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111 lines
4.3 KiB
Elm
111 lines
4.3 KiB
Elm
module Spec.Position exposing (spec)
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{-| -}
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import Browser.Dom exposing (Element)
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import Expect
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import Position
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import Test exposing (..)
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spec : Test
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spec =
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describe "Position"
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[ describe "xOffsetPx" xOffsetPxSpec
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, describe "xOffsetPxAgainstAncestor" xOffsetPxSpecAgainstContainer
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]
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xOffsetPxSpec : List Test
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xOffsetPxSpec =
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[ test "when the element is in line with the left edge of the viewport, does not shift" <|
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\() ->
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element { viewportX = 0, viewportWidth = 100, elementX = 0, elementWidth = 50 }
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|> Position.xOffsetPx
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|> Expect.equal 0
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, test "when the element is in line with the right edge of the viewport, does not shift" <|
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\() ->
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element { viewportX = 0, viewportWidth = 100, elementX = 50, elementWidth = 50 }
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|> Position.xOffsetPx
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|> Expect.equal 0
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, test "when the viewport cuts off the element on the left side, shift to the right" <|
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\() ->
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let
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cutOffAmount =
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100
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in
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element { viewportX = 0, viewportWidth = 500, elementX = -cutOffAmount, elementWidth = 200 }
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|> Position.xOffsetPx
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|> Expect.equal cutOffAmount
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, test "when the viewport cuts off the element on the right side, shift to the left" <|
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\() ->
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let
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cutOffAmount =
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100
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in
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element { viewportX = 0, viewportWidth = 0, elementX = 0, elementWidth = cutOffAmount }
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|> Position.xOffsetPx
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|> Expect.equal -cutOffAmount
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, test "when the viewport cuts off the element on both sides, align to the left side of the viewport" <|
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\() ->
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element { viewportX = 0, viewportWidth = 100, elementX = -100, elementWidth = 300 }
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|> Position.xOffsetPx
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|> Expect.equal 100
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]
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element : { viewportX : Float, viewportWidth : Float, elementX : Float, elementWidth : Float } -> Element
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element { viewportX, viewportWidth, elementWidth, elementX } =
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{ scene = { width = 1000, height = 1000 }
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, viewport = { x = viewportX, y = 0, width = viewportWidth, height = 500 }
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, element = { x = elementX, width = elementWidth, y = 0, height = 10 }
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}
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xOffsetPxSpecAgainstContainer : List Test
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xOffsetPxSpecAgainstContainer =
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[ test "When the element is in line with the left edge of its container, does not shift" <|
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\() ->
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{ element = measurement { x = 0, width = 200 }
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, container = measurement { x = 0, width = 500 }
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}
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|> Position.xOffsetPxAgainstContainer
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|> Expect.equal 0
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, test "when the element is in line with the right edge of its container, does not shift" <|
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\() ->
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{ element = measurement { x = 300, width = 200 }
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, container = measurement { x = 0, width = 500 }
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}
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|> Position.xOffsetPxAgainstContainer
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|> Expect.equal 0
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, test "when the element overflows its container on the left side, shift to the right" <|
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\() ->
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{ element = measurement { x = -100, width = 200 }
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, container = measurement { x = 0, width = 500 }
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}
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|> Position.xOffsetPxAgainstContainer
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|> Expect.equal 100
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, test "when the element overflows its container on the right side, shift to the left" <|
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\() ->
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{ element = measurement { x = 400, width = 200 }
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, container = measurement { x = 0, width = 500 }
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}
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|> Position.xOffsetPxAgainstContainer
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|> Expect.equal -100
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, test "when the element overflows its container on both sides, align to the left side of the container" <|
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\() ->
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{ element = measurement { x = -100, width = 300 }
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, container = measurement { x = 0, width = 100 }
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}
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|> Position.xOffsetPxAgainstContainer
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|> Expect.equal 100
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]
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measurement : { x : Float, width : Float } -> Element
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measurement { width, x } =
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{ scene = { width = 1000, height = 1000 }
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, viewport = { x = 0, y = 0, width = 1000, height = 2000 }
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, element = { x = x, width = width, y = 0, height = 10 }
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}
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