/* namespace: ParseStatement expectation: Fail */ ; x = 10u8; . x = 10u8; import x = 10u8; , x = 10u8; [ x = 10u8; ] x = 10u8; { x = 10u8; } x = 10u8; ( x = 10u8; ) x = 10u8; : x = 10u8; :: x = 10u8; ? x = 10u8; _ x = 10u8; = x = 10u8; == x = 10u8; != x = 10u8; > x = 10u8; >= x = 10u8; < x = 10u8; <= x = 10u8; > x = 10u8; .. x = 10u8; as x = 10u8; console x = 10u8; for x = 10u8; if x = 10u8; else x = 10u8; i8 x = 10u8; i16 x = 10u8; i32 x = 10u8; i64 x = 10u8; i128 x = 10u8; u8 x = 10u8; u16 x = 10u8; u32 x = 10u8; u64 x = 10u8; u128 x = 10u8; & x = 10u8; return x = 10u8; self x = 10u8; Self x = 10u8; true x = 10u8; false x = 10u8; 0 x = 10u8;