noredink-ui/tests/Spec/Position.elm

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module Spec.Position exposing (spec)
{-| -}
import Browser.Dom exposing (Element)
import Expect
import Position
import Test exposing (..)
spec : Test
spec =
describe "Position"
[ describe "xOffsetPx" xOffsetPxSpec
, describe "xOffsetPxAgainstAncestor" xOffsetPxSpecAgainstContainer
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]
xOffsetPxSpec : List Test
xOffsetPxSpec =
[ test "when the element is in line with the left edge of the viewport, does not shift" <|
\() ->
element { viewportX = 0, viewportWidth = 100, elementX = 0, elementWidth = 50 }
|> Position.xOffsetPx
|> Expect.equal 0
, test "when the element is in line with the right edge of the viewport, does not shift" <|
\() ->
element { viewportX = 0, viewportWidth = 100, elementX = 50, elementWidth = 50 }
|> Position.xOffsetPx
|> Expect.equal 0
, test "when the viewport cuts off the element on the left side, shift to the right" <|
\() ->
let
cutOffAmount =
100
in
element { viewportX = 0, viewportWidth = 500, elementX = -cutOffAmount, elementWidth = 200 }
|> Position.xOffsetPx
|> Expect.equal cutOffAmount
, test "when the viewport cuts off the element on the right side, shift to the left" <|
\() ->
let
cutOffAmount =
100
in
element { viewportX = 0, viewportWidth = 0, elementX = 0, elementWidth = cutOffAmount }
|> Position.xOffsetPx
|> Expect.equal -cutOffAmount
, test "when the viewport cuts off the element on both sides, align to the left side of the viewport" <|
\() ->
element { viewportX = 0, viewportWidth = 100, elementX = -100, elementWidth = 300 }
|> Position.xOffsetPx
|> Expect.equal 100
]
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element : { viewportX : Float, viewportWidth : Float, elementX : Float, elementWidth : Float } -> Element
element { viewportX, viewportWidth, elementWidth, elementX } =
{ scene = { width = 1000, height = 1000 }
, viewport = { x = viewportX, y = 0, width = viewportWidth, height = 500 }
, element = { x = elementX, width = elementWidth, y = 0, height = 10 }
}
xOffsetPxSpecAgainstContainer : List Test
xOffsetPxSpecAgainstContainer =
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[ test "When the element is in line with the left edge of its container, does not shift" <|
\() ->
{ element = measurement { x = 0, width = 200 }
, container = measurement { x = 0, width = 500 }
}
|> Position.xOffsetPxAgainstContainer
|> Expect.equal 0
, test "when the element is in line with the right edge of its container, does not shift" <|
\() ->
{ element = measurement { x = 300, width = 200 }
, container = measurement { x = 0, width = 500 }
}
|> Position.xOffsetPxAgainstContainer
|> Expect.equal 0
, test "when the element overflows its container on the left side, shift to the right" <|
\() ->
{ element = measurement { x = -100, width = 200 }
, container = measurement { x = 0, width = 500 }
}
|> Position.xOffsetPxAgainstContainer
|> Expect.equal 100
, test "when the element overflows its container on the right side, shift to the left" <|
\() ->
{ element = measurement { x = 400, width = 200 }
, container = measurement { x = 0, width = 500 }
}
|> Position.xOffsetPxAgainstContainer
|> Expect.equal -100
, test "when the element overflows its container on both sides, align to the left side of the container" <|
\() ->
{ element = measurement { x = -100, width = 300 }
, container = measurement { x = 0, width = 100 }
}
|> Position.xOffsetPxAgainstContainer
|> Expect.equal 100
]
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measurement : { x : Float, width : Float } -> Element
measurement { width, x } =
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{ scene = { width = 1000, height = 1000 }
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, viewport = { x = 0, y = 0, width = 1000, height = 2000 }
, element = { x = x, width = width, y = 0, height = 10 }
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}