mirror of
https://github.com/TryGhost/Ghost.git
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30b4eb07f7
- This is a first pass at getting a more logical structure. The focus is on moving from admin/frontend to client/server. - The location of the databases is highly important, this isn't expected to change again In the future - client/assets should probably become public/ - more stuff should be shared (helpers etc) - cleanup some confusion around tpl and views
377 lines
11 KiB
JavaScript
377 lines
11 KiB
JavaScript
/**
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* Countable is a script to allow for live paragraph-, word- and character-
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* counting on an HTML element.
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*
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* @author Sacha Schmid (<https://github.com/RadLikeWhoa>)
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* @version 2.0.0
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* @license MIT
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* @see <http://radlikewhoa.github.io/Countable/>
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*/
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/**
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* Note: For the purpose of this internal documentation, arguments of the type
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* {Nodes} are to be interpreted as either {NodeList} or {Element}.
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*/
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;(function (global) {
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'use strict'
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/**
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* @private
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*
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* `_liveElements` holds all elements that have the live-counting
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* functionality bound to them.
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*
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* `_event` holds the event to handle the live counting, based on the
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* browser's capabilities.
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*/
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var _liveElements = [],
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_event = 'oninput' in document ? 'input' : 'keyup'
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/**
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* `String.trim()` polyfill for non-supporting browsers. This is the
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* recommended polyfill on MDN.
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*
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* @see <http://goo.gl/uYveB>
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* @see <http://goo.gl/xjIxJ>
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*
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* @return {String} The original string with leading and trailing whitespace
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* removed.
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*/
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if (!String.prototype.trim) {
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String.prototype.trim = function () {
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return this.replace(/^\s+|\s+$/g, '')
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}
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}
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/**
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* `ucs2decode` function from the punycode.js library.
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*
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* Creates an array containing the decimal code points of each Unicode
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* character in the string. While JavaScript uses UCS-2 internally, this
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* function will convert a pair of surrogate halves (each of which UCS-2
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* exposes as separate characters) into a single code point, matching
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* UTF-16.
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*
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* @see <http://goo.gl/8M09r>
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* @see <http://goo.gl/u4UUC>
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*
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* @param {String} string The Unicode input string (UCS-2).
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*
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* @return {Array} The new array of code points.
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*/
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function _decode (string) {
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var output = [],
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counter = 0,
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length = string.length,
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value, extra
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while (counter < length) {
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value = string.charCodeAt(counter++)
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if ((value & 0xF800) == 0xD800 && counter < length) {
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// High surrogate, and there is a next character.
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extra = string.charCodeAt(counter++)
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if ((extra & 0xFC00) == 0xDC00) {
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// Low surrogate.
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output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000)
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} else {
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output.push(value, extra)
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}
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} else {
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output.push(value)
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}
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}
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return output
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}
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/**
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* `_validateArguments` validates the arguments given to each function call.
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* Errors are logged to the console as warnings, but Countable fails silently.
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*
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* @private
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*
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* @param {Nodes} elements The (collection of) element(s) to
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* validate.
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*
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* @param {Function} callback The callback function to validate.
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*
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* @return {Boolean} Returns whether all arguments are vaild.
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*/
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function _validateArguments (elements, callback) {
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var elementsValid = elements && ((Object.prototype.toString.call(elements) === '[object NodeList]' && elements.length) || (elements.nodeType === 1)),
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callbackValid = callback && typeof callback === 'function'
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if ('console' in window && 'warn' in console) {
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if (!elementsValid) console.warn('Countable: No valid elements were found')
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if (!callbackValid) console.warn('Countable: "' + callback + '" is not a valid callback function')
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}
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return elementsValid && callbackValid
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}
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/**
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* `_extendDefaults` is a function to extend a set of default options with the
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* ones given in the function call. Available options are described below.
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*
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* {Boolean} hardReturns Use two returns to seperate a paragraph instead of
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* one.
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* {Boolean} stripTags Strip HTML tags before counting the values.
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*
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* @private
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*
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* @param {Object} options Countable allows the options described above.
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* They can be used in a function call to override
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* the default behaviour.
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*
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* @return {Object} The new options object.
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*/
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function _extendDefaults (options) {
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var defaults = { hardReturns: false, stripTags: false }
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for (var prop in options) {
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if (defaults.hasOwnProperty(prop)) defaults[prop] = options[prop]
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}
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return defaults
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}
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/**
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* `_count` trims an element's value, optionally strips HTML tags and counts
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* paragraphs, words, characters and characters plus spaces.
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*
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* @private
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*
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* @param {Element} element The element whose value is to be counted.
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*
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* @param {Object} options The options to use for the counting.
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*
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* @return {Object} The object containing the number of paragraphs,
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* words, characters and characters plus spaces.
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*/
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function _count (element, options) {
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var original = 'value' in element ? element.value : element.innerText || element.textContent,
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temp, trimmed
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/**
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* The initial implementation to allow for HTML tags stripping was created
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* @craniumslows while the current one was created by @Rob--W.
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*
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* @see <http://goo.gl/Exmlr>
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* @see <http://goo.gl/gFQQh>
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*/
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if (options.stripTags) original = original.replace(/<\/?[a-z][^>]*>/gi, '')
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trimmed = original.trim()
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/**
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* Most of the performance improvements are based on the works of @epmatsw.
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*
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* @see <http://goo.gl/SWOLB>
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*/
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return {
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paragraphs: trimmed ? (trimmed.match(options.hardReturns ? /\n{2,}/g : /\n+/g) || []).length + 1 : 0,
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words: trimmed ? (trimmed.replace(/['";:,.?¿\-!¡]+/g, '').match(/\S+/g) || []).length : 0,
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characters: trimmed ? _decode(trimmed.replace(/\s/g, '')).length : 0,
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all: _decode(original.replace(/[\n\r]/g, '')).length
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}
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}
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/**
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* `_loop` is a helper function to iterate over a collection, e.g. a NodeList
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* or an Array. The callback receives the current element as the single
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* parameter.
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*
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* @private
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*
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* @param {Array} which The collection to iterate over.
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*
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* @param {Function} callback The callback function to call on each
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* iteration.
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*/
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function _loop (which, callback) {
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var len = which.length
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if (typeof len !== 'undefined') {
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while (len--) {
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callback(which[len])
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}
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} else {
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callback(which)
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}
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}
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/**
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* This is the main object that will later be exposed to other scripts. It
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* holds all the public methods that can be used to enable the Countable
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* functionality.
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*/
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var Countable = {
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/**
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* The `live` method binds the counting handler to all given elements. The
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* event is either `oninput` or `onkeydown`, based on the capabilities of
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* the browser.
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*
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* @param {Nodes} elements All elements that should receive the
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* Countable functionality.
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*
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* @param {Function} callback The callback to fire whenever the
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* element's value changes. The callback is
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* called with the relevant element bound to
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* `this` and the counted values as the
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* single parameter.
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*
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* @param {Object} [options] An object to modify Countable's
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* behaviour. Refer to `_extendDefaults` for
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* a list of available options.
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*
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* @return {Object} Returns the Countable object to allow for chaining.
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*/
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live: function (elements, callback, options) {
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var ops = _extendDefaults(options),
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bind = function (element) {
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var handler = function () {
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callback.call(element, _count(element, ops))
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}
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_liveElements.push({ element: element, handler: handler })
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handler()
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if (element.addEventListener) {
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element.addEventListener(_event, handler, false)
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} else if (element.attachEvent) {
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element.attachEvent('on' + _event, handler)
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}
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}
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if (!_validateArguments(elements, callback)) return
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if (elements.length) {
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_loop(elements, bind)
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} else {
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bind(elements)
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}
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return this
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},
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/**
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* The `die` method removes the Countable functionality from all given
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* elements.
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*
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* @param {Nodes} elements All elements whose Countable functionality
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* should be unbound.
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*
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* @return {Object} Returns the Countable object to allow for chaining.
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*/
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die: function (elements) {
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if (!_validateArguments(elements, function () {})) return
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_loop(elements, function (element) {
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var liveElement
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_loop(_liveElements, function (live) {
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if (live.element === element) liveElement = live
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})
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if (!liveElement) return
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if (element.removeEventListener) {
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element.removeEventListener(_event, liveElement.handler, false)
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} else if (element.detachEvent) {
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element.detachEvent('on' + _event, liveElement.handler)
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}
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_liveElements.splice(_liveElements.indexOf(liveElement), 1)
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})
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return this
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},
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/**
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* The `once` method works mostly like the `live` method, but no events are
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* bound, the functionality is only executed once.
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*
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* @param {Nodes} elements All elements that should receive the
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* Countable functionality.
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*
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* @param {Function} callback The callback to fire whenever the
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* element's value changes. The callback is
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* called with the relevant element bound to
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* `this` and the counted values as the
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* single parameter.
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*
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* @param {Object} [options] An object to modify Countable's
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* behaviour. Refer to `_extendDefaults`
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* for a list of available options.
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*
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* @return {Object} Returns the Countable object to allow for chaining.
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*/
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once: function (elements, callback, options) {
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if (!_validateArguments(elements, callback)) return
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_loop(elements, function (element) {
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callback.call(element, _count(element, _extendDefaults(options)))
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})
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return this
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},
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/**
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* The `enabled` method checks if the live-counting functionality is bound
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* to an element.
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*
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* @param {Element} element A single Element.
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*
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* @return {Boolean} A boolean value representing whether Countable
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* functionality is bound to the given element.
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*/
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enabled: function (element) {
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var isEnabled = false
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if (element && element.nodeType === 1) {
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_loop(_liveElements, function (live) {
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if (live.element === element) isEnabled = true
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})
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}
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return isEnabled
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}
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}
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/**
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* Expose Countable depending on the module system used across the
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* application. (Node / CommonJS, AMD, global)
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*/
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if (typeof exports === 'object') {
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module.exports = Countable
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} else if (typeof define === 'function' && define.amd) {
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define(function () { return Countable })
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} else {
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global.Countable = Countable
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}
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}(this)) |