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https://github.com/TryGhost/Ghost.git
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af0f26c75f
no issue - Dev Containers let you work on Ghost in a consistent, isolated environment with all the necessary development dependencies pre-installed. VSCode (or Cursor) can effectively run _inside_ the container, providing a local quality development environment while working in a well-defined, isolated environment. - For now the default setup only works with "Clone repository in Container Volume" or "Clone PR in Container Volume" — this allows for a super quick and simple setup. We can also introduce another configuration to allow opening an existing local checkout in a Dev Container, but that's not quite ready yet. - This PR also added the `yarn clean:hard` command which: deletes all node_modules, cleans the yarn cache, and cleans the NX cache. This will be necessary for opening a local checkout in a Dev Container. - To learn more about Dev Containers, read this guide from VSCode: https://code.visualstudio.com/docs/devcontainers/containers#_personalizing-with-dotfile-repositories --------- Co-authored-by: Joe Grigg <joe@ghost.org> Co-authored-by: Steve Larson <9larsons@gmail.com>
56 lines
1.5 KiB
JavaScript
56 lines
1.5 KiB
JavaScript
/** @type {import('@playwright/test').PlaywrightTestConfig} */
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const os = require('os');
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const getWorkerCount = () => {
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if (process.env.CI) {
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return '100%';
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}
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if (process.env.PLAYWRIGHT_SLOWMO) {
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return 1;
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}
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let cpuCount;
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try {
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cpuCount = os.cpus().length;
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} catch (err) {
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cpuCount = 1;
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}
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// Stripe limits to 5 new accounts per second
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// If we go higher than 5, we'll get rate limited and tests will fail
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return Math.min(5, cpuCount - 1);
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};
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const config = {
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timeout: 75 * 1000,
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expect: {
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timeout: 10000
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},
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// save trace on fail
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retries: process.env.CI ? 2 : 0,
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workers: getWorkerCount(),
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reporter: process.env.CI ? [['list', {printSteps: true}], ['html']] : [['list', {printSteps: true}]],
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use: {
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trace: 'retain-on-failure',
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// Use a single browser since we can't simultaneously test multiple browsers
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browserName: 'chromium',
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headless: !process.env.PLAYWRIGHT_DEBUG,
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// Port doesn't matter, overriden by baseURL fixture for each worker
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baseURL: 'http://127.0.0.1:2368'
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},
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// separated tests to projects for better logging to console
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// portal tests are much more stable when running in the separate DB from admin tests
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projects: [
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{
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name: 'admin',
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testDir: 'test/e2e-browser/admin'
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},
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{
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name: 'portal',
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testDir: 'test/e2e-browser/portal',
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fullyParallel: true
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}
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]
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};
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module.exports = config;
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