Deploying to gh-pages from @ Murmele/Gittyup@300c17d3df 🚀

This commit is contained in:
Murmele 2022-04-30 12:27:37 +00:00
parent 6efc8f7c71
commit 846786aa8d
1384 changed files with 0 additions and 1153326 deletions

5
.gitignore vendored
View File

@ -1,5 +0,0 @@
build
.DS_Store
.project
.vscode/
CMakeLists.txt.user

21
.gitmodules vendored
View File

@ -1,21 +0,0 @@
[submodule "dep/libgit2/libgit2"]
path = dep/libgit2/libgit2
url = https://github.com/stinb/libgit2.git
[submodule "dep/libssh2/libssh2"]
path = dep/libssh2/libssh2
url = https://github.com/libssh2/libssh2.git
[submodule "dep/openssl/openssl"]
path = dep/openssl/openssl
url = https://github.com/openssl/openssl.git
[submodule "dep/git/git"]
path = dep/git/git
url = https://github.com/git/git.git
[submodule "dep/cmark/cmark"]
path = dep/cmark/cmark
url = https://github.com/commonmark/cmark.git
[submodule "dep/hunspell/hunspell"]
path = dep/hunspell/hunspell
url = https://github.com/hunspell/hunspell
[submodule "test/dep/zip"]
path = test/dep/zip
url = https://github.com/kuba--/zip.git

View File

@ -1,95 +0,0 @@
cmake_minimum_required(VERSION 3.6.2)
project(Gittyup)
# Set name and version.
set(GITTYUP_NAME "Gittyup")
set(GITTYUP_VERSION_MAJOR 1)
set(GITTYUP_VERSION_MINOR 1)
set(GITTYUP_VERSION_PATCH 0)
set(GITTYUP_VERSION
"${GITTYUP_VERSION_MAJOR}.${GITTYUP_VERSION_MINOR}.${GITTYUP_VERSION_PATCH}"
)
# Write version to file so it can be used also from external, for example
# in the github manifest
file(WRITE "${CMAKE_BINARY_DIR}/Version.txt" ${GITTYUP_VERSION})
set(DEV_BUILD "" CACHE STRING "Mark this build as a development build with the given description")
if (DEV_BUILD)
set(BUILD_DESCRIPTION " (development build: ${DEV_BUILD})")
else()
set(BUILD_DESCRIPTION "")
endif()
# Generate build date.
string(TIMESTAMP GITTYUP_BUILD_DATE)
# Lookup git revision.
find_package(Git)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} --git-dir=${CMAKE_SOURCE_DIR}/.git show -s --format=%h HEAD
OUTPUT_VARIABLE GITTYUP_BUILD_REVISION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(GITTYUP_BUILD_REVISION "unknown")
endif()
# Explicitly disable shared libraries.
set(BUILD_SHARED_LIBS OFF)
option(FLATPAK "Building for flatpak" OFF)
# Require C++17.
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
if(UNIX AND NOT APPLE)
set(CMAKE_EXE_LINKER_FLAGS -ldl)
endif()
# Find Qt modules.
set(QT_MODULES
Concurrent
Core
Gui
Network
PrintSupport
Widgets
Test
)
if(UNIX)
set(QT_MODULES ${QT_MODULES} DBus)
endif()
find_package(Qt5 5.12 COMPONENTS ${QT_MODULES} LinguistTools REQUIRED)
if (FLATPAK)
find_package(Qt5 5.15 COMPONENTS XcbQpa REQUIRED)
add_compile_definitions(FLATPAK)
endif()
set(QT_TRANSLATIONS_DIR "${Qt5_DIR}/../../../translations")
set(QT_TRANSLATIONS_DIR "/usr/share/qt/translations")
if(APPLE)
foreach(QT_MODULE ${QT_MODULES})
# FIXME: Force debug build to link against release libraries
# inside of frameworks on macOS. The Qt debug libraries are
# broken because their link dependencies are to the release
# libraries (e.g. QtGui_debug depends on QtCore). This causes
# multiple symbol definition errors at application load time.
get_target_property(LOCATION Qt5::${QT_MODULE} LOCATION)
set_target_properties(Qt5::${QT_MODULE} PROPERTIES
IMPORTED_LOCATION_DEBUG ${LOCATION}
)
endforeach()
endif()
add_subdirectory(dep)
add_subdirectory(src)
add_subdirectory(l10n)
add_subdirectory(test)
add_subdirectory(pack)

View File

@ -1,22 +0,0 @@
MIT License
Copyright (c) 2018 Scientific Toolworks, Inc.
Copyright (c) 2021-2022 Gittyup contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

143
README.md
View File

@ -1,143 +0,0 @@
[![Gittyup Status](https://github.com/Murmele/Gittyup/actions/workflows/build.yml/badge.svg?branch=master)](https://github.com/Murmele/Gittyup/actions/workflows/build.yml)
[![Donate Liberapay](https://liberapay.com/assets/widgets/donate.svg)](https://liberapay.com/Gittyup/donate)
Gittyup
==================================
Gittyup is a graphical Git client designed to help you understand and manage your source code history. The [pre-release](https://github.com/Murmele/Gittyup/releases)
is available either as pre-built [flatpak for Linux](https://github.com/Murmele/Gittyup/releases/download/latest/Gittyup.flatpak), [32](https://github.com/Murmele/Gittyup/releases/download/latest/Gittyup-win32-1.1.0-dev.exe) / [64](https://github.com/Murmele/Gittyup/releases/download/latest/Gittyup-win64-1.1.0-dev.exe) binary for Windows,
or, can be built from source by following the directions [below](https://github.com/Murmele/Gittyup#how-to-build).
Gittyup is a continuation of the [GitAhead](https://github.com/gitahead/gitahead) client.
![Gittyup](https://raw.githubusercontent.com/Murmele/Gittyup/master/rsrc/screenshots/main_dark_orig.png)
Features
---------------
To get an overview of the current features please have a look at the [Github Page](https://murmele.github.io/Gittyup/)
How to Get Help
---------------
Ask questions about building or using Gittyup on
[Stack Overflow](http://stackoverflow.com/questions/tagged/gittyup) by
including the `gittyup` tag. Remember to search for existing questions
before creating a new one.
Report bugs in Gittyup by opening an issue in the
[issue tracker](https://github.com/Murmele/gittyup/issues).
Remember to search for existing issues before creating a new one.
If you still need help, check out our Matrix channel
[Gittyup:martix.org](https://matrix.to/#/#Gittyup:matrix.org).
Build Environment
-----------------
* C++11 compiler
* Windows - MSVC >= 2017 recommended
* Linux - GCC >= 6.2 recommended
* macOS - Xcode >= 10.1 recommended
* CMake >= 3.3.1
* Ninja (optional)
Dependencies
------------
External dependencies can be satisfied by system libraries or installed
separately. Included dependencies are submodules of this repository. Some
submodules are optional or may also be satisfied by system libraries.
**External Dependencies**
* Qt (required >= 5.12)
**Included Dependencies**
* libgit2 (required)
* cmark (required)
* git (only needed for the credential helpers)
* libssh2 (needed by `libgit2` for SSH support)
* openssl (needed by `libssh2` and `libgit2` on some platforms)
Note that building `OpenSSL` on Windows requires `Perl` and `NASM`.
How to Build
------------
**Initialize Submodules**
git submodule init
git submodule update
**Build OpenSSL**
# Start from root of gittyup repo.
cd dep/openssl/openssl
Win:
perl Configure VC-WIN64A
nmake
Mac:
./Configure darwin64-x86_64-cc no-shared
make
Linux:
./config -fPIC
make
**Configure Build**
# Start from root of gittyup repo.
mkdir -p build/release
cd build/release
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release ../..
If you have Qt installed in a non-standard location, you may have to
specify the path to Qt by passing `-DCMAKE_PREFIX_PATH=<path-to-qt>`
where `<path-to-qt>` points to the Qt install directory that contains
`bin`, `lib`, etc.
**Build**
ninja
How to Install
-----------------
### Linux
The easiest way to install Gittyup is by using [Flatpak](https://flathub.org/apps/details/com.github.Murmele.Gittyup).
**Arch Linux**
Install the `gittyup` package from the Arch User Repository.
git clone https://aur.archlinux.org/gittyup.git
cd gittyup
makepkg -si
Or use an AUR helper.
Install `gittyup-git` for the VCS build.
How to Contribute
-----------------
We welcome contributions of all kinds, including bug fixes, new features,
documentation and translations. By contributing, you agree to release
your contributions under the terms of the license.
Contribute by following the typical
[GitHub workflow](https://docs.github.com/en/get-started/quickstart/github-flow)
for pull requests. Fork the repository and make changes on a new named
branch. Create pull requests against the `master` branch. Follow the
[seven guidelines](https://chris.beams.io/posts/git-commit/) to writing a
great commit message.
License
-------
Gittyup and its predecessor GitAhead are licensed under the MIT license. See LICENSE.md for details.

View File

@ -1,3 +0,0 @@
return {
store = true
}

View File

@ -1 +0,0 @@
https://cgit.freedesktop.org/libreoffice/dictionaries/tree/

View File

@ -1,729 +0,0 @@
# this is the affix file of the de_DE Hunspell dictionary
# derived from the igerman98 dictionary
#
# Version: 20161207+frami20170109
#
# Copyright (C) 1998-2016 Björn Jacke <bjoern@j3e.de>
#
# License: GPLv2, GPLv3
# There should be a copy of both of this licenses included
# with every distribution of this dictionary. Modified
# versions using the GPL may only include the GPL
SET ISO8859-1
TRY esijanrtolcdugmphbyfvkwqxzäüößáéêàâñESIJANRTOLCDUGMPHBYFVKWQXZÄÜÖÉ-.
PFX U Y 1
PFX U 0 un .
PFX V Y 1
PFX V 0 ver .
SFX F Y 35
SFX F 0 nen in
SFX F e in e
SFX F e innen e
SFX F 0 in [^i]n
SFX F 0 innen [^i]n
SFX F 0 in [^enr]
SFX F 0 innen [^enr]
SFX F 0 in [^e]r
SFX F 0 innen [^e]r
SFX F 0 in [^r]er
SFX F 0 innen [^r]er
SFX F 0 in [^e]rer
SFX F 0 innen [^e]rer
SFX F 0 in ierer
SFX F 0 innen ierer
SFX F er in [^i]erer
SFX F er innen [^i]erer
SFX F in In in
SFX F in Innen in
SFX F e In e
SFX F e Innen e
SFX F 0 In [^i]n
SFX F 0 Innen [^i]n
SFX F 0 In [^en]
SFX F 0 Innen [^en]
SFX F 0 In [^e]r
SFX F 0 Innen [^e]r
SFX F 0 In [^r]er
SFX F 0 Innen [^r]er
SFX F 0 In [^e]rer
SFX F 0 Innen [^e]rer
SFX F 0 In ierer
SFX F 0 Innen ierer
SFX F er In [^i]erer
SFX F er Innen [^i]erer
#SFX F en innen en
#SFX F en Innen en
SFX L N 12
SFX L 0 tlich n
SFX L 0 tliche n
SFX L 0 tlicher n
SFX L 0 tliches n
SFX L 0 tlichem n
SFX L 0 tlichen n
SFX L 0 lich [^n]
SFX L 0 liche [^n]
SFX L 0 licher [^n]
SFX L 0 liches [^n]
SFX L 0 lichem [^n]
SFX L 0 lichen [^n]
#SFX H N 2
#SFX H 0 heit .
#SFX H 0 heiten .
#SFX K N 2
#SFX K 0 keit .
#SFX K 0 keiten .
SFX M N 10
SFX M 0 chen [^se]
SFX M 0 chens [^se]
SFX M ass ässchen ass
SFX M ass ässchens ass
SFX M oss össchen oss
SFX M oss össchens oss
SFX M uss üsschen uss
SFX M uss üsschens uss
SFX M e chen e
SFX M e chens e
SFX A Y 46
SFX A 0 r e
SFX A 0 n e
SFX A 0 m e
SFX A 0 s e
SFX A 0 e [^elr]
SFX A 0 er [^elr]
SFX A 0 en [^elr]
SFX A 0 em [^elr]
SFX A 0 es [^elr]
SFX A 0 e [^e][rl]
SFX A 0 er [^e][rl]
SFX A 0 en [^e][rl]
SFX A 0 em [^e][rl]
SFX A 0 es [^e][rl]
SFX A 0 e [^u]er
SFX A 0 er [^u]er
SFX A 0 en [^u]er
SFX A 0 em [^u]er
SFX A 0 es [^u]er
SFX A er re uer
SFX A er rer uer
SFX A er ren uer
SFX A er rem uer
SFX A er res uer
SFX A 0 e [eil]el
SFX A 0 er [eil]el
SFX A 0 en [eil]el
SFX A 0 em [eil]el
SFX A 0 es [eil]el
SFX A el le [^eil]el
SFX A el ler [^eil]el
SFX A el len [^eil]el
SFX A el lem [^eil]el
SFX A el les [^eil]el
SFX A lig elig [^aeiouhlräüö]lig
SFX A lig elige [^aeiouhlräüö]lig
SFX A lig eliger [^aeiouhlräüö]lig
SFX A lig eligen [^aeiouhlräüö]lig
SFX A lig eligem [^aeiouhlräüö]lig
SFX A lig eliges [^aeiouhlräüö]lig
SFX A erig rig [^hi]erig
SFX A erig rige [^hi]erig
SFX A erig riger [^hi]erig
SFX A erig rigen [^hi]erig
SFX A erig rigem [^hi]erig
SFX A erig riges [^hi]erig
SFX C Y 100
SFX C 0 ere [^elr]
SFX C 0 erer [^elr]
SFX C 0 eren [^elr]
SFX C 0 erem [^elr]
SFX C 0 eres [^elr]
SFX C 0 re e
SFX C 0 rer e
SFX C 0 ren e
SFX C 0 rem e
SFX C 0 res e
SFX C 0 ere [^e][lr]
SFX C 0 erer [^e][lr]
SFX C 0 eren [^e][lr]
SFX C 0 erem [^e][lr]
SFX C 0 eres [^e][lr]
SFX C el lere el
SFX C el lerer el
SFX C el leren el
SFX C el lerem el
SFX C el leres el
SFX C er rere uer
SFX C er rerer uer
SFX C er reren uer
SFX C er rerem uer
SFX C er reres uer
SFX C 0 ere [^u]er
SFX C 0 erer [^u]er
SFX C 0 eren [^u]er
SFX C 0 erem [^u]er
SFX C 0 eres [^u]er
SFX C lig eligere [^aeiouhlräüö]lig
SFX C lig eligerer [^aeiouhlräüö]lig
SFX C lig eligeren [^aeiouhlräüö]lig
SFX C lig eligerem [^aeiouhlräüö]lig
SFX C lig eligeres [^aeiouhlräüö]lig
SFX C erig rigere [^hi]erig
SFX C erig rigerer [^hi]erig
SFX C erig rigeren [^hi]erig
SFX C erig rigerem [^hi]erig
SFX C erig rigeres [^hi]erig
SFX C 0 est [kßsuxz]
SFX C 0 este [kßsuxz]
SFX C 0 ester [kßsuxz]
SFX C 0 esten [kßsuxz]
SFX C 0 estem [kßsuxz]
SFX C 0 estes [kßsuxz]
SFX C 0 st et
SFX C 0 ste et
SFX C 0 ster et
SFX C 0 sten et
SFX C 0 stem et
SFX C 0 stes et
SFX C 0 st igt
SFX C 0 ste igt
SFX C 0 ster igt
SFX C 0 sten igt
SFX C 0 stem igt
SFX C 0 stes igt
SFX C 0 est [^i]gt
SFX C 0 este [^i]gt
SFX C 0 ester [^i]gt
SFX C 0 esten [^i]gt
SFX C 0 estem [^i]gt
SFX C 0 estes [^i]gt
SFX C 0 est [^eg]t
SFX C 0 este [^eg]t
SFX C 0 ester [^eg]t
SFX C 0 esten [^eg]t
SFX C 0 estem [^eg]t
SFX C 0 estes [^eg]t
SFX C 0 st [^kßstxz]
SFX C 0 ste [^kßstxz]
SFX C 0 ster [^kßstxz]
SFX C 0 sten [^kßstxz]
SFX C 0 stem [^kßstxz]
SFX C 0 stes [^kßstxz]
SFX C 0 st nd
SFX C 0 ste nd
SFX C 0 ster nd
SFX C 0 sten nd
SFX C 0 stem nd
SFX C 0 stes nd
SFX C 0 est [^n]d
SFX C 0 este [^n]d
SFX C 0 ester [^n]d
SFX C 0 esten [^n]d
SFX C 0 estem [^n]d
SFX C 0 estes [^n]d
SFX C lig eligst [^aeiouhlräüö]lig
SFX C lig eligste [^aeiouhlräüö]lig
SFX C lig eligster [^aeiouhlräüö]lig
SFX C lig eligsten [^aeiouhlräüö]lig
SFX C lig eligstem [^aeiouhlräüö]lig
SFX C lig eligstes [^aeiouhlräüö]lig
SFX C erig rigst [^hi]erig
SFX C erig rigste [^hi]erig
SFX C erig rigster [^hi]erig
SFX C erig rigsten [^hi]erig
SFX C erig rigstem [^hi]erig
SFX C erig rigstes [^hi]erig
SFX E Y 1
SFX E 0 e .
SFX f Y 4
SFX f ph f ph
SFX f ph fen ph
SFX f phie fie phie
SFX f phie fien phie
SFX N Y 1
SFX N 0 n .
SFX P Y 1
SFX P 0 en .
SFX p Y 26
SFX p auf äufe auf
SFX p auf äufen auf
SFX p aus äuser [hH]aus
SFX p aus äusern [hH]aus
SFX p arkt ärkte [mM]arkt
SFX p arkt ärkten [mM]arkt
SFX p ang änge ang
SFX p ang ängen ang
SFX p uß üße uß
SFX p uß üßen uß
SFX p oß öße oß
SFX p oß ößen oß
SFX p aum äume aum
SFX p aum äumen aum
SFX p ag äge ag
SFX p ag ägen ag
SFX p ug üge ug
SFX p ug ügen ug
SFX p all älle all
SFX p all ällen all
SFX p ass ässe ass
SFX p ass ässen ass
SFX p uss üsse uss
SFX p uss üssen uss
SFX p oss össe oss
SFX p oss össen oss
# last ...oss rules are for swiss de_CH only - but do not affect de_DE
SFX R Y 3
SFX R 0 er [^e]
SFX R 0 ern [^e]
SFX R 0 r e
SFX S Y 1
SFX S 0 s .
SFX q Y 2
SFX q 0 se s
SFX q 0 sen s
SFX Q Y 1
SFX Q 0 ses s
#SFX Q 0 se s
#SFX Q 0 sen s
SFX T Y 1
SFX T 0 es .
SFX J Y 12
SFX J n ung [bgkpßsz]eln
SFX J n ungen [bgkpßsz]eln
SFX J eln lung eln
SFX J n ung ern
SFX J en ung en
SFX J eln lungen eln
SFX J n ungen ern
SFX J en ungen en
SFX J 0 ung [^n]
SFX J 0 ungen [^n]
SFX J el lung el
SFX J el lungen el
SFX B N 12
SFX B n bar e[lr]n
SFX B n bare e[lr]n
SFX B n baren e[lr]n
SFX B n barer e[lr]n
SFX B n bares e[lr]n
SFX B n barem e[lr]n
SFX B en bar en
SFX B en bare en
SFX B en baren en
SFX B en barer en
SFX B en bares en
SFX B en barem en
SFX D Y 6
SFX D 0 d n
SFX D 0 de n
SFX D 0 den n
SFX D 0 der n
SFX D 0 des n
SFX D 0 dem n
SFX W Y 5
SFX W en 0 en
SFX W n 0 [^e]n
SFX W st 0 [^s]st
SFX W t 0 sst
SFX W t 0 [^s]t
SFX I Y 16
SFX I n 0 en
SFX I eln le eln
SFX I n e eln
SFX I ern re ern
SFX I n e ern
SFX I n t e[lr]n
SFX I n t [dt]en
SFX I en t [^dimnt]en
SFX I en t eien
SFX I n t [^e]ien
SFX I n t chnen
SFX I en t [^c]h[mn]en
SFX I n t [^aäehilmnoöuür][mn]en
SFX I en t [aäeilmnoöuür][mn]en
SFX I n e un
SFX I n t un
SFX X Y 26
SFX X n t e[lr]n
SFX X n t [dtw]en
SFX X en t eien
SFX X n t [^e]ien
SFX X en t [^ditmnw]en
SFX X n t chnen
SFX X en t [^c]h[mn]en
SFX X n t [^aäehilmnoöuür][mn]en
SFX X en t [aäeilmnoöuür][mn]en
SFX X n t un
SFX X st 0 tst
SFX X n st e[lr]n
SFX X n st [dtw]en
SFX X en st [^dimnßstwzx]en
SFX X en st eien
SFX X n st [^e]ien
SFX X n st chnen
SFX X en st [^c]h[mn]en
SFX X n st [^aäehilmnoöuür][mn]en
SFX X en st [aäeilmnoöuür][mn]en
SFX X n st un
SFX X n st [ßsxz]en
SFX X n st ssen
SFX X n st schen
SFX X t st [^sz]t
SFX X t est zt
SFX Y Y 36
SFX Y n te e[lr]n
SFX Y n te [dtw]en
SFX Y en te [^dimntw]en
SFX Y en te eien
SFX Y n te [^e]ien
SFX Y n te chnen
SFX Y en te [^c]h[mn]en
SFX Y n te [^aäehilmnoöuür][mn]en
SFX Y en te [aäeilmnoöuür][mn]en
SFX Y n test e[lr]n
SFX Y n test [dtw]en
SFX Y en test [^dimntw]en
SFX Y en test eien
SFX Y n test [^e]ien
SFX Y n test chnen
SFX Y en test [^c]h[mn]en
SFX Y n test [^aäehilmnoöuür][mn]en
SFX Y en test [aäeilmnoöuür][mn]en
SFX Y n tet e[lr]n
SFX Y n tet [dtw]en
SFX Y en tet [^dimntw]en
SFX Y en tet eien
SFX Y n tet [^e]ien
SFX Y n tet chnen
SFX Y en tet [^c]h[mn]en
SFX Y n tet [^aäehilmnoöuür][mn]en
SFX Y en tet [aäeilmnoöuür][mn]en
SFX Y n ten e[lr]n
SFX Y n ten [dtw]en
SFX Y en ten [^dimntw]en
SFX Y en ten eien
SFX Y n ten [^e]ien
SFX Y n ten chnen
SFX Y en ten [^c]h[mn]en
SFX Y n ten [^aäehilmnoöuür][mn]en
SFX Y en ten [aäeilmnoöuür][mn]en
SFX Z Y 15
SFX Z 0 st [^hßsz]
SFX Z 0 st [^c]h
SFX Z 0 st [^s]ch
SFX Z 0 est [dfkstz]
SFX Z 0 est ch
SFX Z 0 est [au]ß
SFX Z 0 est ieß
SFX Z 0 est [io]ss
SFX Z 0 t [^dt]
SFX Z 0 et [dt]
SFX Z 0 n e
SFX Z 0 en ie
SFX Z 0 en [^e]
SFX Z 0 est iess
SFX Z 0 est [au]ss
# last two ...ss rules only used for swiss de_CH - but de_DE is unaffected
SFX O Y 21
SFX O n tes e[lr]n
SFX O n tes [dtw]en
SFX O en tes [^dmntw]en
SFX O n tes chnen
SFX O en tes [^c]h[mn]en
SFX O n tes [^aäehilmnoöuür][mn]en
SFX O en tes [aäeilmnoöuür][mn]en
SFX O n ter e[lr]n
SFX O n ter [dtw]en
SFX O en ter [^dmntw]en
SFX O n ter chnen
SFX O en ter [^c]h[mn]en
SFX O n ter [^aäehilmnoöuür][mn]en
SFX O en ter [aäeilmnoöuür][mn]en
SFX O n tem e[lr]n
SFX O n tem [dtw]en
SFX O en tem [^dmntw]en
SFX O n tem chnen
SFX O en tem [^c]h[mn]en
SFX O n tem [^aäehilmnoöuür][mn]en
SFX O en tem [aäeilmnoöuür][mn]en
REP 28
REP f ph
REP ph f
REP ß ss
REP ss ß
REP s ss
REP ss s
REP i ie
REP ie i
REP ee e
REP o oh
REP oh o
REP a ah
REP ah a
REP e eh
REP eh e
REP ae ä
REP oe ö
REP ue ü
REP Ae Ä
REP Oe Ö
REP Ue Ü
REP d t
REP t d
REP th t
REP t th
REP r rh
REP ch k
REP k ch
#REP eee ee-E
# this one will allow "-Eltern" - Hunspell 1.1.5 bug, but CHECKSHARPS obsoletes LANG de_DE
#LANG de_DE
CHECKSHARPS
COMPOUNDBEGIN x
COMPOUNDMIDDLE y
COMPOUNDEND z
FORBIDDENWORD d
# Prefixes are allowed at the beginning of compounds,
# suffixes are allowed at the end of compounds by default:
# (prefix)?(root)+(affix)?
# Affixes with COMPOUNDPERMITFLAG may be inside of compounds.
COMPOUNDPERMITFLAG c
ONLYINCOMPOUND o
# my PSEUDOROOT h(elper) flag
NEEDAFFIX h
# forbid uppercase characters at compound word bounds
# BUT I want to take care about it myself ;-)
# CHECKCOMPOUNDCASE
KEEPCASE w
# Affixes signed with CIRCUMFIX flag may be on a word when this word also has a prefix with CIRCUMFIX flag and vice versa.
# for decapitalizing nouns with fogemorphemes
CIRCUMFIX f
# this one would make a separate dict entry "Denkmalsschutz" invalidate the
# compound of "Denkmal"+"schutz". We do not want this feature here...
# CHECKCOMPOUNDREP
# make not all possible suggestions for typos of Flicken or some rare words
NOSUGGEST n
WORDCHARS ß-.
# - setting this to 2 decreases performance by 1/10 but is needed for "öl" and "ei"
# - setting this to 1 for handling Fuge-elements with dashes (Arbeits-) dash will
# be a special word but - is handled as a affix now
COMPOUNDMIN 2
# this ones are for Duden R36 (old orthography)
#CHECKCOMPOUNDPATTERN 2 #oldspell
#CHECKCOMPOUNDPATTERN ee e #oldspell
#CHECKCOMPOUNDPATTERN oo o #oldspell
# also need oo o
# this one needs to be flagable to be used for old orthography
#CHECKCOMPOUNDTRIPLE
PFX i Y 1
PFX i 0 -/coyf .
SFX j Y 3
SFX j 0 0/xoc .
SFX j 0 -/zocf .
SFX j 0 -/cz .
# Female forms for compound/Compound words:
# attention: [^e][^n] does also filter out "...er" !
SFX g Y 12
SFX g 0 innen/xyoc [^n]
SFX g en innen/xyoc en
SFX g 0 Innen/xyoc [^n]
SFX g en Innen/xyoc en
SFX g 0 innen/xyocf [^n]
SFX g en innen/xyocf en
SFX g 0 Innen/xyocf [^n]
SFX g en Innen/xyocf en
SFX g 0 innen-/cz [^n]
SFX g en innen-/cz en
SFX g 0 Innen-/cz [^n]
SFX g en Innen-/cz en
PFX k Y 2
PFX k 0 -/coxf .
PFX k 0 0/coy .
SFX e Y 2
SFX e 0 0/yoc .
SFX e 0 -/zc .
# for Uppercased end-words to prepend - and lowercase: (Tier/EPSm) (EX: Bettbezüge und *-laken*)
# AND
# for lowercased end-words to prepend - and re-uppercase : (tier/EPSozm) (EX: Arbeits*-Tier*)
#PFX m A -a/co A
#PFX m a -/ a
PFX m Y 58
PFX m A -a A
PFX m B -b B
PFX m C -c C
PFX m D -d D
PFX m E -e E
PFX m F -f F
PFX m G -g G
PFX m H -h H
PFX m I -i I
PFX m J -j J
PFX m K -k K
PFX m L -l L
PFX m M -m M
PFX m N -n N
PFX m O -o O
PFX m P -p P
PFX m Q -q Q
PFX m R -r R
PFX m S -s S
PFX m T -t T
PFX m U -u U
PFX m V -v V
PFX m W -w W
PFX m X -x X
PFX m Y -y Y
PFX m Z -z Z
PFX m Ä -ä Ä
PFX m Ö -ö Ö
PFX m Ü -ü Ü
PFX m a -A/co a
PFX m b -B/co b
PFX m c -C/co c
PFX m d -D/co d
PFX m e -E/co e
PFX m f -F/co f
PFX m g -G/co g
PFX m h -H/co h
PFX m i -I/co i
PFX m j -J/co j
PFX m k -K/co k
PFX m l -L/co l
PFX m m -M/co m
PFX m n -N/co n
PFX m o -O/co o
PFX m p -P/co p
PFX m q -Q/co q
PFX m r -R/co r
PFX m s -S/co s
PFX m t -T/co t
PFX m u -U/co u
PFX m v -V/co v
PFX m w -W/co w
PFX m x -X/co x
PFX m y -Y/co y
PFX m z -Z/co z
PFX m ä -Ä/co ä
PFX m ö -Ö/co ö
PFX m ü -Ü/co ü
# Decapitalizing: (not used ATM... )
# /co(f) : compound permit, in coumpount only, (decapitalizing with fogemorphemes)
#PFX l Y 29
#PFX l A a/co A
#PFX l Ä ä/co Ä
#PFX l B b/co B
#PFX l C c/co C
#PFX l D d/co D
#PFX l E e/co E
#PFX l F f/co F
#PFX l G g/co G
#PFX l H h/co H
#PFX l I i/co I
#PFX l J j/co J
#PFX l K k/co K
#PFX l L l/co L
#PFX l M m/co M
#PFX l N n/co N
#PFX l O o/co O
#PFX l Ö ö/co Ö
#PFX l P p/co P
#PFX l Q q/co Q
#PFX l R r/co R
#PFX l S s/co S
#PFX l T t/co T
#PFX l U u/co U
#PFX l Ü ü/co Ü
#PFX l V v/co V
#PFX l W w/co W
#PFX l X x/co X
#PFX l Y y/co Y
#PFX l Z z/co Z
# private hunspell flags:
# --x : not for capmain (rare words)
# With "BREAK -" some wrong forms are accepted but that is needed for US-Wirtschaft etc.
# So enabling this is the lesser evil. No perfect solution found so far...
BREAK 2
BREAK -
BREAK .

File diff suppressed because it is too large Load Diff

View File

@ -1,205 +0,0 @@
SET UTF-8
TRY esianrtolcdugmphbyfvkwzESIANRTOLCDUGMPHBYFVKWZ'
ICONV 1
ICONV '
NOSUGGEST !
# ordinal numbers
COMPOUNDMIN 1
# only in compounds: 1th, 2th, 3th
ONLYINCOMPOUND c
# compound rules:
# 1. [0-9]*1[0-9]th (10th, 11th, 12th, 56714th, etc.)
# 2. [0-9]*[02-9](1st|2nd|3rd|[4-9]th) (21st, 22nd, 123rd, 1234th, etc.)
COMPOUNDRULE 2
COMPOUNDRULE n*1t
COMPOUNDRULE n*mp
WORDCHARS 0123456789
PFX A Y 1
PFX A 0 re .
PFX I Y 1
PFX I 0 in .
PFX U Y 1
PFX U 0 un .
PFX C Y 1
PFX C 0 de .
PFX E Y 1
PFX E 0 dis .
PFX F Y 1
PFX F 0 con .
PFX K Y 1
PFX K 0 pro .
SFX V N 2
SFX V e ive e
SFX V 0 ive [^e]
SFX N Y 3
SFX N e ion e
SFX N y ication y
SFX N 0 en [^ey]
SFX X Y 3
SFX X e ions e
SFX X y ications y
SFX X 0 ens [^ey]
SFX H N 2
SFX H y ieth y
SFX H 0 th [^y]
SFX Y Y 1
SFX Y 0 ly .
SFX G Y 2
SFX G e ing e
SFX G 0 ing [^e]
SFX J Y 2
SFX J e ings e
SFX J 0 ings [^e]
SFX D Y 4
SFX D 0 d e
SFX D y ied [^aeiou]y
SFX D 0 ed [^ey]
SFX D 0 ed [aeiou]y
SFX T N 4
SFX T 0 st e
SFX T y iest [^aeiou]y
SFX T 0 est [aeiou]y
SFX T 0 est [^ey]
SFX R Y 4
SFX R 0 r e
SFX R y ier [^aeiou]y
SFX R 0 er [aeiou]y
SFX R 0 er [^ey]
SFX Z Y 4
SFX Z 0 rs e
SFX Z y iers [^aeiou]y
SFX Z 0 ers [aeiou]y
SFX Z 0 ers [^ey]
SFX S Y 4
SFX S y ies [^aeiou]y
SFX S 0 s [aeiou]y
SFX S 0 es [sxzh]
SFX S 0 s [^sxzhy]
SFX P Y 3
SFX P y iness [^aeiou]y
SFX P 0 ness [aeiou]y
SFX P 0 ness [^y]
SFX M Y 1
SFX M 0 's .
SFX B Y 3
SFX B 0 able [^aeiou]
SFX B 0 able ee
SFX B e able [^aeiou]e
SFX L Y 1
SFX L 0 ment .
REP 90
REP a ei
REP ei a
REP a ey
REP ey a
REP ai ie
REP ie ai
REP alot a_lot
REP are air
REP are ear
REP are eir
REP air are
REP air ere
REP ere air
REP ere ear
REP ere eir
REP ear are
REP ear air
REP ear ere
REP eir are
REP eir ere
REP ch te
REP te ch
REP ch ti
REP ti ch
REP ch tu
REP tu ch
REP ch s
REP s ch
REP ch k
REP k ch
REP f ph
REP ph f
REP gh f
REP f gh
REP i igh
REP igh i
REP i uy
REP uy i
REP i ee
REP ee i
REP j di
REP di j
REP j gg
REP gg j
REP j ge
REP ge j
REP s ti
REP ti s
REP s ci
REP ci s
REP k cc
REP cc k
REP k qu
REP qu k
REP kw qu
REP o eau
REP eau o
REP o ew
REP ew o
REP oo ew
REP ew oo
REP ew ui
REP ui ew
REP oo ui
REP ui oo
REP ew u
REP u ew
REP oo u
REP u oo
REP u oe
REP oe u
REP u ieu
REP ieu u
REP ue ew
REP ew ue
REP uff ough
REP oo ieu
REP ieu oo
REP ier ear
REP ear ier
REP ear air
REP air ear
REP w qu
REP qu w
REP z ss
REP ss z
REP shun tion
REP shun sion
REP shun cion
REP size cise

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,25 +0,0 @@
local family = "Courier New"
local size = 10
if platform == "mac" then
family = "Menlo"
size = 12
elseif platform == "win" then
family = "Consolas"
elseif platform == "x11" then
family = "Monospace"
end
return {
font = {
family = family,
size = size
},
indent = {
tabs = true,
width = 4,
tabwidth = 4
},
blame = {
heatmap = true
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,12 +0,0 @@
return {
autofetch = {
enable = true,
minutes = 10
},
autopush = {
enable = false
},
autoupdate = {
enable = false
}
}

View File

@ -1,165 +0,0 @@
return {
ada = {
name = "Ada",
extensions = "a,ada,adb,ads"
},
bash = {
name = "Bash",
extensions = "bash,sh",
patterns = "configure"
},
batch = {
name = "Batch",
extensions = "bat"
},
coffeescript = {
name = "CoffeeScript",
extensions = "coffee"
},
cpp = {
name = "C++",
extensions = "c,cpp,cxx,cc,h,hpp,hxx,hh"
},
cmake = {
name = "CMake",
extensions = "cmake",
patterns = "CMakeLists.txt"
},
csharp = {
name = "C#",
extensions = "cs"
},
css = {
name = "CSS",
extensions = "css"
},
erlang = {
name = "Erlang",
extensions = "erl,hrl"
},
fortran = {
name = "Fortran",
extensions = "f,for,ftn,f77,f90,f95,f03"
},
go = {
name = "Go",
extensions = "go"
},
html = {
name = "HTML",
extensions = "html"
},
ini = {
name = "INI",
extensions = "ini"
},
java = {
name = "Java",
extensions = "java"
},
javascript = {
name = "JavaScript",
extensions = "js,json"
},
less = {
name = "Less",
extensions = "less"
},
lua = {
name = "Lua",
extensions = "lua,luadoc"
},
makefile = {
name = "Makefile",
patterns = "Makefile"
},
markdown = {
name = "Markdown",
extensions = "md"
},
objective_c = {
name = "Objective-C",
extensions = "m,mm"
},
pascal = {
name = "Pascal",
extensions = "pas"
},
perl = {
name = "Perl",
extensions = "pl,pm"
},
php = {
name = "PHP",
extensions = "php"
},
python = {
name = "Python",
extensions = "py"
},
rest = {
name = "Rest",
extensions = "rst"
},
rhtml = {
name = "Rails",
extensions = "rhtml",
patterns = "*.html.erb"
},
ruby = {
name = "Ruby",
extensions = "rb,rbw"
},
rust = {
name = "Rust",
extensions = "rs"
},
sass = {
name = "Sass",
extensions = "sass,scss"
},
scala = {
name = "Scala",
extensions = "scala"
},
sql = {
name = "SQL",
extensions = "sql"
},
swift = {
name = "Swift",
extensions = "swift"
},
tcl = {
name = "Tcl",
extensions = "tcl"
},
vb = {
name = "Visual Basic",
extensions = "vb"
},
vbscript = {
name = "VBScript",
extensions = "vbs,vbe"
},
verilog = {
name = "Verilog",
extensions = "v,vh"
},
vhdl = {
name = "VHDL",
extensions = "vhd,vhdl"
},
wsf = {
name = "Windows Script",
extensions = "wsf,wsc"
},
xml = {
name = "XML",
extensions = "xml"
},
yaml = {
name = "YAML",
extensions = "yml,yaml"
}
}

View File

@ -1,3 +0,0 @@
return {
commit = true
}

View File

@ -1,109 +0,0 @@
[difftool "araxis"]
cmd = compare -wait -2 \"$LOCAL\" \"$REMOTE\"
[mergetool "araxis"]
cmd = compare -wait -merge -3 -a1 \"$BASE\" \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "bc"]
cmd = bcomp \"$LOCAL\" \"$REMOTE\"
[mergetool "bc"]
cmd = bcomp \"$LOCAL\" \"$REMOTE\" \"$BASE\" -mergeoutput=\"$MERGED\"
[difftool "bc4"]
cmd = bcompare \"$LOCAL\" \"$REMOTE\"
[mergetool "bc4"]
cmd = bcompare \"$LOCAL\" \"$REMOTE\" \"$BASE\" -mergeoutput=\"$MERGED\"
[difftool "codecompare"]
cmd = CodeCompare \"$LOCAL\" \"$REMOTE\"
[mergetool "codecompare"]
cmd = CodeMerge -MF=\"$LOCAL\" -TF=\"$REMOTE\" -BF=\"$BASE\" -RF=\"$MERGED\"
[difftool "deltawalker"]
cmd = DeltaWalker \"$LOCAL\" \"$REMOTE\"
[mergetool "deltawalker"]
cmd = DeltaWalker \"$LOCAL\" \"$REMOTE\" \"$BASE\" -merged=\"$MERGED\"
[difftool "diffmerge"]
cmd = diffmerge \"$LOCAL\" \"$REMOTE\"
[mergetool "diffmerge"]
cmd = diffmerge --merge --result=\"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"
[difftool "diffuse"]
cmd = diffuse \"$LOCAL\" \"$REMOTE\"
[mergetool "diffuse"]
cmd = diffuse \"$LOCAL\" \"$MERGED\" \"$REMOTE\" \"$BASE\"
[difftool "ecmerge"]
cmd = ecmerge --default --mode=diff2 \"$LOCAL\" \"$REMOTE\"
[mergetool "ecmerge"]
cmd = ecmerge --default --mode=merge3 --to=\"$MERGED\" \"$BASE\" \"$LOCAL\" \"$REMOTE\"
[difftool "examdiff"]
cmd = ExamDiff \"$LOCAL\" \"$REMOTE\" -nh
[mergetool "examdiff"]
cmd = ExamDiff -merge \"$LOCAL\" \"$BASE\" \"$REMOTE\" -o:\"$MERGED\" -nh
[difftool "gvimdiff"]
cmd = gvim -R -f -d \"$LOCAL\" \"$REMOTE\"
[mergetool "gvimdiff"]
cmd = gvim -f -d \"$LOCAL\" \"$BASE\" \"$REMOTE\" \"$MERGED\"
[difftool "kdiff3"]
cmd = kdiff3 --L1 \"$MERGED (A)\" --L2 \"$MERGED (B)\" \"$LOCAL\" \"$REMOTE\"
[mergetool "kdiff3"]
cmd = kdiff3 --auto --L1 \"$MERGED (Base)\" --L2 \"$MERGED (Local)\" --L3 \"$MERGED (Remote)\" -o \"$MERGED\" \"$BASE\" \"$LOCAL\" \"$REMOTE\"
[difftool "kompare"]
cmd = kompare \"$LOCAL\" \"$REMOTE\"
[difftool "meld"]
cmd = meld \"$LOCAL\" \"$REMOTE\"
[mergetool "meld"]
cmd = meld --output \"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"
[difftool "opendiff"]
cmd = opendiff \"$LOCAL\" \"$REMOTE\" | cat
shell = true
[mergetool "opendiff"]
cmd = opendiff -ancestor \"$BASE\" -merge \"$MERGED\" \"$LOCAL\" \"$REMOTE\" | cat
shell = true
[difftool "p4merge"]
cmd = p4merge \"$LOCAL\" \"$REMOTE\"
[mergetool "p4merge"]
cmd = p4merge \"$BASE\" \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "tkdiff"]
cmd = tkdiff \"$LOCAL\" \"$REMOTE\"
[mergetool "tkdiff"]
cmd = tkdiff -a \"$BASE\" -o \"$MERGED\" \"$LOCAL\" \"$REMOTE\"
[mergetool "tortoisemerge"]
cmd = tortoisegitmerge -base \"$BASE\" -mine \"$LOCAL\" -theirs \"$REMOTE\" -merged \"$MERGED\"
[difftool "winmerge"]
cmd = WinMergeU -u -e \"$LOCAL\" \"$REMOTE\"
[mergetool "winmerge"]
cmd = WinMergeU -u -e -dl Local -dr Remote \"$LOCAL\" \"$REMOTE\" \"$MERGED\"
[difftool "xxdiff"]
cmd = xxdiff \"$LOCAL\" \"$REMOTE\"
[mergetool "xxdiff"]
cmd = xxdiff --merged-file \"$MERGED\" \"$LOCAL\" \"$BASE\" \"$REMOTE\"

View File

@ -1,65 +0,0 @@
function options (opts)
local dir = opts:script_dir()
opts:define_string("file", "Banned words file", dir .. "/banned.txt")
end
function kinds (kinds, opts)
kinds:define_error(
"comment",
"Comment",
"banned word used in comment",
"Banned words are not allowed in comments."
)
kinds:define_error(
"literal",
"String",
"banned word used in string literal",
"Banned words are not allowed in string literals."
)
kinds:define_error(
"identifier",
"Identifier",
"banned word used as identifier",
"Banned words are not allowed as identifiers."
)
end
function hunk (hunk, opts)
local words = {}
for word in io.lines(opts:value("file")) do
words[word] = true
end
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
for _, lexeme in ipairs(line:lexemes()) do
if lexeme:is_kind("comment") or lexeme:is_kind("string") then
local text = lexeme:text()
local i, j = text:find("%w+")
while i do
if words[text:sub(i, j)] then
local kind = "comment"
if lexeme:is_kind("string") then
kind = "literal"
end
local len = j - i + 1
local replacement = string.sub("@#$%&*!", 1, len)
line:add_error(kind, lexeme:pos() + i - 1, len, replacement)
end
i, j = text:find("%w+", j + 1)
end
elseif lexeme:is_kind("identifier") then
local text = lexeme:text()
if words[text] then
line:add_error("identifier", lexeme:pos(), #text)
end
end
end
end
end
end

View File

@ -1,42 +0,0 @@
function options (opts)
opts:define_string("keywords", "Unfinished keywords", "TODO FIXME TBD")
end
function kinds (kinds, opts)
kinds:define_note(
"unfinished",
"Unfinished",
"unfinished comment keyword added",
"Flag comments that contain 'TODO', 'FIXME', 'TBD', etc."
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
-- Split keywords.
local keywords = {}
for keyword in opts:value("keywords"):gmatch("%w+") do
keywords[keyword] = true
end
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
for _, lexeme in ipairs(line:lexemes()) do
if lexeme:is_kind("comment") then
local text = lexeme:text()
local i, j = text:find("%w+")
while i do
if keywords[text:sub(i, j)] then
line:add_error("unfinished", lexeme:pos() + i - 1, j - i + 1)
end
i, j = text:find("%w+", j + 1)
end
end
end
end
end
end

View File

@ -1,46 +0,0 @@
function options (opts)
opts:define_integer("soft", "Soft limit", 80)
opts:define_integer("hard", "Hard limit", 85)
end
function kinds (kinds, opts)
kinds:define_warning(
"soft",
"Soft Limit",
"line exceeds length limit",
string.format("Lines should not extend past column %d.", opts:value("soft"))
)
kinds:define_error(
"hard",
"Hard Limit",
"line exceeds length limit",
string.format("Lines must not extend past column %d.", opts:value("hard"))
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
local soft = opts:value("soft")
local hard = opts:value("hard")
for _, line in ipairs(hunk:lines()) do
if line:origin() == "+" then
-- Get tab-expanded column.
local len = #line:text():gsub("[\r\n]+$", "")
if len > 0 then
local column = line:column(len)
if column > hard then
-- Report range from soft limit.
local pos = line:column_pos(soft)
line:add_error("hard", pos + 1, len - pos)
elseif column > soft then
local pos = line:column_pos(soft)
line:add_error("soft", pos + 1, len - pos)
end
end
end
end
end

View File

@ -1,51 +0,0 @@
function options (opts)
local list = {"In indentation", "Everywhere"}
opts:define_list("tabs", "Disallow tabs", list, 1)
opts:define_boolean("blank", "Ignore blank lines", false)
end
function kinds (kinds, opts)
kinds:define_error(
"tabs",
"Tabs",
"tab character added",
"Tab characters are not allowed."
)
kinds:define_error(
"trailing",
"Trailing",
"trailing whitespace added",
"Trailing whitespace is not allowed.",
true -- enabled by default
)
end
function hunk (hunk, opts)
if hunk:lexer() == "null" then
return
end
local blank = opts:value("blank")
local indent = opts:value("tabs") == 1
for _, line in ipairs(hunk:lines()) do
local lexemes = line:lexemes()
local _, first = next(lexemes)
if line:origin() == "+" and first then
-- Check for tabs.
local text = indent and first:text() or line:text()
if text:find("\t") then
local replacement = text:gsub("\t", string.rep(" ", hunk:tab_width()))
line:add_error("tabs", 1, text:len(), replacement)
end
-- Check for trailing whitespace.
local last = lexemes[#lexemes]
if last:is_kind("whitespace") and (not blank or first ~= last) then
local len = last:text():len()
local line_len = line:text():gsub("[\r\n]+$", ""):len()
line:add_error("trailing", line_len - len + 1, len, "")
end
end
end
end

View File

@ -1,28 +0,0 @@
ass
asshole
bastard
bitch
boner
boob
cock
coon
cunt
damn
dick
dyke
fag
faggot
fuck
fucker
fucking
hell
homo
nigga
nigger
pube
pussy
queer
shit
slut
twat
whore

View File

@ -1,2 +0,0 @@
[Paths]
Plugins = Plugins

View File

@ -1,4 +0,0 @@
return {
name = "ga",
path = "/usr/local/bin"
}

View File

@ -1,230 +0,0 @@
--
-- Many colors support 'active', 'inactive', and 'disabled' states.
-- They can all be set to the same color with the syntax:
--
-- key = '<color>'
--
-- Or set individually with syntax like:
--
-- key = { active = '<color>', inactive = '<color>', disabled = '<color>' }
--
-- Use the 'default' key set one state individually and the remainder
-- to a default value:
--
-- key = { default = '<color>', disabled = '<color>' }
--
-- generic colors used to render borders and separators
-- { default, active, inactive, disabled }
theme['palette'] = {
-- These names correspond to a dark on light theme.
-- The values should be inverted in light on dark themes.
light = '#1E1F23', -- inverse of dark
midlight = '#212226', -- inverse of middark
middark = '#2D2E34', -- inverse of midlight
dark = '#36373E', -- inverse of light
-- This should always be a dark color.
shadow = '#212226'
}
-- the colors of text entry, list view, and other widgets
-- { default, active, inactive, disabled }
theme['widget'] = {
text = { default = '#E1E5F2', disabled = '#555B65' },
bright_text = '#AAB2BE',
background = '#212226',
alternate = '#2D2E34', -- an alternate background color for list rows
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
}
-- window colors
-- { default, active, inactive, disabled }
theme['window'] = {
text = '#E1E5F2',
background = '#2D2E34'
}
-- button colors
-- { default, active, inactive, disabled, checked, pressed }
theme['button'] = {
text = { default = '#E1E5F2', inactive = '#555B65', disabled = '#555B65' },
background = { default = '#2D2E34', checked = '#2A82DA', pressed = '#2A82DA' }
}
-- commit list colors
-- { default, active, inactive, disabled }
theme['commits'] = {
text = '#E1E5F2',
bright_text = '#AAB2BE',
background = '#2D2E34',
alternate = '#2D2E34', -- an alternate background color for list rows
highlight = { active = '#2A82DA', inactive = '#1B5B9B' },
highlighted_text = { active = '#E1E5F2', inactive = '#E1E5F2' },
highlighted_bright_text = { active = '#A6CBF0', inactive = '#9090A5' }
}
-- status badge colors
-- { normal, selected, conflicted, head, notification }
theme['badge'] = {
foreground = {
normal = '#E1E5F2',
selected = '#2A82DA'
},
background = {
normal = '#2A82DA', -- the default color
selected = '#E1E5F2', -- the color when a list item is selected
conflicted = '#DA2ADA', -- the color of conflicted items
head = '#52A500', -- a bolder color to indicate the HEAD
notification = '#8C2026' -- the color of toolbar notifications badges
}
}
-- blame margin heatmap background colors
theme['blame'] = {
cold = '#282940',
hot = '#5E3638'
}
-- graph edge colors
theme['graph'] = {
edge1 = '#53AFEC',
edge2 = '#82DA2A',
edge3 = '#DA2ADA',
edge4 = '#DA822A',
edge5 = '#2ADADA',
edge6 = '#DA2A82',
edge7 = '#84A896',
edge8 = '#2ADA82',
edge9 = '#822ADA',
edge10 = '#66D1E0',
edge11 = '#D3C27E',
edge12 = '#95CB80',
edge13 = '#50D4BE',
edge14 = '#2ADA82',
edge15 = '#DA822A'
}
-- checkbox colors
-- { default, active, inactive, disabled }
theme['checkbox'] = {
text = '#E1E5F2',
fill = '#535359',
outline = '#3C3C42'
}
-- commit editor colors
theme['commiteditor'] = {
spellerror = '#BC0009', -- spell check error
spellignore = '#E1E5F2', -- spell check ignored word(s)
lengthwarning = '#464614' -- line length limit warning (background)
}
-- diff view colors
theme['diff'] = {
addition = '#394734', -- added lines
deletion = '#5E3638', -- deleted lines
plus = '#207A00', -- plus icon
minus = '#BC0009', -- minus icon
ours = '#000060', -- ours conflict lines
theirs = '#600060', -- theirs conflict lines
word_addition = '#296812', -- added words
word_deletion = '#781B20', -- deleted words
note = '#E1E5F2', -- note squiggle
warning = '#E8C080', -- warning background
error = '#7E494B' -- error background
}
-- link colors
-- { default, active, inactive, disabled }
theme['link'] = {
link = '#2A82DA',
link_visited = '#FF00FF'
}
-- menubar background color
theme['menubar'] = {
text = '#212226',
background = '#F0F0F0'
}
-- tabbar background color (uncomment lines to customize)
theme['tabbar'] = {
-- text = theme['widget']['text'],
-- base = theme['palette']['dark'],
-- selected = theme['window']['background'],
}
-- remote comment colors
theme['comment'] = {
background = '#212228',
body = '#AAB2BE',
author = '#378BDD',
timestamp = '#E1E5F2'
}
-- star fill color
theme['star'] = {
fill = '#FFFFFF'
}
-- titlebar background color (currently only supported on macOS)
theme['titlebar'] = {
background = '#36383D'
}
-- popup tooltip colors
-- { default, active, inactive, disabled }
theme['tooltip'] = {
text = '#E1E5F2',
background = '#2A82DA'
}
-- editor styles
-- Styles are composed of a string like:
-- fore:<color>,back:<color>,bold,italics,underline
-- Symbolic style names are allowed:
-- $(style.name)
-- http://www.scintilla.org/MyScintillaDoc.html#Styling
-- colors
theme.property['color.red'] = '#994D4D'
theme.property['color.yellow'] = '#99994D'
theme.property['color.green'] = '#4D994D'
theme.property['color.teal'] = '#4D9999'
theme.property['color.purple'] = '#994D99'
theme.property['color.orange'] = '#E6994D'
theme.property['color.blue'] = '#4D99E6'
theme.property['color.black'] = '#1A1A1A'
theme.property['color.grey'] = '#808080'
theme.property['color.white'] = '#E6E6E6'
-- styles
theme.property['style.bracebad'] = 'fore:#CC8080'
theme.property['style.bracelight'] = 'fore:#80CCFF'
theme.property['style.calltip'] = 'fore:#AAB2BE,back:#333333'
theme.property['style.class'] = 'fore:#F6E9D0'
theme.property['style.comment'] = 'fore:#E2D9C9'
theme.property['style.constant'] = 'fore:#E8C080'
theme.property['style.controlchar'] = '$(style.nothing)'
theme.property['style.default'] = 'fore:#AAB2BE,back:#212228'
theme.property['style.definition'] = 'fore:#F6E9D0'
theme.property['style.embedded'] = '$(style.tag),back:#333333'
theme.property['style.error'] = 'fore:#994D4D'
theme.property['style.function'] = 'fore:#4D99E6'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = 'fore:#333333,back:#333333'
theme.property['style.keyword'] = 'fore:#53AFEC,bold'
theme.property['style.label'] = 'fore:#E8C080'
theme.property['style.linenumber'] = 'fore:#5F6672,back:#2A2B30,bold'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:#4D99E6'
theme.property['style.operator'] = 'fore:#CCCCCC,bold'
theme.property['style.preprocessor'] = 'fore:#CC77DA,bold'
theme.property['style.regex'] = 'fore:#80CC80'
theme.property['style.string'] = 'fore:#93C37E'
theme.property['style.tag'] = 'fore:#CCCCCC'
theme.property['style.type'] = 'fore:#CC77DA'
theme.property['style.variable'] = 'fore:#80CCFF'
theme.property['style.whitespace'] = '$(style.nothing)'

View File

@ -1,230 +0,0 @@
--
-- Many colors support 'active', 'inactive', and 'disabled' states.
-- They can all be set to the same color with the syntax:
--
-- key = '<color>'
--
-- Or set individually with syntax like:
--
-- key = { active = '<color>', inactive = '<color>', disabled = '<color>' }
--
-- Use the 'default' key set one state individually and the remainder
-- to a default value:
--
-- key = { default = '<color>', disabled = '<color>' }
--
-- generic colors used to render borders and separators
-- { default, active, inactive, disabled }
theme['palette'] = {
-- These names correspond to a dark on light theme.
-- The values should be inverted in light on dark themes.
light = '#FFFFFF', -- inverse of dark
midlight = '#F7F7F6', -- inverse of middark
middark = '#C4C9CD', -- inverse of midlight
dark = '#888E93', -- inverse of light
-- This should always be a dark color.
shadow = '#474A4C'
}
-- the colors of text entry, list view, and other widgets
-- { default, active, inactive, disabled }
theme['widget'] = {
text = { default = '#232627', disabled = '#A0A2A2' },
bright_text = '#000000', --'#FFFFFF',
background = '#FCFCFC',
alternate = '#EFF0F1', -- an alternate background color for list rows
highlight = { active = '#3DAEE9', inactive = '#C2E0F5' },
highlighted_text = { active = '#FCFCFC', inactive = '#232627' },
}
-- window colors
-- { default, active, inactive, disabled }
theme['window'] = {
text = '#232627',
background = '#EFF0F1'
}
-- button colors
-- { default, active, inactive, disabled, checked, pressed }
theme['button'] = {
text = { default = '#232627', inactive = '#232627', disabled = '#A0A2A2' },
background = { default = '#EFF0F1', checked = '#EFF0F1', pressed = '#E3E5E7' }
}
-- commit list colors
-- { default, active, inactive, disabled }
theme['commits'] = {
text = '#232627',
bright_text = '#000000',
background = '#FCFCFC',
alternate = '#EFF0F1', -- an alternate background color for list rows
highlight = { active = '#3DAEE9', inactive = '#C2E0F5' },
highlighted_text = { active = '#FCFCFC', inactive = '#232627' },
highlighted_bright_text = { active = '#FFFFFF', inactive = '#FFFFFF' }
}
-- status badge colors
-- { normal, selected, conflicted, head, notification }
theme['badge'] = {
foreground = {
normal = '#FFFFFF',
selected = '#6C6C6C'
},
background = {
normal = '#A6ACB6', -- the default color
selected = '#FFFFFF', -- the color when a list item is selected
conflicted = '#D22222', -- the color of conflicted items
head = '#6F7379', -- a bolder color to indicate the HEAD
notification = '#FF0000' -- the color of toolbar notifications badges
}
}
-- blame margin heatmap background colors
theme['blame'] = {
cold = '#C0C0FF',
hot = '#FFC0C0'
}
-- graph edge colors
theme['graph'] = {
edge1 = '#53AFEC',
edge2 = '#82DA2A',
edge3 = '#DA2ADA',
edge4 = '#DA822A',
edge5 = '#2ADADA',
edge6 = '#DA2A82',
edge7 = '#84A896',
edge8 = '#2ADA82',
edge9 = '#822ADA',
edge10 = '#66D1E0',
edge11 = '#D3C27E',
edge12 = '#95CB80',
edge13 = '#50D4BE',
edge14 = '#2ADA82',
edge15 = '#DA822A'
}
-- checkbox colors
-- { default, active, inactive, disabled }
theme['checkbox'] = {
text = '#232627',
fill = '#FCFCFC',
outline = '#EFF0F1'
}
-- commit editor colors
theme['commiteditor'] = {
spellerror = '#FF0000', -- spell check error
spellignore = '#A0A0A4', -- spell check ignored word(s)
lengthwarning = '#EFF0F1' -- line length limit warning (background)
}
-- diff view colors
theme['diff'] = {
addition = '#DCFFDC', -- added lines
deletion = '#FFDCDC', -- deleted lines
plus = '#45CC45', -- plus icon
minus = '#F28080', -- minus icon
ours = '#DCFFFF', -- ours conflict lines
theirs = '#FFDCFF', -- theirs conflict lines
word_addition = '#B0F2B0', -- added words
word_deletion = '#F2B0B0', -- deleted words
note = '#000000', -- note squiggle
warning = '#FFFF00', -- warning background
error = '#FF0000' -- error background
}
-- link colors
-- { default, active, inactive, disabled }
theme['link'] = {
link = '#2980B9',
link_visited = '#7F8C8D'
}
-- menubar background color
theme['menubar'] = {
text = '#232627',
background = '#FCFCFC'
}
-- tabbar background color (uncomment lines to customize)
theme['tabbar'] = {
-- text = theme['widget']['text'],
-- base = theme['palette']['dark'],
-- selected = theme['window']['background'],
}
-- remote comment colors
theme['comment'] = {
background = '#FCFCFC',
body = '#C2E0F5',
author = '#3DAEE9',
timestamp = '#232627'
}
-- star fill color
theme['star'] = {
fill = '#FFCE6D'
}
-- titlebar background color (currently only supported on macOS)
theme['titlebar'] = {
background = '#FCFCFC'
}
-- popup tooltip colors
-- { default, active, inactive, disabled }
theme['tooltip'] = {
text = '#FCFCFC',
background = '#232627'
}
-- editor styles
-- Styles are composed of a string like:
-- fore:<color>,back:<color>,bold,italics,underline
-- Symbolic style names are allowed:
-- $(style.name)
-- http://www.scintilla.org/MyScintillaDoc.html#Styling
-- colors
theme.property['color.red'] = '#800000'
theme.property['color.yellow'] = '#808000'
theme.property['color.green'] = '#008000'
theme.property['color.teal'] = '#008080'
theme.property['color.purple'] = '#800080'
theme.property['color.orange'] = '#B08000'
theme.property['color.blue'] = '#000080'
theme.property['color.black'] = '#000000'
theme.property['color.grey'] = '#808080'
theme.property['color.white'] = '#FFFFFF'
-- styles
theme.property['style.bracebad'] = '$(style.nothing)'
theme.property['style.bracelight'] = '$(style.nothing)'
theme.property['style.calltip'] = '$(style.nothing)'
theme.property['style.class'] = '$(style.nothing)'
theme.property['style.comment'] = 'fore:#0000FF'
theme.property['style.constant'] = '$(style.keyword)'
theme.property['style.controlchar'] = '$(style.nothing)'
theme.property['style.default'] = 'fore:$(color.black),back:$(color.white)'
theme.property['style.definition'] = '$(style.nothing)'
theme.property['style.embedded'] = '$(style.nothing)'
theme.property['style.error'] = 'fore:#FF0000'
theme.property['style.function'] = '$(style.label)'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = '$(style.nothing)'
theme.property['style.keyword'] = 'fore:$(color.blue),bold'
theme.property['style.label'] = 'fore:$(color.red)'
theme.property['style.linenumber'] = 'fore:$(color.black),back:#DCDCDC'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:$(color.teal)'
theme.property['style.operator'] = 'fore:$(color.black),bold'
theme.property['style.preprocessor'] = 'fore:$(color.green),bold'
theme.property['style.regex'] = '$(style.nothing)'
theme.property['style.string'] = 'fore:#CC0000'
theme.property['style.tag'] = '$(style.nothing)'
theme.property['style.type'] = 'fore:$(color.blue)'
theme.property['style.variable'] = '$(style.label)'
theme.property['style.whitespace'] = '$(style.nothing)'

View File

@ -1,126 +0,0 @@
--
-- Many colors support 'active', 'inactive', and 'disabled' states.
-- They can all be set to the same color with the syntax:
--
-- key = '<color>'
--
-- Or set individually with syntax like:
--
-- key = { active = '<color>', inactive = '<color>', disabled = '<color>' }
--
-- Use the 'default' key set one state individually and the remainder
-- to a default value:
--
-- key = { default = '<color>', disabled = '<color>' }
--
-- graph edge colors
theme['graph'] = {
edge1 = '#53AFEC',
edge2 = '#82DA2A',
edge3 = '#DA2ADA',
edge4 = '#DA822A',
edge5 = '#2ADADA',
edge6 = '#DA2A82',
edge7 = '#84A896',
edge8 = '#2ADA82',
edge9 = '#822ADA',
edge10 = '#66D1E0',
edge11 = '#D3C27E',
edge12 = '#95CB80',
edge13 = '#50D4BE',
edge14 = '#2ADA82',
edge15 = '#DA822A'
}
-- editor styles
-- Styles are composed of a string like:
-- fore:<color>,back:<color>,bold,italics,underline
-- Symbolic style names are allowed:
-- $(style.name)
-- http://www.scintilla.org/MyScintillaDoc.html#Styling
if theme.dark then
-- colors
theme.property['color.red'] = '#994D4D'
theme.property['color.yellow'] = '#99994D'
theme.property['color.green'] = '#4D994D'
theme.property['color.teal'] = '#4D9999'
theme.property['color.purple'] = '#994D99'
theme.property['color.orange'] = '#E6994D'
theme.property['color.blue'] = '#4D99E6'
theme.property['color.black'] = '#1A1A1A'
theme.property['color.grey'] = '#808080'
theme.property['color.white'] = '#E6E6E6'
-- styles
theme.property['style.bracebad'] = 'fore:#CC8080'
theme.property['style.bracelight'] = 'fore:#80CCFF'
theme.property['style.calltip'] = 'fore:#AAB2BE,back:#333333'
theme.property['style.class'] = 'fore:#F6E9D0'
theme.property['style.comment'] = 'fore:#E2D9C9'
theme.property['style.constant'] = 'fore:#E8C080'
theme.property['style.controlchar'] = '$(style.nothing)'
-- theme.property['style.default'] = 'fore:#AAB2BE,back:#212228'
theme.property['style.definition'] = 'fore:#F6E9D0'
theme.property['style.embedded'] = '$(style.tag),back:#333333'
theme.property['style.error'] = 'fore:#994D4D'
theme.property['style.function'] = 'fore:#4D99E6'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = 'fore:#333333,back:#333333'
theme.property['style.keyword'] = 'fore:#53AFEC,bold'
theme.property['style.label'] = 'fore:#E8C080'
-- theme.property['style.linenumber'] = 'fore:#5F6672,back:#2A2B30,bold'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:#4D99E6'
theme.property['style.operator'] = 'fore:#CCCCCC,bold'
theme.property['style.preprocessor'] = 'fore:#CC77DA,bold'
theme.property['style.regex'] = 'fore:#80CC80'
theme.property['style.string'] = 'fore:#93C37E'
theme.property['style.tag'] = 'fore:#CCCCCC'
theme.property['style.type'] = 'fore:#CC77DA'
theme.property['style.variable'] = 'fore:#80CCFF'
theme.property['style.whitespace'] = '$(style.nothing)'
else
-- colors
theme.property['color.red'] = '#800000'
theme.property['color.yellow'] = '#808000'
theme.property['color.green'] = '#008000'
theme.property['color.teal'] = '#008080'
theme.property['color.purple'] = '#800080'
theme.property['color.orange'] = '#B08000'
theme.property['color.blue'] = '#000080'
theme.property['color.black'] = '#000000'
theme.property['color.grey'] = '#808080'
theme.property['color.white'] = '#FFFFFF'
-- styles
theme.property['style.bracebad'] = '$(style.nothing)'
theme.property['style.bracelight'] = '$(style.nothing)'
theme.property['style.calltip'] = '$(style.nothing)'
theme.property['style.class'] = '$(style.nothing)'
theme.property['style.comment'] = 'fore:#0000FF'
theme.property['style.constant'] = '$(style.keyword)'
theme.property['style.controlchar'] = '$(style.nothing)'
-- theme.property['style.default'] = 'fore:$(color.black),back:$(color.white)'
theme.property['style.definition'] = '$(style.nothing)'
theme.property['style.embedded'] = '$(style.nothing)'
theme.property['style.error'] = 'fore:#FF0000'
theme.property['style.function'] = '$(style.label)'
theme.property['style.identifier'] = '$(style.nothing)'
theme.property['style.indentguide'] = '$(style.nothing)'
theme.property['style.keyword'] = 'fore:$(color.blue),bold'
theme.property['style.label'] = 'fore:$(color.red)'
-- theme.property['style.linenumber'] = 'fore:$(color.black),back:#DCDCDC'
theme.property['style.nothing'] = ''
theme.property['style.number'] = 'fore:$(color.teal)'
theme.property['style.operator'] = 'fore:$(color.black),bold'
theme.property['style.preprocessor'] = 'fore:$(color.green),bold'
theme.property['style.regex'] = '$(style.nothing)'
theme.property['style.string'] = 'fore:#CC0000'
theme.property['style.tag'] = '$(style.nothing)'
theme.property['style.type'] = 'fore:$(color.blue)'
theme.property['style.variable'] = '$(style.label)'
theme.property['style.whitespace'] = '$(style.nothing)'
end

View File

@ -1,4 +0,0 @@
return {
check = true,
download = false
}

View File

@ -1,20 +0,0 @@
return {
path = {
full = false
},
log = {
hide = true
},
tabs = {
submodule = true,
repository = true
},
prompt = {
merge = true,
revert = true,
cherrypick = true,
stash = false,
directories = true,
largeFiles = true
}
}

View File

@ -1,16 +0,0 @@
find_package(PkgConfig)
add_subdirectory(openssl)
add_subdirectory(libssh2)
add_subdirectory(libgit2)
add_subdirectory(cmark)
add_subdirectory(lua)
if(NOT LUA_FOUND)
add_subdirectory(lpeg)
endif()
add_subdirectory(scintilla)
add_subdirectory(git)
add_subdirectory(hunspell)

View File

@ -1,14 +0,0 @@
if(PKG_CONFIG_FOUND)
pkg_check_modules(LIBCMARK libcmark)
endif()
if(NOT LIBCMARK_FOUND)
set(CMARK_TESTS OFF CACHE BOOL "" FORCE)
set(CMARK_SHARED OFF CACHE BOOL "" FORCE)
add_subdirectory(cmark)
target_include_directories(libcmark_static INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/cmark/src>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/cmark/src>
)
set(LIBCMARK_LIBRARIES libcmark_static CACHE INTERNAL "libcmark implementation" FORCE)
endif()

@ -1 +0,0 @@
Subproject commit f0793895eefc8ca14499831a24abee549a5af53e

View File

@ -1,37 +0,0 @@
set(PATH ${CMAKE_CURRENT_SOURCE_DIR}/git/contrib/credential)
macro(add_helper NAME)
set(TARGET git-credential-${NAME})
add_executable(${TARGET} ${PATH}/${NAME}/${TARGET}.c)
set_target_properties(${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:gittyup>
)
if(${ARGC} GREATER 1)
target_link_libraries(${TARGET} ${ARGV1})
endif()
if(NOT APPLE)
install(TARGETS ${TARGET}
DESTINATION .
COMPONENT ${GITTYUP_NAME}
)
endif()
endmacro()
if(APPLE)
add_helper(osxkeychain "-framework Security")
elseif(WIN32)
add_helper(wincred)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBSECRET IMPORTED_TARGET libsecret-1)
if(LIBSECRET_FOUND)
add_helper(libsecret PkgConfig::LIBSECRET)
endif()
pkg_check_modules(GNOME_KEYRING IMPORTED_TARGET gnome-keyring-1)
if(GNOME_KEYRING_FOUND)
add_helper(gnome-keyring PkgConfig::GNOME_KEYRING)
endif()
endif()

@ -1 +0,0 @@
Subproject commit 0d0ac3826a3bbb9247e39e12623bbcfdd722f24c

View File

@ -1,37 +0,0 @@
pkg_check_modules(HUNSPELL hunspell)
if(HUNSPELL_FOUND)
add_library(hunspell INTERFACE)
#target_compile_definitions(hunspell PUBLIC HUNSPELL_STATIC)
target_include_directories(hunspell INTERFACE ${HUNSPELL_INCLUDE_DIRS})
target_link_libraries(hunspell INTERFACE ${HUNSPELL_LINK_LIBRARIES})
else()
set(HUNSPELL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/hunspell)
add_library(hunspell
${HUNSPELL_DIR}/src/hunspell/affentry.cxx
${HUNSPELL_DIR}/src/hunspell/affixmgr.cxx
${HUNSPELL_DIR}/src/hunspell/csutil.cxx
${HUNSPELL_DIR}/src/hunspell/filemgr.cxx
${HUNSPELL_DIR}/src/hunspell/hashmgr.cxx
${HUNSPELL_DIR}/src/hunspell/hunspell.cxx
${HUNSPELL_DIR}/src/hunspell/hunzip.cxx
${HUNSPELL_DIR}/src/hunspell/phonet.cxx
${HUNSPELL_DIR}/src/hunspell/replist.cxx
${HUNSPELL_DIR}/src/hunspell/suggestmgr.cxx
)
target_compile_definitions(hunspell
PUBLIC
HUNSPELL_STATIC
)
target_include_directories(hunspell
PUBLIC
${HUNSPELL_DIR}/src/hunspell
)
set_target_properties(hunspell PROPERTIES
AUTOMOC ON
)
endif()

@ -1 +0,0 @@
Subproject commit 8a2fdfe5a6bb1cbafc04b0c8486abcefd17ad903

View File

@ -1,28 +0,0 @@
# Set some defaults.
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(BUILD_CLAR OFF CACHE BOOL "" FORCE)
set(STATIC_CRT OFF CACHE BOOL "" FORCE)
# Enabled manually. Don't search for it.
set(USE_SSH OFF CACHE BOOL "" FORCE)
if(WIN32)
# Disable search for OpenSSL.
set(USE_OPENSSL OFF CACHE BOOL "" FORCE)
# Set variables manually.
set(OPENSSL_FOUND TRUE)
set(OPENSSL_INCLUDE_DIR ${OPENSSL_DIR}/inc32)
set(OPENSSL_LIBRARIES
${OPENSSL_DIR}/out32dll/libeay32.lib
${OPENSSL_DIR}/out32dll/ssleay32.lib
)
# Disable nanosecond precision.
set(USE_NSEC OFF CACHE BOOL "" FORCE)
endif()
add_subdirectory(libgit2)
target_include_directories(git2 INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/libgit2/include
)

@ -1 +0,0 @@
Subproject commit 7861f401ea25e1ceaf7323c1585de4d633e0ec39

View File

@ -1,12 +0,0 @@
if(PKG_CONFIG_FOUND)
pkg_check_modules(LIBSSH2 libssh2)
endif()
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_TESTING OFF CACHE BOOL "" FORCE)
add_subdirectory(libssh2)
set(LIBSSH2_FOUND TRUE PARENT_SCOPE)
set(LIBSSH2_LIBRARIES libssh2 PARENT_SCOPE)
set(LIBSSH2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/libssh2/include PARENT_SCOPE)

@ -1 +0,0 @@
Subproject commit 42d37aa63129a1b2644bf6495198923534322d64

View File

@ -1,15 +0,0 @@
set(LPEG_DIR lpeg-1.0.2)
add_library(lpeg
${LPEG_DIR}/lpcap.c
${LPEG_DIR}/lpcode.c
${LPEG_DIR}/lpprint.c
${LPEG_DIR}/lptree.c
${LPEG_DIR}/lpvm.c
)
target_link_libraries(lpeg lua)
target_include_directories(lpeg INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/${LPEG_DIR}
)

View File

@ -1,100 +0,0 @@
HISTORY for LPeg 1.0.2
* Changes from version 1.0.1 to 1.0.2
---------------------------------
+ some bugs fixed
* Changes from version 0.12 to 1.0.1
---------------------------------
+ group "names" can be any Lua value
+ some bugs fixed
+ other small improvements
* Changes from version 0.11 to 0.12
---------------------------------
+ no "unsigned short" limit for pattern sizes
+ mathtime captures considered nullable
+ some bugs fixed
* Changes from version 0.10 to 0.11
-------------------------------
+ complete reimplementation of the code generator
+ new syntax for table captures
+ new functions in module 're'
+ other small improvements
* Changes from version 0.9 to 0.10
-------------------------------
+ backtrack stack has configurable size
+ better error messages
+ Notation for non-terminals in 're' back to A instead o <A>
+ experimental look-behind pattern
+ support for external extensions
+ works with Lua 5.2
+ consumes less C stack
- "and" predicates do not keep captures
* Changes from version 0.8 to 0.9
-------------------------------
+ The accumulator capture was replaced by a fold capture;
programs that used the old 'lpeg.Ca' will need small changes.
+ Some support for character classes from old C locales.
+ A new named-group capture.
* Changes from version 0.7 to 0.8
-------------------------------
+ New "match-time" capture.
+ New "argument capture" that allows passing arguments into the pattern.
+ Better documentation for 're'.
+ Several small improvements for 're'.
+ The 're' module has an incompatibility with previous versions:
now, any use of a non-terminal must be enclosed in angle brackets
(like <B>).
* Changes from version 0.6 to 0.7
-------------------------------
+ Several improvements in module 're':
- better documentation;
- support for most captures (all but accumulator);
- limited repetitions p{n,m}.
+ Small improvements in efficiency.
+ Several small bugs corrected (special thanks to Hans Hagen
and Taco Hoekwater).
* Changes from version 0.5 to 0.6
-------------------------------
+ Support for non-numeric indices in grammars.
+ Some bug fixes (thanks to the luatex team).
+ Some new optimizations; (thanks to Mike Pall).
+ A new page layout (thanks to Andre Carregal).
+ Minimal documentation for module 're'.
* Changes from version 0.4 to 0.5
-------------------------------
+ Several optimizations.
+ lpeg.P now accepts booleans.
+ Some new examples.
+ A proper license.
+ Several small improvements.
* Changes from version 0.3 to 0.4
-------------------------------
+ Static check for loops in repetitions and grammars.
+ Removed label option in captures.
+ The implementation of captures uses less memory.
* Changes from version 0.2 to 0.3
-------------------------------
+ User-defined patterns in Lua.
+ Several new captures.
* Changes from version 0.1 to 0.2
-------------------------------
+ Several small corrections.
+ Handles embedded zeros like any other character.
+ Capture "name" can be any Lua value.
+ Unlimited number of captures.
+ Match gets an optional initial position.
(end of HISTORY)

View File

@ -1,555 +0,0 @@
/*
** $Id: lpcap.c $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include "lua.h"
#include "lauxlib.h"
#include "lpcap.h"
#include "lptypes.h"
#define captype(cap) ((cap)->kind)
#define isclosecap(cap) (captype(cap) == Cclose)
#define closeaddr(c) ((c)->s + (c)->siz - 1)
#define isfullcap(cap) ((cap)->siz != 0)
#define getfromktable(cs,v) lua_rawgeti((cs)->L, ktableidx((cs)->ptop), v)
#define pushluaval(cs) getfromktable(cs, (cs)->cap->idx)
/*
** Put at the cache for Lua values the value indexed by 'v' in ktable
** of the running pattern (if it is not there yet); returns its index.
*/
static int updatecache (CapState *cs, int v) {
int idx = cs->ptop + 1; /* stack index of cache for Lua values */
if (v != cs->valuecached) { /* not there? */
getfromktable(cs, v); /* get value from 'ktable' */
lua_replace(cs->L, idx); /* put it at reserved stack position */
cs->valuecached = v; /* keep track of what is there */
}
return idx;
}
static int pushcapture (CapState *cs);
/*
** Goes back in a list of captures looking for an open capture
** corresponding to a close
*/
static Capture *findopen (Capture *cap) {
int n = 0; /* number of closes waiting an open */
for (;;) {
cap--;
if (isclosecap(cap)) n++; /* one more open to skip */
else if (!isfullcap(cap))
if (n-- == 0) return cap;
}
}
/*
** Go to the next capture
*/
static void nextcap (CapState *cs) {
Capture *cap = cs->cap;
if (!isfullcap(cap)) { /* not a single capture? */
int n = 0; /* number of opens waiting a close */
for (;;) { /* look for corresponding close */
cap++;
if (isclosecap(cap)) {
if (n-- == 0) break;
}
else if (!isfullcap(cap)) n++;
}
}
cs->cap = cap + 1; /* + 1 to skip last close (or entire single capture) */
}
/*
** Push on the Lua stack all values generated by nested captures inside
** the current capture. Returns number of values pushed. 'addextra'
** makes it push the entire match after all captured values. The
** entire match is pushed also if there are no other nested values,
** so the function never returns zero.
*/
static int pushnestedvalues (CapState *cs, int addextra) {
Capture *co = cs->cap;
if (isfullcap(cs->cap++)) { /* no nested captures? */
lua_pushlstring(cs->L, co->s, co->siz - 1); /* push whole match */
return 1; /* that is it */
}
else {
int n = 0;
while (!isclosecap(cs->cap)) /* repeat for all nested patterns */
n += pushcapture(cs);
if (addextra || n == 0) { /* need extra? */
lua_pushlstring(cs->L, co->s, cs->cap->s - co->s); /* push whole match */
n++;
}
cs->cap++; /* skip close entry */
return n;
}
}
/*
** Push only the first value generated by nested captures
*/
static void pushonenestedvalue (CapState *cs) {
int n = pushnestedvalues(cs, 0);
if (n > 1)
lua_pop(cs->L, n - 1); /* pop extra values */
}
/*
** Try to find a named group capture with the name given at the top of
** the stack; goes backward from 'cap'.
*/
static Capture *findback (CapState *cs, Capture *cap) {
lua_State *L = cs->L;
while (cap-- > cs->ocap) { /* repeat until end of list */
if (isclosecap(cap))
cap = findopen(cap); /* skip nested captures */
else if (!isfullcap(cap))
continue; /* opening an enclosing capture: skip and get previous */
if (captype(cap) == Cgroup) {
getfromktable(cs, cap->idx); /* get group name */
if (lp_equal(L, -2, -1)) { /* right group? */
lua_pop(L, 2); /* remove reference name and group name */
return cap;
}
else lua_pop(L, 1); /* remove group name */
}
}
luaL_error(L, "back reference '%s' not found", lua_tostring(L, -1));
return NULL; /* to avoid warnings */
}
/*
** Back-reference capture. Return number of values pushed.
*/
static int backrefcap (CapState *cs) {
int n;
Capture *curr = cs->cap;
pushluaval(cs); /* reference name */
cs->cap = findback(cs, curr); /* find corresponding group */
n = pushnestedvalues(cs, 0); /* push group's values */
cs->cap = curr + 1;
return n;
}
/*
** Table capture: creates a new table and populates it with nested
** captures.
*/
static int tablecap (CapState *cs) {
lua_State *L = cs->L;
int n = 0;
lua_newtable(L);
if (isfullcap(cs->cap++))
return 1; /* table is empty */
while (!isclosecap(cs->cap)) {
if (captype(cs->cap) == Cgroup && cs->cap->idx != 0) { /* named group? */
pushluaval(cs); /* push group name */
pushonenestedvalue(cs);
lua_settable(L, -3);
}
else { /* not a named group */
int i;
int k = pushcapture(cs);
for (i = k; i > 0; i--) /* store all values into table */
lua_rawseti(L, -(i + 1), n + i);
n += k;
}
}
cs->cap++; /* skip close entry */
return 1; /* number of values pushed (only the table) */
}
/*
** Table-query capture
*/
static int querycap (CapState *cs) {
int idx = cs->cap->idx;
pushonenestedvalue(cs); /* get nested capture */
lua_gettable(cs->L, updatecache(cs, idx)); /* query cap. value at table */
if (!lua_isnil(cs->L, -1))
return 1;
else { /* no value */
lua_pop(cs->L, 1); /* remove nil */
return 0;
}
}
/*
** Fold capture
*/
static int foldcap (CapState *cs) {
int n;
lua_State *L = cs->L;
int idx = cs->cap->idx;
if (isfullcap(cs->cap++) || /* no nested captures? */
isclosecap(cs->cap) || /* no nested captures (large subject)? */
(n = pushcapture(cs)) == 0) /* nested captures with no values? */
return luaL_error(L, "no initial value for fold capture");
if (n > 1)
lua_pop(L, n - 1); /* leave only one result for accumulator */
while (!isclosecap(cs->cap)) {
lua_pushvalue(L, updatecache(cs, idx)); /* get folding function */
lua_insert(L, -2); /* put it before accumulator */
n = pushcapture(cs); /* get next capture's values */
lua_call(L, n + 1, 1); /* call folding function */
}
cs->cap++; /* skip close entry */
return 1; /* only accumulator left on the stack */
}
/*
** Function capture
*/
static int functioncap (CapState *cs) {
int n;
int top = lua_gettop(cs->L);
pushluaval(cs); /* push function */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(cs->L, n, LUA_MULTRET); /* call function */
return lua_gettop(cs->L) - top; /* return function's results */
}
/*
** Select capture
*/
static int numcap (CapState *cs) {
int idx = cs->cap->idx; /* value to select */
if (idx == 0) { /* no values? */
nextcap(cs); /* skip entire capture */
return 0; /* no value produced */
}
else {
int n = pushnestedvalues(cs, 0);
if (n < idx) /* invalid index? */
return luaL_error(cs->L, "no capture '%d'", idx);
else {
lua_pushvalue(cs->L, -(n - idx + 1)); /* get selected capture */
lua_replace(cs->L, -(n + 1)); /* put it in place of 1st capture */
lua_pop(cs->L, n - 1); /* remove other captures */
return 1;
}
}
}
/*
** Return the stack index of the first runtime capture in the given
** list of captures (or zero if no runtime captures)
*/
int finddyncap (Capture *cap, Capture *last) {
for (; cap < last; cap++) {
if (cap->kind == Cruntime)
return cap->idx; /* stack position of first capture */
}
return 0; /* no dynamic captures in this segment */
}
/*
** Calls a runtime capture. Returns number of captures "removed" by the
** call, that is, those inside the group capture. Captures to be added
** are on the Lua stack.
*/
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem) {
int n, id;
lua_State *L = cs->L;
int otop = lua_gettop(L);
Capture *open = findopen(close); /* get open group capture */
assert(captype(open) == Cgroup);
id = finddyncap(open, close); /* get first dynamic capture argument */
close->kind = Cclose; /* closes the group */
close->s = s;
cs->cap = open; cs->valuecached = 0; /* prepare capture state */
luaL_checkstack(L, 4, "too many runtime captures");
pushluaval(cs); /* push function to be called */
lua_pushvalue(L, SUBJIDX); /* push original subject */
lua_pushinteger(L, s - cs->s + 1); /* push current position */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(L, n + 2, LUA_MULTRET); /* call dynamic function */
if (id > 0) { /* are there old dynamic captures to be removed? */
int i;
for (i = id; i <= otop; i++)
lua_remove(L, id); /* remove old dynamic captures */
*rem = otop - id + 1; /* total number of dynamic captures removed */
}
else
*rem = 0; /* no dynamic captures removed */
return close - open - 1; /* number of captures to be removed */
}
/*
** Auxiliary structure for substitution and string captures: keep
** information about nested captures for future use, avoiding to push
** string results into Lua
*/
typedef struct StrAux {
int isstring; /* whether capture is a string */
union {
Capture *cp; /* if not a string, respective capture */
struct { /* if it is a string... */
const char *s; /* ... starts here */
const char *e; /* ... ends here */
} s;
} u;
} StrAux;
#define MAXSTRCAPS 10
/*
** Collect values from current capture into array 'cps'. Current
** capture must be Cstring (first call) or Csimple (recursive calls).
** (In first call, fills %0 with whole match for Cstring.)
** Returns number of elements in the array that were filled.
*/
static int getstrcaps (CapState *cs, StrAux *cps, int n) {
int k = n++;
cps[k].isstring = 1; /* get string value */
cps[k].u.s.s = cs->cap->s; /* starts here */
if (!isfullcap(cs->cap++)) { /* nested captures? */
while (!isclosecap(cs->cap)) { /* traverse them */
if (n >= MAXSTRCAPS) /* too many captures? */
nextcap(cs); /* skip extra captures (will not need them) */
else if (captype(cs->cap) == Csimple) /* string? */
n = getstrcaps(cs, cps, n); /* put info. into array */
else {
cps[n].isstring = 0; /* not a string */
cps[n].u.cp = cs->cap; /* keep original capture */
nextcap(cs);
n++;
}
}
cs->cap++; /* skip close */
}
cps[k].u.s.e = closeaddr(cs->cap - 1); /* ends here */
return n;
}
/*
** add next capture value (which should be a string) to buffer 'b'
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what);
/*
** String capture: add result to buffer 'b' (instead of pushing
** it into the stack)
*/
static void stringcap (luaL_Buffer *b, CapState *cs) {
StrAux cps[MAXSTRCAPS];
int n;
size_t len, i;
const char *fmt; /* format string */
fmt = lua_tolstring(cs->L, updatecache(cs, cs->cap->idx), &len);
n = getstrcaps(cs, cps, 0) - 1; /* collect nested captures */
for (i = 0; i < len; i++) { /* traverse them */
if (fmt[i] != '%') /* not an escape? */
luaL_addchar(b, fmt[i]); /* add it to buffer */
else if (fmt[++i] < '0' || fmt[i] > '9') /* not followed by a digit? */
luaL_addchar(b, fmt[i]); /* add to buffer */
else {
int l = fmt[i] - '0'; /* capture index */
if (l > n)
luaL_error(cs->L, "invalid capture index (%d)", l);
else if (cps[l].isstring)
luaL_addlstring(b, cps[l].u.s.s, cps[l].u.s.e - cps[l].u.s.s);
else {
Capture *curr = cs->cap;
cs->cap = cps[l].u.cp; /* go back to evaluate that nested capture */
if (!addonestring(b, cs, "capture"))
luaL_error(cs->L, "no values in capture index %d", l);
cs->cap = curr; /* continue from where it stopped */
}
}
}
}
/*
** Substitution capture: add result to buffer 'b'
*/
static void substcap (luaL_Buffer *b, CapState *cs) {
const char *curr = cs->cap->s;
if (isfullcap(cs->cap)) /* no nested captures? */
luaL_addlstring(b, curr, cs->cap->siz - 1); /* keep original text */
else {
cs->cap++; /* skip open entry */
while (!isclosecap(cs->cap)) { /* traverse nested captures */
const char *next = cs->cap->s;
luaL_addlstring(b, curr, next - curr); /* add text up to capture */
if (addonestring(b, cs, "replacement"))
curr = closeaddr(cs->cap - 1); /* continue after match */
else /* no capture value */
curr = next; /* keep original text in final result */
}
luaL_addlstring(b, curr, cs->cap->s - curr); /* add last piece of text */
}
cs->cap++; /* go to next capture */
}
/*
** Evaluates a capture and adds its first value to buffer 'b'; returns
** whether there was a value
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what) {
switch (captype(cs->cap)) {
case Cstring:
stringcap(b, cs); /* add capture directly to buffer */
return 1;
case Csubst:
substcap(b, cs); /* add capture directly to buffer */
return 1;
default: {
lua_State *L = cs->L;
int n = pushcapture(cs);
if (n > 0) {
if (n > 1) lua_pop(L, n - 1); /* only one result */
if (!lua_isstring(L, -1))
luaL_error(L, "invalid %s value (a %s)", what, luaL_typename(L, -1));
luaL_addvalue(b);
}
return n;
}
}
}
#if !defined(MAXRECLEVEL)
#define MAXRECLEVEL 200
#endif
/*
** Push all values of the current capture into the stack; returns
** number of values pushed
*/
static int pushcapture (CapState *cs) {
lua_State *L = cs->L;
int res;
luaL_checkstack(L, 4, "too many captures");
if (cs->reclevel++ > MAXRECLEVEL)
return luaL_error(L, "subcapture nesting too deep");
switch (captype(cs->cap)) {
case Cposition: {
lua_pushinteger(L, cs->cap->s - cs->s + 1);
cs->cap++;
res = 1;
break;
}
case Cconst: {
pushluaval(cs);
cs->cap++;
res = 1;
break;
}
case Carg: {
int arg = (cs->cap++)->idx;
if (arg + FIXEDARGS > cs->ptop)
return luaL_error(L, "reference to absent extra argument #%d", arg);
lua_pushvalue(L, arg + FIXEDARGS);
res = 1;
break;
}
case Csimple: {
int k = pushnestedvalues(cs, 1);
lua_insert(L, -k); /* make whole match be first result */
res = k;
break;
}
case Cruntime: {
lua_pushvalue(L, (cs->cap++)->idx); /* value is in the stack */
res = 1;
break;
}
case Cstring: {
luaL_Buffer b;
luaL_buffinit(L, &b);
stringcap(&b, cs);
luaL_pushresult(&b);
res = 1;
break;
}
case Csubst: {
luaL_Buffer b;
luaL_buffinit(L, &b);
substcap(&b, cs);
luaL_pushresult(&b);
res = 1;
break;
}
case Cgroup: {
if (cs->cap->idx == 0) /* anonymous group? */
res = pushnestedvalues(cs, 0); /* add all nested values */
else { /* named group: add no values */
nextcap(cs); /* skip capture */
res = 0;
}
break;
}
case Cbackref: res = backrefcap(cs); break;
case Ctable: res = tablecap(cs); break;
case Cfunction: res = functioncap(cs); break;
case Cnum: res = numcap(cs); break;
case Cquery: res = querycap(cs); break;
case Cfold: res = foldcap(cs); break;
default: assert(0); res = 0;
}
cs->reclevel--;
return res;
}
/*
** Prepare a CapState structure and traverse the entire list of
** captures in the stack pushing its results. 's' is the subject
** string, 'r' is the final position of the match, and 'ptop'
** the index in the stack where some useful values were pushed.
** Returns the number of results pushed. (If the list produces no
** results, push the final position of the match.)
*/
int getcaptures (lua_State *L, const char *s, const char *r, int ptop) {
Capture *capture = (Capture *)lua_touserdata(L, caplistidx(ptop));
int n = 0;
if (!isclosecap(capture)) { /* is there any capture? */
CapState cs;
cs.ocap = cs.cap = capture; cs.L = L; cs.reclevel = 0;
cs.s = s; cs.valuecached = 0; cs.ptop = ptop;
do { /* collect their values */
n += pushcapture(&cs);
} while (!isclosecap(cs.cap));
}
if (n == 0) { /* no capture values? */
lua_pushinteger(L, r - s + 1); /* return only end position */
n = 1;
}
return n;
}

View File

@ -1,57 +0,0 @@
/*
** $Id: lpcap.h $
*/
#if !defined(lpcap_h)
#define lpcap_h
#include "lptypes.h"
/* kinds of captures */
typedef enum CapKind {
Cclose, /* not used in trees */
Cposition,
Cconst, /* ktable[key] is Lua constant */
Cbackref, /* ktable[key] is "name" of group to get capture */
Carg, /* 'key' is arg's number */
Csimple, /* next node is pattern */
Ctable, /* next node is pattern */
Cfunction, /* ktable[key] is function; next node is pattern */
Cquery, /* ktable[key] is table; next node is pattern */
Cstring, /* ktable[key] is string; next node is pattern */
Cnum, /* numbered capture; 'key' is number of value to return */
Csubst, /* substitution capture; next node is pattern */
Cfold, /* ktable[key] is function; next node is pattern */
Cruntime, /* not used in trees (is uses another type for tree) */
Cgroup /* ktable[key] is group's "name" */
} CapKind;
typedef struct Capture {
const char *s; /* subject position */
unsigned short idx; /* extra info (group name, arg index, etc.) */
byte kind; /* kind of capture */
byte siz; /* size of full capture + 1 (0 = not a full capture) */
} Capture;
typedef struct CapState {
Capture *cap; /* current capture */
Capture *ocap; /* (original) capture list */
lua_State *L;
int ptop; /* index of last argument to 'match' */
const char *s; /* original string */
int valuecached; /* value stored in cache slot */
int reclevel; /* recursion level */
} CapState;
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem);
int getcaptures (lua_State *L, const char *s, const char *r, int ptop);
int finddyncap (Capture *cap, Capture *last);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,40 +0,0 @@
/*
** $Id: lpcode.h $
*/
#if !defined(lpcode_h)
#define lpcode_h
#include "lua.h"
#include "lptypes.h"
#include "lptree.h"
#include "lpvm.h"
int tocharset (TTree *tree, Charset *cs);
int checkaux (TTree *tree, int pred);
int fixedlen (TTree *tree);
int hascaptures (TTree *tree);
int lp_gc (lua_State *L);
Instruction *compile (lua_State *L, Pattern *p);
void realloccode (lua_State *L, Pattern *p, int nsize);
int sizei (const Instruction *i);
#define PEnullable 0
#define PEnofail 1
/*
** nofail(t) implies that 't' cannot fail with any input
*/
#define nofail(t) checkaux(t, PEnofail)
/*
** (not nullable(t)) implies 't' cannot match without consuming
** something
*/
#define nullable(t) checkaux(t, PEnullable)
#endif

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

File diff suppressed because it is too large Load Diff

View File

@ -1,244 +0,0 @@
/*
** $Id: lpprint.c $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include "lptypes.h"
#include "lpprint.h"
#include "lpcode.h"
#if defined(LPEG_DEBUG)
/*
** {======================================================
** Printing patterns (for debugging)
** =======================================================
*/
void printcharset (const byte *st) {
int i;
printf("[");
for (i = 0; i <= UCHAR_MAX; i++) {
int first = i;
while (testchar(st, i) && i <= UCHAR_MAX) i++;
if (i - 1 == first) /* unary range? */
printf("(%02x)", first);
else if (i - 1 > first) /* non-empty range? */
printf("(%02x-%02x)", first, i - 1);
}
printf("]");
}
static const char *capkind (int kind) {
const char *const modes[] = {
"close", "position", "constant", "backref",
"argument", "simple", "table", "function",
"query", "string", "num", "substitution", "fold",
"runtime", "group"};
return modes[kind];
}
static void printjmp (const Instruction *op, const Instruction *p) {
printf("-> %d", (int)(p + (p + 1)->offset - op));
}
void printinst (const Instruction *op, const Instruction *p) {
const char *const names[] = {
"any", "char", "set",
"testany", "testchar", "testset",
"span", "behind",
"ret", "end",
"choice", "jmp", "call", "open_call",
"commit", "partial_commit", "back_commit", "failtwice", "fail", "giveup",
"fullcapture", "opencapture", "closecapture", "closeruntime"
};
printf("%02ld: %s ", (long)(p - op), names[p->i.code]);
switch ((Opcode)p->i.code) {
case IChar: {
printf("'%c'", p->i.aux);
break;
}
case ITestChar: {
printf("'%c'", p->i.aux); printjmp(op, p);
break;
}
case IFullCapture: {
printf("%s (size = %d) (idx = %d)",
capkind(getkind(p)), getoff(p), p->i.key);
break;
}
case IOpenCapture: {
printf("%s (idx = %d)", capkind(getkind(p)), p->i.key);
break;
}
case ISet: {
printcharset((p+1)->buff);
break;
}
case ITestSet: {
printcharset((p+2)->buff); printjmp(op, p);
break;
}
case ISpan: {
printcharset((p+1)->buff);
break;
}
case IOpenCall: {
printf("-> %d", (p + 1)->offset);
break;
}
case IBehind: {
printf("%d", p->i.aux);
break;
}
case IJmp: case ICall: case ICommit: case IChoice:
case IPartialCommit: case IBackCommit: case ITestAny: {
printjmp(op, p);
break;
}
default: break;
}
printf("\n");
}
void printpatt (Instruction *p, int n) {
Instruction *op = p;
while (p < op + n) {
printinst(op, p);
p += sizei(p);
}
}
#if defined(LPEG_DEBUG)
static void printcap (Capture *cap) {
printf("%s (idx: %d - size: %d) -> %p\n",
capkind(cap->kind), cap->idx, cap->siz, cap->s);
}
void printcaplist (Capture *cap, Capture *limit) {
printf(">======\n");
for (; cap->s && (limit == NULL || cap < limit); cap++)
printcap(cap);
printf("=======\n");
}
#endif
/* }====================================================== */
/*
** {======================================================
** Printing trees (for debugging)
** =======================================================
*/
static const char *tagnames[] = {
"char", "set", "any",
"true", "false",
"rep",
"seq", "choice",
"not", "and",
"call", "opencall", "rule", "grammar",
"behind",
"capture", "run-time"
};
void printtree (TTree *tree, int ident) {
int i;
for (i = 0; i < ident; i++) printf(" ");
printf("%s", tagnames[tree->tag]);
switch (tree->tag) {
case TChar: {
int c = tree->u.n;
if (isprint(c))
printf(" '%c'\n", c);
else
printf(" (%02X)\n", c);
break;
}
case TSet: {
printcharset(treebuffer(tree));
printf("\n");
break;
}
case TOpenCall: case TCall: {
assert(sib2(tree)->tag == TRule);
printf(" key: %d (rule: %d)\n", tree->key, sib2(tree)->cap);
break;
}
case TBehind: {
printf(" %d\n", tree->u.n);
printtree(sib1(tree), ident + 2);
break;
}
case TCapture: {
printf(" kind: '%s' key: %d\n", capkind(tree->cap), tree->key);
printtree(sib1(tree), ident + 2);
break;
}
case TRule: {
printf(" n: %d key: %d\n", tree->cap, tree->key);
printtree(sib1(tree), ident + 2);
break; /* do not print next rule as a sibling */
}
case TGrammar: {
TTree *rule = sib1(tree);
printf(" %d\n", tree->u.n); /* number of rules */
for (i = 0; i < tree->u.n; i++) {
printtree(rule, ident + 2);
rule = sib2(rule);
}
assert(rule->tag == TTrue); /* sentinel */
break;
}
default: {
int sibs = numsiblings[tree->tag];
printf("\n");
if (sibs >= 1) {
printtree(sib1(tree), ident + 2);
if (sibs >= 2)
printtree(sib2(tree), ident + 2);
}
break;
}
}
}
void printktable (lua_State *L, int idx) {
int n, i;
lua_getuservalue(L, idx);
if (lua_isnil(L, -1)) /* no ktable? */
return;
n = lua_rawlen(L, -1);
printf("[");
for (i = 1; i <= n; i++) {
printf("%d = ", i);
lua_rawgeti(L, -1, i);
if (lua_isstring(L, -1))
printf("%s ", lua_tostring(L, -1));
else
printf("%s ", lua_typename(L, lua_type(L, -1)));
lua_pop(L, 1);
}
printf("]\n");
/* leave ktable at the stack */
}
/* }====================================================== */
#endif

View File

@ -1,36 +0,0 @@
/*
** $Id: lpprint.h $
*/
#if !defined(lpprint_h)
#define lpprint_h
#include "lptree.h"
#include "lpvm.h"
#if defined(LPEG_DEBUG)
void printpatt (Instruction *p, int n);
void printtree (TTree *tree, int ident);
void printktable (lua_State *L, int idx);
void printcharset (const byte *st);
void printcaplist (Capture *cap, Capture *limit);
void printinst (const Instruction *op, const Instruction *p);
#else
#define printktable(L,idx) \
luaL_error(L, "function only implemented in debug mode")
#define printtree(tree,i) \
luaL_error(L, "function only implemented in debug mode")
#define printpatt(p,n) \
luaL_error(L, "function only implemented in debug mode")
#endif
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,82 +0,0 @@
/*
** $Id: lptree.h $
*/
#if !defined(lptree_h)
#define lptree_h
#include "lptypes.h"
/*
** types of trees
*/
typedef enum TTag {
TChar = 0, /* 'n' = char */
TSet, /* the set is stored in next CHARSETSIZE bytes */
TAny,
TTrue,
TFalse,
TRep, /* 'sib1'* */
TSeq, /* 'sib1' 'sib2' */
TChoice, /* 'sib1' / 'sib2' */
TNot, /* !'sib1' */
TAnd, /* &'sib1' */
TCall, /* ktable[key] is rule's key; 'sib2' is rule being called */
TOpenCall, /* ktable[key] is rule's key */
TRule, /* ktable[key] is rule's key (but key == 0 for unused rules);
'sib1' is rule's pattern;
'sib2' is next rule; 'cap' is rule's sequential number */
TGrammar, /* 'sib1' is initial (and first) rule */
TBehind, /* 'sib1' is pattern, 'n' is how much to go back */
TCapture, /* captures: 'cap' is kind of capture (enum 'CapKind');
ktable[key] is Lua value associated with capture;
'sib1' is capture body */
TRunTime /* run-time capture: 'key' is Lua function;
'sib1' is capture body */
} TTag;
/*
** Tree trees
** The first child of a tree (if there is one) is immediately after
** the tree. A reference to a second child (ps) is its position
** relative to the position of the tree itself.
*/
typedef struct TTree {
byte tag;
byte cap; /* kind of capture (if it is a capture) */
unsigned short key; /* key in ktable for Lua data (0 if no key) */
union {
int ps; /* occasional second child */
int n; /* occasional counter */
} u;
} TTree;
/*
** A complete pattern has its tree plus, if already compiled,
** its corresponding code
*/
typedef struct Pattern {
union Instruction *code;
int codesize;
TTree tree[1];
} Pattern;
/* number of children for each tree */
extern const byte numsiblings[];
/* access to children */
#define sib1(t) ((t) + 1)
#define sib2(t) ((t) + (t)->u.ps)
#endif

View File

@ -1,145 +0,0 @@
/*
** $Id: lptypes.h $
** LPeg - PEG pattern matching for Lua
** Copyright 2007-2019, Lua.org & PUC-Rio (see 'lpeg.html' for license)
** written by Roberto Ierusalimschy
*/
#if !defined(lptypes_h)
#define lptypes_h
#include <assert.h>
#include <limits.h>
#include "lua.h"
#define VERSION "1.0.2"
#define PATTERN_T "lpeg-pattern"
#define MAXSTACKIDX "lpeg-maxstack"
/*
** compatibility with Lua 5.1
*/
#if (LUA_VERSION_NUM == 501)
#define lp_equal lua_equal
#define lua_getuservalue lua_getfenv
#define lua_setuservalue lua_setfenv
#define lua_rawlen lua_objlen
#define luaL_setfuncs(L,f,n) luaL_register(L,NULL,f)
#define luaL_newlib(L,f) luaL_register(L,"lpeg",f)
#endif
#if !defined(lp_equal)
#define lp_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#endif
/* default maximum size for call/backtrack stack */
#if !defined(MAXBACK)
#define MAXBACK 400
#endif
/* maximum number of rules in a grammar (limited by 'unsigned char') */
#if !defined(MAXRULES)
#define MAXRULES 250
#endif
/* initial size for capture's list */
#define INITCAPSIZE 32
/* index, on Lua stack, for subject */
#define SUBJIDX 2
/* number of fixed arguments to 'match' (before capture arguments) */
#define FIXEDARGS 3
/* index, on Lua stack, for capture list */
#define caplistidx(ptop) ((ptop) + 2)
/* index, on Lua stack, for pattern's ktable */
#define ktableidx(ptop) ((ptop) + 3)
/* index, on Lua stack, for backtracking stack */
#define stackidx(ptop) ((ptop) + 4)
typedef unsigned char byte;
#define BITSPERCHAR 8
#define CHARSETSIZE ((UCHAR_MAX/BITSPERCHAR) + 1)
typedef struct Charset {
byte cs[CHARSETSIZE];
} Charset;
#define loopset(v,b) { int v; for (v = 0; v < CHARSETSIZE; v++) {b;} }
/* access to charset */
#define treebuffer(t) ((byte *)((t) + 1))
/* number of slots needed for 'n' bytes */
#define bytes2slots(n) (((n) - 1) / sizeof(TTree) + 1)
/* set 'b' bit in charset 'cs' */
#define setchar(cs,b) ((cs)[(b) >> 3] |= (1 << ((b) & 7)))
/*
** in capture instructions, 'kind' of capture and its offset are
** packed in field 'aux', 4 bits for each
*/
#define getkind(op) ((op)->i.aux & 0xF)
#define getoff(op) (((op)->i.aux >> 4) & 0xF)
#define joinkindoff(k,o) ((k) | ((o) << 4))
#define MAXOFF 0xF
#define MAXAUX 0xFF
/* maximum number of bytes to look behind */
#define MAXBEHIND MAXAUX
/* maximum size (in elements) for a pattern */
#define MAXPATTSIZE (SHRT_MAX - 10)
/* size (in elements) for an instruction plus extra l bytes */
#define instsize(l) (((l) + sizeof(Instruction) - 1)/sizeof(Instruction) + 1)
/* size (in elements) for a ISet instruction */
#define CHARSETINSTSIZE instsize(CHARSETSIZE)
/* size (in elements) for a IFunc instruction */
#define funcinstsize(p) ((p)->i.aux + 2)
#define testchar(st,c) (((int)(st)[((c) >> 3)] & (1 << ((c) & 7))))
#endif

View File

@ -1,374 +0,0 @@
/*
** $Id: lpvm.c $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <limits.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lpcap.h"
#include "lptypes.h"
#include "lpvm.h"
#include "lpprint.h"
/* initial size for call/backtrack stack */
#if !defined(INITBACK)
#define INITBACK MAXBACK
#endif
#define getoffset(p) (((p) + 1)->offset)
static const Instruction giveup = {{IGiveup, 0, 0}};
/*
** {======================================================
** Virtual Machine
** =======================================================
*/
typedef struct Stack {
const char *s; /* saved position (or NULL for calls) */
const Instruction *p; /* next instruction */
int caplevel;
} Stack;
#define getstackbase(L, ptop) ((Stack *)lua_touserdata(L, stackidx(ptop)))
/*
** Ensures the size of array 'capture' (with size '*capsize' and
** 'captop' elements being used) is enough to accomodate 'n' extra
** elements plus one. (Because several opcodes add stuff to the capture
** array, it is simpler to ensure the array always has at least one free
** slot upfront and check its size later.)
*/
static Capture *growcap (lua_State *L, Capture *capture, int *capsize,
int captop, int n, int ptop) {
if (*capsize - captop > n)
return capture; /* no need to grow array */
else { /* must grow */
Capture *newc;
int newsize = captop + n + 1; /* minimum size needed */
if (newsize < INT_MAX/((int)sizeof(Capture) * 2))
newsize *= 2; /* twice that size, if not too big */
else if (newsize >= INT_MAX/((int)sizeof(Capture)))
luaL_error(L, "too many captures");
newc = (Capture *)lua_newuserdata(L, newsize * sizeof(Capture));
memcpy(newc, capture, captop * sizeof(Capture));
*capsize = newsize;
lua_replace(L, caplistidx(ptop));
return newc;
}
}
/*
** Double the size of the stack
*/
static Stack *doublestack (lua_State *L, Stack **stacklimit, int ptop) {
Stack *stack = getstackbase(L, ptop);
Stack *newstack;
int n = *stacklimit - stack; /* current stack size */
int max, newn;
lua_getfield(L, LUA_REGISTRYINDEX, MAXSTACKIDX);
max = lua_tointeger(L, -1); /* maximum allowed size */
lua_pop(L, 1);
if (n >= max) /* already at maximum size? */
luaL_error(L, "backtrack stack overflow (current limit is %d)", max);
newn = 2 * n; /* new size */
if (newn > max) newn = max;
newstack = (Stack *)lua_newuserdata(L, newn * sizeof(Stack));
memcpy(newstack, stack, n * sizeof(Stack));
lua_replace(L, stackidx(ptop));
*stacklimit = newstack + newn;
return newstack + n; /* return next position */
}
/*
** Interpret the result of a dynamic capture: false -> fail;
** true -> keep current position; number -> next position.
** Return new subject position. 'fr' is stack index where
** is the result; 'curr' is current subject position; 'limit'
** is subject's size.
*/
static int resdyncaptures (lua_State *L, int fr, int curr, int limit) {
lua_Integer res;
if (!lua_toboolean(L, fr)) { /* false value? */
lua_settop(L, fr - 1); /* remove results */
return -1; /* and fail */
}
else if (lua_isboolean(L, fr)) /* true? */
res = curr; /* keep current position */
else {
res = lua_tointeger(L, fr) - 1; /* new position */
if (res < curr || res > limit)
luaL_error(L, "invalid position returned by match-time capture");
}
lua_remove(L, fr); /* remove first result (offset) */
return res;
}
/*
** Add capture values returned by a dynamic capture to the list
** 'capture', nested inside a group. 'fd' indexes the first capture
** value, 'n' is the number of values (at least 1). The open group
** capture is already in 'capture', before the place for the new entries.
*/
static void adddyncaptures (const char *s, Capture *capture, int n, int fd) {
int i;
assert(capture[-1].kind == Cgroup && capture[-1].siz == 0);
capture[-1].idx = 0; /* make group capture an anonymous group */
for (i = 0; i < n; i++) { /* add runtime captures */
capture[i].kind = Cruntime;
capture[i].siz = 1; /* mark it as closed */
capture[i].idx = fd + i; /* stack index of capture value */
capture[i].s = s;
}
capture[n].kind = Cclose; /* close group */
capture[n].siz = 1;
capture[n].s = s;
}
/*
** Remove dynamic captures from the Lua stack (called in case of failure)
*/
static int removedyncap (lua_State *L, Capture *capture,
int level, int last) {
int id = finddyncap(capture + level, capture + last); /* index of 1st cap. */
int top = lua_gettop(L);
if (id == 0) return 0; /* no dynamic captures? */
lua_settop(L, id - 1); /* remove captures */
return top - id + 1; /* number of values removed */
}
/*
** Opcode interpreter
*/
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop) {
Stack stackbase[INITBACK];
Stack *stacklimit = stackbase + INITBACK;
Stack *stack = stackbase; /* point to first empty slot in stack */
int capsize = INITCAPSIZE;
int captop = 0; /* point to first empty slot in captures */
int ndyncap = 0; /* number of dynamic captures (in Lua stack) */
const Instruction *p = op; /* current instruction */
stack->p = &giveup; stack->s = s; stack->caplevel = 0; stack++;
lua_pushlightuserdata(L, stackbase);
for (;;) {
#if defined(DEBUG)
printf("-------------------------------------\n");
printcaplist(capture, capture + captop);
printf("s: |%s| stck:%d, dyncaps:%d, caps:%d ",
s, (int)(stack - getstackbase(L, ptop)), ndyncap, captop);
printinst(op, p);
#endif
assert(stackidx(ptop) + ndyncap == lua_gettop(L) && ndyncap <= captop);
switch ((Opcode)p->i.code) {
case IEnd: {
assert(stack == getstackbase(L, ptop) + 1);
capture[captop].kind = Cclose;
capture[captop].s = NULL;
return s;
}
case IGiveup: {
assert(stack == getstackbase(L, ptop));
return NULL;
}
case IRet: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s == NULL);
p = (--stack)->p;
continue;
}
case IAny: {
if (s < e) { p++; s++; }
else goto fail;
continue;
}
case ITestAny: {
if (s < e) p += 2;
else p += getoffset(p);
continue;
}
case IChar: {
if ((byte)*s == p->i.aux && s < e) { p++; s++; }
else goto fail;
continue;
}
case ITestChar: {
if ((byte)*s == p->i.aux && s < e) p += 2;
else p += getoffset(p);
continue;
}
case ISet: {
int c = (byte)*s;
if (testchar((p+1)->buff, c) && s < e)
{ p += CHARSETINSTSIZE; s++; }
else goto fail;
continue;
}
case ITestSet: {
int c = (byte)*s;
if (testchar((p + 2)->buff, c) && s < e)
p += 1 + CHARSETINSTSIZE;
else p += getoffset(p);
continue;
}
case IBehind: {
int n = p->i.aux;
if (n > s - o) goto fail;
s -= n; p++;
continue;
}
case ISpan: {
for (; s < e; s++) {
int c = (byte)*s;
if (!testchar((p+1)->buff, c)) break;
}
p += CHARSETINSTSIZE;
continue;
}
case IJmp: {
p += getoffset(p);
continue;
}
case IChoice: {
if (stack == stacklimit)
stack = doublestack(L, &stacklimit, ptop);
stack->p = p + getoffset(p);
stack->s = s;
stack->caplevel = captop;
stack++;
p += 2;
continue;
}
case ICall: {
if (stack == stacklimit)
stack = doublestack(L, &stacklimit, ptop);
stack->s = NULL;
stack->p = p + 2; /* save return address */
stack++;
p += getoffset(p);
continue;
}
case ICommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
stack--;
p += getoffset(p);
continue;
}
case IPartialCommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
(stack - 1)->s = s;
(stack - 1)->caplevel = captop;
p += getoffset(p);
continue;
}
case IBackCommit: {
assert(stack > getstackbase(L, ptop) && (stack - 1)->s != NULL);
s = (--stack)->s;
captop = stack->caplevel;
p += getoffset(p);
continue;
}
case IFailTwice:
assert(stack > getstackbase(L, ptop));
stack--;
/* go through */
case IFail:
fail: { /* pattern failed: try to backtrack */
do { /* remove pending calls */
assert(stack > getstackbase(L, ptop));
s = (--stack)->s;
} while (s == NULL);
if (ndyncap > 0) /* is there matchtime captures? */
ndyncap -= removedyncap(L, capture, stack->caplevel, captop);
captop = stack->caplevel;
p = stack->p;
#if defined(DEBUG)
printf("**FAIL**\n");
#endif
continue;
}
case ICloseRunTime: {
CapState cs;
int rem, res, n;
int fr = lua_gettop(L) + 1; /* stack index of first result */
cs.reclevel = 0; cs.L = L;
cs.s = o; cs.ocap = capture; cs.ptop = ptop;
n = runtimecap(&cs, capture + captop, s, &rem); /* call function */
captop -= n; /* remove nested captures */
ndyncap -= rem; /* update number of dynamic captures */
fr -= rem; /* 'rem' items were popped from Lua stack */
res = resdyncaptures(L, fr, s - o, e - o); /* get result */
if (res == -1) /* fail? */
goto fail;
s = o + res; /* else update current position */
n = lua_gettop(L) - fr + 1; /* number of new captures */
ndyncap += n; /* update number of dynamic captures */
if (n == 0) /* no new captures? */
captop--; /* remove open group */
else { /* new captures; keep original open group */
if (fr + n >= SHRT_MAX)
luaL_error(L, "too many results in match-time capture");
/* add new captures + close group to 'capture' list */
capture = growcap(L, capture, &capsize, captop, n + 1, ptop);
adddyncaptures(s, capture + captop, n, fr);
captop += n + 1; /* new captures + close group */
}
p++;
continue;
}
case ICloseCapture: {
const char *s1 = s;
assert(captop > 0);
/* if possible, turn capture into a full capture */
if (capture[captop - 1].siz == 0 &&
s1 - capture[captop - 1].s < UCHAR_MAX) {
capture[captop - 1].siz = s1 - capture[captop - 1].s + 1;
p++;
continue;
}
else {
capture[captop].siz = 1; /* mark entry as closed */
capture[captop].s = s;
goto pushcapture;
}
}
case IOpenCapture:
capture[captop].siz = 0; /* mark entry as open */
capture[captop].s = s;
goto pushcapture;
case IFullCapture:
capture[captop].siz = getoff(p) + 1; /* save capture size */
capture[captop].s = s - getoff(p);
/* goto pushcapture; */
pushcapture: {
capture[captop].idx = p->i.key;
capture[captop].kind = getkind(p);
captop++;
capture = growcap(L, capture, &capsize, captop, 0, ptop);
p++;
continue;
}
default: assert(0); return NULL;
}
}
}
/* }====================================================== */

View File

@ -1,58 +0,0 @@
/*
** $Id: lpvm.h $
*/
#if !defined(lpvm_h)
#define lpvm_h
#include "lpcap.h"
/* Virtual Machine's instructions */
typedef enum Opcode {
IAny, /* if no char, fail */
IChar, /* if char != aux, fail */
ISet, /* if char not in buff, fail */
ITestAny, /* in no char, jump to 'offset' */
ITestChar, /* if char != aux, jump to 'offset' */
ITestSet, /* if char not in buff, jump to 'offset' */
ISpan, /* read a span of chars in buff */
IBehind, /* walk back 'aux' characters (fail if not possible) */
IRet, /* return from a rule */
IEnd, /* end of pattern */
IChoice, /* stack a choice; next fail will jump to 'offset' */
IJmp, /* jump to 'offset' */
ICall, /* call rule at 'offset' */
IOpenCall, /* call rule number 'key' (must be closed to a ICall) */
ICommit, /* pop choice and jump to 'offset' */
IPartialCommit, /* update top choice to current position and jump */
IBackCommit, /* "fails" but jump to its own 'offset' */
IFailTwice, /* pop one choice and then fail */
IFail, /* go back to saved state on choice and jump to saved offset */
IGiveup, /* internal use */
IFullCapture, /* complete capture of last 'off' chars */
IOpenCapture, /* start a capture */
ICloseCapture,
ICloseRunTime
} Opcode;
typedef union Instruction {
struct Inst {
byte code;
byte aux;
short key;
} i;
int offset;
byte buff[1];
} Instruction;
void printpatt (Instruction *p, int n);
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop);
#endif

View File

@ -1,55 +0,0 @@
LIBNAME = lpeg
LUADIR = ../lua/
COPT = -O2 -DNDEBUG
# COPT = -g
CWARNS = -Wall -Wextra -pedantic \
-Waggregate-return \
-Wcast-align \
-Wcast-qual \
-Wdisabled-optimization \
-Wpointer-arith \
-Wshadow \
-Wsign-compare \
-Wundef \
-Wwrite-strings \
-Wbad-function-cast \
-Wdeclaration-after-statement \
-Wmissing-prototypes \
-Wnested-externs \
-Wstrict-prototypes \
# -Wunreachable-code \
CFLAGS = $(CWARNS) $(COPT) -std=c99 -I$(LUADIR) -fPIC
CC = gcc
FILES = lpvm.o lpcap.o lptree.o lpcode.o lpprint.o
# For Linux
linux:
$(MAKE) lpeg.so "DLLFLAGS = -shared -fPIC"
# For Mac OS
macosx:
$(MAKE) lpeg.so "DLLFLAGS = -bundle -undefined dynamic_lookup"
lpeg.so: $(FILES)
env $(CC) $(DLLFLAGS) $(FILES) -o lpeg.so
$(FILES): makefile
test: test.lua re.lua lpeg.so
./test.lua
clean:
rm -f $(FILES) lpeg.so
lpcap.o: lpcap.c lpcap.h lptypes.h
lpcode.o: lpcode.c lptypes.h lpcode.h lptree.h lpvm.h lpcap.h
lpprint.o: lpprint.c lptypes.h lpprint.h lptree.h lpvm.h lpcap.h
lptree.o: lptree.c lptypes.h lpcap.h lpcode.h lptree.h lpvm.h lpprint.h
lpvm.o: lpvm.c lpcap.h lptypes.h lpvm.h lpprint.h lptree.h

View File

@ -1,494 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<head>
<title>LPeg.re - Regex syntax for LPEG</title>
<link rel="stylesheet"
href="http://www.inf.puc-rio.br/~roberto/lpeg/doc.css"
type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>
<!-- $Id: re.html $ -->
<div id="container">
<div id="product">
<div id="product_logo">
<a href="http://www.inf.puc-rio.br/~roberto/lpeg/">
<img alt="LPeg logo" src="lpeg-128.gif"/>
</a>
</div>
<div id="product_name"><big><strong>LPeg.re</strong></big></div>
<div id="product_description">
Regex syntax for LPEG
</div>
</div> <!-- id="product" -->
<div id="main">
<div id="navigation">
<h1>re</h1>
<ul>
<li><a href="#basic">Basic Constructions</a></li>
<li><a href="#func">Functions</a></li>
<li><a href="#ex">Some Examples</a></li>
<li><a href="#license">License</a></li>
</ul>
</li>
</ul>
</div> <!-- id="navigation" -->
<div id="content">
<h2><a name="basic"></a>The <code>re</code> Module</h2>
<p>
The <code>re</code> module
(provided by file <code>re.lua</code> in the distribution)
supports a somewhat conventional regex syntax
for pattern usage within <a href="lpeg.html">LPeg</a>.
</p>
<p>
The next table summarizes <code>re</code>'s syntax.
A <code>p</code> represents an arbitrary pattern;
<code>num</code> represents a number (<code>[0-9]+</code>);
<code>name</code> represents an identifier
(<code>[a-zA-Z][a-zA-Z0-9_]*</code>).
Constructions are listed in order of decreasing precedence.
<table border="1">
<tbody><tr><td><b>Syntax</b></td><td><b>Description</b></td></tr>
<tr><td><code>( p )</code></td> <td>grouping</td></tr>
<tr><td><code>'string'</code></td> <td>literal string</td></tr>
<tr><td><code>"string"</code></td> <td>literal string</td></tr>
<tr><td><code>[class]</code></td> <td>character class</td></tr>
<tr><td><code>.</code></td> <td>any character</td></tr>
<tr><td><code>%name</code></td>
<td>pattern <code>defs[name]</code> or a pre-defined pattern</td></tr>
<tr><td><code>name</code></td><td>non terminal</td></tr>
<tr><td><code>&lt;name&gt;</code></td><td>non terminal</td></tr>
<tr><td><code>{}</code></td> <td>position capture</td></tr>
<tr><td><code>{ p }</code></td> <td>simple capture</td></tr>
<tr><td><code>{: p :}</code></td> <td>anonymous group capture</td></tr>
<tr><td><code>{:name: p :}</code></td> <td>named group capture</td></tr>
<tr><td><code>{~ p ~}</code></td> <td>substitution capture</td></tr>
<tr><td><code>{| p |}</code></td> <td>table capture</td></tr>
<tr><td><code>=name</code></td> <td>back reference
</td></tr>
<tr><td><code>p ?</code></td> <td>optional match</td></tr>
<tr><td><code>p *</code></td> <td>zero or more repetitions</td></tr>
<tr><td><code>p +</code></td> <td>one or more repetitions</td></tr>
<tr><td><code>p^num</code></td> <td>exactly <code>n</code> repetitions</td></tr>
<tr><td><code>p^+num</code></td>
<td>at least <code>n</code> repetitions</td></tr>
<tr><td><code>p^-num</code></td>
<td>at most <code>n</code> repetitions</td></tr>
<tr><td><code>p -&gt; 'string'</code></td> <td>string capture</td></tr>
<tr><td><code>p -&gt; "string"</code></td> <td>string capture</td></tr>
<tr><td><code>p -&gt; num</code></td> <td>numbered capture</td></tr>
<tr><td><code>p -&gt; name</code></td> <td>function/query/string capture
equivalent to <code>p / defs[name]</code></td></tr>
<tr><td><code>p =&gt; name</code></td> <td>match-time capture
equivalent to <code>lpeg.Cmt(p, defs[name])</code></td></tr>
<tr><td><code>p ~&gt; name</code></td> <td>fold capture
equivalent to <code>lpeg.Cf(p, defs[name])</code></td></tr>
<tr><td><code>& p</code></td> <td>and predicate</td></tr>
<tr><td><code>! p</code></td> <td>not predicate</td></tr>
<tr><td><code>p1 p2</code></td> <td>concatenation</td></tr>
<tr><td><code>p1 / p2</code></td> <td>ordered choice</td></tr>
<tr><td>(<code>name &lt;- p</code>)<sup>+</sup></td> <td>grammar</td></tr>
</tbody></table>
<p>
Any space appearing in a syntax description can be
replaced by zero or more space characters and Lua-style comments
(<code>--</code> until end of line).
</p>
<p>
Character classes define sets of characters.
An initial <code>^</code> complements the resulting set.
A range <em>x</em><code>-</code><em>y</em> includes in the set
all characters with codes between the codes of <em>x</em> and <em>y</em>.
A pre-defined class <code>%</code><em>name</em> includes all
characters of that class.
A simple character includes itself in the set.
The only special characters inside a class are <code>^</code>
(special only if it is the first character);
<code>]</code>
(can be included in the set as the first character,
after the optional <code>^</code>);
<code>%</code> (special only if followed by a letter);
and <code>-</code>
(can be included in the set as the first or the last character).
</p>
<p>
Currently the pre-defined classes are similar to those from the
Lua's string library
(<code>%a</code> for letters,
<code>%A</code> for non letters, etc.).
There is also a class <code>%nl</code>
containing only the newline character,
which is particularly handy for grammars written inside long strings,
as long strings do not interpret escape sequences like <code>\n</code>.
</p>
<h2><a name="func">Functions</a></h2>
<h3><code>re.compile (string, [, defs])</code></h3>
<p>
Compiles the given string and
returns an equivalent LPeg pattern.
The given string may define either an expression or a grammar.
The optional <code>defs</code> table provides extra Lua values
to be used by the pattern.
</p>
<h3><code>re.find (subject, pattern [, init])</code></h3>
<p>
Searches the given pattern in the given subject.
If it finds a match,
returns the index where this occurrence starts and
the index where it ends.
Otherwise, returns nil.
</p>
<p>
An optional numeric argument <code>init</code> makes the search
starts at that position in the subject string.
As usual in Lua libraries,
a negative value counts from the end.
</p>
<h3><code>re.gsub (subject, pattern, replacement)</code></h3>
<p>
Does a <em>global substitution</em>,
replacing all occurrences of <code>pattern</code>
in the given <code>subject</code> by <code>replacement</code>.
<h3><code>re.match (subject, pattern)</code></h3>
<p>
Matches the given pattern against the given subject,
returning all captures.
</p>
<h3><code>re.updatelocale ()</code></h3>
<p>
Updates the pre-defined character classes to the current locale.
</p>
<h2><a name="ex">Some Examples</a></h2>
<h3>A complete simple program</h3>
<p>
The next code shows a simple complete Lua program using
the <code>re</code> module:
</p>
<pre class="example">
local re = require"re"
-- find the position of the first numeral in a string
print(re.find("the number 423 is odd", "[0-9]+")) --&gt; 12 14
-- returns all words in a string
print(re.match("the number 423 is odd", "({%a+} / .)*"))
--&gt; the number is odd
-- returns the first numeral in a string
print(re.match("the number 423 is odd", "s <- {%d+} / . s"))
--&gt; 423
print(re.gsub("hello World", "[aeiou]", "."))
--&gt; h.ll. W.rld
</pre>
<h3>Balanced parentheses</h3>
<p>
The following call will produce the same pattern produced by the
Lua expression in the
<a href="lpeg.html#balanced">balanced parentheses</a> example:
</p>
<pre class="example">
b = re.compile[[ balanced &lt;- "(" ([^()] / balanced)* ")" ]]
</pre>
<h3>String reversal</h3>
<p>
The next example reverses a string:
</p>
<pre class="example">
rev = re.compile[[ R &lt;- (!.) -&gt; '' / ({.} R) -&gt; '%2%1']]
print(rev:match"0123456789") --&gt; 9876543210
</pre>
<h3>CSV decoder</h3>
<p>
The next example replicates the <a href="lpeg.html#CSV">CSV decoder</a>:
</p>
<pre class="example">
record = re.compile[[
record &lt;- {| field (',' field)* |} (%nl / !.)
field &lt;- escaped / nonescaped
nonescaped &lt;- { [^,"%nl]* }
escaped &lt;- '"' {~ ([^"] / '""' -&gt; '"')* ~} '"'
]]
</pre>
<h3>Lua's long strings</h3>
<p>
The next example matches Lua long strings:
</p>
<pre class="example">
c = re.compile([[
longstring &lt;- ('[' {:eq: '='* :} '[' close)
close &lt;- ']' =eq ']' / . close
]])
print(c:match'[==[]]===]]]]==]===[]') --&gt; 17
</pre>
<h3>Abstract Syntax Trees</h3>
<p>
This example shows a simple way to build an
abstract syntax tree (AST) for a given grammar.
To keep our example simple,
let us consider the following grammar
for lists of names:
</p>
<pre class="example">
p = re.compile[[
listname &lt;- (name s)*
name &lt;- [a-z][a-z]*
s &lt;- %s*
]]
</pre>
<p>
Now, we will add captures to build a corresponding AST.
As a first step, the pattern will build a table to
represent each non terminal;
terminals will be represented by their corresponding strings:
</p>
<pre class="example">
c = re.compile[[
listname &lt;- {| (name s)* |}
name &lt;- {| {[a-z][a-z]*} |}
s &lt;- %s*
]]
</pre>
<p>
Now, a match against <code>"hi hello bye"</code>
results in the table
<code>{{"hi"}, {"hello"}, {"bye"}}</code>.
</p>
<p>
For such a simple grammar,
this AST is more than enough;
actually, the tables around each single name
are already overkilling.
More complex grammars,
however, may need some more structure.
Specifically,
it would be useful if each table had
a <code>tag</code> field telling what non terminal
that table represents.
We can add such a tag using
<a href="lpeg.html#cap-g">named group captures</a>:
</p>
<pre class="example">
x = re.compile[[
listname <- {| {:tag: '' -> 'list':} (name s)* |}
name <- {| {:tag: '' -> 'id':} {[a-z][a-z]*} |}
s <- ' '*
]]
</pre>
<p>
With these group captures,
a match against <code>"hi hello bye"</code>
results in the following table:
</p>
<pre class="example">
{tag="list",
{tag="id", "hi"},
{tag="id", "hello"},
{tag="id", "bye"}
}
</pre>
<h3>Indented blocks</h3>
<p>
This example breaks indented blocks into tables,
respecting the indentation:
</p>
<pre class="example">
p = re.compile[[
block &lt;- {| {:ident:' '*:} line
((=ident !' ' line) / &(=ident ' ') block)* |}
line &lt;- {[^%nl]*} %nl
]]
</pre>
<p>
As an example,
consider the following text:
</p>
<pre class="example">
t = p:match[[
first line
subline 1
subline 2
second line
third line
subline 3.1
subline 3.1.1
subline 3.2
]]
</pre>
<p>
The resulting table <code>t</code> will be like this:
</p>
<pre class="example">
{'first line'; {'subline 1'; 'subline 2'; ident = ' '};
'second line';
'third line'; { 'subline 3.1'; {'subline 3.1.1'; ident = ' '};
'subline 3.2'; ident = ' '};
ident = ''}
</pre>
<h3>Macro expander</h3>
<p>
This example implements a simple macro expander.
Macros must be defined as part of the pattern,
following some simple rules:
</p>
<pre class="example">
p = re.compile[[
text &lt;- {~ item* ~}
item &lt;- macro / [^()] / '(' item* ')'
arg &lt;- ' '* {~ (!',' item)* ~}
args &lt;- '(' arg (',' arg)* ')'
-- now we define some macros
macro &lt;- ('apply' args) -&gt; '%1(%2)'
/ ('add' args) -&gt; '%1 + %2'
/ ('mul' args) -&gt; '%1 * %2'
]]
print(p:match"add(mul(a,b), apply(f,x))") --&gt; a * b + f(x)
</pre>
<p>
A <code>text</code> is a sequence of items,
wherein we apply a substitution capture to expand any macros.
An <code>item</code> is either a macro,
any character different from parentheses,
or a parenthesized expression.
A macro argument (<code>arg</code>) is a sequence
of items different from a comma.
(Note that a comma may appear inside an item,
e.g., inside a parenthesized expression.)
Again we do a substitution capture to expand any macro
in the argument before expanding the outer macro.
<code>args</code> is a list of arguments separated by commas.
Finally we define the macros.
Each macro is a string substitution;
it replaces the macro name and its arguments by its corresponding string,
with each <code>%</code><em>n</em> replaced by the <em>n</em>-th argument.
</p>
<h3>Patterns</h3>
<p>
This example shows the complete syntax
of patterns accepted by <code>re</code>.
</p>
<pre class="example">
p = [=[
pattern &lt;- exp !.
exp &lt;- S (grammar / alternative)
alternative &lt;- seq ('/' S seq)*
seq &lt;- prefix*
prefix &lt;- '&amp;' S prefix / '!' S prefix / suffix
suffix &lt;- primary S (([+*?]
/ '^' [+-]? num
/ '-&gt;' S (string / '{}' / name)
/ '=&gt;' S name) S)*
primary &lt;- '(' exp ')' / string / class / defined
/ '{:' (name ':')? exp ':}'
/ '=' name
/ '{}'
/ '{~' exp '~}'
/ '{' exp '}'
/ '.'
/ name S !arrow
/ '&lt;' name '&gt;' -- old-style non terminals
grammar &lt;- definition+
definition &lt;- name S arrow exp
class &lt;- '[' '^'? item (!']' item)* ']'
item &lt;- defined / range / .
range &lt;- . '-' [^]]
S &lt;- (%s / '--' [^%nl]*)* -- spaces and comments
name &lt;- [A-Za-z][A-Za-z0-9_]*
arrow &lt;- '&lt;-'
num &lt;- [0-9]+
string &lt;- '"' [^"]* '"' / "'" [^']* "'"
defined &lt;- '%' name
]=]
print(re.match(p, p)) -- a self description must match itself
</pre>
<h2><a name="license">License</a></h2>
<p>
Copyright &copy; 2008-2015 Lua.org, PUC-Rio.
</p>
<p>
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and
associated documentation files (the "Software"),
to deal in the Software without restriction,
including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software,
and to permit persons to whom the Software is
furnished to do so,
subject to the following conditions:
</p>
<p>
The above copyright notice and this permission notice
shall be included in all copies or substantial portions of the Software.
</p>
<p>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</p>
</div> <!-- id="content" -->
</div> <!-- id="main" -->
</div> <!-- id="container" -->
</body>
</html>

View File

@ -1,267 +0,0 @@
-- $Id: re.lua $
-- imported functions and modules
local tonumber, type, print, error = tonumber, type, print, error
local setmetatable = setmetatable
local m = require"lpeg"
-- 'm' will be used to parse expressions, and 'mm' will be used to
-- create expressions; that is, 're' runs on 'm', creating patterns
-- on 'mm'
local mm = m
-- pattern's metatable
local mt = getmetatable(mm.P(0))
-- No more global accesses after this point
local version = _VERSION
if version == "Lua 5.2" then _ENV = nil end
local any = m.P(1)
-- Pre-defined names
local Predef = { nl = m.P"\n" }
local mem
local fmem
local gmem
local function updatelocale ()
mm.locale(Predef)
Predef.a = Predef.alpha
Predef.c = Predef.cntrl
Predef.d = Predef.digit
Predef.g = Predef.graph
Predef.l = Predef.lower
Predef.p = Predef.punct
Predef.s = Predef.space
Predef.u = Predef.upper
Predef.w = Predef.alnum
Predef.x = Predef.xdigit
Predef.A = any - Predef.a
Predef.C = any - Predef.c
Predef.D = any - Predef.d
Predef.G = any - Predef.g
Predef.L = any - Predef.l
Predef.P = any - Predef.p
Predef.S = any - Predef.s
Predef.U = any - Predef.u
Predef.W = any - Predef.w
Predef.X = any - Predef.x
mem = {} -- restart memoization
fmem = {}
gmem = {}
local mt = {__mode = "v"}
setmetatable(mem, mt)
setmetatable(fmem, mt)
setmetatable(gmem, mt)
end
updatelocale()
local I = m.P(function (s,i) print(i, s:sub(1, i-1)); return i end)
local function patt_error (s, i)
local msg = (#s < i + 20) and s:sub(i)
or s:sub(i,i+20) .. "..."
msg = ("pattern error near '%s'"):format(msg)
error(msg, 2)
end
local function mult (p, n)
local np = mm.P(true)
while n >= 1 do
if n%2 >= 1 then np = np * p end
p = p * p
n = n/2
end
return np
end
local function equalcap (s, i, c)
if type(c) ~= "string" then return nil end
local e = #c + i
if s:sub(i, e - 1) == c then return e else return nil end
end
local S = (Predef.space + "--" * (any - Predef.nl)^0)^0
local name = m.R("AZ", "az", "__") * m.R("AZ", "az", "__", "09")^0
local arrow = S * "<-"
local seq_follow = m.P"/" + ")" + "}" + ":}" + "~}" + "|}" + (name * arrow) + -1
name = m.C(name)
-- a defined name only have meaning in a given environment
local Def = name * m.Carg(1)
local function getdef (id, defs)
local c = defs and defs[id]
if not c then error("undefined name: " .. id) end
return c
end
-- match a name and return a group of its corresponding definition
-- and 'f' (to be folded in 'Suffix')
local function defwithfunc (f)
return m.Cg(Def / getdef * m.Cc(f))
end
local num = m.C(m.R"09"^1) * S / tonumber
local String = "'" * m.C((any - "'")^0) * "'" +
'"' * m.C((any - '"')^0) * '"'
local defined = "%" * Def / function (c,Defs)
local cat = Defs and Defs[c] or Predef[c]
if not cat then error ("name '" .. c .. "' undefined") end
return cat
end
local Range = m.Cs(any * (m.P"-"/"") * (any - "]")) / mm.R
local item = (defined + Range + m.C(any)) / m.P
local Class =
"["
* (m.C(m.P"^"^-1)) -- optional complement symbol
* m.Cf(item * (item - "]")^0, mt.__add) /
function (c, p) return c == "^" and any - p or p end
* "]"
local function adddef (t, k, exp)
if t[k] then
error("'"..k.."' already defined as a rule")
else
t[k] = exp
end
return t
end
local function firstdef (n, r) return adddef({n}, n, r) end
local function NT (n, b)
if not b then
error("rule '"..n.."' used outside a grammar")
else return mm.V(n)
end
end
local exp = m.P{ "Exp",
Exp = S * ( m.V"Grammar"
+ m.Cf(m.V"Seq" * ("/" * S * m.V"Seq")^0, mt.__add) );
Seq = m.Cf(m.Cc(m.P"") * m.V"Prefix"^0 , mt.__mul)
* (#seq_follow + patt_error);
Prefix = "&" * S * m.V"Prefix" / mt.__len
+ "!" * S * m.V"Prefix" / mt.__unm
+ m.V"Suffix";
Suffix = m.Cf(m.V"Primary" * S *
( ( m.P"+" * m.Cc(1, mt.__pow)
+ m.P"*" * m.Cc(0, mt.__pow)
+ m.P"?" * m.Cc(-1, mt.__pow)
+ "^" * ( m.Cg(num * m.Cc(mult))
+ m.Cg(m.C(m.S"+-" * m.R"09"^1) * m.Cc(mt.__pow))
)
+ "->" * S * ( m.Cg((String + num) * m.Cc(mt.__div))
+ m.P"{}" * m.Cc(nil, m.Ct)
+ defwithfunc(mt.__div)
)
+ "=>" * S * defwithfunc(m.Cmt)
+ "~>" * S * defwithfunc(m.Cf)
) * S
)^0, function (a,b,f) return f(a,b) end );
Primary = "(" * m.V"Exp" * ")"
+ String / mm.P
+ Class
+ defined
+ "{:" * (name * ":" + m.Cc(nil)) * m.V"Exp" * ":}" /
function (n, p) return mm.Cg(p, n) end
+ "=" * name / function (n) return mm.Cmt(mm.Cb(n), equalcap) end
+ m.P"{}" / mm.Cp
+ "{~" * m.V"Exp" * "~}" / mm.Cs
+ "{|" * m.V"Exp" * "|}" / mm.Ct
+ "{" * m.V"Exp" * "}" / mm.C
+ m.P"." * m.Cc(any)
+ (name * -arrow + "<" * name * ">") * m.Cb("G") / NT;
Definition = name * arrow * m.V"Exp";
Grammar = m.Cg(m.Cc(true), "G") *
m.Cf(m.V"Definition" / firstdef * m.Cg(m.V"Definition")^0,
adddef) / mm.P
}
local pattern = S * m.Cg(m.Cc(false), "G") * exp / mm.P * (-any + patt_error)
local function compile (p, defs)
if mm.type(p) == "pattern" then return p end -- already compiled
local cp = pattern:match(p, 1, defs)
if not cp then error("incorrect pattern", 3) end
return cp
end
local function match (s, p, i)
local cp = mem[p]
if not cp then
cp = compile(p)
mem[p] = cp
end
return cp:match(s, i or 1)
end
local function find (s, p, i)
local cp = fmem[p]
if not cp then
cp = compile(p) / 0
cp = mm.P{ mm.Cp() * cp * mm.Cp() + 1 * mm.V(1) }
fmem[p] = cp
end
local i, e = cp:match(s, i or 1)
if i then return i, e - 1
else return i
end
end
local function gsub (s, p, rep)
local g = gmem[p] or {} -- ensure gmem[p] is not collected while here
gmem[p] = g
local cp = g[rep]
if not cp then
cp = compile(p)
cp = mm.Cs((cp / rep + 1)^0)
g[rep] = cp
end
return cp:match(s)
end
-- exported names
local re = {
compile = compile,
match = match,
find = find,
gsub = gsub,
updatelocale = updatelocale,
}
if version == "Lua 5.1" then _G.re = re end
return re

File diff suppressed because it is too large Load Diff

View File

@ -1,49 +0,0 @@
find_package(Lua)
if(LUA_FOUND)
add_library(lua INTERFACE)
target_include_directories(lua INTERFACE ${LUA_INCLUDE_DIR})
target_link_libraries(lua INTERFACE ${LUA_LIBRARIES})
else()
set(LUA_DIR lua-5.4.0)
add_library(lua
${LUA_DIR}/src/lapi.c
${LUA_DIR}/src/lauxlib.c
${LUA_DIR}/src/lbaselib.c
${LUA_DIR}/src/lcode.c
${LUA_DIR}/src/lcorolib.c
${LUA_DIR}/src/lctype.c
${LUA_DIR}/src/ldblib.c
${LUA_DIR}/src/ldebug.c
${LUA_DIR}/src/ldo.c
${LUA_DIR}/src/ldump.c
${LUA_DIR}/src/lfunc.c
${LUA_DIR}/src/lgc.c
${LUA_DIR}/src/linit.c
${LUA_DIR}/src/liolib.c
${LUA_DIR}/src/llex.c
${LUA_DIR}/src/lmathlib.c
${LUA_DIR}/src/lmem.c
${LUA_DIR}/src/loadlib.c
${LUA_DIR}/src/lobject.c
${LUA_DIR}/src/lopcodes.c
${LUA_DIR}/src/loslib.c
${LUA_DIR}/src/lparser.c
${LUA_DIR}/src/lstate.c
${LUA_DIR}/src/lstring.c
${LUA_DIR}/src/lstrlib.c
${LUA_DIR}/src/ltable.c
${LUA_DIR}/src/ltablib.c
${LUA_DIR}/src/ltm.c
${LUA_DIR}/src/lua.c
${LUA_DIR}/src/luac.c
${LUA_DIR}/src/lundump.c
${LUA_DIR}/src/lutf8lib.c
${LUA_DIR}/src/lvm.c
${LUA_DIR}/src/lzio.c
)
target_include_directories(lua INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/${LUA_DIR}/src
)
endif()

View File

@ -1,106 +0,0 @@
# Makefile for installing Lua
# See doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path. See the local target.
# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then
# you may have to run ranlib on the installed liblua.a.
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have "install" you can use "cp" instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Other utilities.
MKDIR= mkdir -p
RM= rm -f
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
# Convenience platforms targets.
PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.4
R= $V.0
# Targets start here.
all: $(PLAT)
$(PLATS) help test clean:
@cd src && $(MAKE) $@
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
uninstall:
cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
local:
$(MAKE) install INSTALL_TOP=../install
# make may get confused with install/ if it does not support .PHONY.
dummy:
# Echo config parameters.
echo:
@cd src && $(MAKE) -s echo
@echo "PLAT= $(PLAT)"
@echo "V= $V"
@echo "R= $R"
@echo "TO_BIN= $(TO_BIN)"
@echo "TO_INC= $(TO_INC)"
@echo "TO_LIB= $(TO_LIB)"
@echo "TO_MAN= $(TO_MAN)"
@echo "INSTALL_TOP= $(INSTALL_TOP)"
@echo "INSTALL_BIN= $(INSTALL_BIN)"
@echo "INSTALL_INC= $(INSTALL_INC)"
@echo "INSTALL_LIB= $(INSTALL_LIB)"
@echo "INSTALL_MAN= $(INSTALL_MAN)"
@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
@echo "INSTALL_DATA= $(INSTALL_DATA)"
# Echo pkg-config data.
pc:
@echo "version=$R"
@echo "prefix=$(INSTALL_TOP)"
@echo "libdir=$(INSTALL_LIB)"
@echo "includedir=$(INSTALL_INC)"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean install uninstall local dummy echo pc
# (end of Makefile)

View File

@ -1,6 +0,0 @@
This is Lua 5.4.0, released on 18 Jun 2020.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.

View File

@ -1,674 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.4 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<LINK REL="stylesheet" TYPE="text/css" HREF="index.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Lua 5.4 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
<BR>
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
<DIV CLASS="menubar">
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/">other versions</A>
</DIV>
<P>
<SMALL>
Copyright &copy; 2020 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL CLASS="contents menubar">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Incremental Garbage Collection</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Generational Garbage Collection</A>
<LI><A HREF="manual.html#2.5.3">2.5.3 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.5.4">2.5.4 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
<LI><A HREF="manual.html#3.3.8">3.3.8 &ndash; To-be-closed Variables</A>
</UL>
<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
<UL>
<LI><A HREF="manual.html#4.1.1">4.1.1 &ndash; Stack Size</A>
<LI><A HREF="manual.html#4.1.2">4.1.2 &ndash; Valid and Acceptable Indices</A>
</UL>
<LI><A HREF="manual.html#4.2">4.2 &ndash; C Closures</A>
<LI><A HREF="manual.html#4.3">4.3 &ndash; Registry</A>
<LI><A HREF="manual.html#4.4">4.4 &ndash; Error Handling in C</A>
<UL>
<LI><A HREF="manual.html#4.4.1">4.4.1 &ndash; Status Codes</A>
</UL>
<LI><A HREF="manual.html#4.5">4.5 &ndash; Handling Yields in C</A>
<LI><A HREF="manual.html#4.6">4.6 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#4.7">4.7 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; The Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
</UL>
<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
<P>
<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#8.1">8.1 &ndash; Incompatibilities in the Language</A>
<LI><A HREF="manual.html#8.2">8.2 &ndash; Incompatibilities in the Libraries</A>
<LI><A HREF="manual.html#8.3">8.3 &ndash; Incompatibilities in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE CLASS="menubar" WIDTH="100%">
<TR>
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<P>
<A HREF="manual.html#6.1">basic</A><BR>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-warn">warn</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#6.2">coroutine</A><BR>
<A HREF="manual.html#pdf-coroutine.close">coroutine.close</A><BR>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#6.10">debug</A><BR>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
<A HREF="manual.html#pdf-debug.setcstacklimit">debug.setcstacklimit</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
<P>
<A HREF="manual.html#6.8">io</A><BR>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<P>
<A HREF="manual.html#6.7">math</A><BR>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
<A HREF="manual.html#pdf-math.type">math.type</A><BR>
<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
<P>
<A HREF="manual.html#6.9">os</A><BR>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#6.3">package</A><BR>
<A HREF="manual.html#pdf-package.config">package.config</A><BR>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
<P>
<A HREF="manual.html#6.4">string</A><BR>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#6.6">table</A><BR>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.move">table.move</A><BR>
<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
<P>
<A HREF="manual.html#6.5">utf8</A><BR>
<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
<H3><A NAME="metamethods">metamethods</A></H3>
<P>
<A HREF="manual.html#2.4">__add</A><BR>
<A HREF="manual.html#2.4">__band</A><BR>
<A HREF="manual.html#2.4">__bnot</A><BR>
<A HREF="manual.html#2.4">__bor</A><BR>
<A HREF="manual.html#2.4">__bxor</A><BR>
<A HREF="manual.html#2.4">__call</A><BR>
<A HREF="manual.html#3.3.8">__close</A><BR>
<A HREF="manual.html#2.4">__concat</A><BR>
<A HREF="manual.html#2.4">__div</A><BR>
<A HREF="manual.html#2.4">__eq</A><BR>
<A HREF="manual.html#2.5.3">__gc</A><BR>
<A HREF="manual.html#2.4">__idiv</A><BR>
<A HREF="manual.html#2.4">__index</A><BR>
<A HREF="manual.html#2.4">__le</A><BR>
<A HREF="manual.html#2.4">__len</A><BR>
<A HREF="manual.html#2.4">__lt</A><BR>
<A HREF="manual.html#pdf-getmetatable">__metatable</A><BR>
<A HREF="manual.html#2.4">__mod</A><BR>
<A HREF="manual.html#2.5.4">__mode</A><BR>
<A HREF="manual.html#2.4">__mul</A><BR>
<A HREF="manual.html#luaL_newmetatable">__name</A><BR>
<A HREF="manual.html#2.4">__newindex</A><BR>
<A HREF="manual.html#pdf-pairs">__pairs</A><BR>
<A HREF="manual.html#2.4">__pow</A><BR>
<A HREF="manual.html#2.4">__shl</A><BR>
<A HREF="manual.html#2.4">__shr</A><BR>
<A HREF="manual.html#2.4">__sub</A><BR>
<A HREF="manual.html#pdf-tostring">__tostring</A><BR>
<A HREF="manual.html#2.4">__unm</A><BR>
<H3><A NAME="env">environment<BR>variables</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
<A HREF="manual.html#pdf-LUA_CPATH_5_4">LUA_CPATH_5_4</A><BR>
<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
<A HREF="manual.html#pdf-LUA_INIT_5_4">LUA_INIT_5_4</A><BR>
<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
<A HREF="manual.html#pdf-LUA_PATH_5_4">LUA_PATH_5_4</A><BR>
</TD>
<TD>
<H3><A NAME="api">C API</A></H3>
<P>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
<A HREF="manual.html#lua_WarnFunction">lua_WarnFunction</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
<A HREF="manual.html#lua_arith">lua_arith</A><BR>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_callk">lua_callk</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_compare">lua_compare</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_copy">lua_copy</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_geti">lua_geti</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getiuservalue">lua_getiuservalue</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
<A HREF="manual.html#lua_len">lua_len</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdatauv">lua_newuserdatauv</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resetthread">lua_resetthread</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setcstacklimit">lua_setcstacklimit</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_seti">lua_seti</A><BR>
<A HREF="manual.html#lua_setiuservalue">lua_setiuservalue</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_setwarnf">lua_setwarnf</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_toclose">lua_toclose</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
<A HREF="manual.html#lua_version">lua_version</A><BR>
<A HREF="manual.html#lua_warning">lua_warning</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
</TD>
<TD>
<H3><A NAME="auxlib">auxiliary library</A></H3>
<P>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addgsub">luaL_addgsub</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_argexpected">luaL_argexpected</A><BR>
<A HREF="manual.html#luaL_buffaddr">luaL_buffaddr</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
<A HREF="manual.html#luaL_bufflen">luaL_bufflen</A><BR>
<A HREF="manual.html#luaL_buffsub">luaL_buffsub</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_len">luaL_len</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_opt">luaL_opt</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
<A HREF="manual.html#luaL_pushfail">luaL_pushfail</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
<A HREF="manual.html#luaL_typeerror">luaL_typeerror</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
<H3><A NAME="library">standard library</A></H3>
<P>
<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
<H3><A NAME="constants">constants</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
</TD>
</TR>
</TABLE>
<P CLASS="footer">
Last update:
Sat May 30 08:22:18 -03 2020
</P>
<!--
Last change: revised for Lua 5.4.0 (final)
-->
</BODY>
</HTML>

View File

@ -1,21 +0,0 @@
ul {
list-style-type: none ;
}
ul.contents {
padding: 0 ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
vertical-align: top ;
padding: 0 ;
text-align: left ;
line-height: 1.25 ;
width: 15% ;
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

View File

@ -1,149 +0,0 @@
.\" $Id: lua.man,v 1.14 2020/05/21 19:31:21 lhf Exp $
.TH LUA 1 "$Date: 2020/05/21 19:31:21 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
After handling the
.IR options ,
the Lua program in file
.I script
is loaded and executed.
The
.I args
are available to
.I script
as strings in a global table named
.B arg
and also as arguments to its main function.
When called without arguments,
.B lua
behaves as
.B "lua \-v \-i"
if the standard input is a terminal,
and as
.B "lua \-"
otherwise.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression,
then the line is evaluated and the result is printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
.LP
Before handling command line options and scripts,
.B lua
checks the contents of the environment variables
.B LUA_INIT_5_4
and
.BR LUA_INIT ,
in that order.
If the contents are of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the contents are assumed to be a Lua statement and is executed.
When
.B LUA_INIT_5_4
is defined,
.B LUA_INIT
is ignored.
.SH OPTIONS
.TP
.BI \-e " stat"
execute statement
.IR stat .
.TP
.B \-i
enter interactive mode after executing
.IR script .
.TP
.BI \-l " name"
require library
.I name
into global
.IR name .
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-W
turn warnings on.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH ENVIRONMENT VARIABLES
The following environment variables affect the execution of
.BR lua .
When defined,
the version-specific variants take priority
and the version-neutral variants are ignored.
.TP
.B LUA_INIT, LUA_INIT_5_4
Code to be executed before command line options and scripts.
.TP
.B LUA_PATH, LUA_PATH_5_4
Initial value of package.cpath,
the path used by require to search for Lua loaders.
.TP
.B LUA_CPATH, LUA_CPATH_5_4
Initial value of package.cpath,
the path used by require to search for C loaders.
.SH EXIT STATUS
If a script calls os.exit,
then
.B lua
exits with the given exit status.
Otherwise,
.B lua
exits
with EXIT_SUCCESS (0 on POSIX systems) if there were no errors
and
with EXIT_FAILURE (1 on POSIX systems) if there were errors.
Errors raised in interactive mode do not cause exits.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH "SEE ALSO"
.BR luac (1)
.br
The documentation at lua.org,
especially section 7 of the reference manual.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

View File

@ -1,161 +0,0 @@
html {
background-color: #F8F8F8 ;
}
body {
background-color: #FFFFFF ;
color: #000000 ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #ccc 1px ;
border-radius: 20px ;
max-width: 70em ;
width: 90% ;
}
h1, h2, h3, h4 {
color: #000080 ;
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: normal ;
text-align: left ;
}
h1 {
font-size: 28pt ;
}
h1 img {
vertical-align: text-bottom ;
}
h2:before {
content: "\2756" ;
padding-right: 0.5em ;
}
a {
text-decoration: none ;
}
a:link {
color: #000080 ;
}
a:link:hover, a:visited:hover {
background-color: #D0D0FF ;
color: #000080 ;
border-radius: 4px ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
div.menubar {
padding-bottom: 0.5em ;
}
p.menubar {
margin-left: 2.5em ;
}
.menubar a:hover {
margin: -3px -3px -3px -3px ;
padding: 3px 3px 3px 3px ;
border-radius: 4px ;
}
:target {
background-color: #F0F0F0 ;
margin: -8px ;
padding: 8px ;
border-radius: 8px ;
outline: none ;
}
hr {
display: none ;
}
table hr {
background-color: #a0a0a0 ;
color: #a0a0a0 ;
border: 0 ;
height: 1px ;
display: block ;
}
.footer {
color: gray ;
font-size: x-small ;
text-transform: lowercase ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}
pre.session {
background-color: #F8F8F8 ;
padding: 1em ;
border-radius: 8px ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
padding: 0 ;
margin: 0 ;
}
td.gutter {
width: 4% ;
}
table.columns td {
vertical-align: top ;
padding-bottom: 1em ;
text-align: justify ;
line-height: 1.25 ;
}
table.book td {
vertical-align: top ;
}
table.book td.cover {
padding-right: 1em ;
}
table.book img {
border: solid #000080 1px ;
}
table.book span {
font-size: small ;
text-align: left ;
display: block ;
margin-top: 0.25em ;
}
p.logos a:link:hover, p.logos a:visited:hover {
background-color: inherit ;
}
img {
background-color: white ;
}

View File

@ -1,118 +0,0 @@
.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

View File

@ -1,21 +0,0 @@
h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
color: gray ;
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
}
h2:before {
content: "" ;
padding-right: 0em ;
}

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.7 KiB

View File

@ -1,340 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.4 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
border-radius: 8px ;
padding: 1em ;
margin: 0px ;
}
.display {
word-spacing: 0.25em ;
}
dl.display dd {
padding-bottom: 0.2em ;
}
tt, kbd, code {
font-size: 12pt ;
}
</STYLE>
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Welcome to Lua 5.4
</H1>
<DIV CLASS="menubar">
<A HREF="#about">about</A>
&middot;
<A HREF="#install">installation</A>
&middot;
<A HREF="#changes">changes</A>
&middot;
<A HREF="#license">license</A>
&middot;
<A HREF="contents.html">reference manual</A>
</DIV>
<H2><A NAME="about">About Lua</A></H2>
<P>
Lua is a powerful, efficient, lightweight, embeddable scripting language
developed by a
<A HREF="http://www.lua.org/authors.html">team</A>
at
<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
the Pontifical Catholic University of Rio de Janeiro in Brazil.
Lua is
<A HREF="#license">free software</A>
used in
<A HREF="http://www.lua.org/uses.html">many products and projects</A>
around the world.
<P>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
provides complete information
about Lua,
including
an
<A HREF="http://www.lua.org/about.html">executive summary</A>
and
updated
<A HREF="http://www.lua.org/docs.html">documentation</A>,
especially the
<A HREF="http://www.lua.org/manual/5.4/">reference manual</A>,
which may differ slightly from the
<A HREF="contents.html">local copy</A>
distributed in this package.
<H2><A NAME="install">Installing Lua</A></H2>
<P>
Lua is distributed in
<A HREF="http://www.lua.org/ftp/">source</A>
form.
You need to build it before using it.
Building Lua should be straightforward
because
Lua is implemented in pure ANSI C and compiles unmodified in all known
platforms that have an ANSI C compiler.
Lua also compiles unmodified as C++.
The instructions given below for building Lua are for Unix-like platforms,
such as Linux and Mac OS X.
See also
<A HREF="#other">instructions for other systems</A>
and
<A HREF="#customization">customization options</A>.
<P>
If you don't have the time or the inclination to compile Lua yourself,
get a binary from
<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
Try also
<A HREF="http://luadist.org/">LuaDist</A>,
a multi-platform distribution of Lua that includes batteries.
<H3>Building Lua</H3>
<P>
In most common Unix-like platforms, simply do "<KBD>make</KBD>".
Here are the details.
<OL>
<LI>
Open a terminal window and move to
the top-level directory, which is named <TT>lua-5.4.0</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
Do "<KBD>make</KBD>". The <TT>Makefile</TT> will guess your platform and build Lua for it.
<P>
<LI>
If the guess failed, do "<KBD>make help</KBD>" and see if your platform is listed.
The platforms currently supported are:
<P>
<P CLASS="display">
guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
</P>
<P>
If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
is your platform name.
<P>
If your platform is not listed, try the closest one or posix, generic,
c89, in this order.
<P>
<LI>
The compilation takes only a few moments
and produces three files in the <TT>src</TT> directory:
lua (the interpreter),
luac (the compiler),
and liblua.a (the library).
<P>
<LI>
To check that Lua has been built correctly, do "<KBD>make test</KBD>"
after building Lua. This will run the interpreter and print its version.
</OL>
<P>
If you're running Linux, try "<KBD>make linux-readline</KBD>" to build the interactive Lua interpreter with handy line-editing and history capabilities.
If you get compilation errors,
make sure you have installed the <TT>readline</TT> development package
(which is probably named <TT>libreadline-dev</TT> or <TT>readline-devel</TT>).
If you get link errors after that,
then try "<KBD>make linux-readline MYLIBS=-ltermcap</KBD>".
<H3>Installing Lua</H3>
<P>
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "<KBD>make install</KBD>". The official
place and the way to install files are defined in the <TT>Makefile</TT>. You'll
probably need the right permissions to install files, and so may need to do "<KBD>sudo make install</KBD>".
<P>
To build and install Lua in one step, do "<KBD>make all install</KBD>",
or "<KBD>make xxx install</KBD>",
where xxx is your platform name.
<P>
To install Lua locally after building it, do "<KBD>make local</KBD>".
This will create a directory <TT>install</TT> with subdirectories
<TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
and install Lua as listed below.
To install Lua locally, but in some other directory, do
"<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
<DL CLASS="display">
<DT>
bin:
<DD>
lua luac
<DT>
include:
<DD>
lua.h luaconf.h lualib.h lauxlib.h lua.hpp
<DT>
lib:
<DD>
liblua.a
<DT>
man/man1:
<DD>
lua.1 luac.1
</DL>
<P>
These are the only directories you need for development.
If you only want to run Lua programs,
you only need the files in <TT>bin</TT> and <TT>man</TT>.
The files in <TT>include</TT> and <TT>lib</TT> are needed for
embedding Lua in C or C++ programs.
<H3><A NAME="customization">Customization</A></H3>
<P>
Three kinds of things can be customized by editing a file:
<UL>
<LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
<LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
<LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
</UL>
<P>
You don't actually need to edit the Makefiles because you may set the
relevant variables in the command line when invoking make.
Nevertheless, it's probably best to edit and save the Makefiles to
record the changes you've made.
<P>
On the other hand, if you need to customize some Lua features, you'll need
to edit <TT>src/luaconf.h</TT> before building and installing Lua.
The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
Further customization is available to experts by editing the Lua sources.
<H3><A NAME="other">Building Lua on other systems</A></H3>
<P>
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
<DL CLASS="display">
<DT>
library:
<DD>
lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c lcorolib.c ldblib.c liolib.c lmathlib.c loadlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c linit.c
<DT>
interpreter:
<DD>
library, lua.c
<DT>
compiler:
<DD>
library, luac.c
</DL>
<P>
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler. Moreover, to dynamically load
C libraries for Lua, you'll need to know how to create dynamic libraries
and you'll need to make sure that the Lua API functions are accessible to
those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
into each dynamic library. For Unix, we recommend that the Lua library
be linked statically into the host program and its symbols exported for
dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
For Windows, we recommend that the Lua library be a DLL.
In all cases, the compiler luac should be linked statically.
<P>
As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
some features before building Lua.
<H2><A NAME="changes">Changes since Lua 5.3</A></H2>
<P>
Here are the main changes introduced in Lua 5.4.
The
<A HREF="contents.html">reference manual</A>
lists the
<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
<H3>Main changes</H3>
<UL>
<LI> new generational mode for garbage collection
<LI> to-be-closed variables
<LI> const variables
<LI> userdata can have multiple user values
<LI> new implementation for math.random
<LI> warning system
<LI> debug information about function arguments and returns
<LI> new semantics for the integer 'for' loop
<LI> optional 'init' argument to 'string.gmatch'
<LI> new functions 'lua_resetthread' and 'coroutine.close'
<LI> string-to-number coercions moved to the string library
<LI> allocation function allowed to fail when shrinking a memory block
<LI> new format '%p' in 'string.format'
<LI> utf8 library accepts codepoints up to 2^31
</UL>
<H2><A NAME="license">License</A></H2>
<P>
<A HREF="http://www.opensource.org/docs/definition.php">
<IMG SRC="osi-certified-72x60.png" ALIGN="right" ALT="[osi certified]" STYLE="padding-left: 30px ;">
</A>
Lua is free software distributed under the terms of the
<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
reproduced below;
it may be used for any purpose, including commercial purposes,
at absolutely no cost without having to ask us.
The only requirement is that if you do use Lua,
then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
For details, see
<A HREF="http://www.lua.org/license.html">this</A>.
<BLOCKQUOTE STYLE="padding-bottom: 0em">
Copyright &copy; 1994&ndash;2020 Lua.org, PUC-Rio.
<P>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
<P>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
<P>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</BLOCKQUOTE>
<P>
<P CLASS="footer">
Last update:
Fri May 1 19:33:31 UTC 2020
</P>
<!--
Last change: revised for Lua 5.4.0 (final)
-->
</BODY>
</HTML>

View File

@ -1,220 +0,0 @@
# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
UNAME= uname
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# Special flags for compiler modules; -Os reduces code size.
CMCFLAGS= -Os
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
test:
./lua -v
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(SYSLDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
@echo "UNAME= $(UNAME)"
# Convenience targets for popular platforms.
ALL= all
help:
@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
guess:
@echo Guessing `$(UNAME)`
@$(MAKE) `$(UNAME)`
AIX aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo ''
FreeBSD NetBSD OpenBSD freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
generic: $(ALL)
Linux linux: linux-noreadline
linux-noreadline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
linux-readline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
Darwin macos macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
mingw:
$(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
SunOS solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean default o a depend echo
# Compiler modules may use special flags.
llex.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
lparser.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
lcode.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

File diff suppressed because it is too large Load Diff

View File

@ -1,47 +0,0 @@
/*
** $Id: lapi.h $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
/* Increments 'L->top', checking for stack overflows */
#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
"stack overflow");}
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro
** increases its stack space ('L->ci->top').
*/
#define adjustresults(L,nres) \
{ if ((nres) <= LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
/* Ensure the stack has at least 'n' elements */
#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
"not enough elements in the stack")
/*
** To reduce the overhead of returning from C functions, the presence of
** to-be-closed variables in these functions is coded in the CallInfo's
** field 'nresults', in a way that functions with no to-be-closed variables
** with zero, one, or "all" wanted results have no overhead. Functions
** with other number of wanted results, as well as functions with
** variables to be closed, have an extra check.
*/
#define hastocloseCfunc(n) ((n) < LUA_MULTRET)
#define codeNresults(n) (-(n) - 3)
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,276 +0,0 @@
/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void luaL_addgsub (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)((cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

View File

@ -1,527 +0,0 @@
/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
for (i = 1; i <= n; i++) { /* for each argument */
size_t l;
const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
if (i > 1) /* not the first element? */
lua_writestring("\t", 1); /* add a tab before it */
lua_writestring(s, l); /* print it */
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
/*
** Creates a warning with all given arguments.
** Check first for errors; otherwise an error may interrupt
** the composition of a warning, leaving it unfinished.
*/
static int luaB_warn (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_checkstring(L, 1); /* at least one argument */
for (i = 2; i <= n; i++)
luaL_checkstring(L, i); /* make sure all arguments are strings */
for (i = 1; i < n; i++) /* compose warning */
lua_warning(L, lua_tostring(L, i), 1);
lua_warning(L, lua_tostring(L, n), 0); /* close warning */
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle sign */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
luaL_checkany(L, 1); /* (but there must be some parameter) */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
luaL_pushfail(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL)
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int pushmode (lua_State *L, int oldmode) {
lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental" : "generational");
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", "generational", "incremental", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
switch (o) {
case LUA_GCCOUNT: {
int k = lua_gc(L, o);
int b = lua_gc(L, LUA_GCCOUNTB);
lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
int step = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, step);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCSETPAUSE:
case LUA_GCSETSTEPMUL: {
int p = (int)luaL_optinteger(L, 2, 0);
int previous = lua_gc(L, o, p);
lua_pushinteger(L, previous);
return 1;
}
case LUA_GCISRUNNING: {
int res = lua_gc(L, o);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCGEN: {
int minormul = (int)luaL_optinteger(L, 2, 0);
int majormul = (int)luaL_optinteger(L, 3, 0);
return pushmode(L, lua_gc(L, o, minormul, majormul));
}
case LUA_GCINC: {
int pause = (int)luaL_optinteger(L, 2, 0);
int stepmul = (int)luaL_optinteger(L, 3, 0);
int stepsize = (int)luaL_optinteger(L, 4, 0);
return pushmode(L, lua_gc(L, o, pause, stepmul, stepsize));
}
default: {
int res = lua_gc(L, o);
lua_pushinteger(L, res);
return 1;
}
}
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, luaB_next); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_call(L, 1, 3); /* get 3 values from metamethod */
}
return 3;
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2) + 1;
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
}
static int load_aux (lua_State *L, int status, int envidx) {
if (status == LUA_OK) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
luaL_pushfail(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return fail plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (!lua_isstring(L, -1))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (luaL_loadfile(L, fname) != LUA_OK)
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (lua_toboolean(L, 1)) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (status != LUA_OK && status != LUA_YIELD) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"warn", luaB_warn},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{LUA_GNAME, NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, LUA_GNAME);
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,104 +0,0 @@
/*
** $Id: lcode.h $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
/* arithmetic operators */
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV, OPR_IDIV,
/* bitwise operators */
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
/* string operator */
OPR_CONCAT,
/* comparison operators */
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
/* logical operators */
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
/* true if operation is foldable (that is, it is arithmetic or bitwise) */
#define foldbinop(op) ((op) <= OPR_SHR)
#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeAsBx (FuncState *fs, OpCode o, int A, int Bx);
LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A,
int B, int C, int k);
LUAI_FUNC int luaK_isKint (expdesc *e);
LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
int ra, int asize, int hsize);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_finish (FuncState *fs);
LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *msg);
#endif

View File

@ -1,206 +0,0 @@
/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected(L, co, 1, "thread");
return co;
}
/*
** Resumes a coroutine. Returns the number of results for non-error
** cases or -1 for errors.
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status, nres;
if (!lua_checkstack(co, narg)) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg, &nres);
if (status == LUA_OK || status == LUA_YIELD) {
if (!lua_checkstack(L, nres + 1)) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD)
lua_resetthread(co); /* close variables in case of errors */
if (lua_type(L, -1) == LUA_TSTRING) { /* error object is a string? */
luaL_where(L, 1); /* add extra info, if available */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
#define COS_RUN 0
#define COS_DEAD 1
#define COS_YIELD 2
#define COS_NORM 3
static const char *const statname[] =
{"running", "dead", "suspended", "normal"};
static int auxstatus (lua_State *L, lua_State *co) {
if (L == co) return COS_RUN;
else {
switch (lua_status(co)) {
case LUA_YIELD:
return COS_YIELD;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar)) /* does it have frames? */
return COS_NORM; /* it is running */
else if (lua_gettop(co) == 0)
return COS_DEAD;
else
return COS_YIELD; /* initial state */
}
default: /* some error occurred */
return COS_DEAD;
}
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
lua_pushstring(L, statname[auxstatus(L, co)]);
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_State *co = lua_isnone(L, 1) ? L : getco(L);
lua_pushboolean(L, lua_isyieldable(co));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static int luaB_close (lua_State *L) {
lua_State *co = getco(L);
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
status = lua_resetthread(co);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushboolean(L, 0);
lua_xmove(co, L, 1); /* copy error message */
return 2;
}
}
default: /* normal or running coroutine */
return luaL_error(L, "cannot close a %s coroutine", statname[status]);
}
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{"close", luaB_close},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

View File

@ -1,64 +0,0 @@
/*
** $Id: lctype.c $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
/* consider all non-ascii codepoints to be alphabetic */
#define NONA 0x01
#else
#define NONA 0x00 /* default */
#endif
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif /* } */

View File

@ -1,95 +0,0 @@
/*
** $Id: lctype.h $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

View File

@ -1,477 +0,0 @@
/*
** $Id: ldblib.c $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[HOOKKEY] maps threads to their current
** hook function.
*/
static const char *const HOOKKEY = "_HOOKKEY";
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (L != L1 && !lua_checkstack(L1, n))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 2, 1);
if (lua_type(L, 1) != LUA_TUSERDATA)
luaL_pushfail(L);
else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
lua_pushboolean(L, 1);
return 2;
}
return 1;
}
static int db_setuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 3, 1);
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (!lua_setiuservalue(L, 1, n))
luaL_pushfail(L);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSrtu");
checkstack(L, L1, 3);
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
luaL_pushfail(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
lua_pushlstring(L, ar.source, ar.srclen);
lua_setfield(L, -2, "source");
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'r')) {
settabsi(L, "ftransfer", ar.ftransfer);
settabsi(L, "ntransfer", ar.ntransfer);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
lua_Debug ar;
const char *name;
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
luaL_pushfail(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
/* table just created; initialize it */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) { /* no hook? */
luaL_pushfail(L);
return 1;
}
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static int db_setcstacklimit (lua_State *L) {
int limit = (int)luaL_checkinteger(L, 1);
int res = lua_setcstacklimit(L, limit);
if (res == 0)
lua_pushboolean(L, 0);
else
lua_pushinteger(L, res);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{"setcstacklimit", db_setcstacklimit},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

View File

@ -1,841 +0,0 @@
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue(s2v((ci)->func)))
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
/*
** Get a "base line" to find the line corresponding to an instruction.
** For that, search the array of absolute line info for the largest saved
** instruction smaller or equal to the wanted instruction. A special
** case is when there is no absolute info or the instruction is before
** the first absolute one.
*/
static int getbaseline (const Proto *f, int pc, int *basepc) {
if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
*basepc = -1; /* start from the beginning */
return f->linedefined;
}
else {
unsigned int i;
if (pc >= f->abslineinfo[f->sizeabslineinfo - 1].pc)
i = f->sizeabslineinfo - 1; /* instruction is after last saved one */
else { /* binary search */
unsigned int j = f->sizeabslineinfo - 1; /* pc < anchorlines[j] */
i = 0; /* abslineinfo[i] <= pc */
while (i < j - 1) {
unsigned int m = (j + i) / 2;
if (pc >= f->abslineinfo[m].pc)
i = m;
else
j = m;
}
}
*basepc = f->abslineinfo[i].pc;
return f->abslineinfo[i].line;
}
}
/*
** Get the line corresponding to instruction 'pc' in function 'f';
** first gets a base line and from there does the increments until
** the desired instruction.
*/
int luaG_getfuncline (const Proto *f, int pc) {
if (f->lineinfo == NULL) /* no debug information? */
return -1;
else {
int basepc;
int baseline = getbaseline(f, pc, &basepc);
while (basepc++ < pc) { /* walk until given instruction */
lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
baseline += f->lineinfo[basepc]; /* correct line */
}
return baseline;
}
}
static int getcurrentline (CallInfo *ci) {
return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** Set 'trap' for all active Lua frames.
** This function can be called during a signal, under "reasonable"
** assumptions. A new 'ci' is completely linked in the list before it
** becomes part of the "active" list, and we assume that pointers are
** atomic; see comment in next function.
** (A compiler doing interprocedural optimizations could, theoretically,
** reorder memory writes in such a way that the list could be
** temporarily broken while inserting a new element. We simply assume it
** has no good reasons to do that.)
*/
static void settraps (CallInfo *ci) {
for (; ci != NULL; ci = ci->previous)
if (isLua(ci))
ci->u.l.trap = 1;
}
/*
** This function can be called during a signal, under "reasonable"
** assumptions.
** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
** 'resethookcount') are for debug only, and it is no problem if they
** get arbitrary values (causes at most one wrong hook call). 'hookmask'
** is an atomic value. We assume that pointers are atomic too (e.g., gcc
** ensures that for all platforms where it runs). Moreover, 'hook' is
** always checked before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
if (isLua(L->ci))
L->oldpc = L->ci->u.l.savedpc;
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (const Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
if (clLvalue(s2v(ci->func))->p->is_vararg) {
int nextra = ci->u.l.nextraargs;
if (n <= nextra) {
*pos = ci->func - nextra + (n - 1);
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func + 1;
const char *name = NULL;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, -n, pos);
else
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
if (pos)
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(s2v(L->top - 1))) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(s2v(L->top - 1))->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->srclen = LL("=[C]");
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
const Proto *p = cl->l.p;
if (p->source) {
ar->source = getstr(p->source);
ar->srclen = tsslen(p->source);
}
else {
ar->source = "=?";
ar->srclen = LL("=?");
}
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, ar->srclen);
}
static int nextline (const Proto *p, int currentline, int pc) {
if (p->lineinfo[pc] != ABSLINEINFO)
return currentline + p->lineinfo[pc];
else
return luaG_getfuncline(p, pc);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(s2v(L->top));
api_incr_top(L);
}
else {
int i;
TValue v;
const Proto *p = f->l.p;
int currentline = p->linedefined;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue2s(L, L->top, t); /* push it on stack */
api_incr_top(L);
setbtvalue(&v); /* boolean 'true' to be the value of all indices */
for (i = 0; i < p->sizelineinfo; i++) { /* for all lines with code */
currentline = nextline(p, currentline, i);
luaH_setint(L, t, currentline, &v); /* table[line] = true */
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
if (ci == NULL) /* no 'ci'? */
return NULL; /* no info */
else if (ci->callstatus & CIST_FIN) { /* is this a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
/* calling function is a known Lua function? */
else if (!(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
return funcnamefromcode(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'r': {
if (ci == NULL || !(ci->callstatus & CIST_TRAN))
ar->ftransfer = ar->ntransfer = 0;
else {
ar->ftransfer = ci->u2.transferinfo.ftransfer;
ar->ntransfer = ci->u2.transferinfo.ntransfer;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
TValue *func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = s2v(L->top - 1);
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = s2v(ci->func);
lua_assert(ttisfunction(func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobj2s(L, L->top, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name);
/*
** Find a "name" for the constant 'c'.
*/
static void kname (const Proto *p, int c, const char **name) {
TValue *kvalue = &p->k[c];
*name = (ttisstring(kvalue)) ? svalue(kvalue) : "?";
}
/*
** Find a "name" for the register 'c'.
*/
static void rname (const Proto *p, int pc, int c, const char **name) {
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (!(what && *what == 'c')) /* did not find a constant name? */
*name = "?";
}
/*
** Find a "name" for a 'C' value in an RK instruction.
*/
static void rkname (const Proto *p, int pc, Instruction i, const char **name) {
int c = GETARG_C(i); /* key index */
if (GETARG_k(i)) /* is 'c' a constant? */
kname(p, c, name);
else /* 'c' is a register */
rname(p, pc, c, name);
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** Try to find last instruction before 'lastpc' that modified register 'reg'.
*/
static int findsetreg (const Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
if (testMMMode(GET_OPCODE(p->code[lastpc])))
lastpc--; /* previous instruction was not actually executed */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int change; /* true if current instruction changed 'reg' */
switch (op) {
case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
int b = GETARG_B(i);
change = (a <= reg && reg <= a + b);
break;
}
case OP_TFORCALL: { /* affect all regs above its base */
change = (reg >= a + 2);
break;
}
case OP_CALL:
case OP_TAILCALL: { /* affect all registers above base */
change = (reg >= a);
break;
}
case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
int b = GETARG_sJ(i);
int dest = pc + 1 + b;
/* jump does not skip 'lastpc' and is larger than current one? */
if (dest <= lastpc && dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
change = 0;
break;
}
default: /* any instruction that sets A */
change = (testAMode(op) && reg == a);
break;
}
if (change)
setreg = filterpc(pc, jmptarget);
}
return setreg;
}
/*
** Check whether table being indexed by instruction 'i' is the
** environment '_ENV'
*/
static const char *gxf (const Proto *p, int pc, Instruction i, int isup) {
int t = GETARG_B(i); /* table index */
const char *name; /* name of indexed variable */
if (isup) /* is an upvalue? */
name = upvalname(p, t);
else
getobjname(p, pc, t, &name);
return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
}
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 1);
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
rname(p, pc, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETI: {
*name = "integer index";
return "field";
}
case OP_GETFIELD: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
rkname(p, pc, i, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
const Proto *p = ci_func(ci)->p; /* calling function */
int pc = currentpc(ci); /* calling instruction index */
Instruction i = p->code[pc]; /* calling instruction */
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
case OP_GETI: case OP_GETFIELD:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
tm = TM_NEWINDEX;
break;
case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
tm = cast(TMS, GETARG_C(i));
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
case OP_LT: case OP_LE: case OP_LTI: case OP_LEI:
*name = "order"; /* '<=' can call '__lt', etc. */
return "metamethod";
case OP_CLOSE: case OP_RETURN:
*name = "close";
return "metamethod";
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]) + 2;
return "metamethod";
}
/* }====================================================== */
/*
** The subtraction of two potentially unrelated pointers is
** not ISO C, but it should not crash a program; the subsequent
** checks are ISO C and ensure a correct result.
*/
static int isinstack (CallInfo *ci, const TValue *o) {
StkId base = ci->func + 1;
ptrdiff_t i = cast(StkId, o) - base;
return (0 <= i && i < (ci->top - base) && s2v(base + i) == o);
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *varinfo (lua_State *L, const TValue *o) {
const char *name = NULL; /* to avoid warnings */
CallInfo *ci = L->ci;
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(cast(StkId, o) - (ci->func + 1)), &name);
}
return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
}
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
}
l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
what, luaT_objtypename(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
if (!ttisnumber(p1)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!tointegerns(p1, &temp))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), tsslen(src));
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
lua_assert(ttisfunction(s2v(errfunc)));
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
luaG_errormsg(L);
}
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
while (oldpc++ < newpc) {
if (p->lineinfo[oldpc] != 0)
return (luaG_getfuncline(p, oldpc - 1) != luaG_getfuncline(p, newpc));
}
return 0; /* no line changes in the way */
}
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
int counthook;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
}
pc++; /* reference is always next instruction */
ci->u.l.savedpc = pc; /* save 'pc' */
counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return 1; /* no line hook and count != 0; nothing to be done now */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!isIT(*(ci->u.l.savedpc - 1)))
L->top = ci->top; /* prepare top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
const Proto *p = ci_func(ci)->p;
int npci = pcRel(pc, p);
if (npci == 0 || /* call linehook when enter a new function, */
pc <= L->oldpc || /* when jump back (loop), or when */
changedline(p, pcRel(L->oldpc, p), npci)) { /* enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}
L->oldpc = pc; /* 'pc' of last call to line hook */
}
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
luaD_throw(L, LUA_YIELD);
}
return 1; /* keep 'trap' on */
}

View File

@ -1,47 +0,0 @@
/*
** $Id: ldebug.h $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
#define resethookcount(L) (L->hookcount = L->basehookcount)
/*
** mark for entries in 'lineinfo' array that has absolute information in
** 'abslineinfo' array
*/
#define ABSLINEINFO (-0x80)
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
const char *what);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
#endif

View File

@ -1,822 +0,0 @@
/*
** $Id: ldo.c $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
case CLOSEPROTECT: {
setnilvalue(s2v(oldtop)); /* no error message */
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
errcode = luaF_close(L, L->stack, errcode); /* close all upvalues */
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
luaD_seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
abort();
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
global_State *g = G(L);
l_uint32 oldnCcalls = g->Cstacklimit - (L->nCcalls + L->nci);
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = g->Cstacklimit - oldnCcalls - L->nci;
return lj.status;
}
/* }====================================================== */
/*
** {==================================================================
** Stack reallocation
** ===================================================================
*/
static void correctstack (lua_State *L, StkId oldstack, StkId newstack) {
CallInfo *ci;
UpVal *up;
if (oldstack == newstack)
return; /* stack address did not change */
L->top = (L->top - oldstack) + newstack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = s2v((uplevel(up) - oldstack) + newstack);
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + newstack;
ci->func = (ci->func - oldstack) + newstack;
if (isLua(ci))
ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
int lim = L->stacksize;
StkId newstack = luaM_reallocvector(L, L->stack, lim, newsize, StackValue);
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
if (unlikely(newstack == NULL)) { /* reallocation failed? */
if (raiseerror)
luaM_error(L);
else return 0; /* do not raise an error */
}
for (; lim < newsize; lim++)
setnilvalue(s2v(newstack + lim)); /* erase new segment */
correctstack(L, L->stack, newstack);
L->stack = newstack;
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
return 1;
}
/*
** Try to grow the stack by at least 'n' elements. when 'raiseerror'
** is true, raises any error; otherwise, return 0 in case of errors.
*/
int luaD_growstack (lua_State *L, int n, int raiseerror) {
int size = L->stacksize;
int newsize = 2 * size; /* tentative new size */
if (unlikely(size > LUAI_MAXSTACK)) { /* need more space after extra size? */
if (raiseerror)
luaD_throw(L, LUA_ERRERR); /* error inside message handler */
else return 0;
}
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
newsize = LUAI_MAXSTACK;
if (newsize < needed) /* but must respect what was asked for */
newsize = needed;
if (unlikely(newsize > LUAI_MAXSTACK)) { /* stack overflow? */
/* add extra size to be able to handle the error message */
luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
if (raiseerror)
luaG_runerror(L, "stack overflow");
else return 0;
}
} /* else no errors */
return luaD_reallocstack(L, newsize, raiseerror);
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK)
goodsize = LUAI_MAXSTACK; /* respect stack limit */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
goodsize < L->stacksize)
luaD_reallocstack(L, goodsize, 0); /* ok if that fails */
else /* don't change stack */
condmovestack(L,{},{}); /* (change only for debugging) */
luaE_shrinkCI(L); /* shrink CI list */
}
void luaD_inctop (lua_State *L) {
luaD_checkstack(L, 1);
L->top++;
}
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which trigger this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line,
int ftransfer, int ntransfer) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
int mask = CIST_HOOKED;
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
if (ntransfer != 0) {
mask |= CIST_TRAN; /* 'ci' has transfer information */
ci->u2.transferinfo.ftransfer = ftransfer;
ci->u2.transferinfo.ntransfer = ntransfer;
}
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
if (L->top + LUA_MINSTACK > ci->top)
ci->top = L->top + LUA_MINSTACK;
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= mask;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~mask;
}
}
/*
** Executes a call hook for Lua functions. This function is called
** whenever 'hookmask' is not zero, so it checks whether call hooks are
** active.
*/
void luaD_hookcall (lua_State *L, CallInfo *ci) {
int hook = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL : LUA_HOOKCALL;
Proto *p;
if (!(L->hookmask & LUA_MASKCALL)) /* some other hook? */
return; /* don't call hook */
p = clLvalue(s2v(ci->func))->p;
L->top = ci->top; /* prepare top */
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
luaD_hook(L, hook, -1, 1, p->numparams);
ci->u.l.savedpc--; /* correct 'pc' */
}
static StkId rethook (lua_State *L, CallInfo *ci, StkId firstres, int nres) {
ptrdiff_t oldtop = savestack(L, L->top); /* hook may change top */
int delta = 0;
if (isLuacode(ci)) {
Proto *p = clLvalue(s2v(ci->func))->p;
if (p->is_vararg)
delta = ci->u.l.nextraargs + p->numparams + 1;
if (L->top < ci->top)
L->top = ci->top; /* correct top to run hook */
}
if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
int ftransfer;
ci->func += delta; /* if vararg, back to virtual 'func' */
ftransfer = cast(unsigned short, firstres - ci->func);
luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
ci->func -= delta;
}
if (isLua(ci->previous))
L->oldpc = ci->previous->u.l.savedpc; /* update 'oldpc' */
return restorestack(L, oldtop);
}
/*
** Check whether 'func' has a '__call' metafield. If so, put it in the
** stack, below original 'func', so that 'luaD_call' can call it. Raise
** an error if there is no '__call' metafield.
*/
void luaD_tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CALL);
StkId p;
if (unlikely(ttisnil(tm)))
luaG_typeerror(L, s2v(func), "call"); /* nothing to call */
for (p = L->top; p > func; p--) /* open space for metamethod */
setobjs2s(L, p, p-1);
L->top++; /* stack space pre-allocated by the caller */
setobj2s(L, func, tm); /* metamethod is the new function to be called */
}
/*
** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
** Handle most typical cases (zero results for commands, one result for
** expressions, multiple results for tail calls/single parameters)
** separated.
*/
static void moveresults (lua_State *L, StkId res, int nres, int wanted) {
StkId firstresult;
int i;
switch (wanted) { /* handle typical cases separately */
case 0: /* no values needed */
L->top = res;
return;
case 1: /* one value needed */
if (nres == 0) /* no results? */
setnilvalue(s2v(res)); /* adjust with nil */
else
setobjs2s(L, res, L->top - nres); /* move it to proper place */
L->top = res + 1;
return;
case LUA_MULTRET:
wanted = nres; /* we want all results */
break;
default: /* multiple results (or to-be-closed variables) */
if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
ptrdiff_t savedres = savestack(L, res);
luaF_close(L, res, LUA_OK); /* may change the stack */
res = restorestack(L, savedres);
wanted = codeNresults(wanted); /* correct value */
if (wanted == LUA_MULTRET)
wanted = nres;
}
break;
}
firstresult = L->top - nres; /* index of first result */
/* move all results to correct place */
for (i = 0; i < nres && i < wanted; i++)
setobjs2s(L, res + i, firstresult + i);
for (; i < wanted; i++) /* complete wanted number of results */
setnilvalue(s2v(res + i));
L->top = res + wanted; /* top points after the last result */
}
/*
** Finishes a function call: calls hook if necessary, removes CallInfo,
** moves current number of results to proper place.
*/
void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
if (L->hookmask)
L->top = rethook(L, ci, L->top - nres, nres);
L->ci = ci->previous; /* back to caller */
/* move results to proper place */
moveresults(L, ci->func, nres, ci->nresults);
}
#define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
/*
** Prepare a function for a tail call, building its call info on top
** of the current call info. 'narg1' is the number of arguments plus 1
** (so that it includes the function itself).
*/
void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
Proto *p = clLvalue(s2v(func))->p;
int fsize = p->maxstacksize; /* frame size */
int nfixparams = p->numparams;
int i;
for (i = 0; i < narg1; i++) /* move down function and arguments */
setobjs2s(L, ci->func + i, func + i);
checkstackGC(L, fsize);
func = ci->func; /* moved-down function */
for (; narg1 <= nfixparams; narg1++)
setnilvalue(s2v(func + narg1)); /* complete missing arguments */
ci->top = func + 1 + fsize; /* top for new function */
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus |= CIST_TAIL;
L->top = func + narg1; /* set top */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
retry:
switch (ttypetag(s2v(func))) {
case LUA_VCCL: /* C closure */
f = clCvalue(s2v(func))->f;
goto Cfunc;
case LUA_VLCF: /* light C function */
f = fvalue(s2v(func));
Cfunc: {
int n; /* number of returns */
CallInfo *ci = next_ci(L);
checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
ci->nresults = nresults;
ci->callstatus = CIST_C;
ci->top = L->top + LUA_MINSTACK;
ci->func = func;
L->ci = ci;
lua_assert(ci->top <= L->stack_last);
if (L->hookmask & LUA_MASKCALL) {
int narg = cast_int(L->top - func) - 1;
luaD_hook(L, LUA_HOOKCALL, -1, 1, narg);
}
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, n);
break;
}
case LUA_VLCL: { /* Lua function */
CallInfo *ci = next_ci(L);
Proto *p = clLvalue(s2v(func))->p;
int narg = cast_int(L->top - func) - 1; /* number of real arguments */
int nfixparams = p->numparams;
int fsize = p->maxstacksize; /* frame size */
checkstackp(L, fsize, func);
ci->nresults = nresults;
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = 0;
ci->top = func + 1 + fsize;
ci->func = func;
L->ci = ci;
for (; narg < nfixparams; narg++)
setnilvalue(s2v(L->top++)); /* complete missing arguments */
lua_assert(ci->top <= L->stack_last);
luaV_execute(L, ci); /* run the function */
break;
}
default: { /* not a function */
checkstackp(L, 1, func); /* space for metamethod */
luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
goto retry; /* try again with metamethod */
}
}
}
/*
** Similar to 'luaD_call', but does not allow yields during the call.
** If there is a stack overflow, freeing all CI structures will
** force the subsequent call to invoke 'luaE_extendCI', which then
** will raise any errors.
*/
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
incXCcalls(L);
if (getCcalls(L) <= CSTACKERR) /* possible stack overflow? */
luaE_freeCI(L);
luaD_call(L, func, nResults);
decXCcalls(L);
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && yieldable(L));
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, n); /* finish 'luaD_call' */
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
CallInfo *ci;
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
if (!isLua(ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L, ci); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->u2.funcidx);
luaF_close(L, oldtop, status); /* may change the stack */
oldtop = restorestack(L, ci->u2.funcidx);
luaD_seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
static int resume_error (lua_State *L, const char *msg, int narg) {
L->top -= narg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int n = *(cast(int*, ud)); /* number of arguments */
StkId firstArg = L->top - n; /* first argument */
CallInfo *ci = L->ci;
if (L->status == LUA_OK) { /* starting a coroutine? */
luaD_call(L, firstArg - 1, LUA_MULTRET);
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = LUA_OK; /* mark that it is running (again) */
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L, ci); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
}
luaD_poscall(L, ci, n); /* finish 'luaD_call' */
}
unroll(L, NULL); /* run continuation */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
int *nresults) {
int status;
lua_lock(L);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (L->ci != &L->base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
else if (L->top - (L->ci->func + 1) == nargs) /* no function? */
return resume_error(L, "cannot resume dead coroutine", nargs);
}
else if (L->status != LUA_YIELD) /* ended with errors? */
return resume_error(L, "cannot resume dead coroutine", nargs);
if (from == NULL)
L->nCcalls = CSTACKTHREAD;
else /* correct 'nCcalls' for this thread */
L->nCcalls = getCcalls(from) + from->nci - L->nci - CSTACKCF;
if (L->nCcalls <= CSTACKERR)
return resume_error(L, "C stack overflow", nargs);
luai_userstateresume(L, nargs);
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, &nargs);
/* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (likely(!errorstatus(status)))
lua_assert(status == L->status); /* normal end or yield */
else { /* unrecoverable error */
L->status = cast_byte(status); /* mark thread as 'dead' */
luaD_seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
*nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
: cast_int(L->top - (L->ci->func + 1));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return yieldable(L);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (unlikely(!yieldable(L))) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
if (isLua(ci)) { /* inside a hook? */
lua_assert(!isLuacode(ci));
api_check(L, k == NULL, "hooks cannot continue after yielding");
ci->u2.nyield = 0; /* no results */
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->u2.nyield = nresults; /* save number of results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
/*
** Call the C function 'func' in protected mode, restoring basic
** thread information ('allowhook', etc.) and in particular
** its stack level in case of errors.
*/
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (unlikely(status != LUA_OK)) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
L->ci = old_ci;
L->allowhook = old_allowhooks;
status = luaF_close(L, oldtop, status);
oldtop = restorestack(L, old_top); /* previous call may change stack */
luaD_seterrorobj(L, status, oldtop);
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
incnny(L); /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
decnny(L);
return status;
}

View File

@ -1,75 +0,0 @@
/*
** $Id: ldo.h $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (L->stack_last - L->top <= (n)) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((StkId)((char *)L->stack + (n)))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/* macro to check stack size and GC */
#define checkstackGC(L,fsize) \
luaD_checkstackaux(L, (fsize), (void)0, luaC_checkGC(L))
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
int fTransfer, int nTransfer);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int n);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_tryfuncTM (lua_State *L, StkId func);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

View File

@ -1,226 +0,0 @@
/*
** $Id: ldump.c $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
} DumpState;
/*
** All high-level dumps go through dumpVector; you can change it to
** change the endianness of the result
*/
#define dumpVector(D,v,n) dumpBlock(D,v,(n)*sizeof((v)[0]))
#define dumpLiteral(D, s) dumpBlock(D,s,sizeof(s) - sizeof(char))
static void dumpBlock (DumpState *D, const void *b, size_t size) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define dumpVar(D,x) dumpVector(D,&x,1)
static void dumpByte (DumpState *D, int y) {
lu_byte x = (lu_byte)y;
dumpVar(D, x);
}
/* dumpInt Buff Size */
#define DIBS ((sizeof(size_t) * 8 / 7) + 1)
static void dumpSize (DumpState *D, size_t x) {
lu_byte buff[DIBS];
int n = 0;
do {
buff[DIBS - (++n)] = x & 0x7f; /* fill buffer in reverse order */
x >>= 7;
} while (x != 0);
buff[DIBS - 1] |= 0x80; /* mark last byte */
dumpVector(D, buff + DIBS - n, n);
}
static void dumpInt (DumpState *D, int x) {
dumpSize(D, x);
}
static void dumpNumber (DumpState *D, lua_Number x) {
dumpVar(D, x);
}
static void dumpInteger (DumpState *D, lua_Integer x) {
dumpVar(D, x);
}
static void dumpString (DumpState *D, const TString *s) {
if (s == NULL)
dumpSize(D, 0);
else {
size_t size = tsslen(s);
const char *str = getstr(s);
dumpSize(D, size + 1);
dumpVector(D, str, size);
}
}
static void dumpCode (DumpState *D, const Proto *f) {
dumpInt(D, f->sizecode);
dumpVector(D, f->code, f->sizecode);
}
static void dumpFunction(DumpState *D, const Proto *f, TString *psource);
static void dumpConstants (DumpState *D, const Proto *f) {
int i;
int n = f->sizek;
dumpInt(D, n);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
int tt = ttypetag(o);
dumpByte(D, tt);
switch (tt) {
case LUA_VNUMFLT:
dumpNumber(D, fltvalue(o));
break;
case LUA_VNUMINT:
dumpInteger(D, ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
dumpString(D, tsvalue(o));
break;
default:
lua_assert(tt == LUA_VNIL || tt == LUA_VFALSE || tt == LUA_VTRUE);
}
}
}
static void dumpProtos (DumpState *D, const Proto *f) {
int i;
int n = f->sizep;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpFunction(D, f->p[i], f->source);
}
static void dumpUpvalues (DumpState *D, const Proto *f) {
int i, n = f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpByte(D, f->upvalues[i].instack);
dumpByte(D, f->upvalues[i].idx);
dumpByte(D, f->upvalues[i].kind);
}
}
static void dumpDebug (DumpState *D, const Proto *f) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
dumpInt(D, n);
dumpVector(D, f->lineinfo, n);
n = (D->strip) ? 0 : f->sizeabslineinfo;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpInt(D, f->abslineinfo[i].pc);
dumpInt(D, f->abslineinfo[i].line);
}
n = (D->strip) ? 0 : f->sizelocvars;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpString(D, f->locvars[i].varname);
dumpInt(D, f->locvars[i].startpc);
dumpInt(D, f->locvars[i].endpc);
}
n = (D->strip) ? 0 : f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpString(D, f->upvalues[i].name);
}
static void dumpFunction (DumpState *D, const Proto *f, TString *psource) {
if (D->strip || f->source == psource)
dumpString(D, NULL); /* no debug info or same source as its parent */
else
dumpString(D, f->source);
dumpInt(D, f->linedefined);
dumpInt(D, f->lastlinedefined);
dumpByte(D, f->numparams);
dumpByte(D, f->is_vararg);
dumpByte(D, f->maxstacksize);
dumpCode(D, f);
dumpConstants(D, f);
dumpUpvalues(D, f);
dumpProtos(D, f);
dumpDebug(D, f);
}
static void dumpHeader (DumpState *D) {
dumpLiteral(D, LUA_SIGNATURE);
dumpByte(D, LUAC_VERSION);
dumpByte(D, LUAC_FORMAT);
dumpLiteral(D, LUAC_DATA);
dumpByte(D, sizeof(Instruction));
dumpByte(D, sizeof(lua_Integer));
dumpByte(D, sizeof(lua_Number));
dumpInteger(D, LUAC_INT);
dumpNumber(D, LUAC_NUM);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
D.status = 0;
dumpHeader(&D);
dumpByte(&D, f->sizeupvalues);
dumpFunction(&D, f, NULL);
return D.status;
}

View File

@ -1,299 +0,0 @@
/*
** $Id: lfunc.c $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VCCL, sizeCclosure(nupvals));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(nupvals);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VLCL, sizeLclosure(nupvals));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(nupvals);
while (nupvals--) c->upvals[nupvals] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
cl->upvals[i] = uv;
luaC_objbarrier(L, cl, o);
}
}
/*
** Create a new upvalue at the given level, and link it to the list of
** open upvalues of 'L' after entry 'prev'.
**/
static UpVal *newupval (lua_State *L, int tbc, StkId level, UpVal **prev) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
UpVal *next = *prev;
uv->v = s2v(level); /* current value lives in the stack */
uv->tbc = tbc;
uv->u.open.next = next; /* link it to list of open upvalues */
uv->u.open.previous = prev;
if (next)
next->u.open.previous = &uv->u.open.next;
*prev = uv;
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
/*
** Find and reuse, or create if it does not exist, an upvalue
** at the given level.
*/
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
lua_assert(isintwups(L) || L->openupval == NULL);
while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
lua_assert(!isdead(G(L), p));
if (uplevel(p) == level) /* corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue after 'pp' */
return newupval(L, 0, level, pp);
}
static void callclose (lua_State *L, void *ud) {
UNUSED(ud);
luaD_callnoyield(L, L->top - 3, 0);
}
/*
** Prepare closing method plus its arguments for object 'obj' with
** error message 'err'. (This function assumes EXTRA_STACK.)
*/
static int prepclosingmethod (lua_State *L, TValue *obj, TValue *err) {
StkId top = L->top;
const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
if (ttisnil(tm)) /* no metamethod? */
return 0; /* nothing to call */
setobj2s(L, top, tm); /* will call metamethod... */
setobj2s(L, top + 1, obj); /* with 'self' as the 1st argument */
setobj2s(L, top + 2, err); /* and error msg. as 2nd argument */
L->top = top + 3; /* add function and arguments */
return 1;
}
/*
** Raise an error with message 'msg', inserting the name of the
** local variable at position 'level' in the stack.
*/
static void varerror (lua_State *L, StkId level, const char *msg) {
int idx = cast_int(level - L->ci->func);
const char *vname = luaG_findlocal(L, L->ci, idx, NULL);
if (vname == NULL) vname = "?";
luaG_runerror(L, msg, vname);
}
/*
** Prepare and call a closing method. If status is OK, code is still
** inside the original protected call, and so any error will be handled
** there. Otherwise, a previous error already activated the original
** protected call, and so the call to the closing method must be
** protected here. (A status == CLOSEPROTECT behaves like a previous
** error, to also run the closing method in protected mode).
** If status is OK, the call to the closing method will be pushed
** at the top of the stack. Otherwise, values are pushed after
** the 'level' of the upvalue being closed, as everything after
** that won't be used again.
*/
static int callclosemth (lua_State *L, StkId level, int status) {
TValue *uv = s2v(level); /* value being closed */
if (likely(status == LUA_OK)) {
if (prepclosingmethod(L, uv, &G(L)->nilvalue)) /* something to call? */
callclose(L, NULL); /* call closing method */
else if (!l_isfalse(uv)) /* non-closable non-false value? */
varerror(L, level, "attempt to close non-closable variable '%s'");
}
else { /* must close the object in protected mode */
ptrdiff_t oldtop;
level++; /* space for error message */
oldtop = savestack(L, level + 1); /* top will be after that */
luaD_seterrorobj(L, status, level); /* set error message */
if (prepclosingmethod(L, uv, s2v(level))) { /* something to call? */
int newstatus = luaD_pcall(L, callclose, NULL, oldtop, 0);
if (newstatus != LUA_OK && status == CLOSEPROTECT) /* first error? */
status = newstatus; /* this will be the new error */
else {
if (newstatus != LUA_OK) /* suppressed error? */
luaE_warnerror(L, "__close metamethod");
/* leave original error (or nil) on top */
L->top = restorestack(L, oldtop);
}
}
/* else no metamethod; ignore this case and keep original error */
}
return status;
}
/*
** Try to create a to-be-closed upvalue
** (can raise a memory-allocation error)
*/
static void trynewtbcupval (lua_State *L, void *ud) {
newupval(L, 1, cast(StkId, ud), &L->openupval);
}
/*
** Create a to-be-closed upvalue. If there is a memory error
** when creating the upvalue, the closing method must be called here,
** as there is no upvalue to call it later.
*/
void luaF_newtbcupval (lua_State *L, StkId level) {
TValue *obj = s2v(level);
lua_assert(L->openupval == NULL || uplevel(L->openupval) < level);
if (!l_isfalse(obj)) { /* false doesn't need to be closed */
int status;
const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
if (ttisnil(tm)) /* no metamethod? */
varerror(L, level, "variable '%s' got a non-closable value");
status = luaD_rawrunprotected(L, trynewtbcupval, level);
if (unlikely(status != LUA_OK)) { /* memory error creating upvalue? */
lua_assert(status == LUA_ERRMEM);
luaD_seterrorobj(L, LUA_ERRMEM, level + 1); /* save error message */
/* next call must succeed, as object is closable */
prepclosingmethod(L, s2v(level), s2v(level + 1));
callclose(L, NULL); /* call closing method */
luaD_throw(L, LUA_ERRMEM); /* throw memory error */
}
}
}
void luaF_unlinkupval (UpVal *uv) {
lua_assert(upisopen(uv));
*uv->u.open.previous = uv->u.open.next;
if (uv->u.open.next)
uv->u.open.next->u.open.previous = uv->u.open.previous;
}
int luaF_close (lua_State *L, StkId level, int status) {
UpVal *uv;
while ((uv = L->openupval) != NULL && uplevel(uv) >= level) {
TValue *slot = &uv->u.value; /* new position for value */
lua_assert(uplevel(uv) < L->top);
if (uv->tbc && status != NOCLOSINGMETH) {
/* must run closing method, which may change the stack */
ptrdiff_t levelrel = savestack(L, level);
status = callclosemth(L, uplevel(uv), status);
level = restorestack(L, levelrel);
}
luaF_unlinkupval(uv);
setobj(L, slot, uv->v); /* move value to upvalue slot */
uv->v = slot; /* now current value lives here */
if (!iswhite(uv))
gray2black(uv); /* closed upvalues cannot be gray */
luaC_barrier(L, uv, slot);
}
return status;
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_VPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->abslineinfo = NULL;
f->sizeabslineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->abslineinfo, f->sizeabslineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

View File

@ -1,69 +0,0 @@
/*
** $Id: lfunc.h $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast_int(offsetof(CClosure, upvalue)) + \
cast_int(sizeof(TValue)) * (n))
#define sizeLclosure(n) (cast_int(offsetof(LClosure, upvals)) + \
cast_int(sizeof(TValue *)) * (n))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
#define upisopen(up) ((up)->v != &(up)->u.value)
#define uplevel(up) check_exp(upisopen(up), cast(StkId, (up)->v))
/*
** maximum number of misses before giving up the cache of closures
** in prototypes
*/
#define MAXMISS 10
/*
** Special "status" for 'luaF_close'
*/
/* close upvalues without running their closing methods */
#define NOCLOSINGMETH (-1)
/* close upvalues running all closing methods in protected mode */
#define CLOSEPROTECT (-2)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
LUAI_FUNC int luaF_close (lua_State *L, StkId level, int status);
LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,186 +0,0 @@
/*
** $Id: lgc.h $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSenteratomic 1
#define GCSatomic 2
#define GCSswpallgc 3
#define GCSswpfinobj 4
#define GCSswptobefnz 5
#define GCSswpend 6
#define GCScallfin 7
#define GCSpause 8
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast_byte(~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/*
** Layout for bit use in 'marked' field. First three bits are
** used for object "age" in generational mode. Last bit is free
** to be used by respective objects.
*/
#define WHITE0BIT 3 /* object is white (type 0) */
#define WHITE1BIT 4 /* object is white (type 1) */
#define BLACKBIT 5 /* object is black */
#define FINALIZEDBIT 6 /* object has been marked for finalization */
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) ((m) & (ow))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
/* object age in generational mode */
#define G_NEW 0 /* created in current cycle */
#define G_SURVIVAL 1 /* created in previous cycle */
#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
#define G_OLD1 3 /* first full cycle as old */
#define G_OLD 4 /* really old object (not to be visited) */
#define G_TOUCHED1 5 /* old object touched this cycle */
#define G_TOUCHED2 6 /* old object touched in previous cycle */
#define AGEBITS 7 /* all age bits (111) */
#define getage(o) ((o)->marked & AGEBITS)
#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
#define isold(o) (getage(o) > G_SURVIVAL)
#define changeage(o,f,t) \
check_exp(getage(o) == (f), (o)->marked ^= ((f)^(t)))
/* Default Values for GC parameters */
#define LUAI_GENMAJORMUL 100
#define LUAI_GENMINORMUL 20
/* wait memory to double before starting new cycle */
#define LUAI_GCPAUSE 200
/*
** some gc parameters are stored divided by 4 to allow a maximum value
** up to 1023 in a 'lu_byte'.
*/
#define getgcparam(p) ((p) * 4)
#define setgcparam(p,v) ((p) = (v) / 4)
#define LUAI_GCMUL 100
/* how much to allocate before next GC step (log2) */
#define LUAI_GCSTEPSIZE 13 /* 8 KB */
/*
** Check whether the declared GC mode is generational. While in
** generational mode, the collector can go temporarily to incremental
** mode to improve performance. This is signaled by 'g->lastatomic != 0'.
*/
#define isdecGCmodegen(g) (g->gckind == KGC_GEN || g->lastatomic != 0)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
#endif

Some files were not shown because too many files have changed in this diff Show More