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mobile-nixos/default.nix

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# Selection of the device can be made either through the environment or through
# using `--argstr device [...]`.
let deviceFromEnv = builtins.getEnv "MOBILE_NIXOS_DEVICE"; in
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{
# "a" nixpkgs we're using for its lib.
pkgs' ? import <nixpkgs> {}
# The identifier of the device this should be built for.
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, device ?
if deviceFromEnv == ""
then throw "Please pass a device name or set the MOBILE_NIXOS_DEVICE environment variable."
else deviceFromEnv
}:
let
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inherit (pkgs'.lib) optional;
# Evaluates NixOS, mobile-nixos and the device config with the given
# additional modules.
evalWith = modules: import ./lib/eval-config.nix {
modules = [
(import (./. + "/devices/${device}" ))
] ++ modules;
};
# Eval with `local.nix` if available.
# This eval is the "WIP" eval. What's usually built with `nix-build`.
eval = evalWith (optional (builtins.pathExists ./local.nix) (import (./local.nix )));
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# This is used by the `-A installer` shortcut.
installer-eval = evalWith [
./profiles/installer.nix
];
in
{
# The build artifacts from the modules system.
inherit (eval.config.system) build;
# The evaluated config
inherit (eval) config;
# The final pkgs set, usable as -A pkgs.[...] on the CLI.
inherit (eval) pkgs;
# The whole (default) eval
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inherit eval;
# Shortcut to allow building `nixos` from the same channel revision.
# This is used by `./nixos/default.nix`
# Any time `nix-build nixos` is used upstream, it can be used here.
nixos = import <nixpkgs/nixos>;
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# `mobile-installer` will, when possible, contain the installer build for the
# given system. It usually is an alias for a disk-image type build.
installer = installer-eval.config.system.build.mobile-installer;
# Evaluating this whole set is counter-productive.
# It'll put a *bunch* of build products from the misc. inherits we added.
# (We're also using `device` to force the other throw to happen first.)
# TODO : We may want to produce an internal list of available outputs, so that
# each platform can document what it makes available. This would allow
# the message to be more user-friendly by displaying a choice.
__please-fail = throw ''
Cannot directly build for ${device}...
Building this whole set is counter-productive, and not likely to be what
is desired.
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You can try to build the `installer` attribute (-A installer) if your system
provides an installer.
Please refer to your platform's documentation for usage.
'';
}