mirror of
https://github.com/OpenBMB/ChatDev.git
synced 2024-09-19 14:17:32 +03:00
33 lines
1.2 KiB
Python
33 lines
1.2 KiB
Python
import tkinter as tk
|
|
class TetrisGame(tk.Canvas):
|
|
def __init__(self, master):
|
|
super().__init__(master, width=300, height=600, bg="black")
|
|
self.board = [[0] * 10 for _ in range(20)]
|
|
self.current_shape = None
|
|
self.score = 0
|
|
self.delay = 500
|
|
self.is_game_over = False
|
|
self.bind_all("<Key>", self.handle_keypress)
|
|
self.after(self.delay, self.update)
|
|
def update(self):
|
|
if not self.is_game_over:
|
|
self.move_shape("down")
|
|
self.after(self.delay, self.update)
|
|
def move_shape(self, direction):
|
|
pass # Implement shape movement logic
|
|
def rotate_shape(self):
|
|
pass # Implement shape rotation logic
|
|
def handle_keypress(self, event):
|
|
pass # Handle keypress events
|
|
def draw_board(self):
|
|
pass # Draw the game board
|
|
def draw_shape(self):
|
|
pass # Draw the current shape
|
|
def check_collision(self):
|
|
pass # Check for collision with other shapes or boundaries
|
|
def clear_rows(self):
|
|
pass # Clear completed rows and update score
|
|
def game_over(self):
|
|
pass # Handle game over condition
|
|
def draw_score(self):
|
|
pass # Draw the current score on the canvas |