closes#5707
- fix disappearing alerts after transitions by not clearing all alerts/notifications when closing menus
- remove `notifications.closeNotifications()` calls left over from needing to clear validation notifications
issue #5659
- Fixes occasional issue with `Uncaught TypeError: Cannot read property 'val' of undefined` errors appearing when navigating quickly to/from the editor. I traced the `save` action calls back to the `autoSave` method - it may warrant further investigation to find out why the throttled/debounced calls are sometimes made when the editor element is non-existent.
issue #5409
- change persistent/passive notification status to alert/notification
- replace showSuccess/Info/Warn/Error with showNotification/showAlert
- fix and clean up notification/alert components
refs #5520
- all errors (or just one if property is specified) are cleared before running the checks to make sure that old errors get cleared
- fixed up validators to be slightly more sane as mutually exclusive tests aren't all being checked if one fails
Refs #5501
- Switch role select dropdowns from gh-select based components to
gh-select-native.
- Prevent transition out of editor while there is an in-flight save.
closes#5336
- creates gh-form-group component to handle form group status
- refactors current validation methods to work on a per-property basis
- adds gh-error-message component to render error message
- removes (comments out) tests that pertain to the old notifications until the new inline validation is added
No issue
- removes more usage of function prototype extensions in favor of Ember functions
- replaces some event calls with the direct function name
- adds comments to functions replaced with the event name
No issue
- Move editor-base-view mixin into editor/edit view
- Also deletes mobile views and modifies files that were using it
- Helps pave the way for Ember 2.0, where views do not exist
- [x] Mobilemenu button is missing from `content` and `editor` views
- [x] Mobilemenu pane slides entire content over, should expand over-top-of-content
- [x] Mobilemenu can't be closed
- [x] gh-view-title no longer generates an extra div; it is the h2.
- [x] gh-autonav-toggle closes the mobile menu on mobile. renamed `gh-menu-toggle`
- [ ] There is weird behaviour with mobile menu when changing from big=>small=>big viewport sizes
- ~~[ ] (Future issue) Ghost should remember (localstorage?) whether desktop menu is expanded or collapsed~~
- Adds gh-view-title component to implement mobile menu button for titles on any page
- Refactors the `content-cover` out into the application template
- Fix various z-index issues with content-cover and gh-alert
- Move `.settings-menu-expanded` application view state from body to `.gh-viewport`
- Unify nav menu / mobile menu actions and code
No issue
- fixed "{{#each}}" helper in templates to use block syntax
- fixed deprecated ember.controller getter/setter function to use new syntax
- removed unnecessary pass-protect route view
No Issue
- Switches to the newer style of dependency injection.
- Instead of injection Controllers via "needs," use
Ember.inject.controller().
- Get rid of initializers that were only injecting objects
into various factories. Converts these objects into Ember.Service
objects and declaratively inject them where needed via
Ember.inject.service(). The added benefit to this is that it's no
longer a mystery where these properties/methods come from and it's
straightforward to inject them where needed.
fixes#5136
- wrap notification fetch with a user role check to remove console error
- move author transition down to local route for users/user so that there's no infinite loop
- replace all store calls to fetch the current user with the session user instead
closes#4368, fixes#1240 (spellcheck), fixes#4974 & fixes#4983 (caret positioning bugs)
- Drop CodeMirror in favour of a plain text area
- Use rangyinputs to handle selections cross-browser
- Create an API for interacting with the textarea
- Replace marker manager with a much simpler image manager
- Reimplement shortcuts, including some bug fixes