add variable table to function body

This commit is contained in:
collin 2020-10-14 15:12:55 -07:00
parent cc6cf4e6a5
commit de6f6ae7ae
2 changed files with 59 additions and 18 deletions

View File

@ -14,15 +14,15 @@
// You should have received a copy of the GNU General Public License
// along with the Leo library. If not, see <https://www.gnu.org/licenses/>.
use leo_static_check::{FunctionInputType, FunctionType, SymbolTable, Type};
use leo_typed::{Expression, Function, Identifier, Program, Span, Statement};
use leo_static_check::{FunctionType, SymbolTable, Type};
use serde::{Deserialize, Serialize};
use std::collections::HashSet;
use std::collections::HashMap;
/// Performs a dynamic type inference check over a program.
pub struct DynamicCheck {
symbol_table: SymbolTable,
table: SymbolTable,
functions: Vec<FunctionBody>,
}
@ -32,7 +32,7 @@ impl DynamicCheck {
///
pub fn new(program: &Program, symbol_table: SymbolTable) -> Self {
let mut dynamic_check = Self {
symbol_table,
table: symbol_table,
functions: vec![],
};
@ -67,7 +67,7 @@ impl DynamicCheck {
/// Collects a vector of `TypeAssertion` predicates from a function.
///
fn parse_function(&mut self, function: &Function) {
let function_body = FunctionBody::new(function.clone(), self.symbol_table.clone());
let function_body = FunctionBody::new(function.clone(), self.table.clone());
self.functions.push(function_body);
}
@ -92,9 +92,9 @@ impl DynamicCheck {
#[derive(Clone)]
pub struct FunctionBody {
function_type: FunctionType,
symbol_table: SymbolTable,
user_defined_types: SymbolTable,
type_assertions: Vec<TypeAssertion>,
type_variables: HashSet<TypeVariable>,
variable_table: VariableTable,
}
impl FunctionBody {
@ -107,18 +107,21 @@ impl FunctionBody {
// Get function type from symbol table.
let function_type = symbol_table.get_function(name).unwrap().clone();
// Build symbol table for variables.
let mut variable_table = VariableTable::new();
// Initialize function inputs as variables.
variable_table.parse_function_inputs(&function_type.inputs);
// Create new function body struct.
// Update variables when encountering let/const variable definitions.
let mut function_body = Self {
function_type,
symbol_table,
user_defined_types: symbol_table,
type_assertions: vec![],
type_variables: HashSet::new(),
variable_table,
};
// Build symbol table for variables.
// Initialize function inputs as variables.
// Update inputs when encountering let/const variable definitions.
// Create type assertions for function statements
function_body.parse_statements(&function.statements);
@ -157,7 +160,7 @@ impl FunctionBody {
let left = TypeElement::Type(output_type.clone());
// Create the right hand side from the statement return expression.
let right = TypeElement::new(expression, self.symbol_table.clone());
let right = TypeElement::new(expression, self.user_defined_types.clone());
// Create a new type assertion for the statement return.
let type_assertion = TypeAssertion::new(left, right);
@ -198,6 +201,44 @@ impl FunctionBody {
}
}
/// A structure for tracking the types of user defined variables in a program.
#[derive(Clone)]
pub struct VariableTable(pub HashMap<String, Type>);
impl VariableTable {
///
/// Return a new variable table
///
pub fn new() -> Self {
Self(HashMap::new())
}
///
/// Insert a name -> type pair into the variable table.
///
/// If the variable table did not have this key present, [`None`] is returned.
///
/// If the variable table did have this key present, the type is updated, and the old
/// type is returned.
///
pub fn insert(&mut self, name: String, type_: Type) -> Option<Type> {
self.0.insert(name, type_)
}
///
/// Inserts a vector of function input types into the variable table.
///
pub fn parse_function_inputs(&mut self, function_inputs: &Vec<FunctionInputType>) {
for input in function_inputs {
let input_name = input.identifier().name.clone();
let input_type = input.type_().clone();
// TODO (collinc97) throw an error for duplicate function input names.
self.insert(input_name, input_type);
}
}
}
/// A predicate that evaluates equality between two `TypeElement`s.
#[derive(Clone, Debug, Eq, PartialEq, Serialize, Deserialize)]
pub struct TypeAssertion {

View File

@ -15,7 +15,7 @@
// along with the Leo library. If not, see <https://www.gnu.org/licenses/>.
use crate::{SymbolTable, SymbolTableError};
use leo_typed::Program as UnresolvedProgram;
use leo_typed::Program;
/// Performs a static type check over a program.
pub struct StaticCheck {
@ -26,7 +26,7 @@ impl StaticCheck {
///
/// Return a new `StaticCheck` from a given program.
///
pub fn new(program: &UnresolvedProgram) -> Result<SymbolTable, SymbolTableError> {
pub fn new(program: &Program) -> Result<SymbolTable, SymbolTableError> {
let mut check = Self {
table: SymbolTable::new(None),
};
@ -46,7 +46,7 @@ impl StaticCheck {
/// If a circuit or function name has no duplicates, then it is inserted into the symbol table.
/// Variables defined later in the unresolved program cannot have the same name.
///
pub fn pass_one(&mut self, program: &UnresolvedProgram) -> Result<(), SymbolTableError> {
pub fn pass_one(&mut self, program: &Program) -> Result<(), SymbolTableError> {
// Check unresolved program circuit names.
self.table.check_duplicate_circuits(&program.circuits)?;
@ -63,7 +63,7 @@ impl StaticCheck {
/// symbol table. Variables defined later in the unresolved program can lookup the definition and
/// refer to its expected types.
///
pub fn pass_two(&mut self, program: &UnresolvedProgram) -> Result<(), SymbolTableError> {
pub fn pass_two(&mut self, program: &Program) -> Result<(), SymbolTableError> {
// Check unresolved program circuit definitions.
self.table.check_unknown_types_circuits(&program.circuits)?;