Ghost/ghost/core/test/unit/server/notify.test.js

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const should = require('should');
const sinon = require('sinon');
const configUtils = require('../../utils/configUtils');
const events = require('../../../core/server/lib/common/events');
const bootstrapSocket = require('@tryghost/bootstrap-socket');
describe('Notify', function () {
describe('notifyServerStarted', function () {
let notify;
let socketStub;
let eventSpy;
beforeEach(function () {
// Have to re-require each time to clear the internal flag
delete require.cache[require.resolve('../../../core/server/notify')];
notify = require('../../../core/server/notify');
// process.send isn't set for tests, we can safely override;
process.send = sinon.stub();
// stub socket connectAndSend method
socketStub = sinon.stub(bootstrapSocket, 'connectAndSend');
// Spy for the events that get called
eventSpy = sinon.spy(events, 'emit');
});
afterEach(function () {
process.send = undefined;
configUtils.restore();
socketStub.restore();
eventSpy.restore();
});
it('it resolves a promise', function () {
notify.notifyServerStarted().should.be.fulfilled();
});
it('it communicates with IPC correctly on success', function () {
notify.notifyServerStarted();
process.send.calledOnce.should.be.true();
let message = process.send.firstCall.args[0];
message.should.be.an.Object().with.properties('started', 'debug');
message.should.not.have.property('error');
message.started.should.be.true();
});
it('communicates with IPC correctly on failure', function () {
notify.notifyServerStarted(new Error('something went wrong'));
process.send.calledOnce.should.be.true();
let message = process.send.firstCall.args[0];
message.should.be.an.Object().with.properties('started', 'debug', 'error');
message.started.should.be.false();
message.error.should.be.an.Object().with.properties('message');
message.error.message.should.eql('something went wrong');
});
it('communicates via bootstrap socket correctly on success', function () {
configUtils.set('bootstrap-socket', 'testing');
notify.notifyServerStarted();
socketStub.calledOnce.should.be.true();
socketStub.firstCall.args[0].should.eql('testing');
let message = socketStub.firstCall.args[1];
message.should.be.an.Object().with.properties('started', 'debug');
message.should.not.have.property('error');
message.started.should.be.true();
});
it('communicates via bootstrap socket correctly on failure', function () {
configUtils.set('bootstrap-socket', 'testing');
notify.notifyServerStarted(new Error('something went wrong'));
socketStub.calledOnce.should.be.true();
socketStub.firstCall.args[0].should.eql('testing');
let message = socketStub.firstCall.args[1];
message.should.be.an.Object().with.properties('started', 'debug', 'error');
message.started.should.be.false();
message.error.should.be.an.Object().with.properties('message');
message.error.message.should.eql('something went wrong');
});
it('can be called multiple times, but only communicates once', function () {
configUtils.set('bootstrap-socket', 'testing');
notify.notifyServerStarted();
notify.notifyServerStarted(new Error('something went wrong'));
notify.notifyServerStarted();
process.send.calledOnce.should.be.true();
socketStub.calledOnce.should.be.true();
});
});
});