no issue
- wraps the card js scripts into an IIFE to avoid polluting global variables on the site
- also any fixes errors caused by `swup` and its scripts-plugin that trips over already created global variables
no-issue
Using the async attribute means that the script is downloaded in
parallel with the parsing of the html into DOM, and then executed upon
completion. This means that the script cannot be sure that particular
parts of the DOM exist as it may not have finished parsing. This has
resulted in bugs with the new toggle card not working.
Switching our script to use the defer attribute means that the script is
still downloaded in parallel with parsing, but it is not executed until
parsing is complete. This means that the script can safely access the
DOM.
refs: https://github.com/TryGhost/Toolbox/issues/146
Switched to @tryghost/logging instead of passing around the library. The main sticking points of this change are jobs. When jobs are launched we don't want them to use a separate @tryghost/logging instance because they would start parallel rotation jobs. @tryghost/logging v2.x passes all logs to the parent process if run in a child process, so that we can use the same patterns in jobs and the rest of the codebase.
refs https://github.com/TryGhost/Team/issues/960
- Character like "%%" or "%80" would crash our current url escaping behavior. We consider they aren't valid URLs as the percentages haven't been properly escaped.
- one big file full of stuff is never good for clarity
- separating it out helps us see what requires what
- it also highlights the awful naming and opaque behaviour we have in themes - much to do, but this helps us start
refs: TryGhost/Toolbox#147
* Replaces all references to isIgnitionError with isGhostError
* Switches use of GhostError to InternalServerError - as GhostError is no longer public
There are places where InternalServerError is not the valid error, and new errors should be added to the @tryghost/errors package to ensure that we can use semantically correct errors in those cases.
refs https://github.com/TryGhost/Team/issues/1234
Sharp can occasionally fail resizing, this is usually due the the
underlying libvips library failing. We do not want this to cause an
error however, instead we should just show the original image - as
resizing is an optimisation, rather than a requirement.
- our themeErrorRenderer is only used in the frontend.. move it there
- this required exposing prepareError as shared middleware
- TODO: move these shared compontents to @tryghost/error
- Reduced our maintenance middleware code down to the bare minimum!
- We have an old maintenance middleware in place to handle when a site is forcibly put into maintenance mode, or the urlService hasn't finished booting
- This maintenance middleware was mounted on every sub app, instead of globally for reasons I no longer remember
- Recently, we introduced a new, static version of maintenence middleware to show during the boot process so we can get the server started earlier & not drop requests
- This version has its own HTML template and doesn't depend on any of Ghost's error rendering code
- To simplify and help with decoupling, this commit merges the two middleware, so that the new independent & static middleware renders its template for any one of the 3 possible maintenance modes
- It only needs to exist in the top level app 🙌
TODO: move the maintenance middleware to its own file/package so it's not part of the app.js as that is weird
refs bb47b9e327
- EACCESS error was previously caught to stop the boot process from failing with perms errors
- For clearFiless, we do not care if these files cannot be removed. Refactored to use allSettled which means we don't do them in sequence + can ignore the outcome
- For minifiy, this is now a legit error, however we don't need the activate method to fail for an EACCES error, we just need an error to be shown (I think)
- Card asset reloading was incorrectly only happening if the API version changed 🙈
- In addition, having an init function was redundant, as theme activation happens on boot
- This meant that the card assets were being generated twice on boot
- Instead, we now only generate them on theme activation, which covers the boot case and simplifies all the logic