The bridge will keep looping on the same generation because the
evaluation of "while not seed" will always be False when seed is 0 (or
00000000 etc)
This fixes this. Also allows to request more verbosity on the webui
command
Co-authored-by: hlky <106811348+hlky@users.noreply.github.com>
Co-authored-by: lukas5450 <46075099+lukas5450@users.noreply.github.com>
- Fixed missing keys on first run, it seems related to server_state
doing a rerun in the background on first run which changes the first
session_state initialization, this causes it to be empty until the
second run.
- Removed slider values for batch_count and batch_size as they are now a
text_input instead of a slider.
- Removed the checkbox to disable the preview image, instead users
should increase the frequency at which it is displayed if they have
performance issues, after a certain point it no longer affects
performance.
- Removed GFPGAN GitHub dependency, we can now use pip to install a
fixed version of it.
- Fixed LDSR, now it should work both txt2img and img2img
# Description
Add GFPGANv1.4 to the docker download list
Closes: none
# Checklist:
- [x] I have changed the base branch to `dev`
- [x] I have performed a self-review of my own code
- [x] I have commented my code in hard-to-understand areas
- [x] I have made corresponding changes to the documentation
# Description
Please include:
* relevant motivation
* a summary of the change
* which issue is fixed.
* any additional dependencies that are required for this change.
Closes: #1395
# Checklist:
- [ ] I have changed the base branch to `dev`
- [ ] I have performed a self-review of my own code
- [ ] I have commented my code in hard-to-understand areas
- [ ] I have made corresponding changes to the documentation
# Description
Add section for Scene2Image in markdown documentation.
# Checklist:
- [x] I have changed the base branch to `dev`
- [x] I have performed a self-review of my own code
- [x] I have commented my code in hard-to-understand areas
- [x] I have made corresponding changes to the documentation
Co-authored-by: hlky <106811348+hlky@users.noreply.github.com>
- Removed the checkbox to disable the preview image, instead users should increase the frequency at which it is displayed if they have performance issues, after a certain point it no longer affects performance.
# Description
Intermediate image saving in scn2img tries to save metadata which is not
set. This results in warning thrown in console: "Couldn't find metadata
on image", originally reported by @codedealer in
https://github.com/sd-webui/stable-diffusion-webui/pull/1179#pullrequestreview-1120015859
Metadata for intermediate images is added to fix the warning.
Following metadata is written:
- "prompt" contains the representation of the SceneObject corresponding
to the intermediate image
- "seed" contains the seed at the start of the function that generated
this intermediate image
- "width" and "height" contain the size of the image.
To get the seed at the start of the render function without using it, a
class SeedGenerator is added and used instead of the python generator
functions.
Fixes warning thrown in console: "> Couldn't find metadata on image",
originally reported by @codedealer in
https://github.com/sd-webui/stable-diffusion-webui/pull/1179#pullrequestreview-1120015859
# Checklist:
- [x] I have changed the base branch to `dev`
- [x] I have performed a self-review of my own code
- [x] I have commented my code in hard-to-understand areas
- [x] I have made corresponding changes to the documentation
This change helps with starting the stable horde bridge, without having
to change the relauncher.py every time. It also allows one to start
multiple bridges (for multiple GPUs) by passing the `-n` argument to the
.cmd/.sh
# Summary of the change
- new Scene-to-Image tab
- new scn2img function
- functions for loading and running monocular_depth_estimation with
tensorflow
# Description
(relevant motivation, which issue is fixed)
Related to discussion #925
> Would it be possible to have a layers system where we could do have
foreground, mid, and background objects which relate to one another and
share the style? So we could say generate a landscape, one another layer
generate a castle, and on another layer generate a crowd of people.
To make this work I made a prompt-based layering system in a new
"Scene-to-Image" tab.
You write a a multi-line prompt that looks like markdown, where each
section declares one layer.
It is hierarchical, so each layer can have their own child layers.
Examples: https://imgur.com/a/eUxd5qn
![](https://i.imgur.com/L61w00Q.png)
In the frontend you can find a brief documentation for the syntax,
examples and reference for the various arguments.
Here a short summary:
Sections with "prompt" and child layers are img2img, without child
layers they are txt2img.
Without "prompt" they are just images, useful for mask selection, image
composition, etc.
Images can be initialized with "color", resized with "resize" and their
position specified with "pos".
Rotation and rotation center are "rotation" and "center".
Mask can automatically be selected by color or by estimated depth based
on https://huggingface.co/spaces/atsantiago/Monocular_Depth_Filter.
![](https://i.imgur.com/8rMHWmZ.png)
# Additional dependencies that are required for this change
For mask selection by monocular depth estimation tensorflow is required
and the model must be cloned to ./src/monocular_depth_estimation/
Changes in environment.yaml:
- einops>=0.3.0
- tensorflow>=2.10.0
Einops must be allowed to be newer for tensorflow to work.
# Checklist:
- [x] I have changed the base branch to `dev`
- [x] I have performed a self-review of my own code
- [x] I have commented my code in hard-to-understand areas
- [x] I have made corresponding changes to the documentation
Co-authored-by: hlky <106811348+hlky@users.noreply.github.com>