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58 lines
1.7 KiB
JavaScript
58 lines
1.7 KiB
JavaScript
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/**
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* We call notify server started when the server is ready to serve traffic
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* When the server is started, but not ready, it is only able to serve 503s
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*
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* If the server isn't able to reach started, notifyServerStarted is called with an error
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* A status message, any error, and debug info are all passed to managing processes via IPC and the bootstrap socket
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*/
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// Required Ghost internals
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const config = require('../shared/config');
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const logging = require('../shared/logging');
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let notifyServerStartedCalled = false;
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const debugInfo = {
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versions: process.versions,
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platform: process.platform,
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arch: process.arch,
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release: process.release
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};
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module.exports.notifyServerStarted = function (error = null) {
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// If we already sent a ready notification, we should not do it again
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if (notifyServerStartedCalled) {
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return Promise.resolve();
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}
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// Mark this function as called
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notifyServerStartedCalled = true;
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// Build our message
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// - if there's no error then the server is ready
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let message = {
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started: true,
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debug: debugInfo
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};
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// - if there's an error then the server is not ready, include the errors
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if (error) {
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message.started = false;
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message.error = error;
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}
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// CASE: IPC communication to the CLI for local process manager
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if (process.send) {
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process.send(message);
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}
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// CASE: use bootstrap socket to communicate with CLI for systemd
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let socketAddress = config.get('bootstrap-socket');
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if (socketAddress) {
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const bootstrapSocket = require('@tryghost/bootstrap-socket');
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return bootstrapSocket.connectAndSend(socketAddress, logging, message);
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}
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return Promise.resolve();
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};
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