no issue
Rough prototype only, current limitations:
- **No persistence**. Docs are in-memory only, YJS state will be lost on server restart although it could be re-populated by clients if they reconnect without closing their local doc (needs testing/investigation)
- **No tie-in with saved lexical state**. Lexical state is updated in the post model via normal API requests from Admin which can mean the multiplayer doc and the saved lexical state become out of sync but there's no detection/indication of that state at present. Will also trigger the "someone else is editing" errors because multiplayer doesn't yet override the default post update collision detection
- **New posts don't start in multiplayer**. New posts don't have an ID and so can't have a respective YJS doc, after initial save we don't transition to multiplayer because the React component in Ember doesn't re-render on prop changes yet
- **No tests**. Experimental code just to get something working and help answer questions for what's next
Changes:
- added `lexicalMultiplayer` labs flag
- updated `<KoenigLexicalEditor>` to pass through the required `<KoenigComposer>` props for multiplayer when enabled
- added `lexical-multiplayer` service
- `init()` called during boot, used to set up the `enable()` and `disable()` methods so the flag can be toggled without restarts
- when enabled it adds `upgrade` request handling to the base Ghost server
- returns 404 if the URL doesn't match `/ghost/api/admin/posts/multiplayer/*`
- returns 401 if a valid session cookie is not present
- if everything is good, hands off to code in `y-websocket.js` that handles YJS doc creation, awareness, keepalive, etc
- uses doc names in the format `${post.id}/${docId}` where `docId` is `main` for the primary document and a GUID for any sub-documents like captions and nested editors in cards
- updated `SettingsBREADService` to check if the `labs` setting is changed, and enables/disables the `lexical-multiplayer` service as needed so the websockets server can be started and shutdown when toggling without requiring a restart
refs https://github.com/TryGhost/Team/issues/2691
- This bump changes the "sentEmailCount" method to a more descriptive "assertSentEmailCount" and adds chaining to this method.
refs TryGhost/Team#2691
- The bump adds possibility to make email's html/text snapshots with dynamic content. The breaking change here is with separate "matchPlaintextSnapshot" method extracted out of "matchMetadataSnapshot" to handle dynamic content in "text" part of the sent email.
- we previously used `@stdlib/utils` instead of the child package
`@stdlib/copy`, which is a lot smaller and contains our only use of
the parent
- this saves 140+MB of dependencies
- we keep ending up with multiple versions of the depedency in our tree,
and it's causing problems when comparing instances
- the workaround I'm implementing for now is to bump the package
everywhere and set a resolution so we only have 1 shared instance
- hopefully we can come up with a better method down the line
refs https://github.com/TryGhost/Team/issues/2845
We needed to update the html out of the cards to include images for light
and dark mode, and then we've used CSS to show/hide them
Co-authored-by: Fabien "egg" O'Carroll <fabien@allou.is>
no issue
- Renovate merged in a breaking change to ember-cli-code-coverage which
broke our coverage reporting for the admin app
- This commit fixes the issue by pinning the version of
ember-cli-code-coverage to the last working version and telling renovate
to ignore it in the future
- It also adds html coverage reporting to make it easier to run locally
and see your coverage before pushing
refs TryGhost/Team#2840
- moves the `entities.decode()` step to the `LinkReplacer` class so that
it's applied to all links, not just the ones that are replaced in the
email service
- adds a test case to `LinkReplacer` to ensure that the
`entities.decode()` step is applied to all links correctly, decoding any
URLs with HTML entities in them
---------
Co-authored-by: Chris Raible <chris@ghost.org>
refs https://github.com/TryGhost/Team/issues/2805
When we render mobiledoc to HTML, it automatically escapes HTML entities in the process, so a button or directly pasted link with href="https://example.com?code=test" will be rendered as href="https://example.com?code=test" as the url is encoded in the rendered HTML. Our link tracking was using the encoded URL as the redirect URL in newsletters, causing certain links to break.
This change updates the link tracking to decode the URL with `entities.decode(url)` so we store the correct redirect URL in our DB and ensure link tracking redirects to the correct url from newsletters.
---------
Co-authored-by: Rishabh <zrishabhgarg@gmail.com>
- by default, got retries failed requests, which is causing issues in
tests because we've disabled the network with `nock`
- this is causing huge idle time because got pauses before retrying
- this change disables the retries if we're running tests, so things are
more stable
fixes https://github.com/TryGhost/Toolbox/issues/532
- we should protect against failures entering `main` which could be
avoided by running a quick unit test beforehand
- this reintroduces Lerna as it supports parallelisation and `--since`,
to run linting and unit tests on packages that have changed since
upstream
fixes https://github.com/TryGhost/Toolbox/issues/493
- `nodemon` doesn't properly wait for graceful shutdown if there's a job
running in Ghost when it tries to reload, so it ends up producing
errors because two versions of Ghost are started
- Node 18 added a `--watch` flag, which reloads if any required file is
changed
- switching from nodemon to this native feature should keep the
core functionality the same but fix this edge case that disrupts the
development flow