definition = name * arrow * m.V"Exp";
Grammar = m.Cg(m.Cc(true), "G") *
m.Cf(m.V"Definition" / firstdef * m.Cg(m.V"Definition")^0,
adddef) / mm.P
}
local pattern = S * m.Cg(m.Cc(false), "G") * exp / mm.P * (-any + patt_error)
local function compile (p, defs)
if mm.type(p) == "pattern" then return p end -- already compiled
local cp = pattern:match(p, 1, defs)
if not cp then error("incorrect pattern", 3) end
return cp
end
local function match (s, p, i)
local cp = mem[p]
if not cp then
cp = compile(p)
mem[p] = cp
end
return cp:match(s, i or 1)
end
local function find (s, p, i)
local cp = fmem[p]
if not cp then
cp = compile(p) / 0
cp = mm.P{ mm.Cp() * cp * mm.Cp() + 1 * mm.V(1) }
fmem[p] = cp
end
local i, e = cp:match(s, i or 1)
if i then return i, e - 1
else return i
end
end
local function gsub (s, p, rep)
local g = gmem[p] or {} -- ensure gmem[p] is not collected while here
gmem[p] = g
local cp = g[rep]
if not cp then
cp = compile(p)
cp = mm.Cs((cp / rep + 1)^0)
g[rep] = cp
end
return cp:match(s)
end
-- exported names
local re = {
compile = compile,
match = match,
find = find,
gsub = gsub,
updatelocale = updatelocale,
}
if version == "Lua 5.1" then _G.re = re end
return re

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43
dep/lua/CMakeLists.txt Normal file
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set(LUA_DIR lua-5.3.4)
add_library(lua
${LUA_DIR}/src/lapi.c
${LUA_DIR}/src/lauxlib.c
${LUA_DIR}/src/lbaselib.c
${LUA_DIR}/src/lbitlib.c
${LUA_DIR}/src/lcode.c
${LUA_DIR}/src/lcorolib.c
${LUA_DIR}/src/lctype.c
${LUA_DIR}/src/ldblib.c
${LUA_DIR}/src/ldebug.c
${LUA_DIR}/src/ldo.c
${LUA_DIR}/src/ldump.c
${LUA_DIR}/src/lfunc.c
${LUA_DIR}/src/lgc.c
${LUA_DIR}/src/linit.c
${LUA_DIR}/src/liolib.c
${LUA_DIR}/src/llex.c
${LUA_DIR}/src/lmathlib.c
${LUA_DIR}/src/lmem.c
${LUA_DIR}/src/loadlib.c
${LUA_DIR}/src/lobject.c
${LUA_DIR}/src/lopcodes.c
${LUA_DIR}/src/loslib.c
${LUA_DIR}/src/lparser.c
${LUA_DIR}/src/lstate.c
${LUA_DIR}/src/lstring.c
${LUA_DIR}/src/lstrlib.c
${LUA_DIR}/src/ltable.c
${LUA_DIR}/src/ltablib.c
${LUA_DIR}/src/ltm.c
${LUA_DIR}/src/lua.c
${LUA_DIR}/src/luac.c
${LUA_DIR}/src/lundump.c
${LUA_DIR}/src/lutf8lib.c
${LUA_DIR}/src/lvm.c
${LUA_DIR}/src/lzio.c
)
target_include_directories(lua INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/${LUA_DIR}/src
)

114
dep/lua/lua-5.3.4/Makefile Normal file
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# Makefile for installing Lua
# See doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path. See the local target.
# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then
# you may have to run ranlib on the installed liblua.a.
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have "install" you can use "cp" instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Other utilities.
MKDIR= mkdir -p
RM= rm -f
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
# Convenience platforms targets.
PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.3
R= $V.4
# Targets start here.
all: $(PLAT)
$(PLATS) clean:
cd src && $(MAKE) $@
test: dummy
src/lua -v
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
uninstall:
cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
local:
$(MAKE) install INSTALL_TOP=../install
none:
@echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
# make may get confused with test/ and install/
dummy:
# echo config parameters
echo:
@cd src && $(MAKE) -s echo
@echo "PLAT= $(PLAT)"
@echo "V= $V"
@echo "R= $R"
@echo "TO_BIN= $(TO_BIN)"
@echo "TO_INC= $(TO_INC)"
@echo "TO_LIB= $(TO_LIB)"
@echo "TO_MAN= $(TO_MAN)"
@echo "INSTALL_TOP= $(INSTALL_TOP)"
@echo "INSTALL_BIN= $(INSTALL_BIN)"
@echo "INSTALL_INC= $(INSTALL_INC)"
@echo "INSTALL_LIB= $(INSTALL_LIB)"
@echo "INSTALL_MAN= $(INSTALL_MAN)"
@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
@echo "INSTALL_DATA= $(INSTALL_DATA)"
# echo pkg-config data
pc:
@echo "version=$R"
@echo "prefix=$(INSTALL_TOP)"
@echo "libdir=$(INSTALL_LIB)"
@echo "includedir=$(INSTALL_INC)"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho
# (end of Makefile)

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dep/lua/lua-5.3.4/README Normal file
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This is Lua 5.3.4, released on 12 Jan 2017.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.

View File

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.3 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<LINK REL="stylesheet" TYPE="text/css" HREF="index.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Lua 5.3 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
<BR>
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
<DIV CLASS="menubar">
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/">other versions</A>
</DIV>
<P>
<SMALL>
Copyright &copy; 2015&ndash;2017 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL CLASS="contents menubar">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
</UL>
<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
<LI><A HREF="manual.html#4.2">4.2 &ndash; Stack Size</A>
<LI><A HREF="manual.html#4.3">4.3 &ndash; Valid and Acceptable Indices</A>
<LI><A HREF="manual.html#4.4">4.4 &ndash; C Closures</A>
<LI><A HREF="manual.html#4.5">4.5 &ndash; Registry</A>
<LI><A HREF="manual.html#4.6">4.6 &ndash; Error Handling in C</A>
<LI><A HREF="manual.html#4.7">4.7 &ndash; Handling Yields in C</A>
<LI><A HREF="manual.html#4.8">4.8 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#4.9">4.9 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
</UL>
<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
<P>
<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#8.1">8.1 &ndash; Changes in the Language</A>
<LI><A HREF="manual.html#8.2">8.2 &ndash; Changes in the Libraries</A>
<LI><A HREF="manual.html#8.3">8.3 &ndash; Changes in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE CLASS="menubar" WIDTH="100%">
<TR>
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<P>
<A HREF="manual.html#6.1">basic</A><BR>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#6.2">coroutine</A><BR>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#6.10">debug</A><BR>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
<P>
<A HREF="manual.html#6.8">io</A><BR>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<P>
<A HREF="manual.html#6.7">math</A><BR>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
<A HREF="manual.html#pdf-math.type">math.type</A><BR>
<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
<P>
<A HREF="manual.html#6.9">os</A><BR>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#6.3">package</A><BR>
<A HREF="manual.html#pdf-package.config">package.config</A><BR>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
<P>
<A HREF="manual.html#6.4">string</A><BR>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#6.6">table</A><BR>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.move">table.move</A><BR>
<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
<P>
<A HREF="manual.html#6.5">utf8</A><BR>
<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
<H3><A NAME="env">environment<BR>variables</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
<A HREF="manual.html#pdf-LUA_CPATH_5_3">LUA_CPATH_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
<A HREF="manual.html#pdf-LUA_INIT_5_3">LUA_INIT_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
<A HREF="manual.html#pdf-LUA_PATH_5_3">LUA_PATH_5_3</A><BR>
</TD>
<TD>
<H3><A NAME="api">C API</A></H3>
<P>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
<A HREF="manual.html#lua_arith">lua_arith</A><BR>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_callk">lua_callk</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_compare">lua_compare</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_copy">lua_copy</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_geti">lua_geti</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
<A HREF="manual.html#lua_len">lua_len</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_seti">lua_seti</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
<A HREF="manual.html#lua_version">lua_version</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
</TD>
<TD>
<H3><A NAME="auxlib">auxiliary library</A></H3>
<P>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_len">luaL_len</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_opt">luaL_opt</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
<H3><A NAME="library">standard library</A></H3>
<P>
<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
<H3><A NAME="constants">constants</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
<A HREF="manual.html#pdf-LUA_ERRGCMM">LUA_ERRGCMM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
</TD>
</TR>
</TABLE>
<P CLASS="footer">
Last update:
Thu Dec 22 18:29:39 BRST 2016
</P>
<!--
Last change: revised for Lua 5.3.4
-->
</BODY>
</HTML>

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ul {
list-style-type: none ;
}
ul.contents {
padding: 0 ;
}
table {
border: none ;
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.\" $Id: lua.man,v 1.14 2016/10/17 15:43:50 lhf Exp $
.TH LUA 1 "$Date: 2016/10/17 15:43:50 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
The given
.I options
are handled in order and then
the Lua program in file
.I script
is loaded and executed.
The given
.I args
are available to
.I script
as strings in a global table named
.BR arg .
If no options or arguments are given,
then
.B "\-v \-i"
is assumed when the standard input is a terminal;
otherwise,
.B "\-"
is assumed.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression or list of expressions,
then the line is evaluated and the results are printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
.LP
At the very start,
before even handling the command line,
.B lua
checks the contents of the environment variables
.B LUA_INIT_5_3
or
.BR LUA_INIT ,
in that order.
If the contents is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.SH OPTIONS
.TP
.BI \-e " stat"
execute statement
.IR stat .
.TP
.B \-i
enter interactive mode after executing
.IR script .
.TP
.BI \-l " name"
execute the equivalent of
.IB name =require(' name ')
before executing
.IR script .
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH "SEE ALSO"
.BR luac (1)
.br
The documentation at lua.org,
especially section 7 of the reference manual.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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html {
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}
body {
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color: #000000 ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #a0a0a0 1px ;
border-radius: 20px ;
max-width: 70em ;
width: 90% ;
}
h1, h2, h3, h4 {
color: #000080 ;
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: normal ;
text-align: left ;
}
h1 {
font-size: 28pt ;
}
h1 img {
vertical-align: text-bottom ;
}
h2:before {
content: "\2756" ;
padding-right: 0.5em ;
}
a {
text-decoration: none ;
}
a:link {
color: #000080 ;
}
a:link:hover, a:visited:hover {
background-color: #D0D0FF ;
color: #000080 ;
border-radius: 4px ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
div.menubar {
padding-bottom: 0.5em ;
}
p.menubar {
margin-left: 2.5em ;
}
.menubar a:hover {
margin: -3px -3px -3px -3px ;
padding: 3px 3px 3px 3px ;
border-radius: 4px ;
}
:target {
background-color: #F0F0F0 ;
margin: -8px ;
padding: 8px ;
border-radius: 8px ;
outline: none ;
}
hr {
display: none ;
}
table hr {
background-color: #a0a0a0 ;
color: #a0a0a0 ;
border: 0 ;
height: 1px ;
display: block ;
}
.footer {
color: gray ;
font-size: x-small ;
text-transform: lowercase ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}
pre.session {
background-color: #F8F8F8 ;
padding: 1em ;
border-radius: 8px ;
}
td.gutter {
width: 4% ;
}
table.columns {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
table.columns td {
vertical-align: top ;
padding: 0 ;
padding-bottom: 1em ;
text-align: justify ;
line-height: 1.25 ;
}
p.logos a:link:hover, p.logos a:visited:hover {
background-color: inherit ;
}
table.book {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
table.book td {
padding: 0 ;
vertical-align: top ;
}
table.book td.cover {
padding-right: 1em ;
}
table.book img {
border: solid #000080 1px ;
}
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font-size: small ;
text-align: left ;
display: block ;
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}
img {
background-color: white ;
}

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.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
color: gray ;
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
}
h2:before {
content: "" ;
padding-right: 0em ;
}

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.3 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
border-radius: 8px ;
padding: 1em ;
margin: 0px ;
}
.display {
word-spacing: 0.25em ;
}
dl.display dd {
padding-bottom: 0.2em ;
}
tt, kbd, code {
font-size: 12pt ;
}
</STYLE>
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Welcome to Lua 5.3
</H1>
<DIV CLASS="menubar">
<A HREF="#about">about</A>
&middot;
<A HREF="#install">installation</A>
&middot;
<A HREF="#changes">changes</A>
&middot;
<A HREF="#license">license</A>
&middot;
<A HREF="contents.html">reference manual</A>
</DIV>
<H2><A NAME="about">About Lua</A></H2>
<P>
Lua is a powerful, fast, lightweight, embeddable scripting language
developed by a
<A HREF="http://www.lua.org/authors.html">team</A>
at
<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
the Pontifical Catholic University of Rio de Janeiro in Brazil.
Lua is
<A HREF="#license">free software</A>
used in many products and projects around the world.
<P>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
provides complete information
about Lua,
including
an
<A HREF="http://www.lua.org/about.html">executive summary</A>
and
updated
<A HREF="http://www.lua.org/docs.html">documentation</A>,
especially the
<A HREF="http://www.lua.org/manual/5.3/">reference manual</A>,
which may differ slightly from the
<A HREF="contents.html">local copy</A>
distributed in this package.
<H2><A NAME="install">Installing Lua</A></H2>
<P>
Lua is distributed in
<A HREF="http://www.lua.org/ftp/">source</A>
form.
You need to build it before using it.
Building Lua should be straightforward
because
Lua is implemented in pure ANSI C and compiles unmodified in all known
platforms that have an ANSI C compiler.
Lua also compiles unmodified as C++.
The instructions given below for building Lua are for Unix-like platforms.
See also
<A HREF="#other">instructions for other systems</A>
and
<A HREF="#customization">customization options</A>.
<P>
If you don't have the time or the inclination to compile Lua yourself,
get a binary from
<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
Try also
<A HREF="http://luadist.org/">LuaDist</A>,
a multi-platform distribution of Lua that includes batteries.
<H3>Building Lua</H3>
<P>
In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
Here are the details.
<OL>
<LI>
Open a terminal window and move to
the top-level directory, which is named <TT>lua-5.3.x</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
Do "<KBD>make</KBD>" and see if your platform is listed.
The platforms currently supported are:
<P>
<P CLASS="display">
aix bsd c89 freebsd generic linux macosx mingw posix solaris
</P>
<P>
If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
is your platform name.
<P>
If your platform is not listed, try the closest one or posix, generic,
c89, in this order.
<P>
<LI>
The compilation takes only a few moments
and produces three files in the <TT>src</TT> directory:
lua (the interpreter),
luac (the compiler),
and liblua.a (the library).
<P>
<LI>
To check that Lua has been built correctly, do "<KBD>make test</KBD>"
after building Lua. This will run the interpreter and print its version.
</OL>
<P>
If you're running Linux and get compilation errors,
make sure you have installed the <TT>readline</TT> development package
(which is probably named <TT>libreadline-dev</TT> or <TT>readline-devel</TT>).
If you get link errors after that,
then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
<H3>Installing Lua</H3>
<P>
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "<KBD>make install</KBD>". The official
place and the way to install files are defined in the <TT>Makefile</TT>. You'll
probably need the right permissions to install files.
<P>
To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
where xxx is your platform name.
<P>
To install Lua locally, do "<KBD>make local</KBD>".
This will create a directory <TT>install</TT> with subdirectories
<TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
and install Lua as listed below.
To install Lua locally, but in some other directory, do
"<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
<DL CLASS="display">
<DT>
bin:
<DD>
lua luac
<DT>
include:
<DD>
lua.h luaconf.h lualib.h lauxlib.h lua.hpp
<DT>
lib:
<DD>
liblua.a
<DT>
man/man1:
<DD>
lua.1 luac.1
</DL>
<P>
These are the only directories you need for development.
If you only want to run Lua programs,
you only need the files in <TT>bin</TT> and <TT>man</TT>.
The files in <TT>include</TT> and <TT>lib</TT> are needed for
embedding Lua in C or C++ programs.
<H3><A NAME="customization">Customization</A></H3>
<P>
Three kinds of things can be customized by editing a file:
<UL>
<LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
<LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
<LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
</UL>
<P>
You don't actually need to edit the Makefiles because you may set the
relevant variables in the command line when invoking make.
Nevertheless, it's probably best to edit and save the Makefiles to
record the changes you've made.
<P>
On the other hand, if you need to customize some Lua features, you'll need
to edit <TT>src/luaconf.h</TT> before building and installing Lua.
The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
Further customization is available to experts by editing the Lua sources.
<H3><A NAME="other">Building Lua on other systems</A></H3>
<P>
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
<DL CLASS="display">
<DT>
library:
<DD>
lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
lmathlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c loadlib.c linit.c
<DT>
interpreter:
<DD>
library, lua.c
<DT>
compiler:
<DD>
library, luac.c
</DL>
<P>
To use Lua as a library in your own programs you'll need to know how to
create and use libraries with your compiler. Moreover, to dynamically load
C libraries for Lua you'll need to know how to create dynamic libraries
and you'll need to make sure that the Lua API functions are accessible to
those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
into each dynamic library. For Unix, we recommend that the Lua library
be linked statically into the host program and its symbols exported for
dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
For Windows, we recommend that the Lua library be a DLL.
In all cases, the compiler luac should be linked statically.
<P>
As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
some features before building Lua.
<H2><A NAME="changes">Changes since Lua 5.2</A></H2>
<P>
Here are the main changes introduced in Lua 5.3.
The
<A HREF="contents.html">reference manual</A>
lists the
<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
<H3>Main changes</H3>
<UL>
<LI> integers (64-bit by default)
<LI> official support for 32-bit numbers
<LI> bitwise operators
<LI> basic utf-8 support
<LI> functions for packing and unpacking values
</UL>
Here are the other changes introduced in Lua 5.3:
<H3>Language</H3>
<UL>
<LI> userdata can have any Lua value as uservalue
<LI> floor division
<LI> more flexible rules for some metamethods
</UL>
<H3>Libraries</H3>
<UL>
<LI> <CODE>ipairs</CODE> and the table library respect metamethods
<LI> strip option in <CODE>string.dump</CODE>
<LI> table library respects metamethods
<LI> new function <CODE>table.move</CODE>
<LI> new function <CODE>string.pack</CODE>
<LI> new function <CODE>string.unpack</CODE>
<LI> new function <CODE>string.packsize</CODE>
</UL>
<H3>C API</H3>
<UL>
<LI> simpler API for continuation functions in C
<LI> <CODE>lua_gettable</CODE> and similar functions return type of resulted value
<LI> strip option in <CODE>lua_dump</CODE>
<LI> new function: <CODE>lua_geti</CODE>
<LI> new function: <CODE>lua_seti</CODE>
<LI> new function: <CODE>lua_isyieldable</CODE>
<LI> new function: <CODE>lua_numbertointeger</CODE>
<LI> new function: <CODE>lua_rotate</CODE>
<LI> new function: <CODE>lua_stringtonumber</CODE>
</UL>
<H3>Lua standalone interpreter</H3>
<UL>
<LI> can be used as calculator; no need to prefix with '='
<LI> <CODE>arg</CODE> table available to all code
</UL>
<H2><A NAME="license">License</A></H2>
<P>
<A HREF="http://www.opensource.org/docs/definition.php">
<IMG SRC="osi-certified-72x60.png" ALIGN="right" ALT="[osi certified]" STYLE="padding-left: 30px ;">
</A>
Lua is free software distributed under the terms of the
<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
reproduced below;
it may be used for any purpose, including commercial purposes,
at absolutely no cost without having to ask us.
The only requirement is that if you do use Lua,
then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
For details, see
<A HREF="http://www.lua.org/license.html">this</A>.
<BLOCKQUOTE STYLE="padding-bottom: 0em">
Copyright &copy; 1994&ndash;2017 Lua.org, PUC-Rio.
<P>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
<P>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
<P>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</BLOCKQUOTE>
<P>
<P CLASS="footer">
Last update:
Thu Dec 22 18:22:57 BRST 2016
</P>
<!--
Last change: revised for Lua 5.3.4
-->
</BODY>
</HTML>

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# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= none
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_2 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= aix bsd c89 freebsd generic linux macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o \
lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o \
ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lbitlib.o lcorolib.o ldblib.o liolib.o \
lmathlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o loadlib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(SYSLDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
# Convenience targets for popular platforms
ALL= all
none:
@echo "Please do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo ''
freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -lreadline"
generic: $(ALL)
linux:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl -lreadline"
macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline" CC=cc
mingw:
$(MAKE) "LUA_A=lua53.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# list targets that do not create files (but not all makes understand .PHONY)
.PHONY: all $(PLATS) default o a clean depend echo none
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lbitlib.o: lbitlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h lfunc.h lobject.h llimits.h \
lgc.h lstate.h ltm.h lzio.h lmem.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h lobject.h llimits.h \
lstate.h ltm.h lzio.h lmem.h lundump.h ldebug.h lopcodes.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

1298
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/*
** $Id: lapi.h,v 2.9 2015/03/06 19:49:50 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
"stack overflow");}
#define adjustresults(L,nres) \
{ if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
"not enough elements in the stack")
#endif

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/*
** $Id: lauxlib.h,v 1.131 2016/12/06 14:54:31 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
char initb[LUAL_BUFFERSIZE]; /* initial buffer */
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/* compatibility with old module system */
#if defined(LUA_COMPAT_MODULE)
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
int sizehint);
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
#endif
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

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/*
** $Id: lbaselib.c,v 1.314 2016/09/05 19:06:34 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
size_t l;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tolstring(L, -1, &l); /* get result */
if (s == NULL)
return luaL_error(L, "'tostring' must return a string to 'print'");
if (i>1) lua_writestring("\t", 1);
lua_writestring(s, l);
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle signal */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
luaL_checkany(L, 1);
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
lua_pushnil(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL)
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string expected");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
int ex = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, ex);
switch (o) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, (lua_Number)res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: case LUA_GCISRUNNING: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushinteger(L, res);
return 1;
}
}
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int pairsmeta (lua_State *L, const char *method, int iszero,
lua_CFunction iter) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, method) == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, iter); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
if (iszero) lua_pushinteger(L, 0); /* and initial value */
else lua_pushnil(L);
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_call(L, 1, 3); /* get 3 values from metamethod */
}
return 3;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
return pairsmeta(L, "__pairs", 0, luaB_next);
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2) + 1;
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
#if defined(LUA_COMPAT_IPAIRS)
return pairsmeta(L, "__ipairs", 1, ipairsaux);
#else
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
#endif
}
static int load_aux (lua_State *L, int status, int envidx) {
if (status == LUA_OK) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (!lua_isstring(L, -1))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (luaL_loadfile(L, fname) != LUA_OK)
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (lua_toboolean(L, 1)) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (status != LUA_OK && status != LUA_YIELD) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
#if defined(LUA_COMPAT_LOADSTRING)
{"loadstring", luaB_load},
#endif
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{"_G", NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_G");
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

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/*
** $Id: lbitlib.c,v 1.30 2015/11/11 19:08:09 roberto Exp $
** Standard library for bitwise operations
** See Copyright Notice in lua.h
*/
#define lbitlib_c
#define LUA_LIB
#include "lprefix.h"
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if defined(LUA_COMPAT_BITLIB) /* { */
#define pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define checkunsigned(L,i) ((lua_Unsigned)luaL_checkinteger(L,i))
/* number of bits to consider in a number */
#if !defined(LUA_NBITS)
#define LUA_NBITS 32
#endif
/*
** a lua_Unsigned with its first LUA_NBITS bits equal to 1. (Shift must
** be made in two parts to avoid problems when LUA_NBITS is equal to the
** number of bits in a lua_Unsigned.)
*/
#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
/* macro to trim extra bits */
#define trim(x) ((x) & ALLONES)
/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
static lua_Unsigned andaux (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = ~(lua_Unsigned)0;
for (i = 1; i <= n; i++)
r &= checkunsigned(L, i);
return trim(r);
}
static int b_and (lua_State *L) {
lua_Unsigned r = andaux(L);
pushunsigned(L, r);
return 1;
}
static int b_test (lua_State *L) {
lua_Unsigned r = andaux(L);
lua_pushboolean(L, r != 0);
return 1;
}
static int b_or (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r |= checkunsigned(L, i);
pushunsigned(L, trim(r));
return 1;
}
static int b_xor (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r ^= checkunsigned(L, i);
pushunsigned(L, trim(r));
return 1;
}
static int b_not (lua_State *L) {
lua_Unsigned r = ~checkunsigned(L, 1);
pushunsigned(L, trim(r));
return 1;
}
static int b_shift (lua_State *L, lua_Unsigned r, lua_Integer i) {
if (i < 0) { /* shift right? */
i = -i;
r = trim(r);
if (i >= LUA_NBITS) r = 0;
else r >>= i;
}
else { /* shift left */
if (i >= LUA_NBITS) r = 0;
else r <<= i;
r = trim(r);
}
pushunsigned(L, r);
return 1;
}
static int b_lshift (lua_State *L) {
return b_shift(L, checkunsigned(L, 1), luaL_checkinteger(L, 2));
}
static int b_rshift (lua_State *L) {
return b_shift(L, checkunsigned(L, 1), -luaL_checkinteger(L, 2));
}
static int b_arshift (lua_State *L) {
lua_Unsigned r = checkunsigned(L, 1);
lua_Integer i = luaL_checkinteger(L, 2);
if (i < 0 || !(r & ((lua_Unsigned)1 << (LUA_NBITS - 1))))
return b_shift(L, r, -i);
else { /* arithmetic shift for 'negative' number */
if (i >= LUA_NBITS) r = ALLONES;
else
r = trim((r >> i) | ~(trim(~(lua_Unsigned)0) >> i)); /* add signal bit */
pushunsigned(L, r);
return 1;
}
}
static int b_rot (lua_State *L, lua_Integer d) {
lua_Unsigned r = checkunsigned(L, 1);
int i = d & (LUA_NBITS - 1); /* i = d % NBITS */
r = trim(r);
if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
r = (r << i) | (r >> (LUA_NBITS - i));
pushunsigned(L, trim(r));
return 1;
}
static int b_lrot (lua_State *L) {
return b_rot(L, luaL_checkinteger(L, 2));
}
static int b_rrot (lua_State *L) {
return b_rot(L, -luaL_checkinteger(L, 2));
}
/*
** get field and width arguments for field-manipulation functions,
** checking whether they are valid.
** ('luaL_error' called without 'return' to avoid later warnings about
** 'width' being used uninitialized.)
*/
static int fieldargs (lua_State *L, int farg, int *width) {
lua_Integer f = luaL_checkinteger(L, farg);
lua_Integer w = luaL_optinteger(L, farg + 1, 1);
luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
if (f + w > LUA_NBITS)
luaL_error(L, "trying to access non-existent bits");
*width = (int)w;
return (int)f;
}
static int b_extract (lua_State *L) {
int w;
lua_Unsigned r = trim(checkunsigned(L, 1));
int f = fieldargs(L, 2, &w);
r = (r >> f) & mask(w);
pushunsigned(L, r);
return 1;
}
static int b_replace (lua_State *L) {
int w;
lua_Unsigned r = trim(checkunsigned(L, 1));
lua_Unsigned v = trim(checkunsigned(L, 2));
int f = fieldargs(L, 3, &w);
lua_Unsigned m = mask(w);
r = (r & ~(m << f)) | ((v & m) << f);
pushunsigned(L, r);
return 1;
}
static const luaL_Reg bitlib[] = {
{"arshift", b_arshift},
{"band", b_and},
{"bnot", b_not},
{"bor", b_or},
{"bxor", b_xor},
{"btest", b_test},
{"extract", b_extract},
{"lrotate", b_lrot},
{"lshift", b_lshift},
{"replace", b_replace},
{"rrotate", b_rrot},
{"rshift", b_rshift},
{NULL, NULL}
};
LUAMOD_API int luaopen_bit32 (lua_State *L) {
luaL_newlib(L, bitlib);
return 1;
}
#else /* }{ */
LUAMOD_API int luaopen_bit32 (lua_State *L) {
return luaL_error(L, "library 'bit32' has been deprecated");
}
#endif /* } */

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/*
** $Id: lcode.h,v 1.64 2016/01/05 16:22:37 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV,
OPR_IDIV,
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
OPR_CONCAT,
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
#endif

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/*
** $Id: lcorolib.c,v 1.10 2016/04/11 19:19:55 roberto Exp $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "thread expected");
return co;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status;
if (!lua_checkstack(co, narg)) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
lua_pushliteral(L, "cannot resume dead coroutine");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg);
if (status == LUA_OK || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1)) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_type(L, -1) == LUA_TSTRING) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
if (L == co) lua_pushliteral(L, "running");
else {
switch (lua_status(co)) {
case LUA_YIELD:
lua_pushliteral(L, "suspended");
break;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
lua_pushliteral(L, "normal"); /* it is running */
else if (lua_gettop(co) == 0)
lua_pushliteral(L, "dead");
else
lua_pushliteral(L, "suspended"); /* initial state */
break;
}
default: /* some error occurred */
lua_pushliteral(L, "dead");
break;
}
}
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_pushboolean(L, lua_isyieldable(L));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

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/*
** $Id: lctype.c,v 1.12 2014/11/02 19:19:04 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif /* } */

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/*
** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

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/*
** $Id: ldblib.c,v 1.151 2015/11/23 11:29:43 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[&HOOKKEY] maps threads to their current
** hook function. (We only need the unique address of 'HOOKKEY'.)
*/
static const int HOOKKEY = 0;
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (L != L1 && !lua_checkstack(L1, n))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
if (lua_type(L, 1) != LUA_TUSERDATA)
lua_pushnil(L);
else
lua_getuservalue(L, 1);
return 1;
}
static int db_setuservalue (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_setuservalue(L, 1);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnStu");
checkstack(L, L1, 3);
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
lua_pushnil(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
lua_createtable(L, 0, 2); /* create a hook table */
lua_pushvalue(L, -1);
lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) /* no hook? */
lua_pushnil(L);
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", lua_tostring(L, -1));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

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@ -0,0 +1,698 @@
/*
** $Id: ldebug.c,v 2.121 2016/10/19 12:32:10 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue((ci)->func))
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
static int currentline (CallInfo *ci) {
return getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** If function yielded, its 'func' can be in the 'extra' field. The
** next function restores 'func' to its correct value for debugging
** purposes. (It exchanges 'func' and 'extra'; so, when called again,
** after debugging, it also "re-restores" ** 'func' to its altered value.
*/
static void swapextra (lua_State *L) {
if (L->status == LUA_YIELD) {
CallInfo *ci = L->ci; /* get function that yielded */
StkId temp = ci->func; /* exchange its 'func' and 'extra' values */
ci->func = restorestack(L, ci->extra);
ci->extra = savestack(L, temp);
}
}
/*
** This function can be called asynchronously (e.g. during a signal).
** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
** 'resethookcount') are for debug only, and it is no problem if they
** get arbitrary values (causes at most one wrong hook call). 'hookmask'
** is an atomic value. We assume that pointers are atomic too (e.g., gcc
** ensures that for all platforms where it runs). Moreover, 'hook' is
** always checked before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
if (isLua(L->ci))
L->oldpc = L->ci->u.l.savedpc;
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
int nparams = clLvalue(ci->func)->p->numparams;
if (n >= cast_int(ci->u.l.base - ci->func) - nparams)
return NULL; /* no such vararg */
else {
*pos = ci->func + nparams + n;
return "(*vararg)"; /* generic name for any vararg */
}
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos) {
const char *name = NULL;
StkId base;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, -n, pos);
else {
base = ci->u.l.base;
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
}
else
base = ci->func + 1;
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
name = "(*temporary)"; /* generic name for any valid slot */
else
return NULL; /* no name */
}
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
swapextra(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(L->top - 1)) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobj2s(L, L->top, pos);
api_incr_top(L);
}
}
swapextra(L);
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
swapextra(L);
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
swapextra(L);
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
Proto *p = cl->l.p;
ar->source = p->source ? getstr(p->source) : "=?";
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(L->top);
api_incr_top(L);
}
else {
int i;
TValue v;
int *lineinfo = f->l.p->lineinfo;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue(L, L->top, t); /* push it on stack */
api_incr_top(L);
setbvalue(&v, 1); /* boolean 'true' to be the value of all indices */
for (i = 0; i < f->l.p->sizelineinfo; i++) /* for all lines with code */
luaH_setint(L, t, lineinfo[i], &v); /* table[line] = true */
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
if (ci == NULL) /* no 'ci'? */
return NULL; /* no info */
else if (ci->callstatus & CIST_FIN) { /* is this a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
/* calling function is a known Lua function? */
else if (!(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
return funcnamefromcode(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
StkId func;
lua_lock(L);
swapextra(L);
if (*what == '>') {
ci = NULL;
func = L->top - 1;
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = ci->func;
lua_assert(ttisfunction(ci->func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobjs2s(L, L->top, func);
api_incr_top(L);
}
swapextra(L); /* correct before option 'L', which can raise a mem. error */
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name);
/*
** find a "name" for the RK value 'c'
*/
static void kname (Proto *p, int pc, int c, const char **name) {
if (ISK(c)) { /* is 'c' a constant? */
TValue *kvalue = &p->k[INDEXK(c)];
if (ttisstring(kvalue)) { /* literal constant? */
*name = svalue(kvalue); /* it is its own name */
return;
}
/* else no reasonable name found */
}
else { /* 'c' is a register */
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (what && *what == 'c') { /* found a constant name? */
return; /* 'name' already filled */
}
/* else no reasonable name found */
}
*name = "?"; /* no reasonable name found */
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** try to find last instruction before 'lastpc' that modified register 'reg'
*/
static int findsetreg (Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
switch (op) {
case OP_LOADNIL: {
int b = GETARG_B(i);
if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_TFORCALL: {
if (reg >= a + 2) /* affect all regs above its base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (reg >= a) /* affect all registers above base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_JMP: {
int b = GETARG_sBx(i);
int dest = pc + 1 + b;
/* jump is forward and do not skip 'lastpc'? */
if (pc < dest && dest <= lastpc) {
if (dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
}
break;
}
default:
if (testAMode(op) && reg == a) /* any instruction that set A */
setreg = filterpc(pc, jmptarget);
break;
}
}
return setreg;
}
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP:
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
int t = GETARG_B(i); /* table index */
const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
? luaF_getlocalname(p, t + 1, pc)
: upvalname(p, t);
kname(p, pc, k, name);
return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
kname(p, pc, k, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Proto *p = ci_func(ci)->p; /* calling function */
int pc = currentpc(ci); /* calling instruction index */
Instruction i = p->code[pc]; /* calling instruction */
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE:
tm = TM_NEWINDEX;
break;
case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD:
case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND:
case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: {
int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */
tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
case OP_LT: tm = TM_LT; break;
case OP_LE: tm = TM_LE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]);
return "metamethod";
}
/* }====================================================== */
/*
** The subtraction of two potentially unrelated pointers is
** not ISO C, but it should not crash a program; the subsequent
** checks are ISO C and ensure a correct result.
*/
static int isinstack (CallInfo *ci, const TValue *o) {
ptrdiff_t i = o - ci->u.l.base;
return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o);
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *varinfo (lua_State *L, const TValue *o) {
const char *name = NULL; /* to avoid warnings */
CallInfo *ci = L->ci;
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(o - ci->u.l.base), &name);
}
return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
}
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
lua_Number temp;
if (!tonumber(p1, &temp)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!tointeger(p1, &temp))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, currentline(ci));
luaG_errormsg(L);
}
void luaG_traceexec (lua_State *L) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
int counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return; /* no line hook and count != 0; nothing to be done */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return; /* do not call hook again (VM yielded, so it did not move) */
}
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(ci)->p;
int npc = pcRel(ci->u.l.savedpc, p);
int newline = getfuncline(p, npc);
if (npc == 0 || /* call linehook when enter a new function, */
ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
}
L->oldpc = ci->u.l.savedpc;
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
ci->func = L->top - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
}

View File

@ -0,0 +1,39 @@
/*
** $Id: ldebug.h,v 2.14 2015/05/22 17:45:56 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1)
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC void luaG_traceexec (lua_State *L);
#endif

802
dep/lua/lua-5.3.4/src/ldo.c Normal file
View File

@ -0,0 +1,802 @@
/*
** $Id: ldo.c,v 2.157 2016/12/13 15:52:21 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
abort();
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = L->nCcalls;
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = oldnCcalls;
return lj.status;
}
/* }====================================================== */
/*
** {==================================================================
** Stack reallocation
** ===================================================================
*/
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
UpVal *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = (up->v - oldstack) + L->stack;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
if (isLua(ci))
ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int lim = L->stacksize;
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
for (; lim < newsize; lim++)
setnilvalue(L->stack + lim); /* erase new segment */
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_growstack (lua_State *L, int n) {
int size = L->stacksize;
if (size > LUAI_MAXSTACK) /* error after extra size? */
luaD_throw(L, LUA_ERRERR);
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
int newsize = 2 * size;
if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
if (newsize < needed) newsize = needed;
if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
luaD_reallocstack(L, ERRORSTACKSIZE);
luaG_runerror(L, "stack overflow");
}
else
luaD_reallocstack(L, newsize);
}
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK)
goodsize = LUAI_MAXSTACK; /* respect stack limit */
if (L->stacksize > LUAI_MAXSTACK) /* had been handling stack overflow? */
luaE_freeCI(L); /* free all CIs (list grew because of an error) */
else
luaE_shrinkCI(L); /* shrink list */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
goodsize < L->stacksize)
luaD_reallocstack(L, goodsize);
else /* don't change stack */
condmovestack(L,{},{}); /* (change only for debugging) */
}
void luaD_inctop (lua_State *L) {
luaD_checkstack(L, 1);
L->top++;
}
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
}
}
static void callhook (lua_State *L, CallInfo *ci) {
int hook = LUA_HOOKCALL;
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
if (isLua(ci->previous) &&
GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
ci->callstatus |= CIST_TAIL;
hook = LUA_HOOKTAILCALL;
}
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = p->numparams;
StkId base, fixed;
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i = 0; i < nfixargs && i < actual; i++) {
setobjs2s(L, L->top++, fixed + i);
setnilvalue(fixed + i); /* erase original copy (for GC) */
}
for (; i < nfixargs; i++)
setnilvalue(L->top++); /* complete missing arguments */
return base;
}
/*
** Check whether __call metafield of 'func' is a function. If so, put
** it in stack below original 'func' so that 'luaD_precall' can call
** it. Raise an error if __call metafield is not a function.
*/
static void tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at 'func' */
for (p = L->top; p > func; p--)
setobjs2s(L, p, p-1);
L->top++; /* slot ensured by caller */
setobj2s(L, func, tm); /* tag method is the new function to be called */
}
/*
** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
** Handle most typical cases (zero results for commands, one result for
** expressions, multiple results for tail calls/single parameters)
** separated.
*/
static int moveresults (lua_State *L, const TValue *firstResult, StkId res,
int nres, int wanted) {
switch (wanted) { /* handle typical cases separately */
case 0: break; /* nothing to move */
case 1: { /* one result needed */
if (nres == 0) /* no results? */
firstResult = luaO_nilobject; /* adjust with nil */
setobjs2s(L, res, firstResult); /* move it to proper place */
break;
}
case LUA_MULTRET: {
int i;
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
L->top = res + nres;
return 0; /* wanted == LUA_MULTRET */
}
default: {
int i;
if (wanted <= nres) { /* enough results? */
for (i = 0; i < wanted; i++) /* move wanted results to correct place */
setobjs2s(L, res + i, firstResult + i);
}
else { /* not enough results; use all of them plus nils */
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
for (; i < wanted; i++) /* complete wanted number of results */
setnilvalue(res + i);
}
break;
}
}
L->top = res + wanted; /* top points after the last result */
return 1;
}
/*
** Finishes a function call: calls hook if necessary, removes CallInfo,
** moves current number of results to proper place; returns 0 iff call
** wanted multiple (variable number of) results.
*/
int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
StkId res;
int wanted = ci->nresults;
if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
if (L->hookmask & LUA_MASKRET) {
ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
luaD_hook(L, LUA_HOOKRET, -1);
firstResult = restorestack(L, fr);
}
L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
}
res = ci->func; /* res == final position of 1st result */
L->ci = ci->previous; /* back to caller */
/* move results to proper place */
return moveresults(L, firstResult, res, nres, wanted);
}
#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/*
** Prepares a function call: checks the stack, creates a new CallInfo
** entry, fills in the relevant information, calls hook if needed.
** If function is a C function, does the call, too. (Otherwise, leave
** the execution ('luaV_execute') to the caller, to allow stackless
** calls.) Returns true iff function has been executed (C function).
*/
int luaD_precall (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
CallInfo *ci;
switch (ttype(func)) {
case LUA_TCCL: /* C closure */
f = clCvalue(func)->f;
goto Cfunc;
case LUA_TLCF: /* light C function */
f = fvalue(func);
Cfunc: {
int n; /* number of returns */
checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->callstatus = 0;
if (L->hookmask & LUA_MASKCALL)
luaD_hook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n);
return 1;
}
case LUA_TLCL: { /* Lua function: prepare its call */
StkId base;
Proto *p = clLvalue(func)->p;
int n = cast_int(L->top - func) - 1; /* number of real arguments */
int fsize = p->maxstacksize; /* frame size */
checkstackp(L, fsize, func);
if (p->is_vararg)
base = adjust_varargs(L, p, n);
else { /* non vararg function */
for (; n < p->numparams; n++)
setnilvalue(L->top++); /* complete missing arguments */
base = func + 1;
}
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->u.l.base = base;
L->top = ci->top = base + fsize;
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = CIST_LUA;
if (L->hookmask & LUA_MASKCALL)
callhook(L, ci);
return 0;
}
default: { /* not a function */
checkstackp(L, 1, func); /* ensure space for metamethod */
tryfuncTM(L, func); /* try to get '__call' metamethod */
return luaD_precall(L, func, nresults); /* now it must be a function */
}
}
}
/*
** Check appropriate error for stack overflow ("regular" overflow or
** overflow while handling stack overflow). If 'nCalls' is larger than
** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
** allow overflow handling to work)
*/
static void stackerror (lua_State *L) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
if (++L->nCcalls >= LUAI_MAXCCALLS)
stackerror(L);
if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
luaV_execute(L); /* call it */
L->nCcalls--;
}
/*
** Similar to 'luaD_call', but does not allow yields during the call
*/
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
L->nny++;
luaD_call(L, func, nResults);
L->nny--;
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && L->nny == 0);
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n); /* finish 'luaD_precall' */
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while (L->ci != &L->base_ci) { /* something in the stack */
if (!isLua(L->ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->extra);
luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
L->nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
static int resume_error (lua_State *L, const char *msg, int narg) {
L->top -= narg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int n = *(cast(int*, ud)); /* number of arguments */
StkId firstArg = L->top - n; /* first argument */
CallInfo *ci = L->ci;
if (L->status == LUA_OK) { /* starting a coroutine? */
if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
luaV_execute(L); /* call it */
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = LUA_OK; /* mark that it is running (again) */
ci->func = restorestack(L, ci->extra);
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
firstArg = L->top - n; /* yield results come from continuation */
}
luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */
}
unroll(L, NULL); /* run continuation */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
int status;
unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */
lua_lock(L);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (L->ci != &L->base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
}
else if (L->status != LUA_YIELD)
return resume_error(L, "cannot resume dead coroutine", nargs);
L->nCcalls = (from) ? from->nCcalls + 1 : 1;
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow", nargs);
luai_userstateresume(L, nargs);
L->nny = 0; /* allow yields */
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, &nargs);
if (status == -1) /* error calling 'lua_resume'? */
status = LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (errorstatus(status)) { /* unrecoverable error? */
L->status = cast_byte(status); /* mark thread as 'dead' */
seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
else lua_assert(status == L->status); /* normal end or yield */
}
L->nny = oldnny; /* restore 'nny' */
L->nCcalls--;
lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return (L->nny == 0);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (L->nny > 0) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
ci->extra = savestack(L, ci->func); /* save current 'func' */
if (isLua(ci)) { /* inside a hook? */
api_check(L, k == NULL, "hooks cannot continue after yielding");
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->func = L->top - nresults - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != LUA_OK) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->allowhook = old_allowhooks;
L->nny = old_nny;
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
L->nny++; /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
L->nny--;
return status;
}

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@ -0,0 +1,58 @@
/*
** $Id: ldo.h,v 2.29 2015/12/21 13:02:14 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (L->stack_last - L->top <= (n)) \
{ pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
int nres);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

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@ -0,0 +1,215 @@
/*
** $Id: ldump.c,v 2.37 2015/10/08 15:53:49 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
} DumpState;
/*
** All high-level dumps go through DumpVector; you can change it to
** change the endianness of the result
*/
#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
static void DumpBlock (const void *b, size_t size, DumpState *D) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define DumpVar(x,D) DumpVector(&x,1,D)
static void DumpByte (int y, DumpState *D) {
lu_byte x = (lu_byte)y;
DumpVar(x, D);
}
static void DumpInt (int x, DumpState *D) {
DumpVar(x, D);
}
static void DumpNumber (lua_Number x, DumpState *D) {
DumpVar(x, D);
}
static void DumpInteger (lua_Integer x, DumpState *D) {
DumpVar(x, D);
}
static void DumpString (const TString *s, DumpState *D) {
if (s == NULL)
DumpByte(0, D);
else {
size_t size = tsslen(s) + 1; /* include trailing '\0' */
const char *str = getstr(s);
if (size < 0xFF)
DumpByte(cast_int(size), D);
else {
DumpByte(0xFF, D);
DumpVar(size, D);
}
DumpVector(str, size - 1, D); /* no need to save '\0' */
}
}
static void DumpCode (const Proto *f, DumpState *D) {
DumpInt(f->sizecode, D);
DumpVector(f->code, f->sizecode, D);
}
static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
static void DumpConstants (const Proto *f, DumpState *D) {
int i;
int n = f->sizek;
DumpInt(n, D);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
DumpByte(ttype(o), D);
switch (ttype(o)) {
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpByte(bvalue(o), D);
break;
case LUA_TNUMFLT:
DumpNumber(fltvalue(o), D);
break;
case LUA_TNUMINT:
DumpInteger(ivalue(o), D);
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
DumpString(tsvalue(o), D);
break;
default:
lua_assert(0);
}
}
}
static void DumpProtos (const Proto *f, DumpState *D) {
int i;
int n = f->sizep;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpFunction(f->p[i], f->source, D);
}
static void DumpUpvalues (const Proto *f, DumpState *D) {
int i, n = f->sizeupvalues;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpByte(f->upvalues[i].instack, D);
DumpByte(f->upvalues[i].idx, D);
}
}
static void DumpDebug (const Proto *f, DumpState *D) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
DumpInt(n, D);
DumpVector(f->lineinfo, n, D);
n = (D->strip) ? 0 : f->sizelocvars;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpString(f->locvars[i].varname, D);
DumpInt(f->locvars[i].startpc, D);
DumpInt(f->locvars[i].endpc, D);
}
n = (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpString(f->upvalues[i].name, D);
}
static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
if (D->strip || f->source == psource)
DumpString(NULL, D); /* no debug info or same source as its parent */
else
DumpString(f->source, D);
DumpInt(f->linedefined, D);
DumpInt(f->lastlinedefined, D);
DumpByte(f->numparams, D);
DumpByte(f->is_vararg, D);
DumpByte(f->maxstacksize, D);
DumpCode(f, D);
DumpConstants(f, D);
DumpUpvalues(f, D);
DumpProtos(f, D);
DumpDebug(f, D);
}
static void DumpHeader (DumpState *D) {
DumpLiteral(LUA_SIGNATURE, D);
DumpByte(LUAC_VERSION, D);
DumpByte(LUAC_FORMAT, D);
DumpLiteral(LUAC_DATA, D);
DumpByte(sizeof(int), D);
DumpByte(sizeof(size_t), D);
DumpByte(sizeof(Instruction), D);
DumpByte(sizeof(lua_Integer), D);
DumpByte(sizeof(lua_Number), D);
DumpInteger(LUAC_INT, D);
DumpNumber(LUAC_NUM, D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
D.status = 0;
DumpHeader(&D);
DumpByte(f->sizeupvalues, &D);
DumpFunction(f, NULL, &D);
return D.status;
}

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/*
** $Id: lfunc.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(n);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(n);
while (n--) c->upvals[n] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = luaM_new(L, UpVal);
uv->refcount = 1;
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
cl->upvals[i] = uv;
}
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
UpVal *uv;
lua_assert(isintwups(L) || L->openupval == NULL);
while (*pp != NULL && (p = *pp)->v >= level) {
lua_assert(upisopen(p));
if (p->v == level) /* found a corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue */
uv = luaM_new(L, UpVal);
uv->refcount = 0;
uv->u.open.next = *pp; /* link it to list of open upvalues */
uv->u.open.touched = 1;
*pp = uv;
uv->v = level; /* current value lives in the stack */
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
lua_assert(upisopen(uv));
L->openupval = uv->u.open.next; /* remove from 'open' list */
if (uv->refcount == 0) /* no references? */
luaM_free(L, uv); /* free upvalue */
else {
setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
uv->v = &uv->u.value; /* now current value lives here */
luaC_upvalbarrier(L, uv);
}
}
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->cache = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

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/*
** $Id: lfunc.h,v 2.15 2015/01/13 15:49:11 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} open;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

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dep/lua/lua-5.3.4/src/lgc.c Normal file

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/*
** $Id: lgc.h,v 2.91 2015/12/21 13:02:14 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/* how much to allocate before next GC step */
#if !defined(GCSTEPSIZE)
/* ~100 small strings */
#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
#endif
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSatomic 1
#define GCSswpallgc 2
#define GCSswpfinobj 3
#define GCSswptobefnz 4
#define GCSswpend 5
#define GCScallfin 6
#define GCSpause 7
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/* Layout for bit use in 'marked' field: */
#define WHITE0BIT 0 /* object is white (type 0) */
#define WHITE1BIT 1 /* object is white (type 1) */
#define BLACKBIT 2 /* object is black */
#define FINALIZEDBIT 3 /* object has been marked for finalization */
/* bit 7 is currently used by tests (luaL_checkmemory) */
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_upvalbarrier(L,uv) ( \
(iscollectable((uv)->v) && !upisopen(uv)) ? \
luaC_upvalbarrier_(L,uv) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
#endif

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/*
** $Id: linit.c,v 1.39 2016/12/04 20:17:24 roberto Exp $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove PRELOAD table
*/
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{"_G", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
#if defined(LUA_COMPAT_BITLIB)
{LUA_BITLIBNAME, luaopen_bit32},
#endif
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib;
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
}

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/*
** $Id: liolib.c,v 2.151 2016/12/20 18:37:00 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#if !defined(l_checkmode)
/* accepted extensions to 'mode' in 'fopen' */
#if !defined(L_MODEEXT)
#define L_MODEEXT "b"
#endif
/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
static int l_checkmode (const char *mode) {
return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
(*mode != '+' || (++mode, 1)) && /* skip if char is '+' */
(strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
}
#endif
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)((void)c, m), \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
/* }====================================================== */
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
LStream *p;
luaL_checkany(L, 1);
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
lua_pushnil(L); /* not a file */
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
luaL_error(L, "attempt to use a closed file");
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** handle is in a consistent state.
*/
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
LStream *p = tolstream(L);
int res = fclose(p->f);
return luaL_fileresult(L, (res == 0), NULL);
}
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (p->f == NULL)
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
p->f = fopen(filename, mode);
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newprefile(L);
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
LStream *p = newfile(L);
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (isclosed(p))
luaL_error(L, "standard %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
/*
** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
** in the limit for upvalues of a closure)
*/
#define MAXARGLINE 250
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_rotate(L, 2, 2); /* move 'n' and 'toclose' to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 0);
return 1;
}
static int io_lines (lua_State *L) {
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose);
return 1;
}
/*
** {======================================================
** READ
** =======================================================
*/
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (rn->n >= L_MAXLENNUM) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = rn->c; /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
}
/*
** Accept current char if it is in 'set' (of size 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || rn->c == set[1])
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2];
rn.f = f; rn.n = 0;
decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
decp[1] = '.'; /* always accept a dot */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional signal */
if (test2(&rn, "00")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent signal */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (lua_stringtonumber(L, rn.buff)) /* is this a valid number? */
return 1; /* ok */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f); /* no-op when c == EOF */
lua_pushliteral(L, "");
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c = '\0';
luaL_buffinit(L, &b);
while (c != EOF && c != '\n') { /* repeat until end of line */
char *buff = luaL_prepbuffer(&b); /* preallocate buffer */
int i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = c;
l_unlockfile(f);
luaL_addsize(&b, i);
}
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, c); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffer(&b);
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
luaL_pushresult(&b); /* close buffer */
return (nr > 0); /* true iff read something */
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int success;
int n;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f, 1);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
static int io_readline (lua_State *L) {
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is nil: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(1));
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - arg;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
int len = lua_isinteger(L, arg)
? fprintf(f, LUA_INTEGER_FMT,
(LUAI_UACINT)lua_tointeger(L, arg))
: fprintf(f, LUA_NUMBER_FMT,
(LUAI_UACNUMBER)lua_tonumber(L, arg));
status = status && (len > 0);
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
if (status) return 1; /* file handle already on stack top */
else return luaL_fileresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
op = l_fseek(f, offset, mode[op]);
if (op)
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
/*
** methods for file handles
*/
static const luaL_Reg flib[] = {
{"close", io_close},
{"flush", f_flush},
{"lines", f_lines},
{"read", f_read},
{"seek", f_seek},
{"setvbuf", f_setvbuf},
{"write", f_write},
{"__gc", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
lua_pushvalue(L, -1); /* push metatable */
lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
lua_pop(L, 1); /* pop new metatable */
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_setfield(L, -2, fname); /* add file to module */
}
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (and set) default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

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@ -0,0 +1,565 @@
/*
** $Id: llex.c,v 2.96 2016/05/02 14:02:12 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
ts->extra = cast_byte(i+1); /* reserved word */
}
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
lua_assert(token == cast_uchar(token));
return luaO_pushfstring(ls->L, "'%c'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** creates a new string and anchors it in scanner's table so that
** it will not be collected until the end of the compilation
** (by that time it should be anchored somewhere)
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TValue *o; /* entry for 'str' */
TString *ts = luaS_newlstr(L, str, l); /* create new string */
setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
o = luaH_set(L, ls->h, L->top - 1);
if (ttisnil(o)) { /* not in use yet? */
/* boolean value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setbvalue(o, 1); /* t[string] = true */
luaC_checkGC(L);
}
else { /* string already present */
ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
}
L->top--; /* remove string from stack */
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/* LUA_NUMBER */
/*
** this function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent part? */
check_next2(ls, "-+"); /* optional exponent sign */
if (lisxdigit(ls->current))
save_and_next(ls);
else if (ls->current == '.')
save_and_next(ls);
else break;
}
save(ls, '\0');
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** skip a sequence '[=*[' or ']=*]'; if sequence is well formed, return
** its number of '='s; otherwise, return a negative number (-1 iff there
** are no '='s after initial bracket)
*/
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while ((save_and_next(ls), lisxdigit(ls->current))) {
i++;
r = (r << 4) + luaO_hexavalue(ls->current);
esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep != -1) /* '[=...' missing second bracket */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ;
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE;
else if (check_next1(ls, '<')) return TK_SHL;
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE;
else if (check_next1(ls, '>')) return TK_SHR;
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV;
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE;
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON;
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens (+ - / ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}

View File

@ -0,0 +1,85 @@
/*
** $Id: llex.h,v 1.79 2016/05/02 14:02:12 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

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@ -0,0 +1,323 @@
/*
** $Id: llimits.h,v 1.141 2015/11/19 19:16:22 roberto Exp $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_BITSINT >= 32 /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** conversion of pointer to unsigned integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
#if defined(LUAI_USER_ALIGNMENT_T)
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
#else
typedef union {
lua_Number n;
double u;
void *s;
lua_Integer i;
long l;
} L_Umaxalign;
#endif
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/* internal assertions for in-house debugging */
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) lua_assert(e)
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
/*
** maximum depth for nested C calls and syntactical nested non-terminals
** in a program. (Value must fit in an unsigned short int.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_BITSINT >= 32
typedef unsigned int Instruction;
#else
typedef unsigned long Instruction;
#endif
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions on threads when you defined
** LUAI_EXTRASPACE and need to do something extra when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when
** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b)
** ~= floor(a/b)'. That happens when the division has a non-integer
** negative result, which is equivalent to the test below.
*/
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif

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@ -0,0 +1,410 @@
/*
** $Id: lmathlib.c,v 1.119 2016/12/22 13:08:50 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <math.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
#if !defined(l_rand) /* { */
#if defined(LUA_USE_POSIX)
#define l_rand() random()
#define l_srand(x) srandom(x)
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
#else
#define l_rand() rand()
#define l_srand(x) srand(x)
#define L_RANDMAX RAND_MAX
#endif
#endif /* } */
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (valid)
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
lua_pushnil(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x); else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
/*
** This function uses 'double' (instead of 'lua_Number') to ensure that
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
** will keep full precision (ensuring that 'r' is always less than 1.0.)
*/
static int math_random (lua_State *L) {
lua_Integer low, up;
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
"interval too large");
r *= (double)(up - low) + 1.0;
lua_pushinteger(L, (lua_Integer)r + low);
return 1;
}
static int math_randomseed (lua_State *L) {
l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
(void)l_rand(); /* discard first value to avoid undesirable correlations */
return 0;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER) {
if (lua_isinteger(L, 1))
lua_pushliteral(L, "integer");
else
lua_pushliteral(L, "float");
}
else {
luaL_checkany(L, 1);
lua_pushnil(L);
}
return 1;
}
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan", math_atan},
{"ceil", math_ceil},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"ult", math_ult},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
#endif
/* placeholders */
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
return 1;
}

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/*
** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}

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/*
** $Id: lmem.h,v 1.43 2014/12/19 17:26:14 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
/*
** This macro reallocs a vector 'b' from 'on' to 'n' elements, where
** each element has size 'e'. In case of arithmetic overflow of the
** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because
** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e).
**
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_reallocv(L,b,on,n,e) \
(((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \
? luaM_toobig(L) : cast_void(0)) , \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0)
#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *what);
#endif

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/*
** $Id: loadlib.c,v 1.130 2017/01/12 17:14:26 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** LUA_IGMARK is a mark to ignore all before it when building the
** luaopen_ function name.
*/
#if !defined (LUA_IGMARK)
#define LUA_IGMARK "-"
#endif
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
/*
** unique key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const int CLIBS = 0;
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (lib == NULL) lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_func(dlsym(lib, sym));
if (f == NULL) lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
#undef setprogdir
/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0'; /* cut name on the last '\\' to get the path */
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
/*
** {==================================================================
** Set Paths
** ===================================================================
*/
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
#define AUXMARK "\1" /* auxiliary mark */
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
/*
** Set a path
*/
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* use versioned name */
if (path == NULL) /* no environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, dft); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
luaL_gsub(L, path, AUXMARK, dft);
lua_remove(L, -2); /* remove result from 1st 'gsub' */
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name */
}
/* }================================================================== */
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** registry.CLIBS[path] = plib -- for queries
** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_pushlightuserdata(L, plib);
lua_pushvalue(L, -1);
lua_setfield(L, -3, path); /* CLIBS[path] = plib */
lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
lua_pop(L, 1); /* pop CLIBS table */
}
/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm (lua_State *L) {
lua_Integer n = luaL_len(L, 1);
for (; n >= 1; n--) { /* for each handle, in reverse order */
lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
lsys_unloadlib(lua_touserdata(L, -1));
lua_pop(L, 1); /* pop handle */
}
return 0;
}
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (stat == 0) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
lua_pushnil(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return nil, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATH_SEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATH_SEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
if (*sep != '\0') /* non-empty separator? */
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename = luaL_gsub(L, lua_tostring(L, -1),
LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file '%s'", filename);
lua_remove(L, -2); /* remove file name */
luaL_addvalue(&msg); /* concatenate error msg. entry */
}
luaL_pushresult(&msg); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
lua_pushnil(L);
lua_insert(L, -2);
return 2; /* return nil + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (stat) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, mark - modname);
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
/* push 'package.searchers' to index 3 in the stack */
if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
luaL_error(L, "'package.searchers' must be a table");
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
}
else
lua_pop(L, 2); /* remove both returns */
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_getfield(L, 2, name); /* LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
/* else must load package */
lua_pop(L, 1); /* remove 'getfield' result */
findloader(L, name);
lua_pushstring(L, name); /* pass name as argument to module loader */
lua_insert(L, -2); /* name is 1st argument (before search data) */
lua_call(L, 2, 1); /* run loader to load module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* LOADED[name] = returned value */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
#if defined(LUA_COMPAT_MODULE)
/*
** changes the environment variable of calling function
*/
static void set_env (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, "'module' not called from a Lua function");
lua_pushvalue(L, -2); /* copy new environment table to top */
lua_setupvalue(L, -2, 1);
lua_pop(L, 1); /* remove function */
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int lastarg = lua_gettop(L); /* last parameter */
luaL_pushmodule(L, modname, 1); /* get/create module table */
/* check whether table already has a _NAME field */
if (lua_getfield(L, -1, "_NAME") != LUA_TNIL)
lua_pop(L, 1); /* table is an initialized module */
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
set_env(L);
dooptions(L, lastarg);
return 1;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushglobaltable(L);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
#endif
/* }====================================================== */
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"searchpath", ll_searchpath},
#if defined(LUA_COMPAT_MODULE)
{"seeall", ll_seeall},
#endif
/* placeholders */
{"preload", NULL},
{"cpath", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
#if defined(LUA_COMPAT_MODULE)
{"module", ll_module},
#endif
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] =
{searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with predefined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
#if defined(LUA_COMPAT_LOADERS)
lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */
#endif
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable (lua_State *L) {
lua_newtable(L); /* create CLIBS table */
lua_createtable(L, 0, 1); /* create metatable for CLIBS */
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
lua_setmetatable(L, -2);
lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */
}
LUAMOD_API int luaopen_package (lua_State *L) {
createclibstable(L);
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set paths */
setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}

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@ -0,0 +1,521 @@
/*
** $Id: lobject.c,v 2.113 2016/12/22 13:08:50 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
/*
** converts an integer to a "floating point byte", represented as
** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
** eeeee != 0 and (xxx) otherwise.
*/
int luaO_int2fb (unsigned int x) {
int e = 0; /* exponent */
if (x < 8) return x;
while (x >= (8 << 4)) { /* coarse steps */
x = (x + 0xf) >> 4; /* x = ceil(x / 16) */
e += 4;
}
while (x >= (8 << 1)) { /* fine steps */
x = (x + 1) >> 1; /* x = ceil(x / 2) */
e++;
}
return ((e+1) << 3) | (cast_int(x) - 8);
}
/* converts back */
int luaO_fb2int (int x) {
return (x < 8) ? x : ((x & 7) + 8) << ((x >> 3) - 1);
}
/*
** Computes ceil(log2(x))
*/
int luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_div(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftl(v1, -v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
}
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: {
lua_Number m;
luai_nummod(L, v1, v2, m);
return m;
}
default: lua_assert(0); return 0;
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointeger(p1, &i1) && tointeger(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return;
}
else break; /* go to the end */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return;
}
else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
}
/* could not perform raw operation; try metamethod */
lua_assert(L != NULL); /* should not fail when folding (compile time) */
luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
}
int luaO_hexavalue (int c) {
if (lisdigit(c)) return c - '0';
else return (ltolower(c) - 'a') + 10;
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert an hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
int dot = lua_getlocaledecpoint();
lua_Number r = 0.0; /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int hasdot = 0; /* true after seen a dot */
*endptr = cast(char *, s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check signal */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return 0.0; /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == dot) {
if (hasdot) break; /* second dot? stop loop */
else hasdot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * cast_num(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (hasdot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return 0.0; /* invalid format */
*endptr = cast(char *, s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent signal */
s++; /* skip 'p' */
neg1 = isneg(&s); /* signal */
if (!lisdigit(cast_uchar(*s)))
return 0.0; /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast(char *, s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
char *endptr;
*result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
: lua_str2number(s, &endptr);
if (endptr == s) return NULL; /* nothing recognized? */
while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
return (*endptr == '\0') ? endptr : NULL; /* OK if no trailing characters */
}
/*
** Convert string 's' to a Lua number (put in 'result'). Return NULL
** on fail or the address of the ending '\0' on success.
** 'pmode' points to (and 'mode' contains) special things in the string:
** - 'x'/'X' means an hexadecimal numeral
** - 'n'/'N' means 'inf' or 'nan' (which should be rejected)
** - '.' just optimizes the search for the common case (nothing special)
** This function accepts both the current locale or a dot as the radix
** mark. If the convertion fails, it may mean number has a dot but
** locale accepts something else. In that case, the code copies 's'
** to a buffer (because 's' is read-only), changes the dot to the
** current locale radix mark, and tries to convert again.
*/
static const char *l_str2d (const char *s, lua_Number *result) {
const char *endptr;
const char *pmode = strpbrk(s, ".xXnN");
int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
if (mode == 'n') /* reject 'inf' and 'nan' */
return NULL;
endptr = l_str2dloc(s, result, mode); /* try to convert */
if (endptr == NULL) { /* failed? may be a different locale */
char buff[L_MAXLENNUM + 1];
const char *pdot = strchr(s, '.');
if (strlen(s) > L_MAXLENNUM || pdot == NULL)
return NULL; /* string too long or no dot; fail */
strcpy(buff, s); /* copy string to buffer */
buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
endptr = l_str2dloc(buff, result, mode); /* try again */
if (endptr != NULL)
endptr = s + (endptr - buff); /* make relative to 's' */
}
return endptr;
}
#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
int d = *s - '0';
if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
return NULL; /* do not accept it (as integer) */
a = a * 10 + d;
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return (e - s) + 1; /* success; return string size */
}
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x10FFFF);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = cast(char, x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast(char, 0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast(char, (~mfb << 1) | x); /* add first byte */
}
return n;
}
/* maximum length of the conversion of a number to a string */
#define MAXNUMBER2STR 50
/*
** Convert a number object to a string
*/
void luaO_tostring (lua_State *L, StkId obj) {
char buff[MAXNUMBER2STR];
size_t len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, sizeof(buff), ivalue(obj));
else {
len = lua_number2str(buff, sizeof(buff), fltvalue(obj));
#if !defined(LUA_COMPAT_FLOATSTRING)
if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
buff[len++] = lua_getlocaledecpoint();
buff[len++] = '0'; /* adds '.0' to result */
}
#endif
}
setsvalue2s(L, obj, luaS_newlstr(L, buff, len));
}
static void pushstr (lua_State *L, const char *str, size_t l) {
setsvalue2s(L, L->top, luaS_newlstr(L, str, l));
luaD_inctop(L);
}
/*
** this function handles only '%d', '%c', '%f', '%p', and '%s'
conventional formats, plus Lua-specific '%I' and '%U'
*/
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 0;
for (;;) {
const char *e = strchr(fmt, '%');
if (e == NULL) break;
pushstr(L, fmt, e - fmt);
switch (*(e+1)) {
case 's': { /* zero-terminated string */
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
pushstr(L, s, strlen(s));
break;
}
case 'c': { /* an 'int' as a character */
char buff = cast(char, va_arg(argp, int));
if (lisprint(cast_uchar(buff)))
pushstr(L, &buff, 1);
else /* non-printable character; print its code */
luaO_pushfstring(L, "<\\%d>", cast_uchar(buff));
break;
}
case 'd': { /* an 'int' */
setivalue(L->top, va_arg(argp, int));
goto top2str;
}
case 'I': { /* a 'lua_Integer' */
setivalue(L->top, cast(lua_Integer, va_arg(argp, l_uacInt)));
goto top2str;
}
case 'f': { /* a 'lua_Number' */
setfltvalue(L->top, cast_num(va_arg(argp, l_uacNumber)));
top2str: /* convert the top element to a string */
luaD_inctop(L);
luaO_tostring(L, L->top - 1);
break;
}
case 'p': { /* a pointer */
char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */
int l = l_sprintf(buff, sizeof(buff), "%p", va_arg(argp, void *));
pushstr(L, buff, l);
break;
}
case 'U': { /* an 'int' as a UTF-8 sequence */
char buff[UTF8BUFFSZ];
int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long)));
pushstr(L, buff + UTF8BUFFSZ - l, l);
break;
}
case '%': {
pushstr(L, "%", 1);
break;
}
default: {
luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
*(e + 1));
}
}
n += 2;
fmt = e+2;
}
luaD_checkstack(L, 1);
pushstr(L, fmt, strlen(fmt));
if (n > 0) luaV_concat(L, n + 1);
return svalue(L->top - 1);
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t bufflen) {
size_t l = strlen(source);
if (*source == '=') { /* 'literal' source */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (l < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, l); /* keep it */
}
else {
if (nl != NULL) l = nl - source; /* stop at first newline */
if (l > bufflen) l = bufflen;
addstr(out, source, l);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
}
}

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@ -0,0 +1,549 @@
/*
** $Id: lobject.h,v 2.117 2016/08/01 19:51:24 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include <stdarg.h>
#include "llimits.h"
#include "lua.h"
/*
** Extra tags for non-values
*/
#define LUA_TPROTO LUA_NUMTAGS /* function prototypes */
#define LUA_TDEADKEY (LUA_NUMTAGS+1) /* removed keys in tables */
/*
** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTAGS (LUA_TPROTO + 2)
/*
** tags for Tagged Values have the following use of bits:
** bits 0-3: actual tag (a LUA_T* value)
** bits 4-5: variant bits
** bit 6: whether value is collectable
*/
/*
** LUA_TFUNCTION variants:
** 0 - Lua function
** 1 - light C function
** 2 - regular C function (closure)
*/
/* Variant tags for functions */
#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
/* Variant tags for strings */
#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
/* Variant tags for numbers */
#define LUA_TNUMFLT (LUA_TNUMBER | (0 << 4)) /* float numbers */
#define LUA_TNUMINT (LUA_TNUMBER | (1 << 4)) /* integer numbers */
/* Bit mark for collectable types */
#define BIT_ISCOLLECTABLE (1 << 6)
/* mark a tag as collectable */
#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
/*
** Common type for all collectable objects
*/
typedef struct GCObject GCObject;
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
/*
** Common type has only the common header
*/
struct GCObject {
CommonHeader;
};
/*
** Tagged Values. This is the basic representation of values in Lua,
** an actual value plus a tag with its type.
*/
/*
** Union of all Lua values
*/
typedef union Value {
GCObject *gc; /* collectable objects */
void *p; /* light userdata */
int b; /* booleans */
lua_CFunction f; /* light C functions */
lua_Integer i; /* integer numbers */
lua_Number n; /* float numbers */
} Value;
#define TValuefields Value value_; int tt_
typedef struct lua_TValue {
TValuefields;
} TValue;
/* macro defining a nil value */
#define NILCONSTANT {NULL}, LUA_TNIL
#define val_(o) ((o)->value_)
/* raw type tag of a TValue */
#define rttype(o) ((o)->tt_)
/* tag with no variants (bits 0-3) */
#define novariant(x) ((x) & 0x0F)
/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
#define ttype(o) (rttype(o) & 0x3F)
/* type tag of a TValue with no variants (bits 0-3) */
#define ttnov(o) (novariant(rttype(o)))
/* Macros to test type */
#define checktag(o,t) (rttype(o) == (t))
#define checktype(o,t) (ttnov(o) == (t))
#define ttisnumber(o) checktype((o), LUA_TNUMBER)
#define ttisfloat(o) checktag((o), LUA_TNUMFLT)
#define ttisinteger(o) checktag((o), LUA_TNUMINT)
#define ttisnil(o) checktag((o), LUA_TNIL)
#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
#define ttisstring(o) checktype((o), LUA_TSTRING)
#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
#define ttislcf(o) checktag((o), LUA_TLCF)
#define ttisfulluserdata(o) checktag((o), ctb(LUA_TUSERDATA))
#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
/* Macros to access values */
#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
#define nvalue(o) check_exp(ttisnumber(o), \
(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
/* a dead value may get the 'gc' field, but cannot access its contents */
#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
/* Macros for internal tests */
#define righttt(obj) (ttype(obj) == gcvalue(obj)->tt)
#define checkliveness(L,obj) \
lua_longassert(!iscollectable(obj) || \
(righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj)))))
/* Macros to set values */
#define settt_(o,t) ((o)->tt_=(t))
#define setfltvalue(obj,x) \
{ TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_TNUMFLT); }
#define chgfltvalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); }
#define setivalue(obj,x) \
{ TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_TNUMINT); }
#define chgivalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); }
#define setnilvalue(obj) settt_(obj, LUA_TNIL)
#define setfvalue(obj,x) \
{ TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
#define setpvalue(obj,x) \
{ TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
#define setbvalue(obj,x) \
{ TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
#define setgcovalue(L,obj,x) \
{ TValue *io = (obj); GCObject *i_g=(x); \
val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
#define setsvalue(L,obj,x) \
{ TValue *io = (obj); TString *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
checkliveness(L,io); }
#define setuvalue(L,obj,x) \
{ TValue *io = (obj); Udata *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TUSERDATA)); \
checkliveness(L,io); }
#define setthvalue(L,obj,x) \
{ TValue *io = (obj); lua_State *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTHREAD)); \
checkliveness(L,io); }
#define setclLvalue(L,obj,x) \
{ TValue *io = (obj); LClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TLCL)); \
checkliveness(L,io); }
#define setclCvalue(L,obj,x) \
{ TValue *io = (obj); CClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TCCL)); \
checkliveness(L,io); }
#define sethvalue(L,obj,x) \
{ TValue *io = (obj); Table *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTABLE)); \
checkliveness(L,io); }
#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
#define setobj(L,obj1,obj2) \
{ TValue *io1=(obj1); *io1 = *(obj2); \
(void)L; checkliveness(L,io1); }
/*
** different types of assignments, according to destination
*/
/* from stack to (same) stack */
#define setobjs2s setobj
/* to stack (not from same stack) */
#define setobj2s setobj
#define setsvalue2s setsvalue
#define sethvalue2s sethvalue
#define setptvalue2s setptvalue
/* from table to same table */
#define setobjt2t setobj
/* to new object */
#define setobj2n setobj
#define setsvalue2n setsvalue
/* to table (define it as an expression to be used in macros) */
#define setobj2t(L,o1,o2) ((void)L, *(o1)=*(o2), checkliveness(L,(o1)))
/*
** {======================================================
** types and prototypes
** =======================================================
*/
typedef TValue *StkId; /* index to stack elements */
/*
** Header for string value; string bytes follow the end of this structure
** (aligned according to 'UTString'; see next).
*/
typedef struct TString {
CommonHeader;
lu_byte extra; /* reserved words for short strings; "has hash" for longs */
lu_byte shrlen; /* length for short strings */
unsigned int hash;
union {
size_t lnglen; /* length for long strings */
struct TString *hnext; /* linked list for hash table */
} u;
} TString;
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UTString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
TString tsv;
} UTString;
/*
** Get the actual string (array of bytes) from a 'TString'.
** (Access to 'extra' ensures that value is really a 'TString'.)
*/
#define getstr(ts) \
check_exp(sizeof((ts)->extra), cast(char *, (ts)) + sizeof(UTString))
/* get the actual string (array of bytes) from a Lua value */
#define svalue(o) getstr(tsvalue(o))
/* get string length from 'TString *s' */
#define tsslen(s) ((s)->tt == LUA_TSHRSTR ? (s)->shrlen : (s)->u.lnglen)
/* get string length from 'TValue *o' */
#define vslen(o) tsslen(tsvalue(o))
/*
** Header for userdata; memory area follows the end of this structure
** (aligned according to 'UUdata'; see next).
*/
typedef struct Udata {
CommonHeader;
lu_byte ttuv_; /* user value's tag */
struct Table *metatable;
size_t len; /* number of bytes */
union Value user_; /* user value */
} Udata;
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UUdata {
L_Umaxalign dummy; /* ensures maximum alignment for 'local' udata */
Udata uv;
} UUdata;
/*
** Get the address of memory block inside 'Udata'.
** (Access to 'ttuv_' ensures that value is really a 'Udata'.)
*/
#define getudatamem(u) \
check_exp(sizeof((u)->ttuv_), (cast(char*, (u)) + sizeof(UUdata)))
#define setuservalue(L,u,o) \
{ const TValue *io=(o); Udata *iu = (u); \
iu->user_ = io->value_; iu->ttuv_ = rttype(io); \
checkliveness(L,io); }
#define getuservalue(L,u,o) \
{ TValue *io=(o); const Udata *iu = (u); \
io->value_ = iu->user_; settt_(io, iu->ttuv_); \
checkliveness(L,io); }
/*
** Description of an upvalue for function prototypes
*/
typedef struct Upvaldesc {
TString *name; /* upvalue name (for debug information) */
lu_byte instack; /* whether it is in stack (register) */
lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
} Upvaldesc;
/*
** Description of a local variable for function prototypes
** (used for debug information)
*/
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
lu_byte numparams; /* number of fixed parameters */
lu_byte is_vararg;
lu_byte maxstacksize; /* number of registers needed by this function */
int sizeupvalues; /* size of 'upvalues' */
int sizek; /* size of 'k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of 'p' */
int sizelocvars;
int linedefined; /* debug information */
int lastlinedefined; /* debug information */
TValue *k; /* constants used by the function */
Instruction *code; /* opcodes */
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines (debug information) */
LocVar *locvars; /* information about local variables (debug information) */
Upvaldesc *upvalues; /* upvalue information */
struct LClosure *cache; /* last-created closure with this prototype */
TString *source; /* used for debug information */
GCObject *gclist;
} Proto;
/*
** Lua Upvalues
*/
typedef struct UpVal UpVal;
/*
** Closures
*/
#define ClosureHeader \
CommonHeader; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1]; /* list of upvalues */
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1]; /* list of upvalues */
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define isLfunction(o) ttisLclosure(o)
#define getproto(o) (clLvalue(o)->p)
/*
** Tables
*/
typedef union TKey {
struct {
TValuefields;
int next; /* for chaining (offset for next node) */
} nk;
TValue tvk;
} TKey;
/* copy a value into a key without messing up field 'next' */
#define setnodekey(L,key,obj) \
{ TKey *k_=(key); const TValue *io_=(obj); \
k_->nk.value_ = io_->value_; k_->nk.tt_ = io_->tt_; \
(void)L; checkliveness(L,io_); }
typedef struct Node {
TValue i_val;
TKey i_key;
} Node;
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of 'node' array */
unsigned int sizearray; /* size of 'array' array */
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
struct Table *metatable;
GCObject *gclist;
} Table;
/*
** 'module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
/*
** (address of) a fixed nil value
*/
#define luaO_nilobject (&luaO_nilobject_)
LUAI_DDEC const TValue luaO_nilobject_;
/* size of buffer for 'luaO_utf8esc' function */
#define UTF8BUFFSZ 8
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);
LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
LUAI_FUNC int luaO_hexavalue (int c);
LUAI_FUNC void luaO_tostring (lua_State *L, StkId obj);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);
#endif

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@ -0,0 +1,124 @@
/*
** $Id: lopcodes.c,v 1.55 2015/01/05 13:48:33 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lopcodes.h"
/* ORDER OP */
LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
"MOVE",
"LOADK",
"LOADKX",
"LOADBOOL",
"LOADNIL",
"GETUPVAL",
"GETTABUP",
"GETTABLE",
"SETTABUP",
"SETUPVAL",
"SETTABLE",
"NEWTABLE",
"SELF",
"ADD",
"SUB",
"MUL",
"MOD",
"POW",
"DIV",
"IDIV",
"BAND",
"BOR",
"BXOR",
"SHL",
"SHR",
"UNM",
"BNOT",
"NOT",
"LEN",
"CONCAT",
"JMP",
"EQ",
"LT",
"LE",
"TEST",
"TESTSET",
"CALL",
"TAILCALL",
"RETURN",
"FORLOOP",
"FORPREP",
"TFORCALL",
"TFORLOOP",
"SETLIST",
"CLOSURE",
"VARARG",
"EXTRAARG",
NULL
};
#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* T A B C mode opcode */
opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_IDIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BAND */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BXOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHR */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_BNOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */
,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */
};

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@ -0,0 +1,297 @@
/*
** $Id: lopcodes.h,v 1.149 2016/07/19 17:12:21 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
'A' : 8 bits
'B' : 9 bits
'C' : 9 bits
'Ax' : 26 bits ('A', 'B', and 'C' together)
'Bx' : 18 bits ('B' and 'C' together)
'sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
for that argument (so that -max is represented by 0, and +max is
represented by 2*max), which is half the maximum for the corresponding
unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 9
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A)
#define SIZE_OP 6
#define POS_OP 0
#define POS_A (POS_OP + SIZE_OP)
#define POS_C (POS_A + SIZE_A)
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
#define POS_Ax POS_A
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in LUAI_BITSINT-1 bits (-1 for sign)
*/
#if SIZE_Bx < LUAI_BITSINT-1
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#define MAXARG_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#if SIZE_Ax < LUAI_BITSINT-1
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#endif
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
/* creates a mask with 'n' 1 bits at position 'p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
/* creates a mask with 'n' 0 bits at position 'p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0)))
#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
((cast(Instruction, v)<<pos)&MASK1(size,pos))))
#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
#define GETARG_B(i) getarg(i, POS_B, SIZE_B)
#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
#define GETARG_C(i) getarg(i, POS_C, SIZE_C)
#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx)
#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax)
#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, b)<<POS_B) \
| (cast(Instruction, c)<<POS_C))
#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_Ax))
/*
** Macros to operate RK indices
*/
/* this bit 1 means constant (0 means register) */
#define BITRK (1 << (SIZE_B - 1))
/* test whether value is a constant */
#define ISK(x) ((x) & BITRK)
/* gets the index of the constant */
#define INDEXK(r) ((int)(r) & ~BITRK)
#if !defined(MAXINDEXRK) /* (for debugging only) */
#define MAXINDEXRK (BITRK - 1)
#endif
/* code a constant index as a RK value */
#define RKASK(x) ((x) | BITRK)
/*
** invalid register that fits in 8 bits
*/
#define NO_REG MAXARG_A
/*
** R(x) - register
** Kst(x) - constant (in constant table)
** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x)
*/
/*
** grep "ORDER OP" if you change these enums
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R(A) := R(B) */
OP_LOADK,/* A Bx R(A) := Kst(Bx) */
OP_LOADKX,/* A R(A) := Kst(extra arg) */
OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */
OP_GETUPVAL,/* A B R(A) := UpValue[B] */
OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */
OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */
OP_SETUPVAL,/* A B UpValue[B] := R(A) */
OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_IDIV,/* A B C R(A) := RK(B) // RK(C) */
OP_BAND,/* A B C R(A) := RK(B) & RK(C) */
OP_BOR,/* A B C R(A) := RK(B) | RK(C) */
OP_BXOR,/* A B C R(A) := RK(B) ~ RK(C) */
OP_SHL,/* A B C R(A) := RK(B) << RK(C) */
OP_SHR,/* A B C R(A) := RK(B) >> RK(C) */
OP_UNM,/* A B R(A) := -R(B) */
OP_BNOT,/* A B R(A) := ~R(B) */
OP_NOT,/* A B R(A) := not R(B) */
OP_LEN,/* A B R(A) := length of R(B) */
OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A - 1) */
OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
OP_TEST,/* A C if not (R(A) <=> C) then pc++ */
OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
OP_FORLOOP,/* A sBx R(A)+=R(A+2);
if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */
OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */
OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
} OpCode;
#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1)
/*===========================================================================
Notes:
(*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then 'top' is
set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_SETLIST, if (B == 0) then B = 'top'; if (C == 0) then next
'instruction' is EXTRAARG(real C).
(*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
(*) For comparisons, A specifies what condition the test should accept
(true or false).
(*) All 'skips' (pc++) assume that next instruction is a jump.
===========================================================================*/
/*
** masks for instruction properties. The format is:
** bits 0-1: op mode
** bits 2-3: C arg mode
** bits 4-5: B arg mode
** bit 6: instruction set register A
** bit 7: operator is a test (next instruction must be a jump)
*/
enum OpArgMask {
OpArgN, /* argument is not used */
OpArgU, /* argument is used */
OpArgR, /* argument is a register or a jump offset */
OpArgK /* argument is a constant or register/constant */
};
LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3))
#define testAMode(m) (luaP_opmodes[m] & (1 << 6))
#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
/* number of list items to accumulate before a SETLIST instruction */
#define LFIELDS_PER_FLUSH 50
#endif

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