Ghost/core/server/data/schema/fixtures/fixtures.json

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✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
{
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"title": "Setting up your own Ghost theme",
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"mobiledoc": "{\"version\":\"0.3.1\",\"markups\":[],\"atoms\":[],\"cards\":[[\"card-markdown\",{\"cardName\":\"card-markdown\",\"markdown\":\"Creating a totally custom design for your publication\\n\\nGhost comes with a beautiful default theme called Casper, which is designed to be a clean, readable publication layout and can be easily adapted for most purposes. However, Ghost can also be completely themed to suit your needs. Rather than just giving you a few basic settings which act as a poor proxy for code, we just let you write code.\\n\\nThere are a huge range of both free and premium pre-built themes which you can get from the [Ghost Theme Marketplace](http:\/\/marketplace.ghost.org), or you can simply create your own from scratch.\\n\\n[![marketplace](https:\/\/casper.ghost.org\/v1.0.0\/images\/marketplace.jpg)](http:\/\/marketplace.ghost.org)\\n\\n> Anyone can write a completely custom Ghost theme, with just some solid knowledge of HTML and CSS\\n\\nGhost themes are written with a templating language called handlebars, which has a bunch of dynamic helpers to insert your data into template files. Like `{{author.name}}`, for example, outputs the name of the current author.\\n\\nThe best way to learn how to write your own Ghost theme is to have a look at [the source code for Casper](https:\/\/github.com\/TryGhost\/Casper), which is heavily commented and should give you a sense of how everything fits together.\\n\\n- `default.hbs` is the main template file, all contexts will load inside this file unless specifically told to use a different template.\\n- `post.hbs` is the file used in the context of viewing a post.\\n- `index.hbs` is the file used in the context of viewing the home page.\\n- and so on\\n\\nWe've got [full and extensive theme documentation](http:\/\/themes.ghost.org\/docs\/about) which outlines every template file, context and helper that you can use.\\n\\nIf you want to chat with other people making Ghost themes to get any advice or help, there's also a **#themes** channel in our [public Slack community](https:\/\/slack.ghost.org) which we always recommend joining!\"}]],\"sections\":[[10,0]]}",
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{
"title": "Organising your content with tags",
"slug": "using-tags",
"mobiledoc": "{\"version\":\"0.3.1\",\"markups\":[],\"atoms\":[],\"cards\":[[\"card-markdown\",{\"cardName\":\"card-markdown\",\"markdown\":\"Ghost has a single, powerful organisational taxonomy, called tags.\\n\\nIt doesn't matter whether you want to call them categories, tags, boxes, or anything else. You can think of Ghost tags a lot like Gmail labels. By tagging posts with one or more keyword, you can organise articles into buckets of related content.\\n\\n\\n## Basic tagging\\n\\nWhen you write a post, you can assign tags to help differentiate between categories of content. For example, you might tag some posts with `News` and other posts with `Cycling`, which would create two distinct categories of content listed on `/tag/news/` and `/tag/cycling/`, respectively.\\n\\nIf you tag a post with both `News` *and* `Cycling` - then it appears in both sections.\\n\\nTag archives are like dedicated home-pages for each category of content that you have. They have their own pages, their own RSS feeds, and can support their own cover images and meta data.\\n\\n\\n## The primary tag\\n\\nInside the Ghost editor, you can drag and drop tags into a specific order. The first tag in the list is always given the most importance, and some themes will only display the primary tag (the first tag in the list) by default. So you can add the most important tag which you want to show up in your theme, but also add a bunch of related tags which are less important.\\n\\n==**News**, Cycling, Bart Stevens, Extreme Sports==\\n\\nIn this example, **News** is the primary tag which will be displayed by the theme, but the post will also still receive all the other tags, and show up in their respective archives.\\n\\n\\n## Private tags\\n\\nSometimes you may want to assign a post a specific tag, but you don't necessarily want that tag appearing in the theme or creating an archive page. In Ghost, hashtags are private and can be used for special styling.\\n\\nFor example, if you sometimes publish posts with video content - you might want your theme to adapt and get rid of the sidebar for these posts, to give more space for an embedded video to fill the screen. In this case, you could use private tags to tell your theme what to do.\\n\\n==**News**, Cycling, #video==\\n\\nHere, the theme would assign the post publicly displayed tags of `News`, and `Cycling` - but it would also keep a private record of the post being tagged with `#video`.\\n\\nIn your theme, you could then look for private tags conditionally and give them special formatting:\\n\\n```\\n{{#post}}\\n {{#has tag=\\\"#video\\\"}}\\n ...markup for a nice big video post layout...\\n {{else}}\\n ...regular markup for a post...\\n {{/has}}\\n{{/post}}\\n```\\n\\nYou can find documentation for theme development techniques like this and many more over on Ghost's extensive [theme documentation](https://themes.ghost.org/).\"}]],\"sections\":[[10,0]]}",
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{
"title": "Using the Ghost editor",
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"mobiledoc": "{\"version\":\"0.3.1\",\"markups\":[],\"atoms\":[],\"cards\":[[\"card-markdown\",{\"cardName\":\"card-markdown\",\"markdown\":\"Ghost uses a language called **Markdown** to format text.\\n\\nWhen you go to edit a post and see special characters and colours intertwined between the words, those are Markdown shortcuts which tell Ghost what to do with the words in your document. The biggest benefit of Markdown is that you can quickly apply formatting as you type, without needing to pause.\\n\\nAt the bottom of the editor, you'll find a toolbar with basic formatting options to help you get started as easily as possible. You'll also notice that there's a **?** icon, which contains more advanced shortcuts.\\n\\nFor now, though, let's run you through some of the basics. You'll want to make sure you're editing this post in order to see all the Markdown we've used.\\n\\n\\n## Formatting text\\n\\nThe most common shortcuts are of course, **bold** text, _italic_ text, and [hyperlinks](https://example.com). These generally make up the bulk of any document. You can type the characters out, but you can also use keyboard shortcuts.\\n\\n* `CMD/Ctrl + B` for Bold\\n* `CMD/Ctrl + I` for Italic\\n* `CMD/Ctrl + K` for a Link\\n* `CMD/Ctrl + H` for a Heading (Press multiple times for h2/h3/h4/etc)\\n\\nWith just a couple of extra characters here and there, you're well on your way to creating a beautifully formatted story.\\n\\n\\n## Inserting images\\n\\nImages in Markdown look just the same as links, except they're prefixed with an exclamation mark, like this:\\n\\n`![Image description](/path/to/image.jpg)`\\n\\n![Computer](https://casper.ghost.org/v1.0.0/images/computer.jpg)\\n\\nMost Markdown editors don't make you type this out, though. In Ghost you can click on the image icon in the toolbar at the bottom of the editor, or you can just click and drag an image from your desktop directly into the editor. Both will upload the image for you and generate the appropriate Markdown.\\n\\n_**Important Note:** Ghost does not currently have automatic image resizing, so it's always a good idea to make sure your images aren't gigantic files **before** uploading them to Ghost._\\n\\n\\n## Making lists\\n\\nLists in HTML are a formatting nightmare, but in Markdown they become an absolute breeze with just a couple of characters and a bit of smart automation. For numbered lists, just write out the numbers. For bullet lists, just use `*` or `-` or `+`. Like this:\\n\\n1. Crack the eggs over a bowl\\n2. Whisk them together\\n3. Make an omelette\\n\\nor\\n\\n- Remember to buy milk\\n- Feed the cat\\n- Come up with idea for next story\\n\\n\\n## Adding quotes\\n\\nWhen you want to pull out a particularly good excerpt in the middle of a piece, you can use `>` at the beginning of a paragraph to turn it into a Blockquote. You might've seen this formatting before in email clients.\\n\\n> A well placed quote guides a reader through a story, helping them to understand the most important points being made\\n\\nAll themes handles blockquotes slightly differently. Sometimes they'll look better kept shorter, while other times you can quote fairly hefty amounts of text and get away with it. Generally, the safest option is to use blockquotes sparingly.\\n\\n\\n## Dividing things up\\n\\nIf you're writing a piece in parts and you just feel like you need to divide a couple of sections distinctly from each other, a horizontal rule might be just what you need. Dropping `---` on a new line will create a sleek divider, anywhere you want it.\\n\\n---\\n\\nThis should get you going with the vast majority of what you need to do in the editor, but if you're still curious about more advanced tips then check out the [Advanced Markdown Guide](/advanced-markdown/) - or if you'd rather learn about how Ghost taxononomies work, we've got a overview of [how to use Ghost tags](/using-tags/).\"}]],\"sections\":[[10,0]]}",
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✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
{
"title": "Welcome to Ghost",
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"mobiledoc": "{\"version\":\"0.3.1\",\"markups\":[],\"atoms\":[],\"cards\":[[\"card-markdown\",{\"cardName\":\"card-markdown\",\"markdown\":\"Hey! Welcome to Ghost, it's great to have you :)\\n\\nWe know that first impressions are important, so we've populated your new site with some initial **Getting Started** posts that will help you get familiar with everything in no time. This is the first one!\\n\\n\\n### There are a few things that you should know up-front:\\n\\n1. Ghost is designed for ambitious, professional publishers who want to actively build a business around their content. That's who it works best for. If you're using Ghost for some other purpose, that's fine too - but it might not be the best choice for you.\\n\\n2. The entire platform can be modified and customized to suit your needs, which is very powerful, but doing so **does** require some knowledge of code. Ghost is not necessarily a good platform for beginners or people who just want a simple personal blog.\\n\\n3. For the best experience we recommend downloading the [Ghost Desktop App](https://ghost.org/downloads/) for your computer, which is the best way to access your Ghost site on a desktop device.\\n\\nGhost is made by an independent non-profit organisation called the Ghost Foundation. We are 100% self funded by revenue from our [Ghost(Pro)](https://ghost.org/pricing) service, and every penny we make is re-invested into funding further development of free, open source technology for modern journalism.\\n\\nThe main thing you'll want to read about next is probably: [the Ghost editor](/the-editor/).\\n\\nOnce you're done reading, you can simply delete the default **Ghost** user from your team to remove all of these introductory posts!\"}]],\"sections\":[[10,0]]}",
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✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
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✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
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},
{
"name": "Client",
"entries": [
{
"name": "Ghost Admin",
"slug": "ghost-admin",
"status": "enabled"
},
{
"name": "Ghost Frontend",
"slug": "ghost-frontend",
"status": "enabled"
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{
"name": "Ghost Scheduler",
"slug": "ghost-scheduler",
"status": "enabled",
"type": "web"
},
{
"name": "Ghost Backup",
"slug": "ghost-backup",
"status": "enabled",
"type": "web"
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
]
},
{
"name": "Role",
"entries": [
{
"name": "Administrator",
"description": "Administrators"
},
{
"name": "Editor",
"description": "Editors"
},
{
"name": "Author",
"description": "Authors"
},
{
"name": "Contributor",
"description": "Contributors"
},
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
{
"name": "Owner",
"description": "Blog Owner"
}
]
},
{
"name": "Permission",
"entries": [
{
"name": "Export database",
"action_type": "exportContent",
"object_type": "db"
},
{
"name": "Import database",
"action_type": "importContent",
"object_type": "db"
},
{
"name": "Delete all content",
"action_type": "deleteAllContent",
"object_type": "db"
},
{
"name": "Send mail",
"action_type": "send",
"object_type": "mail"
},
{
"name": "Browse notifications",
"action_type": "browse",
"object_type": "notification"
},
{
"name": "Add notifications",
"action_type": "add",
"object_type": "notification"
},
{
"name": "Delete notifications",
"action_type": "destroy",
"object_type": "notification"
},
{
"name": "Browse posts",
"action_type": "browse",
"object_type": "post"
},
{
"name": "Read posts",
"action_type": "read",
"object_type": "post"
},
{
"name": "Edit posts",
"action_type": "edit",
"object_type": "post"
},
{
"name": "Add posts",
"action_type": "add",
"object_type": "post"
},
{
"name": "Delete posts",
"action_type": "destroy",
"object_type": "post"
},
{
"name": "Browse settings",
"action_type": "browse",
"object_type": "setting"
},
{
"name": "Read settings",
"action_type": "read",
"object_type": "setting"
},
{
"name": "Edit settings",
"action_type": "edit",
"object_type": "setting"
},
{
"name": "Generate slugs",
"action_type": "generate",
"object_type": "slug"
},
{
"name": "Browse tags",
"action_type": "browse",
"object_type": "tag"
},
{
"name": "Read tags",
"action_type": "read",
"object_type": "tag"
},
{
"name": "Edit tags",
"action_type": "edit",
"object_type": "tag"
},
{
"name": "Add tags",
"action_type": "add",
"object_type": "tag"
},
{
"name": "Delete tags",
"action_type": "destroy",
"object_type": "tag"
},
{
"name": "Browse themes",
"action_type": "browse",
"object_type": "theme"
},
{
"name": "Edit themes",
"action_type": "edit",
"object_type": "theme"
},
✨ Themes API activation permissions & validation (#8104) refs #8093 ✨ Add activate theme permission - add permission to activate themes - update tests - also: update tests for invites TODO: change how the active theme setting is updated to reduce extra permissions ✨ Move theme validation to gscan - add a new gscan validation method and use it for upload - update activate endpoint to do validation also using gscan - change to using SettingsModel instead of API so that we don't call validation or permissions on the settings API - remove validation from the settings model - remove the old validation function - add new invalid theme message to translations & remove a bunch of theme validation related unused keys 📖 Planned changes 🚨 Tests for theme activation API endpoint 🐛 Don't allow deleting the active theme 🚫 Prevent activeTheme being set via settings API - We want to control how this happens in future. - We still want to store the information in settings, via the model. - We just don't want to be able to change this info via the settings edit endpoint 🐛 ✨ Fix warnings for uploads & add for activations - warnings for uploads were broken in f8b498d - fix the response + adds tests to cover that warnings are correctly returned - add the same response to activations + more tests - activations now return a single theme object - the theme that was activated + any warnings 🎨 Improve how we generate theme API responses - remove the requirement to pass in the active theme! - move this to a specialist function, away from the list 🎨 Do not load gscan on boot
2017-03-13 14:44:44 +03:00
{
"name": "Activate themes",
"action_type": "activate",
"object_type": "theme"
},
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
{
"name": "Upload themes",
"action_type": "add",
"object_type": "theme"
},
{
"name": "Download themes",
"action_type": "read",
"object_type": "theme"
},
{
"name": "Delete themes",
"action_type": "destroy",
"object_type": "theme"
},
{
"name": "Browse users",
"action_type": "browse",
"object_type": "user"
},
{
"name": "Read users",
"action_type": "read",
"object_type": "user"
},
{
"name": "Edit users",
"action_type": "edit",
"object_type": "user"
},
{
"name": "Add users",
"action_type": "add",
"object_type": "user"
},
{
"name": "Delete users",
"action_type": "destroy",
"object_type": "user"
},
{
"name": "Assign a role",
"action_type": "assign",
"object_type": "role"
},
{
"name": "Browse roles",
"action_type": "browse",
"object_type": "role"
},
{
"name": "Browse clients",
"action_type": "browse",
"object_type": "client"
},
{
"name": "Read clients",
"action_type": "read",
"object_type": "client"
},
{
"name": "Edit clients",
"action_type": "edit",
"object_type": "client"
},
{
"name": "Add clients",
"action_type": "add",
"object_type": "client"
},
{
"name": "Delete clients",
"action_type": "destroy",
"object_type": "client"
},
{
"name": "Browse subscribers",
"action_type": "browse",
"object_type": "subscriber"
},
{
"name": "Read subscribers",
"action_type": "read",
"object_type": "subscriber"
},
{
"name": "Edit subscribers",
"action_type": "edit",
"object_type": "subscriber"
},
{
"name": "Add subscribers",
"action_type": "add",
"object_type": "subscriber"
},
{
"name": "Delete subscribers",
"action_type": "destroy",
"object_type": "subscriber"
},
{
"name": "Browse invites",
"action_type": "browse",
"object_type": "invite"
},
{
"name": "Read invites",
"action_type": "read",
"object_type": "invite"
},
{
✨ Themes API activation permissions & validation (#8104) refs #8093 ✨ Add activate theme permission - add permission to activate themes - update tests - also: update tests for invites TODO: change how the active theme setting is updated to reduce extra permissions ✨ Move theme validation to gscan - add a new gscan validation method and use it for upload - update activate endpoint to do validation also using gscan - change to using SettingsModel instead of API so that we don't call validation or permissions on the settings API - remove validation from the settings model - remove the old validation function - add new invalid theme message to translations & remove a bunch of theme validation related unused keys 📖 Planned changes 🚨 Tests for theme activation API endpoint 🐛 Don't allow deleting the active theme 🚫 Prevent activeTheme being set via settings API - We want to control how this happens in future. - We still want to store the information in settings, via the model. - We just don't want to be able to change this info via the settings edit endpoint 🐛 ✨ Fix warnings for uploads & add for activations - warnings for uploads were broken in f8b498d - fix the response + adds tests to cover that warnings are correctly returned - add the same response to activations + more tests - activations now return a single theme object - the theme that was activated + any warnings 🎨 Improve how we generate theme API responses - remove the requirement to pass in the active theme! - move this to a specialist function, away from the list 🎨 Do not load gscan on boot
2017-03-13 14:44:44 +03:00
"name": "Edit invites",
"action_type": "edit",
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
"object_type": "invite"
},
{
✨ Themes API activation permissions & validation (#8104) refs #8093 ✨ Add activate theme permission - add permission to activate themes - update tests - also: update tests for invites TODO: change how the active theme setting is updated to reduce extra permissions ✨ Move theme validation to gscan - add a new gscan validation method and use it for upload - update activate endpoint to do validation also using gscan - change to using SettingsModel instead of API so that we don't call validation or permissions on the settings API - remove validation from the settings model - remove the old validation function - add new invalid theme message to translations & remove a bunch of theme validation related unused keys 📖 Planned changes 🚨 Tests for theme activation API endpoint 🐛 Don't allow deleting the active theme 🚫 Prevent activeTheme being set via settings API - We want to control how this happens in future. - We still want to store the information in settings, via the model. - We just don't want to be able to change this info via the settings edit endpoint 🐛 ✨ Fix warnings for uploads & add for activations - warnings for uploads were broken in f8b498d - fix the response + adds tests to cover that warnings are correctly returned - add the same response to activations + more tests - activations now return a single theme object - the theme that was activated + any warnings 🎨 Improve how we generate theme API responses - remove the requirement to pass in the active theme! - move this to a specialist function, away from the list 🎨 Do not load gscan on boot
2017-03-13 14:44:44 +03:00
"name": "Add invites",
"action_type": "add",
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
"object_type": "invite"
},
{
"name": "Delete invites",
"action_type": "destroy",
"object_type": "invite"
},
{
"name": "Download redirects",
"action_type": "download",
"object_type": "redirect"
},
{
"name": "Upload redirects",
"action_type": "upload",
"object_type": "redirect"
},
{
"name": "Add webhooks",
"action_type": "add",
"object_type": "webhook"
},
{
"name": "Delete webhooks",
"action_type": "destroy",
"object_type": "webhook"
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
]
},
{
"name": "User",
"entries": [
{
✨ replace auto increment id's by object id (#7495) * 🛠 bookshelf tarball, bson-objectid * 🎨 schema changes - change increment type to string - add a default fallback for string length 191 (to avoid adding this logic to every single column which uses an ID) - remove uuid, because ID now represents a global resource identifier - keep uuid for post, because we are using this as preview id - keep uuid for clients for now - we are using this param for Ghost-Auth * ✨ base model: generate ObjectId on creating event - each new resource get's a auto generate ObjectId - this logic won't work for attached models, this commit comes later * 🎨 centralised attach method When attaching models there are two things important two know 1. To be able to attach an ObjectId, we need to register the `onCreating` event the fetched model!This is caused by the Bookshelf design in general. On this target model we are attaching the new model. 2. We need to manually fetch the target model, because Bookshelf has a weird behaviour (which is known as a bug, see see https://github.com/tgriesser/bookshelf/issues/629). The most important property when attaching a model is `parentFk`, which is the foreign key. This can be null when fetching the model with the option `withRelated`. To ensure quality and consistency, the custom attach wrapper always fetches the target model manual. By fetching the target model (again) is a little performance decrease, but it also has advantages: we can register the event, and directly unregister the event again. So very clean code. Important: please only use the custom attach wrapper in the future. * 🎨 token model had overriden the onCreating function because of the created_at field - we need to ensure that the base onCreating hook get's triggered for ALL models - if not, they don't get an ObjectId assigned - in this case: be smart and check if the target model has a created_at field * 🎨 we don't have a uuid field anymore, remove the usages - no default uuid creation in models - i am pretty sure we have some more definitions in our tests (for example in the export json files), but that is too much work to delete them all * 🎨 do not parse ID to Number - we had various occurances of parsing all ID's to numbers - we don't need this behaviour anymore - ID is string - i will adapt the ID validation in the next commit * 🎨 change ID regex for validation - we only allow: ID as ObjectId, ID as 1 and ID as me - we need to keep ID 1, because our whole software relies on ID 1 (permissions etc) * 🎨 owner fixture - roles: [4] does not work anymore - 4 means -> static id 4 - this worked in an auto increment system (not even in a system with distributed writes) - with ObjectId we generate each ID automatically (for static and dynamic resources) - it is possible to define all id's for static resources still, but that means we need to know which ID is already used and for consistency we have to define ObjectId's for these static resources - so no static id's anymore, except of: id 1 for owner and id 0 for external usage (because this is required from our permission system) - NOTE: please read through the comment in the user model * 🎨 tests: DataGenerator and test utils First of all: we need to ensure using ObjectId's in the tests. When don't, we can't ensure that ObjectId's work properly. This commit brings lot's of dynamic into all the static defined id's. In one of the next commits, i will adapt all the tests. * 🚨 remove counter in Notification API - no need to add a counter - we simply generate ObjectId's (they are auto incremental as well) - our id validator does only allow ObjectId as id,1 and me * 🎨 extend contextUser in Base Model - remove isNumber check, because id's are no longer numbers, except of id 0/1 - use existing isExternalUser - support id 0/1 as string or number * ✨ Ghost Owner has id 1 - ensure we define this id in the fixtures.json - doesn't matter if number or string * 🎨 functional tests adaptions - use dynamic id's * 🎨 fix unit tests * 🎨 integration tests adaptions * 🎨 change importer utils - all our export examples (test/fixtures/exports) contain id's as numbers - fact: but we ignore them anyway when inserting into the database, see https://github.com/TryGhost/Ghost/blob/master/core/server/data/import/utils.js#L249 - in https://github.com/TryGhost/Ghost/pull/7495/commits/0e6ed957cd54dc02a25cf6fb1ab7d7e723295e2c#diff-70f514a06347c048648be464819503c4L67 i removed parsing id's to integers - i realised that this ^ check just existed, because the userIdToMap was an object key and object keys are always strings! - i think this logic is a little bit complicated, but i don't want to refactor this now - this commit ensures when trying to find the user, the id comparison works again - i've added more documentation to understand this logic ;) - plus i renamed an attribute to improve readability * 🎨 Data-Generator: add more defaults to createUser - if i use the function DataGenerator.forKnex.createUser i would like to get a full set of defaults * 🎨 test utils: change/extend function set for functional tests - functional tests work a bit different - they boot Ghost and seed the database - some functional tests have mis-used the test setup - the test setup needs two sections: integration/unit and functional tests - any functional test is allowed to either add more data or change data in the existing Ghost db - but what it should not do is: add test fixtures like roles or users from our DataGenerator and cross fingers it will work - this commit adds a clean method for functional tests to add extra users * 🎨 functional tests adaptions - use last commit to insert users for functional tests clean - tidy up usage of testUtils.setup or testUtils.doAuth * 🐛 test utils: reset database before init - ensure we don't have any left data from other tests in the database when starting ghost * 🐛 fix test (unrelated to this PR) - fixes a random failure - return statement was missing * 🎨 make changes for invites
2016-11-17 12:09:11 +03:00
"id": 1,
"name": "Ghost",
"email": "ghost@example.com",
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
"status": "inactive",
✨ replace auto increment id's by object id (#7495) * 🛠 bookshelf tarball, bson-objectid * 🎨 schema changes - change increment type to string - add a default fallback for string length 191 (to avoid adding this logic to every single column which uses an ID) - remove uuid, because ID now represents a global resource identifier - keep uuid for post, because we are using this as preview id - keep uuid for clients for now - we are using this param for Ghost-Auth * ✨ base model: generate ObjectId on creating event - each new resource get's a auto generate ObjectId - this logic won't work for attached models, this commit comes later * 🎨 centralised attach method When attaching models there are two things important two know 1. To be able to attach an ObjectId, we need to register the `onCreating` event the fetched model!This is caused by the Bookshelf design in general. On this target model we are attaching the new model. 2. We need to manually fetch the target model, because Bookshelf has a weird behaviour (which is known as a bug, see see https://github.com/tgriesser/bookshelf/issues/629). The most important property when attaching a model is `parentFk`, which is the foreign key. This can be null when fetching the model with the option `withRelated`. To ensure quality and consistency, the custom attach wrapper always fetches the target model manual. By fetching the target model (again) is a little performance decrease, but it also has advantages: we can register the event, and directly unregister the event again. So very clean code. Important: please only use the custom attach wrapper in the future. * 🎨 token model had overriden the onCreating function because of the created_at field - we need to ensure that the base onCreating hook get's triggered for ALL models - if not, they don't get an ObjectId assigned - in this case: be smart and check if the target model has a created_at field * 🎨 we don't have a uuid field anymore, remove the usages - no default uuid creation in models - i am pretty sure we have some more definitions in our tests (for example in the export json files), but that is too much work to delete them all * 🎨 do not parse ID to Number - we had various occurances of parsing all ID's to numbers - we don't need this behaviour anymore - ID is string - i will adapt the ID validation in the next commit * 🎨 change ID regex for validation - we only allow: ID as ObjectId, ID as 1 and ID as me - we need to keep ID 1, because our whole software relies on ID 1 (permissions etc) * 🎨 owner fixture - roles: [4] does not work anymore - 4 means -> static id 4 - this worked in an auto increment system (not even in a system with distributed writes) - with ObjectId we generate each ID automatically (for static and dynamic resources) - it is possible to define all id's for static resources still, but that means we need to know which ID is already used and for consistency we have to define ObjectId's for these static resources - so no static id's anymore, except of: id 1 for owner and id 0 for external usage (because this is required from our permission system) - NOTE: please read through the comment in the user model * 🎨 tests: DataGenerator and test utils First of all: we need to ensure using ObjectId's in the tests. When don't, we can't ensure that ObjectId's work properly. This commit brings lot's of dynamic into all the static defined id's. In one of the next commits, i will adapt all the tests. * 🚨 remove counter in Notification API - no need to add a counter - we simply generate ObjectId's (they are auto incremental as well) - our id validator does only allow ObjectId as id,1 and me * 🎨 extend contextUser in Base Model - remove isNumber check, because id's are no longer numbers, except of id 0/1 - use existing isExternalUser - support id 0/1 as string or number * ✨ Ghost Owner has id 1 - ensure we define this id in the fixtures.json - doesn't matter if number or string * 🎨 functional tests adaptions - use dynamic id's * 🎨 fix unit tests * 🎨 integration tests adaptions * 🎨 change importer utils - all our export examples (test/fixtures/exports) contain id's as numbers - fact: but we ignore them anyway when inserting into the database, see https://github.com/TryGhost/Ghost/blob/master/core/server/data/import/utils.js#L249 - in https://github.com/TryGhost/Ghost/pull/7495/commits/0e6ed957cd54dc02a25cf6fb1ab7d7e723295e2c#diff-70f514a06347c048648be464819503c4L67 i removed parsing id's to integers - i realised that this ^ check just existed, because the userIdToMap was an object key and object keys are always strings! - i think this logic is a little bit complicated, but i don't want to refactor this now - this commit ensures when trying to find the user, the id comparison works again - i've added more documentation to understand this logic ;) - plus i renamed an attribute to improve readability * 🎨 Data-Generator: add more defaults to createUser - if i use the function DataGenerator.forKnex.createUser i would like to get a full set of defaults * 🎨 test utils: change/extend function set for functional tests - functional tests work a bit different - they boot Ghost and seed the database - some functional tests have mis-used the test setup - the test setup needs two sections: integration/unit and functional tests - any functional test is allowed to either add more data or change data in the existing Ghost db - but what it should not do is: add test fixtures like roles or users from our DataGenerator and cross fingers it will work - this commit adds a clean method for functional tests to add extra users * 🎨 functional tests adaptions - use last commit to insert users for functional tests clean - tidy up usage of testUtils.setup or testUtils.doAuth * 🐛 test utils: reset database before init - ensure we don't have any left data from other tests in the database when starting ghost * 🐛 fix test (unrelated to this PR) - fixes a random failure - return statement was missing * 🎨 make changes for invites
2016-11-17 12:09:11 +03:00
"roles": []
},
{
"id": "5951f5fca366002ebd5dbef7",
"name": "Ghost",
"email": "ghost-author@example.com",
"bio": "You can delete this user to remove all the welcome posts",
"status": "active",
"roles": ["Author"]
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
]
}
],
"relations": [
{
"from": {
"model": "Role",
"match": "name",
"relation": "permissions"
},
"to": {
"model": "Permission",
"match": ["object_type", "action_type"]
},
"entries": {
"Administrator": {
"db": "all",
"mail": "all",
"notification": "all",
"post": "all",
"setting": "all",
"slug": "all",
"tag": "all",
"theme": "all",
"user": "all",
"role": "all",
"client": "all",
"subscriber": "all",
"invite": "all",
"redirect": "all",
"webhook": "all"
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
},
"Editor": {
"post": "all",
"setting": ["browse", "read"],
"slug": "all",
"tag": "all",
"user": "all",
"role": "all",
"client": "all",
"subscriber": ["add"],
"invite": "all",
"theme": ["browse"]
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
},
"Author": {
"post": ["browse", "read", "add"],
"setting": ["browse", "read"],
"slug": "all",
"tag": ["browse", "read", "add"],
"user": ["browse", "read"],
"role": ["browse"],
"client": "all",
"subscriber": ["add"],
"theme": ["browse"]
},
"Contributor": {
"post": ["browse", "read", "add"],
"setting": ["browse", "read"],
"slug": "all",
"tag": ["browse", "read"],
"user": ["browse", "read"],
"role": ["browse"],
"client": "all",
"subscriber": ["add"],
"theme": ["browse"]
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
}
},
{
"from": {
"model": "Post",
"match": "title",
"relation": "tags"
},
"to": {
"model": "Tag",
"match": "name"
},
"entries": {
"Setting up your own Ghost theme": ["Getting Started"],
"Advanced Markdown tips": ["Getting Started"],
"Making your site private": ["Getting Started"],
"Managing Ghost users": ["Getting Started"],
"Organising your content with tags": ["Getting Started"],
"Using the Ghost editor": ["Getting Started"],
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
"Welcome to Ghost": ["Getting Started"]
}
✨ replace auto increment id's by object id (#7495) * 🛠 bookshelf tarball, bson-objectid * 🎨 schema changes - change increment type to string - add a default fallback for string length 191 (to avoid adding this logic to every single column which uses an ID) - remove uuid, because ID now represents a global resource identifier - keep uuid for post, because we are using this as preview id - keep uuid for clients for now - we are using this param for Ghost-Auth * ✨ base model: generate ObjectId on creating event - each new resource get's a auto generate ObjectId - this logic won't work for attached models, this commit comes later * 🎨 centralised attach method When attaching models there are two things important two know 1. To be able to attach an ObjectId, we need to register the `onCreating` event the fetched model!This is caused by the Bookshelf design in general. On this target model we are attaching the new model. 2. We need to manually fetch the target model, because Bookshelf has a weird behaviour (which is known as a bug, see see https://github.com/tgriesser/bookshelf/issues/629). The most important property when attaching a model is `parentFk`, which is the foreign key. This can be null when fetching the model with the option `withRelated`. To ensure quality and consistency, the custom attach wrapper always fetches the target model manual. By fetching the target model (again) is a little performance decrease, but it also has advantages: we can register the event, and directly unregister the event again. So very clean code. Important: please only use the custom attach wrapper in the future. * 🎨 token model had overriden the onCreating function because of the created_at field - we need to ensure that the base onCreating hook get's triggered for ALL models - if not, they don't get an ObjectId assigned - in this case: be smart and check if the target model has a created_at field * 🎨 we don't have a uuid field anymore, remove the usages - no default uuid creation in models - i am pretty sure we have some more definitions in our tests (for example in the export json files), but that is too much work to delete them all * 🎨 do not parse ID to Number - we had various occurances of parsing all ID's to numbers - we don't need this behaviour anymore - ID is string - i will adapt the ID validation in the next commit * 🎨 change ID regex for validation - we only allow: ID as ObjectId, ID as 1 and ID as me - we need to keep ID 1, because our whole software relies on ID 1 (permissions etc) * 🎨 owner fixture - roles: [4] does not work anymore - 4 means -> static id 4 - this worked in an auto increment system (not even in a system with distributed writes) - with ObjectId we generate each ID automatically (for static and dynamic resources) - it is possible to define all id's for static resources still, but that means we need to know which ID is already used and for consistency we have to define ObjectId's for these static resources - so no static id's anymore, except of: id 1 for owner and id 0 for external usage (because this is required from our permission system) - NOTE: please read through the comment in the user model * 🎨 tests: DataGenerator and test utils First of all: we need to ensure using ObjectId's in the tests. When don't, we can't ensure that ObjectId's work properly. This commit brings lot's of dynamic into all the static defined id's. In one of the next commits, i will adapt all the tests. * 🚨 remove counter in Notification API - no need to add a counter - we simply generate ObjectId's (they are auto incremental as well) - our id validator does only allow ObjectId as id,1 and me * 🎨 extend contextUser in Base Model - remove isNumber check, because id's are no longer numbers, except of id 0/1 - use existing isExternalUser - support id 0/1 as string or number * ✨ Ghost Owner has id 1 - ensure we define this id in the fixtures.json - doesn't matter if number or string * 🎨 functional tests adaptions - use dynamic id's * 🎨 fix unit tests * 🎨 integration tests adaptions * 🎨 change importer utils - all our export examples (test/fixtures/exports) contain id's as numbers - fact: but we ignore them anyway when inserting into the database, see https://github.com/TryGhost/Ghost/blob/master/core/server/data/import/utils.js#L249 - in https://github.com/TryGhost/Ghost/pull/7495/commits/0e6ed957cd54dc02a25cf6fb1ab7d7e723295e2c#diff-70f514a06347c048648be464819503c4L67 i removed parsing id's to integers - i realised that this ^ check just existed, because the userIdToMap was an object key and object keys are always strings! - i think this logic is a little bit complicated, but i don't want to refactor this now - this commit ensures when trying to find the user, the id comparison works again - i've added more documentation to understand this logic ;) - plus i renamed an attribute to improve readability * 🎨 Data-Generator: add more defaults to createUser - if i use the function DataGenerator.forKnex.createUser i would like to get a full set of defaults * 🎨 test utils: change/extend function set for functional tests - functional tests work a bit different - they boot Ghost and seed the database - some functional tests have mis-used the test setup - the test setup needs two sections: integration/unit and functional tests - any functional test is allowed to either add more data or change data in the existing Ghost db - but what it should not do is: add test fixtures like roles or users from our DataGenerator and cross fingers it will work - this commit adds a clean method for functional tests to add extra users * 🎨 functional tests adaptions - use last commit to insert users for functional tests clean - tidy up usage of testUtils.setup or testUtils.doAuth * 🐛 test utils: reset database before init - ensure we don't have any left data from other tests in the database when starting ghost * 🐛 fix test (unrelated to this PR) - fixes a random failure - return statement was missing * 🎨 make changes for invites
2016-11-17 12:09:11 +03:00
},
{
"from": {
"model": "User",
"match": "id",
✨ replace auto increment id's by object id (#7495) * 🛠 bookshelf tarball, bson-objectid * 🎨 schema changes - change increment type to string - add a default fallback for string length 191 (to avoid adding this logic to every single column which uses an ID) - remove uuid, because ID now represents a global resource identifier - keep uuid for post, because we are using this as preview id - keep uuid for clients for now - we are using this param for Ghost-Auth * ✨ base model: generate ObjectId on creating event - each new resource get's a auto generate ObjectId - this logic won't work for attached models, this commit comes later * 🎨 centralised attach method When attaching models there are two things important two know 1. To be able to attach an ObjectId, we need to register the `onCreating` event the fetched model!This is caused by the Bookshelf design in general. On this target model we are attaching the new model. 2. We need to manually fetch the target model, because Bookshelf has a weird behaviour (which is known as a bug, see see https://github.com/tgriesser/bookshelf/issues/629). The most important property when attaching a model is `parentFk`, which is the foreign key. This can be null when fetching the model with the option `withRelated`. To ensure quality and consistency, the custom attach wrapper always fetches the target model manual. By fetching the target model (again) is a little performance decrease, but it also has advantages: we can register the event, and directly unregister the event again. So very clean code. Important: please only use the custom attach wrapper in the future. * 🎨 token model had overriden the onCreating function because of the created_at field - we need to ensure that the base onCreating hook get's triggered for ALL models - if not, they don't get an ObjectId assigned - in this case: be smart and check if the target model has a created_at field * 🎨 we don't have a uuid field anymore, remove the usages - no default uuid creation in models - i am pretty sure we have some more definitions in our tests (for example in the export json files), but that is too much work to delete them all * 🎨 do not parse ID to Number - we had various occurances of parsing all ID's to numbers - we don't need this behaviour anymore - ID is string - i will adapt the ID validation in the next commit * 🎨 change ID regex for validation - we only allow: ID as ObjectId, ID as 1 and ID as me - we need to keep ID 1, because our whole software relies on ID 1 (permissions etc) * 🎨 owner fixture - roles: [4] does not work anymore - 4 means -> static id 4 - this worked in an auto increment system (not even in a system with distributed writes) - with ObjectId we generate each ID automatically (for static and dynamic resources) - it is possible to define all id's for static resources still, but that means we need to know which ID is already used and for consistency we have to define ObjectId's for these static resources - so no static id's anymore, except of: id 1 for owner and id 0 for external usage (because this is required from our permission system) - NOTE: please read through the comment in the user model * 🎨 tests: DataGenerator and test utils First of all: we need to ensure using ObjectId's in the tests. When don't, we can't ensure that ObjectId's work properly. This commit brings lot's of dynamic into all the static defined id's. In one of the next commits, i will adapt all the tests. * 🚨 remove counter in Notification API - no need to add a counter - we simply generate ObjectId's (they are auto incremental as well) - our id validator does only allow ObjectId as id,1 and me * 🎨 extend contextUser in Base Model - remove isNumber check, because id's are no longer numbers, except of id 0/1 - use existing isExternalUser - support id 0/1 as string or number * ✨ Ghost Owner has id 1 - ensure we define this id in the fixtures.json - doesn't matter if number or string * 🎨 functional tests adaptions - use dynamic id's * 🎨 fix unit tests * 🎨 integration tests adaptions * 🎨 change importer utils - all our export examples (test/fixtures/exports) contain id's as numbers - fact: but we ignore them anyway when inserting into the database, see https://github.com/TryGhost/Ghost/blob/master/core/server/data/import/utils.js#L249 - in https://github.com/TryGhost/Ghost/pull/7495/commits/0e6ed957cd54dc02a25cf6fb1ab7d7e723295e2c#diff-70f514a06347c048648be464819503c4L67 i removed parsing id's to integers - i realised that this ^ check just existed, because the userIdToMap was an object key and object keys are always strings! - i think this logic is a little bit complicated, but i don't want to refactor this now - this commit ensures when trying to find the user, the id comparison works again - i've added more documentation to understand this logic ;) - plus i renamed an attribute to improve readability * 🎨 Data-Generator: add more defaults to createUser - if i use the function DataGenerator.forKnex.createUser i would like to get a full set of defaults * 🎨 test utils: change/extend function set for functional tests - functional tests work a bit different - they boot Ghost and seed the database - some functional tests have mis-used the test setup - the test setup needs two sections: integration/unit and functional tests - any functional test is allowed to either add more data or change data in the existing Ghost db - but what it should not do is: add test fixtures like roles or users from our DataGenerator and cross fingers it will work - this commit adds a clean method for functional tests to add extra users * 🎨 functional tests adaptions - use last commit to insert users for functional tests clean - tidy up usage of testUtils.setup or testUtils.doAuth * 🐛 test utils: reset database before init - ensure we don't have any left data from other tests in the database when starting ghost * 🐛 fix test (unrelated to this PR) - fixes a random failure - return statement was missing * 🎨 make changes for invites
2016-11-17 12:09:11 +03:00
"relation": "roles"
},
"to": {
"model": "Role",
"match": "name"
},
"entries": {
"1": ["Owner"]
✨ replace auto increment id's by object id (#7495) * 🛠 bookshelf tarball, bson-objectid * 🎨 schema changes - change increment type to string - add a default fallback for string length 191 (to avoid adding this logic to every single column which uses an ID) - remove uuid, because ID now represents a global resource identifier - keep uuid for post, because we are using this as preview id - keep uuid for clients for now - we are using this param for Ghost-Auth * ✨ base model: generate ObjectId on creating event - each new resource get's a auto generate ObjectId - this logic won't work for attached models, this commit comes later * 🎨 centralised attach method When attaching models there are two things important two know 1. To be able to attach an ObjectId, we need to register the `onCreating` event the fetched model!This is caused by the Bookshelf design in general. On this target model we are attaching the new model. 2. We need to manually fetch the target model, because Bookshelf has a weird behaviour (which is known as a bug, see see https://github.com/tgriesser/bookshelf/issues/629). The most important property when attaching a model is `parentFk`, which is the foreign key. This can be null when fetching the model with the option `withRelated`. To ensure quality and consistency, the custom attach wrapper always fetches the target model manual. By fetching the target model (again) is a little performance decrease, but it also has advantages: we can register the event, and directly unregister the event again. So very clean code. Important: please only use the custom attach wrapper in the future. * 🎨 token model had overriden the onCreating function because of the created_at field - we need to ensure that the base onCreating hook get's triggered for ALL models - if not, they don't get an ObjectId assigned - in this case: be smart and check if the target model has a created_at field * 🎨 we don't have a uuid field anymore, remove the usages - no default uuid creation in models - i am pretty sure we have some more definitions in our tests (for example in the export json files), but that is too much work to delete them all * 🎨 do not parse ID to Number - we had various occurances of parsing all ID's to numbers - we don't need this behaviour anymore - ID is string - i will adapt the ID validation in the next commit * 🎨 change ID regex for validation - we only allow: ID as ObjectId, ID as 1 and ID as me - we need to keep ID 1, because our whole software relies on ID 1 (permissions etc) * 🎨 owner fixture - roles: [4] does not work anymore - 4 means -> static id 4 - this worked in an auto increment system (not even in a system with distributed writes) - with ObjectId we generate each ID automatically (for static and dynamic resources) - it is possible to define all id's for static resources still, but that means we need to know which ID is already used and for consistency we have to define ObjectId's for these static resources - so no static id's anymore, except of: id 1 for owner and id 0 for external usage (because this is required from our permission system) - NOTE: please read through the comment in the user model * 🎨 tests: DataGenerator and test utils First of all: we need to ensure using ObjectId's in the tests. When don't, we can't ensure that ObjectId's work properly. This commit brings lot's of dynamic into all the static defined id's. In one of the next commits, i will adapt all the tests. * 🚨 remove counter in Notification API - no need to add a counter - we simply generate ObjectId's (they are auto incremental as well) - our id validator does only allow ObjectId as id,1 and me * 🎨 extend contextUser in Base Model - remove isNumber check, because id's are no longer numbers, except of id 0/1 - use existing isExternalUser - support id 0/1 as string or number * ✨ Ghost Owner has id 1 - ensure we define this id in the fixtures.json - doesn't matter if number or string * 🎨 functional tests adaptions - use dynamic id's * 🎨 fix unit tests * 🎨 integration tests adaptions * 🎨 change importer utils - all our export examples (test/fixtures/exports) contain id's as numbers - fact: but we ignore them anyway when inserting into the database, see https://github.com/TryGhost/Ghost/blob/master/core/server/data/import/utils.js#L249 - in https://github.com/TryGhost/Ghost/pull/7495/commits/0e6ed957cd54dc02a25cf6fb1ab7d7e723295e2c#diff-70f514a06347c048648be464819503c4L67 i removed parsing id's to integers - i realised that this ^ check just existed, because the userIdToMap was an object key and object keys are always strings! - i think this logic is a little bit complicated, but i don't want to refactor this now - this commit ensures when trying to find the user, the id comparison works again - i've added more documentation to understand this logic ;) - plus i renamed an attribute to improve readability * 🎨 Data-Generator: add more defaults to createUser - if i use the function DataGenerator.forKnex.createUser i would like to get a full set of defaults * 🎨 test utils: change/extend function set for functional tests - functional tests work a bit different - they boot Ghost and seed the database - some functional tests have mis-used the test setup - the test setup needs two sections: integration/unit and functional tests - any functional test is allowed to either add more data or change data in the existing Ghost db - but what it should not do is: add test fixtures like roles or users from our DataGenerator and cross fingers it will work - this commit adds a clean method for functional tests to add extra users * 🎨 functional tests adaptions - use last commit to insert users for functional tests clean - tidy up usage of testUtils.setup or testUtils.doAuth * 🐛 test utils: reset database before init - ensure we don't have any left data from other tests in the database when starting ghost * 🐛 fix test (unrelated to this PR) - fixes a random failure - return statement was missing * 🎨 make changes for invites
2016-11-17 12:09:11 +03:00
}
✨ migrations: seeding is part of init db task (#7545) * 🎨 move heart of fixtures to schema folder and change user model - add fixtures.json to schema folder - add fixture utils to schema folder - keep all the logic! --> FIXTURE.JSON - add owner user with roles --> USER MODEL - add password as default - findAll: allow querying inactive users when internal context (defaultFilters) - findOne: do not remove values from original object! - add: do not remove values from original object! * 🔥 remove migrations key from default_settings.json - this was a temporary invention for an older migration script - sephiroth keep alls needed information in a migration collection * 🔥 add code property to errors - add code property to errors - IMPORTANT: please share your opinion about that - this is a copy paste behaviour of how node is doing that (errno, code etc.) - so code specifies a GhostError * 🎨 change error handling in versioning - no need to throw specific database errors anymore (this was just a temporary solution) - now: we are throwing real DatabaseVersionErrors - specified by a code - background: the versioning unit has not idea about seeding and population of the database - it just throws what it knows --> database version does not exist or settings table does not exist * 🎨 sephiroth optimisations - added getPath function to get the path to init scripts and migration scripts - migrationPath is still hardcoded (see TODO) - tidy up database naming to transacting * ✨ migration init scripts are now complete - 1. add tables - 2. add fixtures - 3. add default settings * 🎨 important: make bootup script smaller! - remove all TODO'S except of one - no seeding logic in bootup script anymore 🕵🏻 * ✨ sephiroth: allow params for init command - param: skip (do not run this script) - param: only (only run this script) - very simple way * 🎨 adapt tests and test env - do not use migrate.populate anymore - use sephiroth instead - jscs/jshint * 🎨 fix User model status checks
2016-10-12 18:18:57 +03:00
}
]
}