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mobile-nixos/overlay/mruby-builder/mrbgems/mruby-lvgui/lvgui.nix

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{ stdenv
, pkgs
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, lib
, fetchFromGitHub
, pkg-config
, SDL2
, withSimulator ? false
}:
let
inherit (lib) optional optionals optionalString;
simulatorDeps = [
SDL2
];
# Allow libevdev to cross-compile.
libevdev = (pkgs.libevdev.override({
python3 = null;
})).overrideAttrs({nativeBuildsInputs ? [], ...}: {
nativeBuildInputs = nativeBuildsInputs ++ [
pkgs.buildPackages.python3
];
});
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in
stdenv.mkDerivation {
pname = "mobile-nixos-early-boot-gui";
version = "2020-02-05";
src = fetchFromGitHub {
fetchSubmodules = true;
repo = "lvgui";
owner = "mobile-nixos";
rev = "a3412d9e2a8d1c7a23b48cf2cdf2c39cf4009651";
sha256 = "1ibdjnqjacw27wmdg1fir4isffq2v87ml382f4g76ldmi5za0n9l";
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};
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# Document `LVGL_ENV_SIMULATOR` in the built headers.
# This allows the mrbgem to know about it.
# (In reality this should be part of a ./configure step or something similar.)
postPatch = ''
sed -i"" '/^#define LV_CONF_H/a #define LVGL_ENV_SIMULATOR ${if withSimulator then "1" else "0"}' lv_conf.h
'';
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nativeBuildInputs = [
pkg-config
];
buildInputs = [
libevdev
]
++ optionals withSimulator simulatorDeps
;
NIX_CFLAGS_COMPILE = [
"-DX_DISPLAY_MISSING"
];
makeFlags = [
]
++ optional withSimulator "LVGL_ENV_SIMULATOR=1"
++ optional (!withSimulator) "LVGL_ENV_SIMULATOR=0"
;
# TODO: `make install`...
installPhase = ''
mkdir -p $out/lib
cp -vr lib*.a $out/lib/
mkdir -p $out/include
find . -name '*.h' -exec install -vD '{}' $out/include/'{}' ';'
mkdir -p $out/lib/pkgconfig
cat <<EOF > $out/lib/pkgconfig/lvgui.pc
Name: lvgui
Description: LVGL-based GUI library
Version: $version
Requires: ${optionalString withSimulator "sdl2"} ${optionalString (!withSimulator) "libevdev"}
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Cflags: -I$out/include
Libs: $out/lib/liblvgui.a
EOF
'';
enableParallelBuilding = true;
}