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refs #2600, refs #2379 Refactoring fixtures to make permission management a little easier - Separate fixtures into JSON file and split permissions fixtures from other fixtures - make fixture migrations more robust by fetching objects, not relying on ids and checking before adding - changed owner fixture slightly to remove any confusion between the 'Owner' role and 'Ghost Owner' user. - moved 003 fixture versions out of config into logic, possibly not a good idea - refactored permissions fixtures and added permissions_roles fixtures to make it easier to read / add
102 lines
3.0 KiB
JavaScript
102 lines
3.0 KiB
JavaScript
// # Permissions Fixtures
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// Sets up the permissions, and the default permissions_roles relationships
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var when = require('when'),
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sequence = require('when/sequence'),
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_ = require('lodash'),
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models = require('../../../models'),
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fixtures = require('./permissions'),
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populate,
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to003,
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addAllPermissions,
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addAllRolesPermissions,
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addRolesPermissionsForRole;
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addRolesPermissionsForRole = function (roleName) {
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var fixturesForRole = fixtures.permissions_roles[roleName],
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permissionsToAdd;
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return models.Role.forge({name: roleName}).fetch({withRelated: ['permissions']}).then(function (role) {
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return models.Permissions.forge().fetch().then(function (permissions) {
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if (_.isObject(fixturesForRole)) {
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permissionsToAdd = _.map(permissions.toJSON(), function (permission) {
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var objectPermissions = fixturesForRole[permission.object_type];
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if (objectPermissions === 'all') {
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return permission.id;
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} else if (_.isArray(objectPermissions) && _.contains(objectPermissions, permission.action_type)) {
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return permission.id;
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}
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return null;
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});
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}
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return role.permissions().attach(_.compact(permissionsToAdd));
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});
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});
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};
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addAllRolesPermissions = function () {
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var roleNames = _.keys(fixtures.permissions_roles),
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ops = [];
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_.each(roleNames, function (roleName) {
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ops.push(addRolesPermissionsForRole(roleName));
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});
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return when.all(ops);
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};
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addAllPermissions = function () {
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var ops = [];
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_.each(fixtures.permissions, function (permissions, object_type) {
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_.each(permissions, function (permission) {
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ops.push(function () {
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permission.object_type = object_type;
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return models.Permission.add(permission);
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});
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});
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});
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return sequence(ops);
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};
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// ## Populate
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populate = function () {
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// ### Ensure all permissions are added
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return addAllPermissions().then(function () {
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// ### Ensure all roles_permissions are added
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return addAllRolesPermissions();
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});
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};
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// ## Update
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// Update permissions to 003
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// Need to rename old permissions, and then add all of the missing ones
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to003 = function () {
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var ops = [];
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// To safely upgrade, we need to clear up the existing permissions and permissions_roles before recreating the new
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// full set of permissions defined as of version 003
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models.Permissions.forge().fetch().then(function (permissions) {
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permissions.each(function (permission) {
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ops.push(permission.related('roles').detach().then(function () {
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return permission.destroy();
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}));
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});
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});
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// Now we can perfom the normal populate
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return when.all(ops).then(function () {
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return populate();
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});
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};
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module.exports = {
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populate: populate,
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to003: to003
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};
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