ChatDev/WareHouse/Space_Invasion_Classified39_20231006210047/bullet.py

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'''
This file contains the Bullet class which represents the bullets fired by the player.
'''
import pygame
class Bullet:
def __init__(self, x, y):
self.x = x
self.y = y
self.width = 8
self.height = 16
self.speed = 10
def update(self):
self.y -= self.speed
def draw(self, screen):
pygame.draw.rect(screen, (0, 255, 0), (self.x, self.y, self.width, self.height))
def collides_with(self, enemy):
return pygame.Rect(self.x, self.y, self.width, self.height).colliderect(
pygame.Rect(enemy.x, enemy.y, enemy.width, enemy.height)
)
def collides_with_any(self, enemies):
for enemy in enemies:
if self.collides_with(enemy):
return True
return False