diff --git a/Dockerfile b/Dockerfile index 3a9df3c..c480cd1 100644 --- a/Dockerfile +++ b/Dockerfile @@ -17,7 +17,7 @@ RUN pip install --no-cache-dir -r requirements.txt # (you'll need to provide the actual key when running the container) ENV OPENAI_API_KEY=your_OpenAI_API_key -# Expose the port for online_log/app.py +# Expose the port for visualizer/app.py EXPOSE 8000 # Set an entry point that runs a shell for interactive mode diff --git a/README.md b/README.md index 46bb730..5dc614a 100644 --- a/README.md +++ b/README.md @@ -8,14 +8,14 @@ 【English | Chinese | Japanese | Korean | Filipino | French | Slovak | Portuguese | Spanish | Dutch | Hindi | Bahasa Indonesia

- 【📚 Wiki | 🚀 Local Demo | 👥 Community Built Software | 🔧 Customization | 👾 Discord】 + 【📚 Wiki | 🚀 Visualizer | 👥 Community Built Software | 🔧 Customization | 👾 Discord

## 📖 Overview - **ChatDev** stands as a **virtual software company** that operates through various **intelligent agents** holding - different roles, including Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , art designer . These + different roles, including Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , art designer . These agents form a multi-agent organizational structure and are united by a mission to "revolutionize the digital world through programming." The agents within ChatDev **collaborate** by participating in specialized functional seminars, including tasks such as designing, coding, testing, and documenting. @@ -40,16 +40,16 @@

-- September 25, 2023: The **Git** mode is now available, enabling the programmer to utilize Git for version control. To enable this feature, simply set ``"git_management"`` to ``"True"`` in ``ChatChainConfig.json``. See [guide](wiki.md#git-mode). +- September 25, 2023: The **Git** mode is now available, enabling the programmer to utilize Git for version control. To enable this feature, simply set ``"git_management"`` to ``"True"`` in ``ChatChainConfig.json``. See [guide](wiki.md#git-mode).

-- September 20, 2023: The **Human-Agent-Interaction** mode is now available! You can get involved with the ChatDev team by playing the role of reviewer and making suggestions to the programmer ; +- September 20, 2023: The **Human-Agent-Interaction** mode is now available! You can get involved with the ChatDev team by playing the role of reviewer and making suggestions to the programmer ; try ``python3 run.py --task [description_of_your_idea] --config "Human"``. See [guide](wiki.md#human-agent-interaction) and [example](WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-- September 1, 2023: The **Art** mode is available now! You can activate the designer agent to generate images used in the software; +- September 1, 2023: The **Art** mode is available now! You can activate the designer agent to generate images used in the software; try ``python3 run.py --task [description_of_your_idea] --config "Art"``. See [guide](wiki.md#art) and [example](WareHouse/gomokugameArtExample_THUNLP_20230831122822). - August 28, 2023: The system is publicly available. - August 17, 2023: The v1.0.0 version was ready for release. @@ -152,8 +152,7 @@ To get started, follow these steps: For more detailed information, please refer to our [Wiki](wiki.md), where you can find: - An introduction to all command run parameters. -- A straightforward guide for setting up a local web demo, which includes enhanced visualized logs, a replay demo, and a - simple ChatChain Visualizer. +- A straightforward guide for setting up a local web visualizer demo, which can visualize real-time logs, replayed logs, and ChatChain. - An overview of the ChatDev framework. - A comprehensive introduction to all advanced parameters in ChatChain configuration. - Guides for customizing ChatDev, including: diff --git a/camel/agents/role_playing.py b/camel/agents/role_playing.py index 3d12a1e..3844a1a 100644 --- a/camel/agents/role_playing.py +++ b/camel/agents/role_playing.py @@ -23,7 +23,7 @@ from camel.agents.chat_agent import ChatAgentResponse from camel.messages import ChatMessage, UserChatMessage from camel.messages import SystemMessage from camel.typing import ModelType, RoleType, TaskType, PhaseType -from chatdev.utils import log_arguments, log_and_print_online +from chatdev.utils import log_arguments, log_visualize @log_arguments @@ -199,7 +199,7 @@ class RolePlaying: self.user_agent.update_messages(pseudo_msg) # here we concatenate to store the real message in the log - log_and_print_online(self.user_agent.role_name, + log_visualize(self.user_agent.role_name, "**[Start Chat]**\n\n[" + self.assistant_agent.system_message.content + "]\n\n" + content) return None, user_msg diff --git a/chatdev/chat_chain.py b/chatdev/chat_chain.py index 61f5d5f..ca02596 100644 --- a/chatdev/chat_chain.py +++ b/chatdev/chat_chain.py @@ -11,7 +11,7 @@ from camel.configs import ChatGPTConfig from camel.typing import TaskType, ModelType from chatdev.chat_env import ChatEnv, ChatEnvConfig from chatdev.statistics import get_info -from chatdev.utils import log_and_print_online, now +from chatdev.utils import log_visualize, now def check_bool(s): @@ -234,7 +234,7 @@ class ChatChain: preprocess_msg += "**Log File**: {}\n\n".format(self.log_filepath) preprocess_msg += "**ChatDevConfig**:\n{}\n\n".format(self.chat_env.config.__str__()) preprocess_msg += "**ChatGPTConfig**:\n{}\n\n".format(chat_gpt_config) - log_and_print_online(preprocess_msg) + log_visualize(preprocess_msg) # init task prompt if check_bool(self.config['self_improve']): @@ -254,14 +254,14 @@ class ChatChain: root = os.path.dirname(filepath) if self.chat_env_config.git_management: - git_online_log = "**[Git Information]**\n\n" + log_git_info = "**[Git Information]**\n\n" self.chat_env.codes.version += 1 os.system("cd {}; git add .".format(self.chat_env.env_dict["directory"])) - git_online_log += "cd {}; git add .\n".format(self.chat_env.env_dict["directory"]) + log_git_info += "cd {}; git add .\n".format(self.chat_env.env_dict["directory"]) os.system("cd {}; git commit -m \"v{} Final Version\"".format(self.chat_env.env_dict["directory"], self.chat_env.codes.version)) - git_online_log += "cd {}; git commit -m \"v{} Final Version\"\n".format(self.chat_env.env_dict["directory"], self.chat_env.codes.version) - log_and_print_online(git_online_log) + log_git_info += "cd {}; git commit -m \"v{} Final Version\"\n".format(self.chat_env.env_dict["directory"], self.chat_env.codes.version) + log_visualize(log_git_info) git_info = "**[Git Log]**\n\n" import subprocess @@ -276,7 +276,7 @@ class ChatChain: log_output = "Error when executing " + command git_info += log_output - log_and_print_online(git_info) + log_visualize(git_info) post_info = "**[Post Info]**\n\n" now_time = now() @@ -300,7 +300,7 @@ class ChatChain: shutil.rmtree(file_path, ignore_errors=True) post_info += "{} Removed.".format(file_path) + "\n\n" - log_and_print_online(post_info) + log_visualize(post_info) logging.shutdown() time.sleep(1) @@ -339,14 +339,14 @@ then you should return a message in a format like \" revised_version_of_th model_type=self.model_type, ) - # log_and_print_online("System", role_play_session.assistant_sys_msg) - # log_and_print_online("System", role_play_session.user_sys_msg) + # log_visualize("System", role_play_session.assistant_sys_msg) + # log_visualize("System", role_play_session.user_sys_msg) _, input_user_msg = role_play_session.init_chat(None, None, self_task_improve_prompt) assistant_response, user_response = role_play_session.step(input_user_msg, True) revised_task_prompt = assistant_response.msg.content.split("")[-1].lower().strip() - log_and_print_online(role_play_session.assistant_agent.role_name, assistant_response.msg.content) - log_and_print_online( + log_visualize(role_play_session.assistant_agent.role_name, assistant_response.msg.content) + log_visualize( "**[Task Prompt Self Improvement]**\n**Original Task Prompt**: {}\n**Improved Task Prompt**: {}".format( task_prompt, revised_task_prompt)) return revised_task_prompt diff --git a/chatdev/chat_env.py b/chatdev/chat_env.py index 20ccdc6..e2acf1b 100644 --- a/chatdev/chat_env.py +++ b/chatdev/chat_env.py @@ -12,7 +12,7 @@ import requests from chatdev.codes import Codes from chatdev.documents import Documents from chatdev.roster import Roster -from chatdev.utils import log_and_print_online +from chatdev.utils import log_visualize class ChatEnvConfig: @@ -60,7 +60,7 @@ class ChatEnv: for match in re.finditer(r"No module named '(\S+)'", test_reports, re.DOTALL): module = match.group(1) subprocess.Popen("pip install {}".format(module), shell=True).wait() - log_and_print_online("**[CMD Execute]**\n\n[CMD] pip install {}".format(module)) + log_visualize("**[CMD Execute]**\n\n[CMD] pip install {}".format(module)) def set_directory(self, directory): assert len(self.env_dict['directory']) == 0 diff --git a/chatdev/codes.py b/chatdev/codes.py index 69c4738..9c88771 100644 --- a/chatdev/codes.py +++ b/chatdev/codes.py @@ -3,7 +3,7 @@ import os import re import subprocess -from chatdev.utils import log_and_print_online +from chatdev.utils import log_visualize class Codes: @@ -70,7 +70,7 @@ class Codes: '''\n""" + unified_diff + "\n```" - log_and_print_online(update_codes_content) + log_visualize(update_codes_content) self.codebooks[key] = new_codes.codebooks[key] def _rewrite_codes(self, git_management, phase_info=None) -> None: @@ -91,12 +91,12 @@ class Codes: if git_management: if not phase_info: phase_info = "" - git_online_log = "**[Git Information]**\n\n" + log_git_info = "**[Git Information]**\n\n" if self.version == 1.0: os.system("cd {}; git init".format(self.directory)) - git_online_log += "cd {}; git init\n".format(self.directory) + log_git_info += "cd {}; git init\n".format(self.directory) os.system("cd {}; git add .".format(self.directory)) - git_online_log += "cd {}; git add .\n".format(self.directory) + log_git_info += "cd {}; git add .\n".format(self.directory) # check if there exist diff completed_process = subprocess.run("cd {}; git status".format(self.directory), shell=True, text=True, @@ -106,18 +106,18 @@ class Codes: return os.system("cd {}; git commit -m \"v{}\"".format(self.directory, str(self.version) + " " + phase_info)) - git_online_log += "cd {}; git commit -m \"v{}\"\n".format(self.directory, + log_git_info += "cd {}; git commit -m \"v{}\"\n".format(self.directory, str(self.version) + " " + phase_info) if self.version == 1.0: os.system("cd {}; git submodule add ./{} {}".format(os.path.dirname(os.path.dirname(self.directory)), "WareHouse/" + os.path.basename(self.directory), "WareHouse/" + os.path.basename(self.directory))) - git_online_log += "cd {}; git submodule add ./{} {}\n".format( + log_git_info += "cd {}; git submodule add ./{} {}\n".format( os.path.dirname(os.path.dirname(self.directory)), "WareHouse/" + os.path.basename(self.directory), "WareHouse/" + os.path.basename(self.directory)) - log_and_print_online(rewrite_codes_content) - log_and_print_online(git_online_log) + log_visualize(rewrite_codes_content) + log_visualize(log_git_info) def _get_codes(self) -> str: content = "" @@ -134,4 +134,4 @@ class Codes: if filename.endswith(".py"): code = open(os.path.join(directory, filename), "r", encoding="utf-8").read() self.codebooks[filename] = self._format_code(code) - log_and_print_online("{} files read from {}".format(len(self.codebooks.keys()), directory)) + log_visualize("{} files read from {}".format(len(self.codebooks.keys()), directory)) diff --git a/chatdev/composed_phase.py b/chatdev/composed_phase.py index a27d4a0..b9d82ce 100644 --- a/chatdev/composed_phase.py +++ b/chatdev/composed_phase.py @@ -5,7 +5,7 @@ from collections import defaultdict from camel.typing import ModelType from chatdev.chat_env import ChatEnv -from chatdev.utils import log_and_print_online +from chatdev.utils import log_visualize def check_bool(s): @@ -142,7 +142,7 @@ class ComposedPhase(ABC): max_turn_step = phase_item['max_turn_step'] need_reflect = check_bool(phase_item['need_reflect']) self.phase_env["cycle_index"] = cycle_index - log_and_print_online( + log_visualize( f"**[Execute Detail]**\n\nexecute SimplePhase:[{phase}] in ComposedPhase:[{self.phase_name}], cycle {cycle_index}") if phase in self.phases: self.phases[phase].phase_env = self.phase_env @@ -246,7 +246,7 @@ class Test(ComposedPhase): def break_cycle(self, phase_env) -> bool: if not phase_env['exist_bugs_flag']: - log_and_print_online(f"**[Test Info]**\n\nAI User (Software Test Engineer):\nTest Pass!\n") + log_visualize(f"**[Test Info]**\n\nAI User (Software Test Engineer):\nTest Pass!\n") return True else: return False diff --git a/chatdev/phase.py b/chatdev/phase.py index 476de5f..15a6ee4 100644 --- a/chatdev/phase.py +++ b/chatdev/phase.py @@ -7,7 +7,7 @@ from camel.messages import ChatMessage from camel.typing import TaskType, ModelType from chatdev.chat_env import ChatEnv from chatdev.statistics import get_info -from chatdev.utils import log_and_print_online, log_arguments +from chatdev.utils import log_visualize, log_arguments class Phase(ABC): @@ -105,8 +105,8 @@ class Phase(ABC): model_type=model_type, ) - # log_and_print_online("System", role_play_session.assistant_sys_msg) - # log_and_print_online("System", role_play_session.user_sys_msg) + # log_visualize("System", role_play_session.assistant_sys_msg) + # log_visualize("System", role_play_session.user_sys_msg) # start the chat _, input_user_msg = role_play_session.init_chat(None, placeholders, phase_prompt) @@ -135,8 +135,8 @@ class Phase(ABC): # TODO: max_tokens_exceeded errors here if isinstance(assistant_response.msg, ChatMessage): # we log the second interaction here - log_and_print_online(role_play_session.assistant_agent.role_name, - conversation_meta + "[" + role_play_session.user_agent.system_message.content + "]\n\n" + assistant_response.msg.content) + log_visualize(role_play_session.assistant_agent.role_name, + conversation_meta + "[" + role_play_session.user_agent.system_message.content + "]\n\n" + assistant_response.msg.content) if role_play_session.assistant_agent.info: seminar_conclusion = assistant_response.msg.content break @@ -145,8 +145,8 @@ class Phase(ABC): if isinstance(user_response.msg, ChatMessage): # here is the result of the second interaction, which may be used to start the next chat turn - log_and_print_online(role_play_session.user_agent.role_name, - conversation_meta + "[" + role_play_session.assistant_agent.system_message.content + "]\n\n" + user_response.msg.content) + log_visualize(role_play_session.user_agent.role_name, + conversation_meta + "[" + role_play_session.assistant_agent.system_message.content + "]\n\n" + user_response.msg.content) if role_play_session.user_agent.info: seminar_conclusion = user_response.msg.content break @@ -175,7 +175,7 @@ class Phase(ABC): else: seminar_conclusion = assistant_response.msg.content - log_and_print_online("**[Seminar Conclusion]**:\n\n {}".format(seminar_conclusion)) + log_visualize("**[Seminar Conclusion]**:\n\n {}".format(seminar_conclusion)) seminar_conclusion = seminar_conclusion.split("")[-1] return seminar_conclusion @@ -354,7 +354,7 @@ class Coding(Phase): if len(chat_env.codes.codebooks.keys()) == 0: raise ValueError("No Valid Codes.") chat_env.rewrite_codes("Finish Coding") - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env @@ -370,7 +370,7 @@ class ArtDesign(Phase): def update_chat_env(self, chat_env) -> ChatEnv: chat_env.proposed_images = chat_env.get_proposed_images_from_message(self.seminar_conclusion) - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env @@ -391,7 +391,7 @@ class ArtIntegration(Phase): chat_env.update_codes(self.seminar_conclusion) chat_env.rewrite_codes("Finish Art Integration") # chat_env.generate_images_from_codes() - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env @@ -422,7 +422,7 @@ class CodeComplete(Phase): if len(chat_env.codes.codebooks.keys()) == 0: raise ValueError("No Valid Codes.") chat_env.rewrite_codes("Code Complete #" + str(self.phase_env["cycle_index"]) + " Finished") - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env @@ -461,7 +461,7 @@ class CodeReviewModification(Phase): if "```".lower() in self.seminar_conclusion.lower(): chat_env.update_codes(self.seminar_conclusion) chat_env.rewrite_codes("Review #" + str(self.phase_env["cycle_index"]) + " Finished") - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) self.phase_env['modification_conclusion'] = self.seminar_conclusion return chat_env @@ -482,13 +482,13 @@ class CodeReviewHuman(Phase): if "```".lower() in self.seminar_conclusion.lower(): chat_env.update_codes(self.seminar_conclusion) chat_env.rewrite_codes("Human Review #" + str(self.phase_env["cycle_index"]) + " Finished") - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env def execute(self, chat_env, chat_turn_limit, need_reflect) -> ChatEnv: self.update_phase_env(chat_env) - log_and_print_online( + log_visualize( f"**[Human-Agent-Interaction]**\n\n" f"Now you can participate in the development of the software!\n" f"The task is: {chat_env.env_dict['task_prompt']}\n" @@ -507,7 +507,7 @@ class CodeReviewHuman(Phase): break provided_comments.append(user_input) self.phase_env["comments"] = '\n'.join(provided_comments) - log_and_print_online( + log_visualize( f"**[User Provided Comments]**\n\n In the #{self.phase_env['cycle_index']} of total {self.phase_env['cycle_num']} comments: \n\n" + self.phase_env["comments"]) if self.phase_env["comments"].strip().lower() == "exit": @@ -544,7 +544,7 @@ class TestErrorSummary(Phase): "codes": chat_env.get_codes(), "test_reports": test_reports, "exist_bugs_flag": exist_bugs_flag}) - log_and_print_online("**[Test Reports]**:\n\n{}".format(test_reports)) + log_visualize("**[Test Reports]**:\n\n{}".format(test_reports)) def update_chat_env(self, chat_env) -> ChatEnv: chat_env.env_dict['error_summary'] = self.seminar_conclusion @@ -556,13 +556,13 @@ class TestErrorSummary(Phase): self.update_phase_env(chat_env) if "ModuleNotFoundError" in self.phase_env['test_reports']: chat_env.fix_module_not_found_error(self.phase_env['test_reports']) - log_and_print_online( + log_visualize( f"Software Test Engineer found ModuleNotFoundError:\n{self.phase_env['test_reports']}\n") pip_install_content = "" for match in re.finditer(r"No module named '(\S+)'", self.phase_env['test_reports'], re.DOTALL): module = match.group(1) pip_install_content += "{}\n```{}\n{}\n```\n".format("cmd", "bash", f"pip install {module}") - log_and_print_online(f"Programmer resolve ModuleNotFoundError by:\n{pip_install_content}\n") + log_visualize(f"Programmer resolve ModuleNotFoundError by:\n{pip_install_content}\n") self.seminar_conclusion = "nothing need to do" else: self.seminar_conclusion = \ @@ -599,7 +599,7 @@ class TestModification(Phase): if "```".lower() in self.seminar_conclusion.lower(): chat_env.update_codes(self.seminar_conclusion) chat_env.rewrite_codes("Test #" + str(self.phase_env["cycle_index"]) + " Finished") - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env @@ -618,7 +618,7 @@ class EnvironmentDoc(Phase): def update_chat_env(self, chat_env) -> ChatEnv: chat_env._update_requirements(self.seminar_conclusion) chat_env.rewrite_requirements() - log_and_print_online( + log_visualize( "**[Software Info]**:\n\n {}".format(get_info(chat_env.env_dict['directory'], self.log_filepath))) return chat_env diff --git a/chatdev/utils.py b/chatdev/utils.py index 0757b18..4f17947 100644 --- a/chatdev/utils.py +++ b/chatdev/utils.py @@ -6,14 +6,24 @@ import time import markdown import inspect from camel.messages.system_messages import SystemMessage -from online_log.app import send_msg +from visualizer.app import send_msg def now(): return time.strftime("%Y%m%d%H%M%S", time.localtime()) -def log_and_print_online(role, content=None): +def log_visualize(role, content=None): + """ + send the role and content to visualizer server to show log on webpage in real-time + You can leave the role undefined and just pass the content, i.e. log_visualize("messages"), where the role is "System". + Args: + role: the agent that sends message + content: the content of message + + Returns: None + + """ if not content: logging.info(role + "\n") send_msg("System", role) @@ -64,7 +74,7 @@ def log_arguments(func): value = escape_string(value) records_kv.append([name, value]) records = f"**[{func.__name__}]**\n\n" + convert_to_markdown_table(records_kv) - log_and_print_online("System", records) + log_visualize("System", records) return func(*args, **kwargs) diff --git a/misc/demo.png b/misc/demo.png index 4afe026..274bb69 100644 Binary files a/misc/demo.png and b/misc/demo.png differ diff --git a/online_log/static/replay/logs/20230727204525.log b/online_log/static/replay/logs/20230727204525.log deleted file mode 100644 index 9c6e9c5..0000000 --- a/online_log/static/replay/logs/20230727204525.log +++ /dev/null @@ -1,3718 +0,0 @@ -[2023-27-07 20:45:25 INFO] ChatDev Starts (20230727204525) - -[2023-27-07 20:45:25 INFO] Timestamp: 20230727204525 - -[2023-27-07 20:45:25 INFO] args: Namespace(task='Design a basic Gomoku game.', name='Gomoku1') - -[2023-27-07 20:45:25 INFO] Log File: /Users/qianchen/Workspace/PycharmProjects/AgentTech/examples/general/20230727204525.log - -[2023-27-07 20:45:25 INFO] ChatDevConfig: ChatDevConfig.clear_structure: True -ChatDevConfig.brainstorming: True -ChatDevConfig.art_design: True -ChatDevConfig.human_involvement: False -ChatDevConfig.environment_dependencies_document: True -ChatDevConfig.user_manual_document: True - - -[2023-27-07 20:45:25 INFO] ChatGPTConfig: ChatGPTConfig(temperature=0.2, top_p=1.0, n=1, stream=False, stop=None, max_tokens=None, presence_penalty=0.0, frequency_penalty=0.0, logit_bias={}, user='') - -[2023-27-07 20:45:25 INFO] PhaseType: PhaseType.DEMAND_ANALYSIS - -[2023-27-07 20:45:25 INFO] AI Assistant (Chief Product Officer) sys message: -SystemMessage(role_name='Chief Product Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Product Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Product Officer and you are a Chief Executive Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI am responsible for all product-related matters in ChatDev. Usually includes product design, product strategy, product vision, product innovation, project management and product marketing.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:45:25 INFO] AI User (Chief Executive Officer) sys message: -SystemMessage(role_name='Chief Executive Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Product Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Executive Officer and you are a Chief Product Officer. Now, we are both working at ChatDev and we share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nMy main responsibilities include being an active decision-maker on users\' demands and other key policy issues, leader, manager, and executor. My decision-making role involves high-level decisions about policy and strategy; and my communicator role can involve speaking to the organization\'s management and employees.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, I will give you one or more instructions, and you must help me to write a specific solution that appropriately solves the requested instruction based on your expertise and my needs.') - - -[2023-27-07 20:45:25 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:45:25 INFO] AI User (Chief Executive Officer): - -ChatDev has made products in the following form before: - -Image: can present information in line chart, bar chart, flow chart, cloud chart, Gantt chart, etc. -Document: can present information via .docx files. -PowerPoint: can present information via .pptx files. -Excel: can present information via .xlsx files. -PDF: can present information via .pdf files. -Website: can present personal resume, tutorial, products, or ideas, via .html files. -Application: can implement visualized game, software, tool, etc, via python. -Dashboard: can display a panel visualizing real-time information. -Mind Map: can represent ideas, with related concepts arranged around a core concept. - -As the Chief Product Officer, to satisfy the new user's demand and the product should be realizable, you should keep discussing with me to decide which product modality do we want the product to be? - -Note that we must ONLY discuss the product modality and do not discuss anything else! Once we all have expressed our opinion(s) and agree with the results of the discussion unanimously, any of us must actively terminate the discussion by replying with a single word , followed by our final product modality without any other words, e.g., " PowerPoint". - - - - - - -[2023-27-07 20:45:29 INFO] [OpenAI_Usage_Info] -prompt_tokens: 445 -completion_tokens: 14 -total_tokens: 459 - - - - - - -[2023-27-07 20:45:33 INFO] [OpenAI_Usage_Info] -prompt_tokens: 489 -completion_tokens: 69 -total_tokens: 558 - - -[2023-27-07 20:45:33 INFO] [0] AI Assistant (Chief Product Officer): - -I suggest we design the Gomoku game as a web application. - - -[2023-27-07 20:45:33 INFO] [0] AI Assistant (Chief Executive Officer): - -I agree with your suggestion. Designing the Gomoku game as a web application would allow for easy accessibility and a seamless user experience across different devices and platforms. It also provides the flexibility to incorporate interactive features and real-time updates if needed. Let's proceed with designing the Gomoku game as a web application. - - Web Application. - -[2023-27-07 20:45:33 INFO] PhaseType: PhaseType.CHOOSING_LANGUAGE - -[2023-27-07 20:45:33 INFO] AI Assistant (Chief Technology Officer) sys message: -SystemMessage(role_name='Chief Technology Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Technology Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Technology Officer and you are a Chief Executive Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI am very similar to information technology. I will make high-level decisions for the overarching technology infrastructure that closely align with the organization\'s goals, while I work alongside the organization\'s information technology ("IT") staff members to perform everyday operations.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:45:33 INFO] AI User (Chief Executive Officer) sys message: -SystemMessage(role_name='Chief Executive Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Technology Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Executive Officer and you are a Chief Technology Officer. Now, we are both working at ChatDev and we share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nMy main responsibilities include being an active decision-maker on users\' demands and other key policy issues, leader, manager, and executor. My decision-making role involves high-level decisions about policy and strategy; and my communicator role can involve speaking to the organization\'s management and employees.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, I will give you one or more instructions, and you must help me to write a specific solution that appropriately solves the requested instruction based on your expertise and my needs.') - - -[2023-27-07 20:45:33 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:45:33 INFO] AI User (Chief Executive Officer): - -According to the new user's task and some creative brainstorm ideas listed below: - -Task: "Design a basic Gomoku game.". -Modality: "web application". -Ideas: "". - -We have decided to complete the task through a executable software implemented via a programming language. - -As the Chief Technology Officer, to satisfy the new user's demand and make the software realizable, you should propose a concrete programming language. If python can complete this task via Python, please answer Python; otherwise, answer another programming language (e.g., Java, C++, etc,). - -Note that we must ONLY discuss the target programming language and do not discuss anything else! Once we all have expressed our opinion(s) and agree with the results of the discussion unanimously, any of us must actively terminate the discussion and conclude the best programming language we have discussed without any other words or reasons, using the format: " *" where "*" represents a programming language. - - - - - - -[2023-27-07 20:45:35 INFO] [OpenAI_Usage_Info] -prompt_tokens: 394 -completion_tokens: 2 -total_tokens: 396 - - - - - - -[2023-27-07 20:45:36 INFO] [OpenAI_Usage_Info] -prompt_tokens: 411 -completion_tokens: 5 -total_tokens: 416 - - -[2023-27-07 20:45:36 INFO] [0] AI Assistant (Chief Technology Officer): - -Python. - - -[2023-27-07 20:45:36 INFO] [0] AI Assistant (Chief Executive Officer): - - Python.. - -[2023-27-07 20:45:36 INFO] PhaseType: PhaseType.CODING - -[2023-27-07 20:45:36 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Technology Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Technology Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:45:36 INFO] AI User (Chief Technology Officer) sys message: -SystemMessage(role_name='Chief Technology Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Technology Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Technology Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI am very similar to information technology. I will make high-level decisions for the overarching technology infrastructure that closely align with the organization\'s goals, while I work alongside the organization\'s information technology ("IT") staff members to perform everyday operations.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:45:36 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:45:36 INFO] AI User (Chief Technology Officer): - -According to the new user's task and our software designs listed below: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -We have decided to complete the task through a executable software with multiple files implemented via Python.. As the Programmer, to satisfy the new user's demands, you should write one or multiple files and make sure that every detail of the architecture is, in the end, implemented as code. "The software should be equiped with graphical user interface (GUI) so that user can visually and graphically use it; so you must choose a GUI framework (e.g., in Python, you can implement GUI via tkinter, Pygame, Flexx, PyGUI, etc,). - -Think step by step and reason yourself to the right decisions to make sure we get it right. -You will first lay out the names of the core classes, functions, methods that will be necessary, as well as a quick comment on their purpose. -Then you will output the content of each file including complete code. Each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -You will start with the "main" file, then go to the ones that are imported by that file, and so on. -Please note that the code should be fully functional. Ensure to implement all functions. No placeholders (such as 'pass' in Python). - - - - - - -[2023-27-07 20:46:30 INFO] [OpenAI_Usage_Info] -prompt_tokens: 573 -completion_tokens: 1347 -total_tokens: 1920 - - -[2023-27-07 20:46:30 INFO] [0] AI Assistant (Programmer): - -To design a basic Gomoku game as a web application using Python, we will need to create multiple files. Let's start with the main file, followed by the other necessary files. - -1. main.py - -This file will serve as the entry point for our Gomoku game. It will handle the initialization of the game and the GUI. - -```python -''' -Gomoku Game - Main File -''' - -import tkinter as tk -from game import Game -from board import Board -from player import Player - -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - - self.canvas.bind("", self.on_click) - - self.draw_board() - - def draw_board(self): - self.canvas.delete("all") - for row in range(15): - for col in range(15): - x1 = col * 30 - y1 = row * 30 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - - def on_click(self, event): - if not self.game.is_over(): - col = event.x // 30 - row = event.y // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.show_winner_message(self.current_player.name) - elif self.game.is_draw(): - self.show_draw_message() - else: - self.switch_player() - - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - - def show_winner_message(self, winner): - self.canvas.create_text(250, 250, text=f"{winner} wins!", font=("Arial", 24), fill="black") - - def show_draw_message(self): - self.canvas.create_text(250, 250, text="It's a draw!", font=("Arial", 24), fill="black") - -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -2. game.py - -This file will handle the game logic, such as checking for a winner and determining if the game is a draw. - -```python -''' -Gomoku Game - Game Logic -''' - -class Game: - def __init__(self, board): - self.board = board - - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - - return False - - def is_draw(self): - return self.board.is_full() - - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -3. board.py - -This file will represent the game board and handle moves made by players. - -```python -''' -Gomoku Game - Board -''' - -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - - def get_symbol(self, row, col): - return self.board[row][col] - - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -4. player.py - -This file will define the Player class, which represents a player in the game. - -```python -''' -Gomoku Game - Player -''' - -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -These are the core files needed to design a basic Gomoku game as a web application using Python. You can further enhance the game by adding features like an AI opponent or additional game modes. - - -[2023-27-07 20:46:30 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.000000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=0 📚num_doc_files=0 📃code_lines=139 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:46:30 INFO] PhaseType: PhaseType.ART_ELEMENT_ABSTRACTION - -[2023-27-07 20:46:30 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Creative Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Creative Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:46:30 INFO] AI User (Chief Creative Officer) sys message: -SystemMessage(role_name='Chief Creative Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Creative Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Creative Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI direct ChatDev\'s creative softwares and develop the artistic design strategy that defines the company\'s brand. I create the unique image or music of our producted softwares and deliver this distinctive design to consumers to create a clear brand image which is a fundamental and essential work throughout the company.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:46:30 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:46:30 INFO] AI User (Chief Creative Officer): - -Our developed source codes and corresponding test reports are listed below: - -Task: "Design a basic Gomoku game.". - -Programming Language: " Python." - -Source Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - for row in range(15): - for col in range(15): - x1 = col * 30 - y1 = row * 30 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - def on_click(self, event): - if not self.game.is_over(): - col = event.x // 30 - row = event.y // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.show_winner_message(self.current_player.name) - elif self.game.is_draw(): - self.show_draw_message() - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - def show_winner_message(self, winner): - self.canvas.create_text(250, 250, text=f"{winner} wins!", font=("Arial", 24), fill="black") - def show_draw_message(self): - self.canvas.create_text(250, 250, text="It's a draw!", font=("Arial", 24), fill="black") -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Note that each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -As the Programmer, to satisfy the new user's demand and equip the software with a beautiful graphical user interface (GUI), we will discuss and design many decorative images for GUI decoration. Now, we keep discussing the GUI beautification by listing some functionally independent elements in GUI that are being considered to be decorated by different pictures. For example, the black and white sides of pentoku are functionally independent; ten digits (0-9) in a calculator are functionally independent. - -To answer, use the format: " FILENAME.png: DESCRIPTION" where "FILENAME" is the firename of the image and "DESCRIPTION" denotes the detailed description of the independent elements. For example: - -''' -button_1.png: The button with the number "1" on it. -button_multiply.png: The button with the multiplication symbol ("*") on it. -black_side: the black piece of the pentoku game -white_side: the white piece of the pentoku game -background.png: the background color to decorate the Go game -''' - -Now, we keep discussing the to-be-decorated elements in the GUI and list all functionally independent elements as much as possible. If no further elements that are functionally independent or that should be further describd, output " Finished" in your reply. - - - - - - -[2023-27-07 20:46:36 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1780 -completion_tokens: 113 -total_tokens: 1893 - - -[2023-27-07 20:46:36 INFO] [0] AI Assistant (Programmer): - -background.png: The background image for the Gomoku game. -board.png: The image of the game board for Gomoku. -player1.png: The image representing Player 1's symbol (e.g., "X"). -player2.png: The image representing Player 2's symbol (e.g., "O"). -winner_message.png: The image displaying the winner message. -draw_message.png: The image displaying the draw message. -button_restart.png: The image of the restart button. -button_quit.png: The image of the quit button. - - Finished - - -[2023-27-07 20:46:36 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.000000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=0 📚num_doc_files=0 📃code_lines=139 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:46:36 INFO] PhaseType: PhaseType.ART_ELEMENT_INTEGRATION - -[2023-27-07 20:46:36 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Creative Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Creative Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:46:36 INFO] AI User (Chief Creative Officer) sys message: -SystemMessage(role_name='Chief Creative Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Creative Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Creative Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI direct ChatDev\'s creative softwares and develop the artistic design strategy that defines the company\'s brand. I create the unique image or music of our producted softwares and deliver this distinctive design to consumers to create a clear brand image which is a fundamental and essential work throughout the company.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:46:36 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:46:36 INFO] AI User (Chief Creative Officer): - -Our developed source codes and corresponding test reports are listed below: - -Task: "Design a basic Gomoku game.". - -Programming Language: " Python." - -Source Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - for row in range(15): - for col in range(15): - x1 = col * 30 - y1 = row * 30 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - def on_click(self, event): - if not self.game.is_over(): - col = event.x // 30 - row = event.y // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.show_winner_message(self.current_player.name) - elif self.game.is_draw(): - self.show_draw_message() - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - def show_winner_message(self, winner): - self.canvas.create_text(250, 250, text=f"{winner} wins!", font=("Arial", 24), fill="black") - def show_draw_message(self): - self.canvas.create_text(250, 250, text="It's a draw!", font=("Arial", 24), fill="black") -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Note that each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -As the Programmer, to satisfy the new user's demand and equip the software with a beautiful graphical user interface (GUI), you will incorporate our designed images for GUI decoration. Here are some ready-made high-quality pictures and corresponding descriptions: - -background.png: The background image for the Gomoku game. -board.png: The image of the game board for Gomoku. -button_quit.png: The image of the quit button. -button_restart.png: The image of the restart button. -draw_message.png: The image displaying the draw message. -player1.png: The image representing Player 1's symbol (e.g., "X"). -player2.png: The image representing Player 2's symbol (e.g., "O"). -winner_message.png: The image displaying the winner message. - -Note that the designed images have a fixed size of 256x256 pixels and the images are located in the same directory as all the Python files; please dynamically scaling these images according to the size of GUI, and use "self.*" to avoid displaying-related problems caused by automatic garbage collection. For example: - -``` -self.image = ImageTk.PhotoImage(Image.open("./image.png").resize((50, 50))) -``` - -Now, use some or all of the pictures into the GUI to make it more beautiful and creative. Output codes strictly following the required format mentioned above. - - - - - - -[2023-27-07 20:47:31 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1790 -completion_tokens: 1454 -total_tokens: 3244 - - -[2023-27-07 20:47:31 INFO] [0] AI Assistant (Programmer): - -main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player - -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def is_draw(self): - return self.board.is_full() - - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - - def get_symbol(self, row, col): - return self.board[row][col] - - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -Please note that you need to replace the file paths in the code with the correct paths to the images on your system. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -[2023-27-07 20:48:40 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.128000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=0 📃code_lines=148 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:48:40 INFO] PhaseType: PhaseType.REVIEWING_COMMENT - -[2023-27-07 20:48:40 INFO] AI Assistant (Code Reviewer) sys message: -SystemMessage(role_name='Code Reviewer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Code Reviewer', 'user_role': 'Programmer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Code Reviewer and you are a Programmer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can help programmers to assess source codes for software troubleshooting, fix bugs to increase code quality and robustness, and offer proposals to improve the source codes.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:48:40 INFO] AI User (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Code Reviewer', 'user_role': 'Programmer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Code Reviewer and you are a Programmer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:48:40 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:48:40 INFO] AI User (Programmer): - -According to the new user's task and our software designs: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -As the Code Reviewer, to make the software directly operable without further coding, ChatDev have formulated the following regulations: -1) all referenced classes should be imported; -2) all methods should be implemented; -3) all methods need to have the necessary comments; -4) no potential bugs; - -Now, you should review the codes detailedly, propose one comment with the highest priority about the codes, and give me instructions on how to fix. -Now, tell me your comment with the highest priority and corresponding suggestions on revision. If the codes are perfect and you have no comment on them, output " Finished" only. - - - - - - -[2023-27-07 20:48:47 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1787 -completion_tokens: 149 -total_tokens: 1936 - - -[2023-27-07 20:48:47 INFO] [0] AI Assistant (Code Reviewer): - -The code looks good overall, but there is one comment with the highest priority: - -In the `is_over` method of the `Game` class in `game.py`, the `is_winner` method is called without passing the required parameters `row`, `col`, and `symbol`. This will result in a `TypeError` when the method is called. To fix this, you need to pass the required parameters to the `is_winner` method. - -Here's the revised code for the `is_over` method in `game.py`: - -```python -def is_over(self): - return self.is_winner(row, col, symbol) or self.is_draw() -``` - -Please make this change and let me know if you need any further assistance. - - -[2023-27-07 20:48:47 INFO] PhaseType: PhaseType.REVIEWING_MODIFICATION - -[2023-27-07 20:48:47 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Code Reviewer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Code Reviewer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:48:47 INFO] AI User (Code Reviewer) sys message: -SystemMessage(role_name='Code Reviewer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Code Reviewer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Code Reviewer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can help programmers to assess source codes for software troubleshooting, fix bugs to increase code quality and robustness, and offer proposals to improve the source codes.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:48:47 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:48:47 INFO] AI User (Code Reviewer): - -According to the new user's task, our designed product modality and three creative ideas, our developed first-edition source codes are listed below: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Comments on Codes: -"The code looks good overall, but there is one comment with the highest priority: - -In the `is_over` method of the `Game` class in `game.py`, the `is_winner` method is called without passing the required parameters `row`, `col`, and `symbol`. This will result in a `TypeError` when the method is called. To fix this, you need to pass the required parameters to the `is_winner` method. - -Here's the revised code for the `is_over` method in `game.py`: - -```python -def is_over(self): - return self.is_winner(row, col, symbol) or self.is_draw() -``` - -Please make this change and let me know if you need any further assistance." - -In the software, each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code. Format: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -As the Programmer, to satisfy the new user's demand and make the software creative, executive and robust, you should modify corresponding codes according to the comments. Then, output the fixed codes strictly following the required format. - - - - - - -[2023-27-07 20:49:47 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1995 -completion_tokens: 1457 -total_tokens: 3452 - - -[2023-27-07 20:49:47 INFO] [0] AI Assistant (Programmer): - -main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player - -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def is_draw(self): - return self.board.is_full() - - def is_over(self, row, col, symbol): - return self.is_winner(row, col, symbol) or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - - def get_symbol(self, row, col): - return self.board[row][col] - - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -Please review the modified codes and let me know if you need any further assistance. - - -[2023-27-07 20:49:47 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.128000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=0 📃code_lines=148 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:49:47 INFO] PhaseType: PhaseType.REVIEWING_COMMENT - -[2023-27-07 20:49:47 INFO] AI Assistant (Code Reviewer) sys message: -SystemMessage(role_name='Code Reviewer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Code Reviewer', 'user_role': 'Programmer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Code Reviewer and you are a Programmer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can help programmers to assess source codes for software troubleshooting, fix bugs to increase code quality and robustness, and offer proposals to improve the source codes.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:49:47 INFO] AI User (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Code Reviewer', 'user_role': 'Programmer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Code Reviewer and you are a Programmer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:49:47 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:49:47 INFO] AI User (Programmer): - -According to the new user's task and our software designs: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self, row, col, symbol): - return self.is_winner(row, col, symbol) or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -As the Code Reviewer, to make the software directly operable without further coding, ChatDev have formulated the following regulations: -1) all referenced classes should be imported; -2) all methods should be implemented; -3) all methods need to have the necessary comments; -4) no potential bugs; - -Now, you should review the codes detailedly, propose one comment with the highest priority about the codes, and give me instructions on how to fix. -Now, tell me your comment with the highest priority and corresponding suggestions on revision. If the codes are perfect and you have no comment on them, output " Finished" only. - - - - - - -[2023-27-07 20:49:53 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1798 -completion_tokens: 114 -total_tokens: 1912 - - -[2023-27-07 20:49:53 INFO] [0] AI Assistant (Code Reviewer): - -The code looks good overall, but there is one comment with the highest priority: - -In the `Game` class in `game.py`, the `is_over` method is not implemented correctly. It should check if the game is over without requiring the `row`, `col`, and `symbol` parameters. - -To fix this, you can modify the `is_over` method as follows: - -```python -def is_over(self): - return self.is_winner() or self.is_draw() -``` - -Please make this change and let me know if you need any further assistance. - - -[2023-27-07 20:49:53 INFO] PhaseType: PhaseType.REVIEWING_MODIFICATION - -[2023-27-07 20:49:53 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Code Reviewer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Code Reviewer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:49:53 INFO] AI User (Code Reviewer) sys message: -SystemMessage(role_name='Code Reviewer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Code Reviewer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Code Reviewer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can help programmers to assess source codes for software troubleshooting, fix bugs to increase code quality and robustness, and offer proposals to improve the source codes.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:49:53 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:49:53 INFO] AI User (Code Reviewer): - -According to the new user's task, our designed product modality and three creative ideas, our developed first-edition source codes are listed below: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row, col, symbol): - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row, col, symbol): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row, col, symbol): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row, col, symbol): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self, row, col, symbol): - return self.is_winner(row, col, symbol) or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Comments on Codes: -"The code looks good overall, but there is one comment with the highest priority: - -In the `Game` class in `game.py`, the `is_over` method is not implemented correctly. It should check if the game is over without requiring the `row`, `col`, and `symbol` parameters. - -To fix this, you can modify the `is_over` method as follows: - -```python -def is_over(self): - return self.is_winner() or self.is_draw() -``` - -Please make this change and let me know if you need any further assistance." - -In the software, each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code. Format: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -As the Programmer, to satisfy the new user's demand and make the software creative, executive and robust, you should modify corresponding codes according to the comments. Then, output the fixed codes strictly following the required format. - - - - - - -[2023-27-07 20:50:47 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1971 -completion_tokens: 1498 -total_tokens: 3469 - - -[2023-27-07 20:50:47 INFO] [0] AI Assistant (Programmer): - -main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player - -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def is_draw(self): - return self.board.is_full() - - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - - def get_symbol(self, row, col): - return self.board[row][col] - - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -Please review the modified codes and let me know if you need any further assistance. - - -[2023-27-07 20:50:47 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.128000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=0 📃code_lines=155 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:50:59 INFO] test_reports: -Traceback (most recent call last): - File "main.py", line 61, in - root = tk.Tk() -NameError: name 'tk' is not defined - - -[2023-27-07 20:50:59 INFO] PhaseType: PhaseType.ERROR_SUMMARY - -[2023-27-07 20:50:59 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Software Test Engineer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Software Test Engineer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:50:59 INFO] AI User (Software Test Engineer) sys message: -SystemMessage(role_name='Software Test Engineer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Software Test Engineer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Software Test Engineer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can use the software as intended to analyze its functional properties, design manual and automated test procedures to evaluate each software product, build and implement software evaluation test programs, and run test programs to ensure that testing protocols evaluate the software correctly.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:50:59 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:50:59 INFO] AI User (Software Test Engineer): - -Our developed source codes and corresponding test reports are listed below: - -Programming Language: " Python." - -Source Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Test Reports of Source Codes: -"Traceback (most recent call last): - File "main.py", line 61, in - root = tk.Tk() -NameError: name 'tk' is not defined -" - -According to my test reports, please locate and summarize the bugs that cause the problem. - - - - - - -[2023-27-07 20:51:06 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1783 -completion_tokens: 120 -total_tokens: 1903 - - -[2023-27-07 20:51:06 INFO] [0] AI Assistant (Programmer): - -Based on the test report, the bug causing the problem is a `NameError` in the `main.py` file. The error message indicates that the name 'tk' is not defined. - -This error occurs because the `tkinter` module is not imported correctly in the `main.py` file. To fix this bug, you need to add the following line at the beginning of the `main.py` file: - -```python -import tkinter as tk -``` - -After adding this line, the `tkinter` module will be imported correctly, and the `NameError` should be resolved. - - -[2023-27-07 20:51:06 INFO] PhaseType: PhaseType.MODIFICATION - -[2023-27-07 20:51:06 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Software Test Engineer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Software Test Engineer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:51:06 INFO] AI User (Software Test Engineer) sys message: -SystemMessage(role_name='Software Test Engineer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Software Test Engineer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Software Test Engineer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can use the software as intended to analyze its functional properties, design manual and automated test procedures to evaluate each software product, build and implement software evaluation test programs, and run test programs to ensure that testing protocols evaluate the software correctly.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:51:06 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:51:06 INFO] AI User (Software Test Engineer): - -Our developed source codes and corresponding test reports are listed below: - -Programming Language: " Python." - -Source Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Test Reports of Source Codes: -"Traceback (most recent call last): - File "main.py", line 61, in - root = tk.Tk() -NameError: name 'tk' is not defined -" - -Error Summary of Test Reports: -"Based on the test report, the bug causing the problem is a `NameError` in the `main.py` file. The error message indicates that the name 'tk' is not defined. - -This error occurs because the `tkinter` module is not imported correctly in the `main.py` file. To fix this bug, you need to add the following line at the beginning of the `main.py` file: - -```python -import tkinter as tk -``` - -After adding this line, the `tkinter` module will be imported correctly, and the `NameError` should be resolved." - -Note that each file must strictly follow a markdown code block format, where the following tokens must be replaced such that "FILENAME" is the lowercase file name including the file extension, "LANGUAGE" in the programming language, "DOCSTRING" is a string literal specified in source code that is used to document a specific segment of code, and "CODE" is the original code: - -FILENAME -```LANGUAGE -''' -DOCSTRING -''' -CODE -``` - -As the Programmer, to satisfy the new user's demand and make the software execute smoothly and robustly, you should modify the codes based on the error summary. Now, use the format exemplifed above and modify the problematic codes based on the error summary. Output the codes that you fixed based on the test reported and corresponding explanations (strictly follow the format defined above, including FILENAME, LANGUAGE, DOCSTRING and CODE; incomplete "TODO" codes are strictly prohibited). If no bugs are reported, please output " Finished" only. - - - - - - -[2023-27-07 20:52:05 INFO] [OpenAI_Usage_Info] -prompt_tokens: 2092 -completion_tokens: 1494 -total_tokens: 3586 - - -[2023-27-07 20:52:05 INFO] [0] AI Assistant (Programmer): - -FILENAME: main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player - -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 - -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -FILENAME: game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - - def is_draw(self): - return self.board.is_full() - - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -FILENAME: board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - - def get_symbol(self, row, col): - return self.board[row][col] - - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -FILENAME: player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - - Finished - - -[2023-27-07 20:52:05 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.128000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=0 📃code_lines=155 📋env_lines=-1 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - - -[2023-27-07 20:54:33 INFO] [0] AI User (Software Test Engineer): -pandas not found - - -[2023-27-07 20:54:38 INFO] [0] AI Assistant (Programmer): -cmd -```bash -pip install pandas -``` - - -[2023-27-07 20:52:32 INFO] [0] AI User (Software Test Engineer): -Test Pass! - - -[2023-27-07 20:52:38 INFO] PhaseType: PhaseType.CREATING_ENVIRONMENT_DOCUMENT - -[2023-27-07 20:52:38 INFO] AI Assistant (Programmer) sys message: -SystemMessage(role_name='Programmer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Technology Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Technology Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:52:38 INFO] AI User (Chief Technology Officer) sys message: -SystemMessage(role_name='Chief Technology Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Programmer', 'user_role': 'Chief Technology Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Programmer and you are a Chief Technology Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI am very similar to information technology. I will make high-level decisions for the overarching technology infrastructure that closely align with the organization\'s goals, while I work alongside the organization\'s information technology ("IT") staff members to perform everyday operations.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:52:38 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:52:38 INFO] AI User (Chief Technology Officer): - -The new user's task and our developed codes are listed: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -As the Programmer, you should write a requirements.txt file, which is commonly used in Python projects to specify the dependencies or packages required for the project to run properly. It serves as a way to document and manage the project's dependencies in a standardized format. For example: - -requirements.txt -``` -numpy==1.19.2 -pandas>=1.1.4 -``` - -According to the codes and file format listed above, write a requirements.txt file to specify the dependencies or packages required for the project to run properly. - - - - - - -[2023-27-07 20:52:47 INFO] [OpenAI_Usage_Info] -prompt_tokens: 1848 -completion_tokens: 179 -total_tokens: 2027 - - -[2023-27-07 20:52:47 INFO] [0] AI Assistant (Programmer): - -To specify the dependencies or packages required for the Gomoku game project to run properly, you can create a `requirements.txt` file with the following content: - -``` -Pillow==8.1.0 -numpy==1.20.1 -``` - -This `requirements.txt` file includes two dependencies: - -1. `Pillow==8.1.0`: This package is required for working with images in the game, as it is used to open and resize the images used in the GUI. - -2. `numpy==1.20.1`: This package is not directly used in the provided code, but it is a commonly used package in Python for numerical computations. It is included here as an example of a potential dependency that might be needed in future development. - -You can add or modify the dependencies in the `requirements.txt` file based on the specific requirements of your project. - - -[2023-27-07 20:52:47 INFO] Software Info: 🕑duration=-1.00s 💰cost=$0.128000 🔨version_updates=-1 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=1 📃code_lines=156 📋env_lines=2 📒manual_lines=-1 🗣num_utterances=-1 🤔num_self_reflections=-1 ❓num_prompt_tokens=-1 ❗num_completion_tokens=-1 ⁉️num_total_tokens=-1 - -[2023-27-07 20:52:47 INFO] PhaseType: PhaseType.CREATING_USER_MANUAL - -[2023-27-07 20:52:47 INFO] AI Assistant (Chief Product Officer) sys message: -SystemMessage(role_name='Chief Product Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Product Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Product Officer and you are a Chief Executive Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI can write/create computer software or applications by providing a specific programming language to the computer. I have extensive computing and coding experience in many varieties of programming languages and platforms, such as Python, Java, C, C++, HTML, CSS, JavaScript, XML, SQL, PHP, etc,.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:52:47 INFO] AI User (Chief Executive Officer) sys message: -SystemMessage(role_name='Chief Executive Officer', role_type=, meta_dict={'chatdev_prompt': 'ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".', 'task': 'Design a basic Gomoku game.', 'assistant_role': 'Chief Product Officer', 'user_role': 'Chief Executive Officer'}, role='system', content='ChatDev is a software company powered by multiple intelligent agents, such as chief executive officer, chief human resources officer, chief product officer, chief technology officer, etc, with a multi-agent organizational structure and the mission of "changing the digital world through programming".\n\nNever forget I am a Chief Product Officer and you are a Chief Executive Officer; we are both working at ChatDev. We share a common interest in collaborating to successfully complete a task assigned by a new customer.\n\nI am very similar to information technology. I will make high-level decisions for the overarching technology infrastructure that closely align with the organization\'s goals, while I work alongside the organization\'s information technology ("IT") staff members to perform everyday operations.\n\nHere is a new customer\'s task: Design a basic Gomoku game..\n\nTo complete the task, you must give me one or more instructions at a time; I must write a response that appropriately solves the requested instruction based on my expertise and your needs.') - - -[2023-27-07 20:52:47 INFO] Task prompt: -Design a basic Gomoku game. - - -[2023-27-07 20:52:47 INFO] AI User (Chief Executive Officer): - -The new user's task, our developed codes and required dependencies are listed: - -Task: "Design a basic Gomoku game.". - -Modality: "web application". - -Programming Language: " Python." - -Ideas: "" - -Codes: -"main.py -```python -''' -Gomoku Game - Main File -''' -import tkinter as tk -from PIL import ImageTk, Image -from game import Game -from board import Board -from player import Player -class GomokuGUI: - def __init__(self, root): - self.root = root - self.root.title("Gomoku") - self.board = Board() - self.game = Game(self.board) - self.player1 = Player("Player 1", "X") - self.player2 = Player("Player 2", "O") - self.current_player = self.player1 - self.canvas = tk.Canvas(self.root, width=500, height=500) - self.canvas.pack() - self.canvas.bind("", self.on_click) - self.background_image = ImageTk.PhotoImage(Image.open("background.png").resize((500, 500))) - self.board_image = ImageTk.PhotoImage(Image.open("board.png").resize((450, 450))) - self.button_quit_image = ImageTk.PhotoImage(Image.open("button_quit.png").resize((100, 50))) - self.button_restart_image = ImageTk.PhotoImage(Image.open("button_restart.png").resize((100, 50))) - self.draw_message_image = ImageTk.PhotoImage(Image.open("draw_message.png").resize((300, 100))) - self.player1_image = ImageTk.PhotoImage(Image.open("player1.png").resize((50, 50))) - self.player2_image = ImageTk.PhotoImage(Image.open("player2.png").resize((50, 50))) - self.winner_message_image = ImageTk.PhotoImage(Image.open("winner_message.png").resize((300, 100))) - self.draw_board() - def draw_board(self): - self.canvas.delete("all") - self.canvas.create_image(0, 0, anchor="nw", image=self.background_image) - self.canvas.create_image(25, 25, anchor="nw", image=self.board_image) - for row in range(15): - for col in range(15): - x1 = col * 30 + 25 - y1 = row * 30 + 25 - x2 = x1 + 30 - y2 = y1 + 30 - self.canvas.create_rectangle(x1, y1, x2, y2, fill="white") - self.canvas.create_image(400, 25, anchor="nw", image=self.button_quit_image) - self.canvas.create_image(400, 100, anchor="nw", image=self.button_restart_image) - def on_click(self, event): - if not self.game.is_over(): - col = (event.x - 25) // 30 - row = (event.y - 25) // 30 - if self.board.is_valid_move(row, col): - self.board.make_move(row, col, self.current_player.symbol) - self.draw_board() - if self.game.is_winner(row, col, self.current_player.symbol): - self.canvas.create_image(100, 250, anchor="nw", image=self.winner_message_image) - elif self.game.is_draw(): - self.canvas.create_image(100, 250, anchor="nw", image=self.draw_message_image) - else: - self.switch_player() - def switch_player(self): - if self.current_player == self.player1: - self.current_player = self.player2 - else: - self.current_player = self.player1 -if __name__ == "__main__": - root = tk.Tk() - gomoku_gui = GomokuGUI(root) - root.mainloop() -``` - -game.py -```python -''' -Gomoku Game - Game Logic -''' -class Game: - def __init__(self, board): - self.board = board - def is_winner(self, row=None, col=None, symbol=None): - if row is None or col is None or symbol is None: - return ( - self.check_horizontal() - or self.check_vertical() - or self.check_diagonal() - ) - else: - return ( - self.check_horizontal(row, col, symbol) - or self.check_vertical(row, col, symbol) - or self.check_diagonal(row, col, symbol) - ) - def check_horizontal(self, row=None, col=None, symbol=None): - count = 0 - for c in range(col - 4, col + 5): - if self.board.is_valid_position(row, c) and self.board.get_symbol(row, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_vertical(self, row=None, col=None, symbol=None): - count = 0 - for r in range(row - 4, row + 5): - if self.board.is_valid_position(r, col) and self.board.get_symbol(r, col) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def check_diagonal(self, row=None, col=None, symbol=None): - count = 0 - for i in range(-4, 5): - r = row + i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - count = 0 - for i in range(-4, 5): - r = row - i - c = col + i - if self.board.is_valid_position(r, c) and self.board.get_symbol(r, c) == symbol: - count += 1 - if count == 5: - return True - else: - count = 0 - return False - def is_draw(self): - return self.board.is_full() - def is_over(self): - return self.is_winner() or self.is_draw() -``` - -board.py -```python -''' -Gomoku Game - Board -''' -class Board: - def __init__(self): - self.board = [[" " for _ in range(15)] for _ in range(15)] - def is_valid_position(self, row, col): - return 0 <= row < 15 and 0 <= col < 15 - def is_valid_move(self, row, col): - return self.is_valid_position(row, col) and self.board[row][col] == " " - def make_move(self, row, col, symbol): - self.board[row][col] = symbol - def get_symbol(self, row, col): - return self.board[row][col] - def is_full(self): - for row in self.board: - if " " in row: - return False - return True -``` - -player.py -```python -''' -Gomoku Game - Player -''' -class Player: - def __init__(self, name, symbol): - self.name = name - self.symbol = symbol -``` - -" - -Requirements: -"requirements.txt -``` -Pillow==8.1.0 -numpy==1.20.1 - -``` - -" - -As the Chief Product Officer, by using Markdown, you should write a manual.md file which is a detailed user manual to use the software, including introducing main functions of the software, how to install environment dependencies and how to use/play it. For example: - -manual.md -``` -# LangChain - -Building applications with LLMs through composability - -Looking for the JS/TS version? Check out LangChain.js. - -**Production Support:** As you move your LangChains into production, we'd love to offer more comprehensive support. -Please fill out this form and we'll set up a dedicated support Slack channel. - -## Quick Install - -`pip install langchain` -or -`conda install langchain -c conda-forge` - -## 🤔 What is this? - -Large language models (LLMs) are emerging as a transformative technology, enabling developers to build applications that they previously could not. However, using these LLMs in isolation is often insufficient for creating a truly powerful app - the real power comes when you can combine them with other sources of computation or knowledge. - -This library aims to assist in the development of those types of applications. Common examples of these applications include: - -**❓ Question Answering over specific documents** - -- Documentation -- End-to-end Example: Question Answering over Notion Database - - -**🤖 Agents** - -- Documentation -- End-to-end Example: GPT+WolframAlpha - -## 📖 Documentation - -Please see [here](https://python.langchain.com) for full documentation on: - -- Getting started (installation, setting up the environment, simple examples) -- How-To examples (demos, integrations, helper functions) -- Reference (full API docs) -- Resources (high-level explanation of core concepts) -``` - -According to the user demands, codes, requirements, and file format listed above, write a manual.md file to provide detailed introduction to the uses of the software. - - - - - - -[2023-27-07 20:53:18 INFO] [OpenAI_Usage_Info] -prompt_tokens: 2162 -completion_tokens: 817 -total_tokens: 2979 - - -[2023-27-07 20:53:18 INFO] [0] AI Assistant (Chief Product Officer): - -# Gomoku Game User Manual - -Welcome to the Gomoku Game User Manual! This manual will guide you on how to install the game and provide an overview of its main functions. Let's get started! - -## Table of Contents -1. [Installation](#installation) -2. [Game Overview](#game-overview) -3. [How to Play](#how-to-play) -4. [Dependencies](#dependencies) -5. [Troubleshooting](#troubleshooting) - -## 1. Installation - -To install the Gomoku Game, please follow the steps below: - -1. Make sure you have Python installed on your system. You can download Python from the official website: [Python Downloads](https://www.python.org/downloads/) - -2. Clone or download the Gomoku Game repository from the following link: [Gomoku Game Repository](https://github.com/your-repository-link) - -3. Open a terminal or command prompt and navigate to the directory where you downloaded the Gomoku Game repository. - -4. Install the required dependencies by running the following command: - ``` - pip install -r requirements.txt - ``` - -5. Once the dependencies are installed, you can run the game by executing the following command: - ``` - python main.py - ``` - -Congratulations! You have successfully installed the Gomoku Game. - -## 2. Game Overview - -The Gomoku Game is a web application that allows you to play the classic board game Gomoku. The objective of the game is to be the first player to form a horizontal, vertical, or diagonal line of five stones on the game board. - -The game features a graphical user interface (GUI) built using the Tkinter library. It provides a visual representation of the game board and allows players to make moves by clicking on the desired position on the board. - -## 3. How to Play - -To play the Gomoku Game, follow these steps: - -1. Launch the game by running the `main.py` file. - -2. The game window will appear with an empty game board. - -3. Player 1 (represented by "X") will start the game. Player 2 (represented by "O") will take turns after each move. - -4. To make a move, click on an empty position on the game board. The stone of the current player's symbol will be placed at the clicked position. - -5. The game will continue until one player forms a line of five stones or the game board is filled completely. - -6. If a player wins, a message will be displayed on the screen. If the game ends in a draw, a draw message will be displayed. - -7. To restart the game, click on the "Restart" button. - -8. To quit the game, click on the "Quit" button. - -Enjoy playing the Gomoku Game! - -## 4. Dependencies - -The Gomoku Game requires the following dependencies to be installed: - -- Pillow==8.1.0 -- numpy==1.20.1 - -These dependencies will be automatically installed when you run the `pip install -r requirements.txt` command during the installation process. - -## 5. Troubleshooting - -If you encounter any issues while installing or running the Gomoku Game, please try the following troubleshooting steps: - -1. Make sure you have the latest version of Python installed on your system. - -2. Check that you have a stable internet connection to download the required dependencies. - -3. Verify that you have the necessary permissions to install packages on your system. - -4. If you are using a virtual environment, activate it before installing the dependencies. - -If the issue persists, please refer to the official documentation or seek assistance from the support team. - -That's it! You are now ready to enjoy playing the Gomoku Game. Have fun and good luck! - - -[2023-27-07 20:53:18 INFO] Timestamp: 20230727205318 - -[2023-27-07 20:53:18 INFO] Software Info: 🕑duration=473.00s 💰cost=$0.227282 🔨version_updates=6.0 📃num_code_files=4 🏞num_png_files=8 📚num_doc_files=4 📃code_lines=156 📋env_lines=2 📒manual_lines=49 🗣num_utterances=29 🤔num_self_reflections=1 ❓num_prompt_tokens=21318 ❗num_completion_tokens=8832 ⁉️num_total_tokens=30150 - -[2023-27-07 20:53:18 INFO] ChatDev Ends (20230727205318) - diff --git a/readme/README-Arabic.md b/readme/README-Arabic.md index 3721665..0100e08 100644 --- a/readme/README-Arabic.md +++ b/readme/README-Arabic.md @@ -5,13 +5,13 @@

- 【📚 الويكي | 🚀 عرض محلي | 👥 برامج تم تطويرها من قبل المجتمع | 🔧 تخصيص】 + 【📚 الويكي | 🚀 عرض محلي | 👥 برامج تم تطويرها من قبل المجتمع | 🔧 تخصيص

## 📖 نظرة عامة - **ChatDev** هي **شركة برمجيات افتراضية** تعمل من خلال مجموعة متنوعة من **وكلاء ذكيين** يشغلون - أدوارًا مختلفة، بما في ذلك المدير التنفيذي الرئيسي ، المدير التنفيذي للمنتج ، المدير التنفيذي للتكنولوجيا ، مبرمج ، مراجع ، اختبار ، مصمم فني . تشكل هؤلاء + أدوارًا مختلفة، بما في ذلك المدير التنفيذي الرئيسي ، المدير التنفيذي للمنتج ، المدير التنفيذي للتكنولوجيا ، مبرمج ، مراجع ، اختبار ، مصمم فني . تشكل هؤلاء الوكلاء هيكل تنظيمي متعدد الوكلاء وموحد من خلال مهمة "ثورة عالم البرمجة الرقمي". يتعاون وكلاء ChatDev من خلال المشاركة في ندوات وظيفية متخصصة، بما في ذلك مهام التصميم والبرمجة والاختبار والتوثيق. - الهدف الرئيسي لـ ChatDev هو تقديم إطار عمل سهل الاستخدام، قابل للتخصيص بشكل كبير وقابل للتوسيع، @@ -27,18 +27,18 @@

-- 25 سبتمبر 2023: وضع **Git** متاح الآن، مما يتيح للمبرمج استخدام Git لمراقبة الإصدار. لتمكين هذه الميزة، قم ببساطة بتعيين ``"git_management"`` إلى ``"True"`` في ``ChatChainConfig.json``. راجع [الدليل](wiki.md#git-mode). +- 25 سبتمبر 2023: وضع **Git** متاح الآن، مما يتيح للمبرمج استخدام Git لمراقبة الإصدار. لتمكين هذه الميزة، قم ببساطة بتعيين ``"git_management"`` إلى ``"True"`` في ``ChatChainConfig.json``. راجع [الدليل](wiki.md#git-mode).

-- 20 سبتمبر 2023: وضع **تفاعل الإنسان مع الوكيل** متاح الآن! يمكنك المشاركة مع فريق ChatDev من خلال لعب دور المراجع وتقديم اقتراحات للمبرمج ; +- 20 سبتمبر 2023: وضع **تفاعل الإنسان مع الوكيل** متاح الآن! يمكنك المشاركة مع فريق ChatDev من خلال لعب دور المراجع وتقديم اقتراحات للمبرمج ; جرب ``python3 run.py --task [وصف فكرتك] --config "Human"``. راجع [الدليل](wiki.md#human-agent-interaction) و[المثال](WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-- 1 سبتمبر 2023: وضع **الفن** متاح الآن! يمكنك تنشيط وكيل المصمم لإنشاء صور تستخدم في البرمجيات; +- 1 سبتمبر 2023: وضع **الفن** متاح الآن! يمكنك تنشيط وكيل المصمم لإنشاء صور تستخدم في البرمجيات; جرب ``python3 run.py --task [وصف فكرتك] --config "Art"``. راجع [الدليل](wiki.md#art) و[المثال](WareHouse/gomokugameArtExample_THUNLP_20230831122822). - 28 أغسطس 2023: النظام متاح الآن للجمهور. - 17 أغسطس 2023: الإصدار v1.0.0 كان جاهزًا للإصدار. diff --git a/readme/README-Bahasa-Indonesia.md b/readme/README-Bahasa-Indonesia.md index 1817ab6..9f74d96 100644 --- a/readme/README-Bahasa-Indonesia.md +++ b/readme/README-Bahasa-Indonesia.md @@ -13,7 +13,7 @@ ## 📖 Gambaran -- **ChatDev** berdiri sebagai **perusahaan perangkat lunak virtual** yang beroperasi melalui berbagai **agen cerdas** yang memiliki peran berbeda, termasuk Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , desainer seni . Agen-agen ini membentuk struktur organisasi multi-agen dan bersatu dalam misi "merevolusi dunia digital melalui pemrograman." Agen-agen dalam ChatDev **bekerja sama** dengan berpartisipasi dalam seminar fungsional khusus, termasuk tugas-tugas seperti desain, pemrograman, pengujian, dan dokumentasi. +- **ChatDev** berdiri sebagai **perusahaan perangkat lunak virtual** yang beroperasi melalui berbagai **agen cerdas** yang memiliki peran berbeda, termasuk Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , desainer seni . Agen-agen ini membentuk struktur organisasi multi-agen dan bersatu dalam misi "merevolusi dunia digital melalui pemrograman." Agen-agen dalam ChatDev **bekerja sama** dengan berpartisipasi dalam seminar fungsional khusus, termasuk tugas-tugas seperti desain, pemrograman, pengujian, dan dokumentasi. - Tujuan utama ChatDev adalah menawarkan kerangka kerja yang **mudah digunakan**, **dapat disesuaikan secara tinggi**, dan **dapat diperluas**, yang didasarkan pada model bahasa besar (Large Language Models atau LLMs) dan menjadi skenario ideal untuk mempelajari kecerdasan kolektif.

@@ -26,15 +26,15 @@

-- 25 September 2023: Mode **Git** kini tersedia, memungkinkan programmer untuk menggunakan Git untuk kontrol versi. Untuk mengaktifkan fitur ini, cukup atur ``"git_management"`` menjadi ``"True"`` di ``ChatChainConfig.json``. Lihat [panduan](wiki.md#mode-git). +- 25 September 2023: Mode **Git** kini tersedia, memungkinkan programmer untuk menggunakan Git untuk kontrol versi. Untuk mengaktifkan fitur ini, cukup atur ``"git_management"`` menjadi ``"True"`` di ``ChatChainConfig.json``. Lihat [panduan](wiki.md#mode-git).

-- 20 September 2023: Mode **Interaksi Manusia-Agen** kini tersedia! Anda dapat terlibat dengan tim ChatDev dengan memainkan peran reviewer dan memberikan saran kepada programmer ; coba ``python3 run.py --task [deskripsi_ide_anda] --config "Manusia"``. Lihat [panduan](wiki.md#interaksi-manusia-agen) dan [contoh](WareHouse/Gomoku_HumanAgentInteraction_20230920135038). +- 20 September 2023: Mode **Interaksi Manusia-Agen** kini tersedia! Anda dapat terlibat dengan tim ChatDev dengan memainkan peran reviewer dan memberikan saran kepada programmer ; coba ``python3 run.py --task [deskripsi_ide_anda] --config "Manusia"``. Lihat [panduan](wiki.md#interaksi-manusia-agen) dan [contoh](WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-- 1 September 2023: Mode **Seni** kini tersedia! Anda dapat mengaktifkan agen desainer untuk menghasilkan gambar yang digunakan dalam perangkat lunak; coba ``python3 run.py --task [deskripsi_ide_anda] --config "Seni"``. Lihat [panduan](wiki.md#seni) dan [contoh](WareHouse/gomokugameArtExample_THUNLP_20230831122822). +- 1 September 2023: Mode **Seni** kini tersedia! Anda dapat mengaktifkan agen desainer untuk menghasilkan gambar yang digunakan dalam perangkat lunak; coba ``python3 run.py --task [deskripsi_ide_anda] --config "Seni"``. Lihat [panduan](wiki.md#seni) dan [contoh](WareHouse/gomokugameArtExample_THUNLP_20230831122822). - 28 Agustus 2023: Sistem tersedia untuk publik. - 17 Agustus 2023: Versi v1.0.0 siap untuk dirilis. - 30 Juli 2023: Pengguna dapat menyesuaikan pengaturan ChatChain, Fase, dan Peran. Selain itu, mode Log online dan mode pemutaran kini didukung. diff --git a/readme/README-Chinese.md b/readme/README-Chinese.md index a3c5455..e41b184 100644 --- a/readme/README-Chinese.md +++ b/readme/README-Chinese.md @@ -5,7 +5,7 @@

- 【📚 Wiki | 🚀 Local Demo | 👥 Community Built Software | 🔧 Customization】 + 【📚 Wiki | 🚀 Visualizer | 👥 Community Built Software | 🔧 Customization

## 📖 概述 diff --git a/readme/README-Dutch.md b/readme/README-Dutch.md index 7d8ec74..7adfc2e 100644 --- a/readme/README-Dutch.md +++ b/readme/README-Dutch.md @@ -5,12 +5,12 @@

- 【📚 Wiki | 🚀 Lokale Demo | 👥 Community Gebouwde Software | 🔧 Aanpassing】 + 【📚 Wiki | 🚀 Lokale Demo | 👥 Community Gebouwde Software | 🔧 Aanpassing

## 📖 Overzicht -- **ChatDev** fungeert als een **virtueel softwarebedrijf** dat werkt met verschillende **intelligente agenten** die verschillende rollen vervullen, waaronder Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmeur , recensent , tester , kunstontwerper . Deze agenten vormen een multi-agent organisatiestructuur en zijn verenigd door een missie om "de digitale wereld te revolutioneren door middel van programmeren." De agenten binnen ChatDev **werken samen** door deel te nemen aan gespecialiseerde functionele seminars, waaronder taken zoals ontwerpen, coderen, testen en documenteren. +- **ChatDev** fungeert als een **virtueel softwarebedrijf** dat werkt met verschillende **intelligente agenten** die verschillende rollen vervullen, waaronder Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmeur , recensent , tester , kunstontwerper . Deze agenten vormen een multi-agent organisatiestructuur en zijn verenigd door een missie om "de digitale wereld te revolutioneren door middel van programmeren." De agenten binnen ChatDev **werken samen** door deel te nemen aan gespecialiseerde functionele seminars, waaronder taken zoals ontwerpen, coderen, testen en documenteren. - Het primaire doel van ChatDev is het aanbieden van een **eenvoudig te gebruiken**, **zeer aanpasbaar** en **uitbreidbaar** framework, dat is gebaseerd op grote taalmodellen (LLM's) en dient als een ideaal scenario voor het bestuderen van collectieve intelligentie.

@@ -18,15 +18,15 @@ ## 🎉 Nieuws -* **25 september 2023: De **Git**-functie is nu beschikbaar**, waardoor de programmeur GitHub kan gebruiken voor versiebeheer. Om deze functie in te schakelen, stelt u eenvoudigweg ``"git_management"`` in op ``"True"`` in ``ChatChainConfig.json``. +* **25 september 2023: De **Git**-functie is nu beschikbaar**, waardoor de programmeur GitHub kan gebruiken voor versiebeheer. Om deze functie in te schakelen, stelt u eenvoudigweg ``"git_management"`` in op ``"True"`` in ``ChatChainConfig.json``.

-* 20 september 2023: De **Human-Agent-Interaction**-modus is nu beschikbaar! U kunt deelnemen aan het ChatDev-team door de rol van recensent te spelen en suggesties te doen aan de programmeur ; probeer ``python3 run.py --task [beschrijving_van_uw_idee] --configuratie "Human"``. Zie [handleiding](../wiki.md#human-agent-interactie) en [voorbeeld](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038). +* 20 september 2023: De **Human-Agent-Interaction**-modus is nu beschikbaar! U kunt deelnemen aan het ChatDev-team door de rol van recensent te spelen en suggesties te doen aan de programmeur ; probeer ``python3 run.py --task [beschrijving_van_uw_idee] --configuratie "Human"``. Zie [handleiding](../wiki.md#human-agent-interactie) en [voorbeeld](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* 1 september 2023: De **Art**-modus is nu beschikbaar! U kunt de ontwerpagent activeren om afbeeldingen te genereren die in de software worden gebruikt; probeer ``python3 run.py --task [beschrijving_van_uw_idee] --configuratie "Art"``. Zie [handleiding](../wiki.md#art) en [voorbeeld](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). +* 1 september 2023: De **Art**-modus is nu beschikbaar! U kunt de ontwerpagent activeren om afbeeldingen te genereren die in de software worden gebruikt; probeer ``python3 run.py --task [beschrijving_van_uw_idee] --configuratie "Art"``. Zie [handleiding](../wiki.md#art) en [voorbeeld](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * 28 augustus 2023: Het systeem is nu openbaar beschikbaar. * 17 augustus 2023: De v1.0.0-versie was gereed voor release. * 30 juli 2023: Gebruikers kunnen ChatChain-, Fase- en Rolvermeldingen aanpassen. Bovendien worden zowel online Log-modus als herhalingsmodus ondersteund. diff --git a/readme/README-Filipino.md b/readme/README-Filipino.md index 40967f0..e838e1f 100644 --- a/readme/README-Filipino.md +++ b/readme/README-Filipino.md @@ -6,12 +6,12 @@

- 【📚 Wiki | 🚀 Lokal na Demo | 👥 Komunidad ng Kontribusyon sa Software | 🔧 Kostomisasyon】 + 【📚 Wiki | 🚀 Lokal na Demo | 👥 Komunidad ng Kontribusyon sa Software | 🔧 Kostomisasyon

## 📖 Pangkalahatan -- Ang **ChatDev** ay isang **birtwal na kumpanya ng software** na nag-ooperate sa pamamagitan ng iba't-ibang **matalinong ahente** na may iba't-ibang mga papel, kabilang ang Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , at art designer . Ang mga ahente na ito ay bumubuo ng isang multi-agent na istruktura ng organisasyon at nagkakaisa sa isang misyon na "baguhin ang digital na mundo sa pamamagitan ng programming." Ang mga ahente sa loob ng ChatDev ay **nagkakaisa** sa pamamagitan ng pagsali sa mga espesyalisadong seminar na may mga gawain tulad ng pagdi-disenyo, pagko-coding, pagte-test, at pagsusuri. +- Ang **ChatDev** ay isang **birtwal na kumpanya ng software** na nag-ooperate sa pamamagitan ng iba't-ibang **matalinong ahente** na may iba't-ibang mga papel, kabilang ang Chief Executive Officer , Chief Product Officer , Chief Technology Officer , programmer , reviewer , tester , at art designer . Ang mga ahente na ito ay bumubuo ng isang multi-agent na istruktura ng organisasyon at nagkakaisa sa isang misyon na "baguhin ang digital na mundo sa pamamagitan ng programming." Ang mga ahente sa loob ng ChatDev ay **nagkakaisa** sa pamamagitan ng pagsali sa mga espesyalisadong seminar na may mga gawain tulad ng pagdi-disenyo, pagko-coding, pagte-test, at pagsusuri. - Ang pangunahing layunin ng ChatDev ay mag-alok ng isang **madaling gamitin**, **mabilis ma-customize**, at **napapalawak** na framework, na batay sa malalaking modelo ng wika (LLMs) at naglilingkod bilang isang ideal na scenario para pag-aralan ang kolektibong kaalaman.

@@ -20,15 +20,15 @@ ## 📰 Balita -* **Setyembre 25, 2023: Ang **Git** na feature ay available na**, nagbibigay-daan sa programmer na gamitin ang GitHub para sa version control. Upang paganahin ang feature na ito, i-set ang ``"git_management"`` sa ``"True"`` sa ``ChatChainConfig.json``. +* **Setyembre 25, 2023: Ang **Git** na feature ay available na**, nagbibigay-daan sa programmer na gamitin ang GitHub para sa version control. Upang paganahin ang feature na ito, i-set ang ``"git_management"`` sa ``"True"`` sa ``ChatChainConfig.json``.

-* Setyembre 20, 2023: Ang **Human-Agent-Interaction** mode ay available na! Maaari kang makilahok sa ChatDev team sa pamamagitan ng pagganap ng papel ng reviewer at pagbibigay ng mga suhestiyon sa programmer ; subukan ang ``python3 run.py --task [description_ng_ideya_mo] --config "Human"``. Tingnan ang [gabay](../wiki.md#human-agent-interaction) at [halimbawa](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038). +* Setyembre 20, 2023: Ang **Human-Agent-Interaction** mode ay available na! Maaari kang makilahok sa ChatDev team sa pamamagitan ng pagganap ng papel ng reviewer at pagbibigay ng mga suhestiyon sa programmer ; subukan ang ``python3 run.py --task [description_ng_ideya_mo] --config "Human"``. Tingnan ang [gabay](../wiki.md#human-agent-interaction) at [halimbawa](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* Setyembre 1, 2023: Ang **Art** mode ay available na! Maaari mong paganahin ang ahenteng designer upang lumikha ng mga imahe na ginagamit sa software; subukan ang ``python3 run.py --task [description_ng_ideya_mo] --config "Art"``. Tingnan ang [gabay](../wiki.md#art) at [halimbawa](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). +* Setyembre 1, 2023: Ang **Art** mode ay available na! Maaari mong paganahin ang ahenteng designer upang lumikha ng mga imahe na ginagamit sa software; subukan ang ``python3 run.py --task [description_ng_ideya_mo] --config "Art"``. Tingnan ang [gabay](../wiki.md#art) at [halimbawa](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * Agosto 28, 2023: Ang sistema ay magagamit na ng publiko. * Agosto 17, 2023: Ang bersyon v1.0.0 ay handa na para ilabas. * Hulyo 30, 2023: Maaaring baguhin ng mga user ang mga ChatChain, Phase, at Role settings. Bukod dito, sinusuportahan na rin ang online Log mode at replay mode. diff --git a/readme/README-French.md b/readme/README-French.md index 92f763f..c1b4cb9 100644 --- a/readme/README-French.md +++ b/readme/README-French.md @@ -6,13 +6,13 @@

- 【📚 Wiki | 🚀 Démo Locale | 👥 Logiciels de la Communauté | 🔧 Personnalisation】 + 【📚 Wiki | 🚀 Démo Locale | 👥 Logiciels de la Communauté | 🔧 Personnalisation

## 📖 Vue d'ensemble - **ChatDev** se présente comme une **société de logiciels virtuelle** opérant par le biais de divers **agents intelligents** tenant - différents rôles, incluant le Directeur Général , le Directeur de Produit , le Directeur Technologique , programmeur , l'auditeur , le testeur et le designer graphique . Ces agents forment une structure organisationnelle multi-agents et sont unis par une mission de "révolutionner le monde numérique à travers la programmation." Les agents de ChatDev **collaborent** en participant à des séminaires fonctionnels spécialisés, incluant des tâches telles que la conception, le codage, les tests et la documentation. + différents rôles, incluant le Directeur Général , le Directeur de Produit , le Directeur Technologique , programmeur , l'auditeur , le testeur et le designer graphique . Ces agents forment une structure organisationnelle multi-agents et sont unis par une mission de "révolutionner le monde numérique à travers la programmation." Les agents de ChatDev **collaborent** en participant à des séminaires fonctionnels spécialisés, incluant des tâches telles que la conception, le codage, les tests et la documentation. - L'objectif principal de ChatDev est de proposer un cadre **facile à utiliser**, **hautement personnalisable** et **extensible**, basé sur de grands modèles linguistiques (LLMs) et servant de scénario idéal pour étudier l'intelligence collective.

@@ -20,16 +20,16 @@ ## 📰 Actualités -* **25 septembre 2023 : La fonctionnalité **Git** est maintenant disponible**, permettant au programmeur d'utiliser GitHub pour le contrôle de version. Pour activer cette fonction, définissez simplement ``"git_management"`` sur ``"True"`` dans ``ChatChainConfig.json``. +* **25 septembre 2023 : La fonctionnalité **Git** est maintenant disponible**, permettant au programmeur d'utiliser GitHub pour le contrôle de version. Pour activer cette fonction, définissez simplement ``"git_management"`` sur ``"True"`` dans ``ChatChainConfig.json``.

-* 20 septembre 2023 : Le mode **Interaction Humain-Agent** est maintenant disponible ! Vous pouvez interagir avec l'équipe ChatDev en jouant le rôle de l'examinateur et en faisant des suggestions au programmeur ; +* 20 septembre 2023 : Le mode **Interaction Humain-Agent** est maintenant disponible ! Vous pouvez interagir avec l'équipe ChatDev en jouant le rôle de l'examinateur et en faisant des suggestions au programmeur ; essayez ``python3 run.py --task [description_de_votre_idée] --config "Humain"``. Voir le [guide](../wiki.md#human-agent-interaction) et l'[exemple](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* 1er septembre 2023 : Le mode **Art** est maintenant disponible ! Vous pouvez activer l'agent designer pour générer des images utilisées dans le logiciel; +* 1er septembre 2023 : Le mode **Art** est maintenant disponible ! Vous pouvez activer l'agent designer pour générer des images utilisées dans le logiciel; essayez ``python3 run.py --task [description_de_votre_idée] --config "Art"``. Voir le [guide](../wiki.md#art) et l'[exemple](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * 28 août 2023 : Le système est désormais disponible au public. * 17 août 2023 : La version v1.0.0 était prête à être publiée. diff --git a/readme/README-Hindi.md b/readme/README-Hindi.md index 7b718b9..34df20c 100644 --- a/readme/README-Hindi.md +++ b/readme/README-Hindi.md @@ -6,13 +6,13 @@

- 【📚 विकि | 🚀 स्थानीय डेमो | 👥 समुदाय निर्मित सॉफ्टवेयर | 🔧 अनुकूलन】 + 【📚 विकि | 🚀 स्थानीय डेमो | 👥 समुदाय निर्मित सॉफ्टवेयर | 🔧 अनुकूलन

## 📖 Overview - **ChatDev** एक **वर्चुअल सॉफ्टवेयर कंपनी** के रूप में खड़ी है जो विभिन्न **बुद्धिमान एजेंटों** होल्डिंग के माध्यम से संचालित होता है| - मुख्य कार्यकारी अधिकारी सहित विभिन्न भूमिकाएँ , मुख्य उत्पाद अधिकारी , मुख्य तकनीकी अधिकारी , प्रोग्रामर , reviewer , टेस्टर , कला डिजाइनर . इन + मुख्य कार्यकारी अधिकारी सहित विभिन्न भूमिकाएँ , मुख्य उत्पाद अधिकारी , मुख्य तकनीकी अधिकारी , प्रोग्रामर , reviewer , टेस्टर , कला डिजाइनर . इन एजेंट एक बहु-एजेंट संगठनात्मक संरचना बनाते हैं और "डिजिटल दुनिया में क्रांति लाने" के मिशन से एकजुट होते हैं प्रोग्रामिंग के माध्यम से।" ChatDev के एजेंट विशेष कार्यात्मक सेमिनारों में भाग लेकर **सहयोग** करते हैं, जिसमें डिज़ाइनिंग, कोडिंग, परीक्षण और दस्तावेज़ीकरण जैसे कार्य शामिल हैं। @@ -24,16 +24,16 @@ ## 🎉 News -* **25 सितंबर, 2023: **गिट** सुविधा अब उपलब्ध है**, जो प्रोग्रामर को सक्षम बनाती है संस्करण नियंत्रण के लिए GitHub का उपयोग करना। इस सुविधा को सक्षम करने के लिए, बस सेट करें ``"git_management"`` को ``"True"`` में ``ChatChainConfig.json``. +* **25 सितंबर, 2023: **गिट** सुविधा अब उपलब्ध है**, जो प्रोग्रामर को सक्षम बनाती है संस्करण नियंत्रण के लिए GitHub का उपयोग करना। इस सुविधा को सक्षम करने के लिए, बस सेट करें ``"git_management"`` को ``"True"`` में ``ChatChainConfig.json``.

-* 20 सितंबर, 2023: **ह्यूमन-एजेंट-इंटरैक्शन** मोड अब उपलब्ध है! आप समीक्षक की भूमिका निभाकर ChatDev टीम से जुड़ सकते हैं और प्रोग्रामर को सुझाव देना ; +* 20 सितंबर, 2023: **ह्यूमन-एजेंट-इंटरैक्शन** मोड अब उपलब्ध है! आप समीक्षक की भूमिका निभाकर ChatDev टीम से जुड़ सकते हैं और प्रोग्रामर को सुझाव देना ; कोशिश ``python3 run.py --task [आपके_विचार_का_वर्णन] --config "Human"``. देखना [मार्गदर्शक](../wiki.md#human-agent-interaction) and [उदाहरण](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* 1 सितंबर, 2023: **कला** मोड अब उपलब्ध है! आप डिज़ाइनर एजेंट को सक्रिय कर सकते हैं सॉफ़्टवेयर में प्रयुक्त छवियाँ उत्पन्न करने के लिए; +* 1 सितंबर, 2023: **कला** मोड अब उपलब्ध है! आप डिज़ाइनर एजेंट को सक्रिय कर सकते हैं सॉफ़्टवेयर में प्रयुक्त छवियाँ उत्पन्न करने के लिए; कोशिश ``python3 run.py --task [आपके_विचार_का_वर्णन] --config "Art"``. देखना [मार्गदर्शक](../wiki.md#art) and [उदाहरण](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * 28 अगस्त, 2023: सिस्टम सार्वजनिक रूप से उपलब्ध है। * 17 अगस्त, 2023: v1.0.0 संस्करण रिलीज़ के लिए तैयार था। diff --git a/readme/README-Japanese.md b/readme/README-Japanese.md index 7c9733d..bb84226 100644 --- a/readme/README-Japanese.md +++ b/readme/README-Japanese.md @@ -6,14 +6,14 @@

- 【📚 Wiki | 🚀 ローカルデモ | 👥 コミュニティにより作られたソフト | 🔧 カスタマイズ | 👾 Discord】 + 【📚 Wiki | 🚀 ローカルデモ | 👥 コミュニティにより作られたソフト | 🔧 カスタマイズ | 👾 Discord

## 📖 概要 -- **ChatDev** は、最高経営責任者 、 - 最高製品責任者 、最高技術責任者 、プログラマー 、レビュアー 、テスター 、アートデザイナー などさまざまな役割を持つさまざまな**インテリジェントエージェント**を擁する**バーチャルソフトウェア企業**である。これらのエージェントはマルチエージェントの組織構造を形成し、 +- **ChatDev** は、最高経営責任者 、 + 最高製品責任者 、最高技術責任者 、プログラマー 、レビュアー 、テスター 、アートデザイナー などさまざまな役割を持つさまざまな**インテリジェントエージェント**を擁する**バーチャルソフトウェア企業**である。これらのエージェントはマルチエージェントの組織構造を形成し、 "プログラミングを通じてデジタル世界に革命を起こす"というミッションで 結束しています。ChatDev 内のエージェントは、設計、コーディング、テスト、ドキュメント作成などのタスクを含む専門的な機能セミナーに参加することで、 **共同作業** を行います。 @@ -38,16 +38,16 @@

-- 2023年9月25日: **Git** 機能が利用可能になりました、プログラマー がバージョン管理に GitHub を利用できるようになります。この機能を有効にするには、``ChatChainConfig.json`` で ``"git_management"`` を ``"True"`` に設定するだけです。 +- 2023年9月25日: **Git** 機能が利用可能になりました、プログラマー がバージョン管理に GitHub を利用できるようになります。この機能を有効にするには、``ChatChainConfig.json`` で ``"git_management"`` を ``"True"`` に設定するだけです。

-- 2023年9月20日: **Human-Agent-Interaction** モードが利用可能になりました!レビュアー になってプログラマー に提案することで、ChatDev チームに参加することができます; +- 2023年9月20日: **Human-Agent-Interaction** モードが利用可能になりました!レビュアー になってプログラマー に提案することで、ChatDev チームに参加することができます; ``python3 run.py --task [description_of_your_idea] --config "Human"`` を試してみてください。また、[ガイド](../wiki.md#human-agent-interaction)と[例](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038)を参照してください。

-- 2023年9月1日: **Art** モードが利用可能になりました!デザイナーエージェント を有効にすると、ソフトウェアで使用する画像を生成できます; +- 2023年9月1日: **Art** モードが利用可能になりました!デザイナーエージェント を有効にすると、ソフトウェアで使用する画像を生成できます; ``python3 run.py --task [description_of_your_idea] --config "Art"`` を試してみてください。また、[ガイド](../wiki.md#art)と[例](../WareHouse/gomokugameArtExample_THUNLP_20230831122822)を参照してください。 - 2023年8月28日: システムが一般公開されました。 - 2023年8月17日: v1.0.0 のリリース準備が整いました。 diff --git a/readme/README-Korean.md b/readme/README-Korean.md index ecc5522..2c3ca39 100644 --- a/readme/README-Korean.md +++ b/readme/README-Korean.md @@ -6,7 +6,7 @@

- 【📚 Wiki | 🚀 Local Demo | 👥 Community Built Software | 🔧 Customization】 + 【📚 Wiki | 🚀 Visualizer | 👥 Community Built Software | 🔧 Customization

## 📖 개요 diff --git a/readme/README-Portuguese.md b/readme/README-Portuguese.md index 6b47927..0bf6da9 100644 --- a/readme/README-Portuguese.md +++ b/readme/README-Portuguese.md @@ -6,13 +6,13 @@

- 【📚 Wiki | 🚀 Demo Local | 👥 Software Construído pela Comunidade | 🔧 Personalização】 + 【📚 Wiki | 🚀 Demo Local | 👥 Software Construído pela Comunidade | 🔧 Personalização

## 📖 Overview - **ChatDev** é uma **empresa de software virtual** que opera por meio de vários **agentes inteligentes** desempenhando -diferentes papéis, incluindo Diretor Executivo , Diretor de Produtos , Diretor de Tecnologia , programador , revisor , testador , designer de arte . Esses +diferentes papéis, incluindo Diretor Executivo , Diretor de Produtos , Diretor de Tecnologia , programador , revisor , testador , designer de arte . Esses agentes formam uma estrutura organizacional multiagente e estão unidos por uma missão de "revolucionar o mundo digital por meio da programação." Os agentes dentro do ChatDev **colaboram** participando de seminários funcionais especializados, incluindo tarefas como design, codificação, teste e documentação. @@ -25,17 +25,17 @@ incluindo tarefas como design, codificação, teste e documentação. ## 🎉 Notícias -* **25 de setembro de 2023: A funcionalidade Git agora está disponível**, permitindo que o programador utilize o GitHub para controle de versão. Para ativar essa funcionalidade, basta definir ``"git_management"`` para ``"True"`` no arquivo ``ChatChainConfig.json``. +* **25 de setembro de 2023: A funcionalidade Git agora está disponível**, permitindo que o programador utilize o GitHub para controle de versão. Para ativar essa funcionalidade, basta definir ``"git_management"`` para ``"True"`` no arquivo ``ChatChainConfig.json``.

-* 20 de setembro de 2023: O modo **Interação Humano-Agent** agora está disponível! Você pode se envolver com a equipe do ChatDev desempenhando o papel de revisor e fazendo sugestões ao programador ; +* 20 de setembro de 2023: O modo **Interação Humano-Agent** agora está disponível! Você pode se envolver com a equipe do ChatDev desempenhando o papel de revisor e fazendo sugestões ao programador ; tente ``python3 run.py --task [descrição_da_sua_ideia] --config "Human"``. Veja [guia](../wiki.md#human-agent-interaction) e [exemplo](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* 1º de setembro de 2023: O modo **Arte** está disponível agora! Você pode ativar o agente designer para gerar imagens usadas no software; +* 1º de setembro de 2023: O modo **Arte** está disponível agora! Você pode ativar o agente designer para gerar imagens usadas no software; try ``python3 run.py --task [descrição_da_sua_ideia] --config "Art"``. Veja o [guia](../wiki.md#art) e o [exemplo](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * 28 de agosto de 2023: O sistema está disponível publicamente. * 17 de agosto de 2023: A versão v1.0.0 estava pronta para ser lançada. diff --git a/readme/README-Slovak.md b/readme/README-Slovak.md index ae7207f..7e5d51b 100644 --- a/readme/README-Slovak.md +++ b/readme/README-Slovak.md @@ -6,13 +6,13 @@

- 【📚 Wiki | 🚀 Lokalne Demo | 👥 Softvér vytvorený komunitou | 🔧 Prispôsobenie】 + 【📚 Wiki | 🚀 Lokalne Demo | 👥 Softvér vytvorený komunitou | 🔧 Prispôsobenie

## 📖 Prehľad - **ChatDev** je **virtuálna softvérová spoločnosť**, ktorá pôsobí prostredníctvom rôznych **inteligentných agentov**. - rôznych funkcií, vrátane riaditeľa , produktového riaditeľa , technologického riaditeľa , programátor , recenzent , tester , výtvarník . Týto + rôznych funkcií, vrátane riaditeľa , produktového riaditeľa , technologického riaditeľa , programátor , recenzent , tester , výtvarník . Týto agenti tvoria multiagentovú organizačnú štruktúru a spája ich poslanie "revolučne zmeniť digitálny svet prostredníctvom programovania." Agenti v rámci ChatDev **spolupracujú** účasťou na špecializovaných funkčných seminároch, vrátane úloh, ako je navrhovanie, kódovanie, testovanie a dokumentovanie. @@ -24,16 +24,16 @@ ## 🎉 Novinky -* september 25. 2023: Teraz je k dispozícii funkcia **Git**, ktorá umožňuje programátorovi využívať GitHub na version control. Ak chcete túto funkciu povoliť, jednoducho nastavte ``"git_management"`` na ``"True"`` v súbore ``ChatChainConfig.json``. +* september 25. 2023: Teraz je k dispozícii funkcia **Git**, ktorá umožňuje programátorovi využívať GitHub na version control. Ak chcete túto funkciu povoliť, jednoducho nastavte ``"git_management"`` na ``"True"`` v súbore ``ChatChainConfig.json``.

-* september 20. 2023: Režim **Human-Agent-Interaction** je teraz k dispozícii! Môžete sa zapojiť do tímu ChatDev tým, že budete hrať úlohu recenzenta a predkladať návrhy programátorovi ; +* september 20. 2023: Režim **Human-Agent-Interaction** je teraz k dispozícii! Môžete sa zapojiť do tímu ChatDev tým, že budete hrať úlohu recenzenta a predkladať návrhy programátorovi ; skúste ``python3 run.py --task [description_of_your_idea] --config "Human"``. Pozri [návod](../wiki.md#human-agent-interaction) a [príklad](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* september 1. 2023: Režim **Art** je už k dispozícii! Môžete si aktivovať agenta dizajnéra na generovanie obrázkov používaných v programe; +* september 1. 2023: Režim **Art** je už k dispozícii! Môžete si aktivovať agenta dizajnéra na generovanie obrázkov používaných v programe; skúste ``python3 run.py --task [description_of_your_idea] --config "Art"``. Pozri [návod](../wiki.md#art) a [príklad](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * august 28. 2023: Systém je verejne dostupný. * august 17. 2023: Verzia v1.0.0 bola pripravená na vydanie. diff --git a/readme/README-Spanish.md b/readme/README-Spanish.md index 199d419..edd840c 100644 --- a/readme/README-Spanish.md +++ b/readme/README-Spanish.md @@ -6,12 +6,12 @@

- 【📚 Wiki | 🚀 Local Demo | 👥 Community Built Software | 🔧 Customization】 + 【📚 Wiki | 🚀 Visualizer | 👥 Community Built Software | 🔧 Customization

## 📖 Overview -- **ChatDev** es una **empresa de software virtual** que opera a través de varios **agentes inteligentes** que desempeñan diferentes roles, incluyendo al Director Ejecutivo , Director de Producto , Director Tecnológico , programador , revisor , tester , diseñador de arte . Estos agentes forman una estructura organizacional multi-agente y están unidos por una misión de "revolucionar el mundo digital a través de la programación." Los agentes dentro de ChatDev **colaboran** participando en seminarios funcionales especializados, incluyendo tareas como diseñar, codificar, probar y documentar. +- **ChatDev** es una **empresa de software virtual** que opera a través de varios **agentes inteligentes** que desempeñan diferentes roles, incluyendo al Director Ejecutivo , Director de Producto , Director Tecnológico , programador , revisor , tester , diseñador de arte . Estos agentes forman una estructura organizacional multi-agente y están unidos por una misión de "revolucionar el mundo digital a través de la programación." Los agentes dentro de ChatDev **colaboran** participando en seminarios funcionales especializados, incluyendo tareas como diseñar, codificar, probar y documentar. - El objetivo principal de ChatDev es ofrecer un marco de trabajo **fácil de usar**, **altamente personalizable** y **extensible**, que se basa en modelos de grandems modelos de lenguaje (LLMs, por sus siglas en inglés) y sirve como un escenario ideal para estudiar la inteligencia colectiva.

@@ -19,16 +19,16 @@ ## 🎉 Noticias -* **25 de septiembre de 2023: La característica **Git** ya está disponible**, permite al programador utilizar GitHub para el control de versiones. Para habilitar esta función, simplemente asigna el valor ``"True"`` igual a ``"git_management"`` en ``ChatChainConfig.json``. +* **25 de septiembre de 2023: La característica **Git** ya está disponible**, permite al programador utilizar GitHub para el control de versiones. Para habilitar esta función, simplemente asigna el valor ``"True"`` igual a ``"git_management"`` en ``ChatChainConfig.json``.

-* 20 de septiembre de 2023: ¡El modo **Interacción Humano-Agente** ya está disponible! Puedes involucrarte con el equipo de ChatDev asumiendo el rol de revisor y haciendo sugerencias al programador ; +* 20 de septiembre de 2023: ¡El modo **Interacción Humano-Agente** ya está disponible! Puedes involucrarte con el equipo de ChatDev asumiendo el rol de revisor y haciendo sugerencias al programador ; prueba ``python3 run.py --task [description_of_your_idea] --config "Human"``. Consulta la [guía](../wiki.md#human-agent-interaction) y el [ejemplo](../WareHouse/Gomoku_HumanAgentInteraction_20230920135038).

-* 1 de septiembre de 2023: ¡El modo **Arte** ya está disponible! Puedes activar al agente de diseño para generar imágenes utilizadas en el software; +* 1 de septiembre de 2023: ¡El modo **Arte** ya está disponible! Puedes activar al agente de diseño para generar imágenes utilizadas en el software; prueba ``python3 run.py --task [description_of_your_idea] --config "Art"``. Consulta la [guía](../wiki.md#art) y el [ejemplo](../WareHouse/gomokugameArtExample_THUNLP_20230831122822). * 28 de agosto de 2023: El sistema está disponible al público. * 17 de agosto de 2023: La versión v1.0.0 estaba lista para ser lanzada. diff --git a/readme/README-Turkish.md b/readme/README-Turkish.md index 98c0492..793097e 100644 --- a/readme/README-Turkish.md +++ b/readme/README-Turkish.md @@ -12,7 +12,7 @@ ## 📖 Genel Bakış -- **ChatDev**, farklı rolleri olan çeşitli **akıllı ajanlar** aracılığıyla işleyen bir **sanal yazılım şirketi** olarak duruyor, bu roller arasında İcra Kurulu Başkanı , Baş Ürün Sorumlusu , Baş Teknoloji Sorumlusu , programcı , inceleyici , testçi , sanat tasarımcısı bulunur. Bu ajanlar çoklu ajan organizasyon yapısı oluşturur ve "programlama yoluyla dijital dünyayı devrimleştirmek" misyonuyla birleşirler. ChatDev içindeki ajanlar, özel işlevsel seminerlere katılarak işbirliği yaparlar, bu seminerler tasarım, kodlama, test etme ve belgeleme gibi görevleri içerir. +- **ChatDev**, farklı rolleri olan çeşitli **akıllı ajanlar** aracılığıyla işleyen bir **sanal yazılım şirketi** olarak duruyor, bu roller arasında İcra Kurulu Başkanı , Baş Ürün Sorumlusu , Baş Teknoloji Sorumlusu , programcı , inceleyici , testçi , sanat tasarımcısı bulunur. Bu ajanlar çoklu ajan organizasyon yapısı oluşturur ve "programlama yoluyla dijital dünyayı devrimleştirmek" misyonuyla birleşirler. ChatDev içindeki ajanlar, özel işlevsel seminerlere katılarak işbirliği yaparlar, bu seminerler tasarım, kodlama, test etme ve belgeleme gibi görevleri içerir. - ChatDev'in asıl amacı, büyük dil modellerine (LLM'ler) dayanan ve kolektif zeka çalışmaları için ideal bir senaryo olarak hizmet veren, **kullanımı kolay**, **yüksek özelleştirilebilir** ve **genişletilebilir** bir çerçeve sunmaktır.

@@ -25,15 +25,15 @@

-- 25 Eylül 2023: **Git** modu artık kullanılabilir durumda, programcının sürüm kontrolü için Git'i kullanmasına izin verir. Bu özelliği etkinleştirmek için sadece ``ChatChainConfig.json`` içinde ``"git_management"`` değerini ``"True"`` olarak ayarlamanız yeterlidir. [Kılavuza](wiki.md#git-mode) bakınız. +- 25 Eylül 2023: **Git** modu artık kullanılabilir durumda, programcının sürüm kontrolü için Git'i kullanmasına izin verir. Bu özelliği etkinleştirmek için sadece ``ChatChainConfig.json`` içinde ``"git_management"`` değerini ``"True"`` olarak ayarlamanız yeterlidir. [Kılavuza](wiki.md#git-mode) bakınız.

-- 20 Eylül 2023: **İnsan-Ajan-İletişimi** modu artık kullanılabilir! ChatDev ekibine katılarak inceleyici rolünü üstlenebilir ve programcıya önerilerde bulunabilirsiniz; ``python3 run.py --task [fikrinizin açıklaması] --config "İnsan"`` komutunu deneyin. [Kılavuza](wiki.md#human-agent-interaction) ve [örneğe](WareHouse/Gomoku_HumanAgentInteraction_20230920135038) bakınız. +- 20 Eylül 2023: **İnsan-Ajan-İletişimi** modu artık kullanılabilir! ChatDev ekibine katılarak inceleyici rolünü üstlenebilir ve programcıya önerilerde bulunabilirsiniz; ``python3 run.py --task [fikrinizin açıklaması] --config "İnsan"`` komutunu deneyin. [Kılavuza](wiki.md#human-agent-interaction) ve [örneğe](WareHouse/Gomoku_HumanAgentInteraction_20230920135038) bakınız.

-- 1 Eylül 2023: **Sanat** modu şimdi kullanılabilir! Yazılımda kullanılan görselleri oluşturmak için tasarımcı ajanını etkinleştirebilirsiniz; ``python3 run.py --task [fikrinizin açıklaması] --config "Sanat"`` komutunu deneyin. [Kılavuza](wiki.md#art) ve [örneğe](WareHouse/gomokugameArtExample_THUNLP_20230831122822) bakınız. +- 1 Eylül 2023: **Sanat** modu şimdi kullanılabilir! Yazılımda kullanılan görselleri oluşturmak için tasarımcı ajanını etkinleştirebilirsiniz; ``python3 run.py --task [fikrinizin açıklaması] --config "Sanat"`` komutunu deneyin. [Kılavuza](wiki.md#art) ve [örneğe](WareHouse/gomokugameArtExample_THUNLP_20230831122822) bakınız. - 28 Ağustos 2023: Sistem halka açık durumda. - 17 Ağustos 2023: v1.0.0 sürümü hazırlandı. - 30 Temmuz 2023: Kullanıcılar ChatChain, Aşama ve Rol ayarlarını özelleştirebilirler. Ayrıca, hem çevrimiçi Log modu hem de yeniden oynatma mod diff --git a/online_log/app.py b/visualizer/app.py similarity index 100% rename from online_log/app.py rename to visualizer/app.py diff --git a/online_log/static/avatars/Chief Creative Officer.png b/visualizer/static/avatars/Chief Creative Officer.png similarity index 100% rename from online_log/static/avatars/Chief Creative Officer.png rename to visualizer/static/avatars/Chief Creative Officer.png diff --git a/online_log/static/avatars/Chief Executive Officer.png b/visualizer/static/avatars/Chief Executive Officer.png similarity index 100% rename from online_log/static/avatars/Chief Executive Officer.png rename to visualizer/static/avatars/Chief Executive Officer.png diff --git a/online_log/static/avatars/Chief Human Resource Officer.png b/visualizer/static/avatars/Chief Human Resource Officer.png similarity index 100% rename from online_log/static/avatars/Chief Human Resource Officer.png rename to visualizer/static/avatars/Chief Human Resource Officer.png diff --git a/online_log/static/avatars/Chief Product Officer.png b/visualizer/static/avatars/Chief Product Officer.png similarity index 100% rename from online_log/static/avatars/Chief Product Officer.png rename to visualizer/static/avatars/Chief Product Officer.png diff --git a/online_log/static/avatars/Chief Technology Officer.png b/visualizer/static/avatars/Chief Technology Officer.png similarity index 100% rename from online_log/static/avatars/Chief Technology Officer.png rename to visualizer/static/avatars/Chief Technology Officer.png diff --git a/online_log/static/avatars/Code Reviewer.png b/visualizer/static/avatars/Code Reviewer.png similarity index 100% rename from online_log/static/avatars/Code Reviewer.png rename to visualizer/static/avatars/Code Reviewer.png diff --git a/online_log/static/avatars/Counselor.png b/visualizer/static/avatars/Counselor.png similarity index 100% rename from online_log/static/avatars/Counselor.png rename to visualizer/static/avatars/Counselor.png diff --git a/online_log/static/avatars/Programmer.png b/visualizer/static/avatars/Programmer.png similarity index 100% rename from online_log/static/avatars/Programmer.png rename to visualizer/static/avatars/Programmer.png diff --git a/online_log/static/avatars/Prompt Engineer.png b/visualizer/static/avatars/Prompt Engineer.png similarity index 100% rename from online_log/static/avatars/Prompt Engineer.png rename to visualizer/static/avatars/Prompt Engineer.png diff --git a/online_log/static/avatars/Software Test Engineer.png b/visualizer/static/avatars/Software Test Engineer.png similarity index 100% rename from online_log/static/avatars/Software Test Engineer.png rename to visualizer/static/avatars/Software Test Engineer.png diff --git a/online_log/static/avatars/System.png b/visualizer/static/avatars/System.png similarity index 100% rename from online_log/static/avatars/System.png rename to visualizer/static/avatars/System.png diff --git a/online_log/static/avatars/User.png b/visualizer/static/avatars/User.png similarity index 100% rename from online_log/static/avatars/User.png rename to visualizer/static/avatars/User.png diff --git a/online_log/static/chain_visualizer.html b/visualizer/static/chain_visualizer.html similarity index 98% rename from online_log/static/chain_visualizer.html rename to visualizer/static/chain_visualizer.html index d556438..ffbbcc0 100644 --- a/online_log/static/chain_visualizer.html +++ b/visualizer/static/chain_visualizer.html @@ -2,7 +2,7 @@ - ChatChain Visualizer + Chain Visualizer @@ -29,24 +57,30 @@
ChatDev Title
-
-
+
+

- + +

Explore all the phases and settings in ChatChain.

-
+

- + +

Replay the agents' dialog from other ChatDev-generated software.

+ +
+ Log Visualizer
Visualize the log in real-time when generating software, in agent dialog-style. Execute "python3 run.py" to start. +
- \ No newline at end of file + diff --git a/online_log/static/js/main.js b/visualizer/static/js/main.js similarity index 100% rename from online_log/static/js/main.js rename to visualizer/static/js/main.js diff --git a/online_log/static/replay.html b/visualizer/static/replay.html similarity index 100% rename from online_log/static/replay.html rename to visualizer/static/replay.html diff --git a/online_log/static/replay/css/github-markdown-dark.css b/visualizer/static/replay/css/github-markdown-dark.css similarity index 100% rename from online_log/static/replay/css/github-markdown-dark.css rename to visualizer/static/replay/css/github-markdown-dark.css diff --git a/online_log/static/replay/css/use.css b/visualizer/static/replay/css/use.css similarity index 100% rename from online_log/static/replay/css/use.css rename to visualizer/static/replay/css/use.css diff --git a/online_log/static/replay/js/app.js b/visualizer/static/replay/js/app.js similarity index 100% rename from online_log/static/replay/js/app.js rename to visualizer/static/replay/js/app.js diff --git a/online_log/static/replay/js/highlight.js b/visualizer/static/replay/js/highlight.js similarity index 100% rename from online_log/static/replay/js/highlight.js rename to visualizer/static/replay/js/highlight.js diff --git a/wiki.md b/wiki.md index 53bccde..7dda9be 100644 --- a/wiki.md +++ b/wiki.md @@ -60,16 +60,16 @@ python3 main.py ``` -## Local Demo - -- you can start a flask app first to get a local demo, including enhanced visualized logs, replay demo, and a simple - ChatChain Visualizer. +## Visualizer +- you can start a flask app to get a Visualizer, which is local web demo for visualizing real-time logs, replayed logs, and ChatChain. +- the difference between real-time logs and replayed logs lies in that the former is mainly for debugging, which can print the agent's dialogue information, environment changes and many additional system information in real time during the process of software generation, such as file changes and git information. The latter is used to replay the generated log and only prints the dialogue information of the agent. +- just run ``` -python3 online_log/app.py +python3 visualizer/app.py ``` -then go to [Local Demo Website](http://127.0.0.1:8000/) to see an online visualized version of logs such as +then go to [Visualizer Website](http://127.0.0.1:8000/) to see an online visualized version of logs such as ![demo](misc/demo.png) @@ -78,7 +78,7 @@ then go to [Local Demo Website](http://127.0.0.1:8000/) to see an online visuali ![ChatChain Visualizer](misc/chatchain_vis.png) -- You can also goto the Chat Replay page to replay log file in the software folder +- You can also goto the [Chat Replay page](http://127.0.0.1:8000/static/replay.html) to replay log file in the software folder - click the ``File Upload`` bottom to upload a log, then click ``Replay`` - The replay only shows the dialogues in natural languages between agents, it will not contain debug logs. @@ -121,7 +121,7 @@ then go to [Local Demo Website](http://127.0.0.1:8000/) to see an online visuali ``` ⚠️ You need to replace ``YOUR_OPENAI_KEY`` with your key and replace ``YOUR_IP`` with your inet address. - Then you can just play with ChatDev running ``python3 run.py``. -- You can run ``python3 online_log/app.py &`` first to start a background program so that you can use online log with a WebUI. +- You can run ``python3 visualizer/app.py &`` first to start a background program so that you can use online log with a WebUI. ### Copy the generated software out of Docker - run @@ -256,7 +256,7 @@ then go to [Local Demo Website](http://127.0.0.1:8000/) to see an online visuali def break_cycle(self, phase_env) -> bool: if not phase_env['exist_bugs_flag']: - log_and_print_online(f"**[Test Info]**\n\nAI User (Software Test Engineer):\nTest Pass!\n") + log_visualize(f"**[Test Info]**\n\nAI User (Software Test Engineer):\nTest Pass!\n") return True else: return False @@ -294,7 +294,7 @@ then go to [Local Demo Website](http://127.0.0.1:8000/) to see an online visuali ├── camel # Camel RolePlay component ├── chatdev # ChatDev core code ├── misc # assets of example and demo -├── online_log # Demo Folder +├── visualizer # Visualizer Folder ├── run.py # Entry of ChatDev ├── requirements.txt ├── README.md