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Cleanup
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93aca5c103
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@ -24,6 +24,7 @@ use leo_ast::{
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ExpressionReconstructor,
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Identifier,
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IterationStatement,
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NodeID,
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ProgramReconstructor,
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Statement,
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StatementReconstructor,
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@ -48,9 +49,9 @@ impl<'a> AssignmentRenamer<'a> {
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}
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/// Load the internal rename table with a set of entries.
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pub fn load(&mut self, entries: impl Iterator<Item = (Symbol, Symbol)>) {
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for (key, value) in entries {
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self.rename_table.update(key, value);
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pub fn load(&mut self, entries: impl Iterator<Item = (Symbol, Symbol, NodeID)>) {
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for (key, value, id) in entries {
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self.rename_table.update(key, value, id);
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}
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}
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@ -69,7 +70,7 @@ impl ExpressionReconstructor for AssignmentRenamer<'_> {
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// If consuming the left-hand side of an assignment, a new unique name is introduced.
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true => {
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let new_name = self.assigner.unique_symbol(input.name, "$");
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self.rename_table.update(input.name, new_name);
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self.rename_table.update(input.name, new_name, input.id);
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new_name
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}
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// Otherwise, we look up the previous name in the `RenameTable`.
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@ -63,8 +63,12 @@ impl ExpressionReconstructor for FunctionInliner<'_> {
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.collect::<IndexMap<_, _>>();
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// Initializer `self.assignment_renamer` with the function parameters.
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self.assignment_renamer
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.load(callee.input.iter().map(|input| (input.identifier().name, input.identifier().name)));
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self.assignment_renamer.load(
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callee
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.input
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.iter()
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.map(|input| (input.identifier().name, input.identifier().name, input.identifier().id)),
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);
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// Duplicate the body of the callee and create a unique assignment statement for each assignment in the body.
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// This is necessary to ensure the inlined variables do not conflict with variables in the caller.
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@ -27,7 +27,7 @@ use std::cell::RefCell;
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pub struct TypeChecker<'a> {
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/// The symbol table for the program.
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pub(crate) symbol_table: RefCell<SymbolTable>,
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/// A mapping from nod IDs to their respective type.
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/// A mapping from node IDs to their types.
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pub(crate) type_table: TypeTable,
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/// A dependency graph of the structs in program.
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pub(crate) struct_graph: StructGraph,
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