017625af16
Add testing for signed integer gadgets |
||
---|---|---|
.cargo | ||
.github | ||
.resources | ||
.travis | ||
ast | ||
compiler | ||
examples | ||
gadgets | ||
input | ||
leo | ||
linter | ||
package | ||
typed | ||
.codecov.yml | ||
.gitignore | ||
.rustfmt.toml | ||
.rusty-hook.toml | ||
.travis.yml | ||
Cargo.lock | ||
Cargo.toml | ||
README.md |
The Leo Programming Language
Overview
Compiler Architecture
Mermaid markup
graph LR
Pass1(Syntax Parser) -- ast --> Pass2(Type Resolver)
Pass2 -- imports --> Pass3(Import Resolver)
Pass3 -- statements --> Pass4
Pass2 -- statements --> Pass4(Synthesizer)
Pass4 -- constraints --> Pass5(Program)
Language Specification
- Programs should be formatted:
- Import definitions
- Circuit definitions
- Function definitions
Defining Variables
Leo supports let
and const
keywords for variable definition.
let a = true;
defines an allocated program variable a
with boolean value true
.
const a = true;
defines a constant program variable a
with boolean value true
.
Allocated variables define private variables in the constraint system. Their value is constrained in the circuit on initialization.
Constant variables do not define a variable in the constraint system. Their value is constrained in the circuit on computation with an allocated variable.
Constant variables cannot be mutable. They have the same functionality as const
variables in other languages.
function add_one() -> {
let a = 0u8; // allocated, value enforced on this line
const b = 1u8; // constant, value not enforced yet
return a + b // allocated, computed value is enforced to be the sum of both values
}
Computations are expressed in terms of arithmetic circuits, in particular rank-1 quadratic constraint systems. Thus computing on an allocated variable always results in another allocated variable.
Mutability
- All defined variables in Leo are immutable by default.
- Variables can be made mutable with the
mut
keyword.
function main() {
let a = 0u32;
//a = 1 <- Will fail
let mut b = 0u32;
b = 1; // <- Ok
}
Addresses
Addresses are defined to enable compiler-optimized routines for parsing and operating over addresses. These semantics will be accompanied by a standard library in a future sprint.
function main(owner: address) {
let sender = address(aleo1qnr4dkkvkgfqph0vzc3y6z2eu975wnpz2925ntjccd5cfqxtyu8sta57j8);
let receiver: address = aleo1qnr4dkkvkgfqph0vzc3y6z2eu975wnpz2925ntjccd5cfqxtyu8sta57j8;
assert_eq!(owner, sender);
assert_eq!(sender, receiver);
}
Booleans
Explicit types are optional.
function main() -> bool {
let a: bool = true || false;
let b = false && false;
let c = 1u32 == 1u32;
return a
}
Numbers
- The definition of a number must include an explicit type.
- After assignment, you can choose to explicitly add the type or let the compiler interpret implicitly.
- Type casting is not supported.
- Comparators are not supported.
Integers
Supported integer types: u8
, u16
, u32
, u64
, u128
function main() -> u32 {
let a = 2u32; // explicit type
let a: u32 = 1 + 1; // explicit type
let b = a - 1; // implicit type
let c = b * 4;
let d = c / 2;
let e = d ** 3;
return e
}
Field Elements
function main() -> field {
let a = 1000field; // explicit type
let a: field = 21888242871839275222246405745257275088548364400416034343698204186575808495617; // explicit type
let b = a + 1; // implicit type
let c = b - 1;
let d = c * 4;
let e = d / 2;
return e
}
Group Elements
An affine point on the elliptic curve passed into the Leo compiler forms a group. Leo supports this set as a primitive data type.
function main() -> group {
let a = 1000group; // explicit type
let a = (21888242871839275222246405745257275088548364400416034343698204186575808495617, 21888242871839275222246405745257275088548364400416034343698204186575808495617)group; // explicit type
let b = a + 0; // implicit type
let c = b - 0;
return c
}
Operator Assignment Statements
function main() -> u32 {
let mut a = 10;
a += 5;
a -= 10;
a *= 5;
a /= 5;
a **= 2;
return a
}
Arrays
Leo supports static arrays with fixed length.
function main() -> u32[2] {
// initialize an integer array with integer values
let mut a: u32[3] = [1, 2, 3];
// set a mutable member to a value
a[2] = 4;
// initialize an array of 4 values all equal to 42
let b = [42u8; 4];
// initialize an array of 5 values copying all elements of b using a spread
let c = [1, ...b];
// initialize an array copying a slice from `c`
let d = c[1..3];
// initialize a field array
let e = [5field; 2];
// initialize a boolean array
let f = [true, false || true, true];
return d
}
Multidimensional Arrays
function main() -> u32[3][2] {
let m = [[0u32, 0u32], [0u32, 0u32]];
let m: u32[3][2] = [[0; 3]; 2];
return m
}
Conditionals
Branching in Leo is different than traditional programming languages. Leo developers should keep in mind that every program compiles to a circuit which represents all possible evaluations.
If Else Ternary Expression
Ternary if [cond] ? [first] : [second];
expressions are the cheapest form of conditional.
Since first
and second
are expressions, we can resolve their values before proceeding execution.
In the underlying circuit, this is a single bit multiplexer.
function main() -> u32 {
let y = if 3==3 ? 1 : 5;
return y
}
If Else Conditional Statement
Leo supports the traditional if [cond] { [first] } else { [second] }
which can be chained using else if
.
Since first
and second
are one or more statements, they resolve to separate circuits which will all be evaluated.
In the underlying circuit this can be thought of as a demultiplexer.
function main(a: bool, b: bool) -> u32 {
let mut res = 0u32;
if a {
res = 1;
} else if b {
res = 2;
} else {
res = 3;
}
return res
}
For loop
function main() -> fe {
let mut a = 1field;
for i in 0..4 {
a = a + 1;
}
return a
}
Functions
function test1(a : u32) -> u32 {
return a + 1
}
function test2(b: fe) -> field {
return b * 2field
}
function test3(c: bool) -> bool {
return c && true
}
function main() -> u32 {
return test1(5)
}
Function Scope
function foo() -> field {
// return myGlobal <- not allowed
return 42field
}
function main() -> field {
let myGlobal = 42field;
return foo()
}
Multiple returns
Functions can return tuples whose types are specified in the function signature.
function test() -> (u32, u32[2]) {
return (1, [2, 3])
}
function main() -> u32[3] {
let (a, b) = test();
// (a, u32[2] b) = test() <- explicit type also works
return [a, ...b]
}
Function inputs
Main function inputs are allocated private variables in the program's constraint system.
a
is implicitly private.
function main(a: field) -> field {
return a
}
Normal function inputs are passed by value.
function test(mut a: u32) {
a = 0;
}
function main() -> u32 {
let a = 1;
test(a);
return a // <- returns 1
}
Circuits
Circuits in Leo are similar to classes in object oriented langauges. Circuits are defined above functions in a Leo program. Circuits can have one or more members.
Circuit member values
Members can be defined as fields which hold primitive values.
circuit Point {
x: u32
y: u32
}
function main() -> u32 {
let p = Point {x: 1, y: 0};
return p.x
}
Circuit member functions
Members can also be defined as functions.
circuit Foo {
function echo(x: u32) -> u32 {
return x
}
}
function main() -> u32 {
let c = Foo { };
return c.echo(1u32)
}
Circuit member static functions
Circuit functions can be made static, enabling them to be called without instantiation.
circuit Foo {
static function echo(x: u32) -> u32 {
return x
}
}
function main() -> u32 {
return Foo::echo(1u32)
}
Self
and self
The Self
keyword is supported in circuit functions.
circuit Circ {
b: bool
static function new() -> Self { // Self resolves to Foo
return Self { b: true }
}
}
function main() -> bool {
let c = Foo::new();
return c.b
}
The self
keyword references the circuit's members.
circuit Foo {
b: bool
function bar() -> bool {
return self.b
}
function baz() -> bool {
return self.bar()
}
}
function main() -> bool {
let c = Foo { b: true };
return c.baz()
}
Imports
Leo supports importing functions } } and circuits by name into the current file with the following syntax:
import [package].[name];
Import Aliases
To import a name using an alias:
import [package].[name] as [alias];
Import Multiple
To import multiple names from the same package:
import [package].(
[name_1],
[name_2] as [alias],
);
Import Star
To import all symbols from a package:
Note that this will only import symbols from the package library lib.leo
file.
import [package].*;
Local
You can import from a local file in the same package using its direct path.
src/
directory by using its [file].leo
as the [package]
name.
import [file].[name];
Example:
src/bar.leo
circuit Bar {
b: u32
}
function baz() -> u32 {
return 1u32
}
src/main.leo
import bar.(
Bar,
baz
);
function main() {
const bar = Bar { b: 1u32};
const z = baz();
}
Foreign
You can import from a foreign package in the imports/
directory using its [package]
name.
import [package].[name];
Example:
imports/bar/src/lib.leo
circuit Bar {
b: u32
}
src/main.leo
import bar.Bar;
function main() {
const bar = Bar { b: 1u32 };
}
Package Paths
Leo treats directories as package names when importing.
import [package].[directory].[file].[name]
Example:
We wish to import the Baz
circuit from the baz.leo
file in the bar
directory in the foo
package
imports/foo/src/bar/baz.leo
circuit Baz {
b: u32
}
src/main.leo
import foo.bar.baz.Baz;
function main() {
const baz = Baz { b: 1u32 };
}
Constraints
Assert Equals
This will enforce that the two values are equal in the constraint system.
function main() {
assert_eq!(45, 45);
assert_eq!(2fe, 2fe);
assert_eq!(true, true);
}
Testing
Use the test
keyword to add tests to a leo program. Tests must have 0 function inputs and 0 function returns.
function main(a: u32) -> u32 {
return a
}
test function expect_pass() {
let a = 1u32;
let res = main(a);
assert_eq!(res, 1u32);
}
test function expect_fail() {
assert_eq!(1u8, 0u8);
}
Logging
Leo supports print!
, debug!
, and error!
logging macros.
The first argument a macro receives is a format string. This must be a string literal. The power of the formatting string is in the {}
s contained.
Additional parameters passed to a macro replace the {}
s within the formatting string in the order given.
print!
Directly calls the println!
macro in rust.
function main(a: u32) {
print!("a is {}", a);
}
debug!
Enabled by specifying the -d
flag after a Leo command.
function main(a: u32) {
debug!("a is {}", a);
}
error!
Prints the error to console.
function main(a: u32) {
error!("a is {}", a);
}
Leo Inputs
Private inputs for a Leo program are specified in the inputs/
directory. The syntax for an input file is a limited subset of the Leo program syntax. The default inputs file is inputs/inputs.leo
.
Sections
A Leo input file is made up of sections. Sections are defined by a section header in brackets followed by one or more input definitions.
Section headers specify the target file which must have a main function with matching input names and types.
inputs/inputs.leo
[main] // <- section header
a: u32 = 1;
b: u32 = 2;
src/main.leo
function main(a: u32, b: u32) -> u32 {
let c: u32 = a + b;
return c
}
Input Definitions
Supported types
[main]
a: bool = true; // <- booleans
b: u8 = 2; // <- integers
c: field = 0; // <- fields
d: group = (0, 1)group // <- group tuples
Arrays
[main]
a: u8[4] = [0u8; 4]; // <- single
b: u8[2][3] = [[0u8; 2]; 3]; // <- multi-dimensional
Leo CLI
Develop
leo new
To setup a new package, run:
leo new {$NAME}
This will create a new directory with a given package name. The new package will have a directory structure as follows:
- inputs # Your program inputs
- inputs.leo # Your program inputs for main.leo
- outputs # Your program outputs
- src
- main.leo # Your program
- tests
- test.leo # Your program tests
- Leo.toml # Your program manifest
Flags
leo new {$Name} --bin
This will create a new directory with a given package name. The new package will have a directory structure as above.
leo new {$Name} --lib
This will create a new directory with a given package name. The new package will have a directory structure as follows:
- src
- lib.leo # Your program library
- Leo.toml # Your program manifest
leo init
To initialize an existing directory, run:
leo init
This will initialize the current directory with the same package directory setup.
Flags
leo init
supports the same flags as leo new
leo init --bin
leo init --lib
leo build
To compile your program and verify that it builds properly, run:
leo build
leo test
To execute unit tests on your program, run:
leo test
The results of test compilation and the constraint system will be printed:
INFO leo Running 2 tests
INFO leo test language::expect_pass compiled. Constraint system satisfied: true
ERROR leo test language::expect_fail errored: Assertion 1u8 == 0u8 failed
Run
leo setup
To perform the program setup, producing a proving key and verification key, run:
leo setup
Leo uses cryptographic randomness from your machine to perform the setup. The proving key and verification key are stored in the target
directory as .leo.pk
and .leo.vk
:
{$LIBRARY}/target/{$PROGRAM}.leo.pk
{$LIBRARY}/target/{$PROGRAM}.leo.vk
leo prove
To execute the program and produce an execution proof, run:
leo prove
Leo starts by checking the target
directory for an existing .leo.pk
file. If it doesn't exist, it will proceed to run leo setup
and then continue.
Next any input files in the inputs
directory are parsed and all input values are passed to the program.
Once again, Leo uses cryptographic randomness from your machine to produce the proof. The proof is stored in the target
directory as .leo.proof
:
{$LIBRARY}/target/{$PROGRAM}.leo.proof
leo verify
To verify the program proof, run:
leo verify
Leo starts by checking the target
directory for an existing .leo.proof
file. If it doesn't exist, it will proceed to run leo prove
and then continue.
After the verifier is run, Leo will output either true
or false
based on the verification.
Remote
To use remote compilation features, start by authentication with:
leo login
You will proceed to authenticate using your username and password. Next, Leo will parse your Leo.toml
file for remote = True
to confirm whether remote compilation is enabled.
If remote compilation is enabled, Leo syncs your workspace so when you run leo build
, leo test
, leo setup
and leo prove
, your program will run the program setup and execution performantly on remote machines.
This speeds up the testing cycle and helps the developer to iterate significantly faster.
Publish
To package your program as a gadget and publish it online, run:
leo publish
Leo will proceed to snapshot your directory and upload your directory to the circuit manager. Leo will verify that leo build
succeeds and that leo test
passes without error.
If your gadget name has already been taken, leo publish
will fail.
Deploy
To deploy your program to Aleo, run:
leo deploy
Install
To install Leo from source, in the root directory of the repository, run:
cargo install --path .
TODO
- Change
target
directory to some other directory to avoid collision. - Figure out how
leo prove
should take in assignments. - Come up with a serialization format for
.leo.pk
,.leo.vk
, and.leo.proof
.