Ghost/core/client/assets/vendor/countable.js
Hannah Wolfe 30b4eb07f7 App restructure - closes #245
- This is a first pass at getting a more logical structure. The focus is on moving from admin/frontend to client/server.
- The location of the databases is highly important, this isn't expected to change again
In the future
- client/assets should probably become public/
- more stuff should be shared (helpers etc)
- cleanup some confusion around tpl and views
2013-07-11 20:23:34 +01:00

377 lines
11 KiB
JavaScript

/**
* Countable is a script to allow for live paragraph-, word- and character-
* counting on an HTML element.
*
* @author Sacha Schmid (<https://github.com/RadLikeWhoa>)
* @version 2.0.0
* @license MIT
* @see <http://radlikewhoa.github.io/Countable/>
*/
/**
* Note: For the purpose of this internal documentation, arguments of the type
* {Nodes} are to be interpreted as either {NodeList} or {Element}.
*/
;(function (global) {
'use strict'
/**
* @private
*
* `_liveElements` holds all elements that have the live-counting
* functionality bound to them.
*
* `_event` holds the event to handle the live counting, based on the
* browser's capabilities.
*/
var _liveElements = [],
_event = 'oninput' in document ? 'input' : 'keyup'
/**
* `String.trim()` polyfill for non-supporting browsers. This is the
* recommended polyfill on MDN.
*
* @see <http://goo.gl/uYveB>
* @see <http://goo.gl/xjIxJ>
*
* @return {String} The original string with leading and trailing whitespace
* removed.
*/
if (!String.prototype.trim) {
String.prototype.trim = function () {
return this.replace(/^\s+|\s+$/g, '')
}
}
/**
* `ucs2decode` function from the punycode.js library.
*
* Creates an array containing the decimal code points of each Unicode
* character in the string. While JavaScript uses UCS-2 internally, this
* function will convert a pair of surrogate halves (each of which UCS-2
* exposes as separate characters) into a single code point, matching
* UTF-16.
*
* @see <http://goo.gl/8M09r>
* @see <http://goo.gl/u4UUC>
*
* @param {String} string The Unicode input string (UCS-2).
*
* @return {Array} The new array of code points.
*/
function _decode (string) {
var output = [],
counter = 0,
length = string.length,
value, extra
while (counter < length) {
value = string.charCodeAt(counter++)
if ((value & 0xF800) == 0xD800 && counter < length) {
// High surrogate, and there is a next character.
extra = string.charCodeAt(counter++)
if ((extra & 0xFC00) == 0xDC00) {
// Low surrogate.
output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000)
} else {
output.push(value, extra)
}
} else {
output.push(value)
}
}
return output
}
/**
* `_validateArguments` validates the arguments given to each function call.
* Errors are logged to the console as warnings, but Countable fails silently.
*
* @private
*
* @param {Nodes} elements The (collection of) element(s) to
* validate.
*
* @param {Function} callback The callback function to validate.
*
* @return {Boolean} Returns whether all arguments are vaild.
*/
function _validateArguments (elements, callback) {
var elementsValid = elements && ((Object.prototype.toString.call(elements) === '[object NodeList]' && elements.length) || (elements.nodeType === 1)),
callbackValid = callback && typeof callback === 'function'
if ('console' in window && 'warn' in console) {
if (!elementsValid) console.warn('Countable: No valid elements were found')
if (!callbackValid) console.warn('Countable: "' + callback + '" is not a valid callback function')
}
return elementsValid && callbackValid
}
/**
* `_extendDefaults` is a function to extend a set of default options with the
* ones given in the function call. Available options are described below.
*
* {Boolean} hardReturns Use two returns to seperate a paragraph instead of
* one.
* {Boolean} stripTags Strip HTML tags before counting the values.
*
* @private
*
* @param {Object} options Countable allows the options described above.
* They can be used in a function call to override
* the default behaviour.
*
* @return {Object} The new options object.
*/
function _extendDefaults (options) {
var defaults = { hardReturns: false, stripTags: false }
for (var prop in options) {
if (defaults.hasOwnProperty(prop)) defaults[prop] = options[prop]
}
return defaults
}
/**
* `_count` trims an element's value, optionally strips HTML tags and counts
* paragraphs, words, characters and characters plus spaces.
*
* @private
*
* @param {Element} element The element whose value is to be counted.
*
* @param {Object} options The options to use for the counting.
*
* @return {Object} The object containing the number of paragraphs,
* words, characters and characters plus spaces.
*/
function _count (element, options) {
var original = 'value' in element ? element.value : element.innerText || element.textContent,
temp, trimmed
/**
* The initial implementation to allow for HTML tags stripping was created
* @craniumslows while the current one was created by @Rob--W.
*
* @see <http://goo.gl/Exmlr>
* @see <http://goo.gl/gFQQh>
*/
if (options.stripTags) original = original.replace(/<\/?[a-z][^>]*>/gi, '')
trimmed = original.trim()
/**
* Most of the performance improvements are based on the works of @epmatsw.
*
* @see <http://goo.gl/SWOLB>
*/
return {
paragraphs: trimmed ? (trimmed.match(options.hardReturns ? /\n{2,}/g : /\n+/g) || []).length + 1 : 0,
words: trimmed ? (trimmed.replace(/['";:,.?¿\-!¡]+/g, '').match(/\S+/g) || []).length : 0,
characters: trimmed ? _decode(trimmed.replace(/\s/g, '')).length : 0,
all: _decode(original.replace(/[\n\r]/g, '')).length
}
}
/**
* `_loop` is a helper function to iterate over a collection, e.g. a NodeList
* or an Array. The callback receives the current element as the single
* parameter.
*
* @private
*
* @param {Array} which The collection to iterate over.
*
* @param {Function} callback The callback function to call on each
* iteration.
*/
function _loop (which, callback) {
var len = which.length
if (typeof len !== 'undefined') {
while (len--) {
callback(which[len])
}
} else {
callback(which)
}
}
/**
* This is the main object that will later be exposed to other scripts. It
* holds all the public methods that can be used to enable the Countable
* functionality.
*/
var Countable = {
/**
* The `live` method binds the counting handler to all given elements. The
* event is either `oninput` or `onkeydown`, based on the capabilities of
* the browser.
*
* @param {Nodes} elements All elements that should receive the
* Countable functionality.
*
* @param {Function} callback The callback to fire whenever the
* element's value changes. The callback is
* called with the relevant element bound to
* `this` and the counted values as the
* single parameter.
*
* @param {Object} [options] An object to modify Countable's
* behaviour. Refer to `_extendDefaults` for
* a list of available options.
*
* @return {Object} Returns the Countable object to allow for chaining.
*/
live: function (elements, callback, options) {
var ops = _extendDefaults(options),
bind = function (element) {
var handler = function () {
callback.call(element, _count(element, ops))
}
_liveElements.push({ element: element, handler: handler })
handler()
if (element.addEventListener) {
element.addEventListener(_event, handler, false)
} else if (element.attachEvent) {
element.attachEvent('on' + _event, handler)
}
}
if (!_validateArguments(elements, callback)) return
if (elements.length) {
_loop(elements, bind)
} else {
bind(elements)
}
return this
},
/**
* The `die` method removes the Countable functionality from all given
* elements.
*
* @param {Nodes} elements All elements whose Countable functionality
* should be unbound.
*
* @return {Object} Returns the Countable object to allow for chaining.
*/
die: function (elements) {
if (!_validateArguments(elements, function () {})) return
_loop(elements, function (element) {
var liveElement
_loop(_liveElements, function (live) {
if (live.element === element) liveElement = live
})
if (!liveElement) return
if (element.removeEventListener) {
element.removeEventListener(_event, liveElement.handler, false)
} else if (element.detachEvent) {
element.detachEvent('on' + _event, liveElement.handler)
}
_liveElements.splice(_liveElements.indexOf(liveElement), 1)
})
return this
},
/**
* The `once` method works mostly like the `live` method, but no events are
* bound, the functionality is only executed once.
*
* @param {Nodes} elements All elements that should receive the
* Countable functionality.
*
* @param {Function} callback The callback to fire whenever the
* element's value changes. The callback is
* called with the relevant element bound to
* `this` and the counted values as the
* single parameter.
*
* @param {Object} [options] An object to modify Countable's
* behaviour. Refer to `_extendDefaults`
* for a list of available options.
*
* @return {Object} Returns the Countable object to allow for chaining.
*/
once: function (elements, callback, options) {
if (!_validateArguments(elements, callback)) return
_loop(elements, function (element) {
callback.call(element, _count(element, _extendDefaults(options)))
})
return this
},
/**
* The `enabled` method checks if the live-counting functionality is bound
* to an element.
*
* @param {Element} element A single Element.
*
* @return {Boolean} A boolean value representing whether Countable
* functionality is bound to the given element.
*/
enabled: function (element) {
var isEnabled = false
if (element && element.nodeType === 1) {
_loop(_liveElements, function (live) {
if (live.element === element) isEnabled = true
})
}
return isEnabled
}
}
/**
* Expose Countable depending on the module system used across the
* application. (Node / CommonJS, AMD, global)
*/
if (typeof exports === 'object') {
module.exports = Countable
} else if (typeof define === 'function' && define.amd) {
define(function () { return Countable })
} else {
global.Countable = Countable
}
}(this))