no issue
Automated tools, code generators, and editor integrations are increasingly standardising on the import style used in `ember-modules-codemod`. Our import style differed a little with regards to service/controller injection imports which meant we were starting to see inconsistent naming.
no issue
- Unsplash integration is enabled by default for all users
- it's no longer necessary to create your own Unsplash application and configure your application ID
no issue
- add eslint-plugin-ember, configure no-old-shims rule
- run `eslint --fix` on `app`, `lib`, `mirage`, and `tests` to move imports to the new module imports
- further cleanup of Ember globals usage
- remove event-dispatcher initializer now that `canDispatchToEventManager` is deprecated
closes https://github.com/TryGhost/Ghost/issues/8859, requires https://github.com/TryGhost/Ghost/pull/8895
- adds Unsplash app to app settings
- enable/disable toggle
- validation and testing of Unsplash App ID
- Unsplash App ID field hidden if provided via Ghost config
- adds `fetchPrivate` method to `config` service to pull config that requires authentication and updates authentication routines to fetch private config
- adds Unsplash buttons to editor toolbar and `{{gh-image-uploader}}`
- only present when Unsplash app is enabled
- opens Unsplash image selector when clicked
- `{{gh-image-uploader}}` has a new `allowUnsplash` attribute to control display of the unsplash button on a per-uploader basis
- adds Unsplash image selector (`{{gh-unsplash}}`)
- uses new `unsplash` service to handle API requests and maintain state
- search
- infinite scroll
- zoom image
- insert image
- download image
- adds `{{gh-scroll-trigger}}` that will fire an event when the component is rendered into or enters the visible screen area via scrolling
- updates `ui` service
- adds `isFullscreen` property and updates `gh-editor` so that it gets set/unset when toggling editor fullscreen mode
- adds `hasSideNav` and `isSideNavHidden` properties
- updates `media-queries` service so that it fires an event each time a breakpoint is entered/exited
- removes the need for observers in certain circumstances