mirror of
https://github.com/TryGhost/Ghost.git
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829e8ed010
- Having these as destructured from the same package is hindering refactoring now - Events should really only ever be used server-side - i18n should be a shared module for now so it can be used everywhere until we figure out something better - Having them seperate also allows us to lint them properly
107 lines
4.1 KiB
JavaScript
107 lines
4.1 KiB
JavaScript
const should = require('should');
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const sinon = require('sinon');
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const configUtils = require('../../utils/configUtils');
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const events = require('../../../core/server/lib/common/events');
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const bootstrapSocket = require('@tryghost/bootstrap-socket');
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describe('Notify', function () {
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describe('notifyServerStarted', function () {
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let notify;
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let socketStub;
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let eventSpy;
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beforeEach(function () {
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// Have to re-require each time to clear the internal flag
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delete require.cache[require.resolve('../../../core/server/notify')];
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notify = require('../../../core/server/notify');
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// process.send isn't set for tests, we can safely override;
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process.send = sinon.stub();
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// stub socket connectAndSend method
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socketStub = sinon.stub(bootstrapSocket, 'connectAndSend');
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// Spy for the events that get called
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eventSpy = sinon.spy(events, 'emit');
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});
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afterEach(function () {
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process.send = undefined;
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configUtils.restore();
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socketStub.restore();
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eventSpy.restore();
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});
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it('it resolves a promise', function () {
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notify.notifyServerStarted().should.be.fulfilled();
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});
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it('it communicates with IPC correctly on success', function () {
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notify.notifyServerStarted();
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process.send.calledOnce.should.be.true();
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let message = process.send.firstCall.args[0];
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message.should.be.an.Object().with.properties('started', 'debug');
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message.should.not.have.property('error');
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message.started.should.be.true();
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});
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it('communicates with IPC correctly on failure', function () {
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notify.notifyServerStarted(new Error('something went wrong'));
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process.send.calledOnce.should.be.true();
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let message = process.send.firstCall.args[0];
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message.should.be.an.Object().with.properties('started', 'debug', 'error');
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message.started.should.be.false();
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message.error.should.be.an.Object().with.properties('message');
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message.error.message.should.eql('something went wrong');
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});
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it('communicates via bootstrap socket correctly on success', function () {
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configUtils.set('bootstrap-socket', 'testing');
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notify.notifyServerStarted();
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socketStub.calledOnce.should.be.true();
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socketStub.firstCall.args[0].should.eql('testing');
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socketStub.firstCall.args[1].should.be.an.Object().with.properties('info', 'warn');
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let message = socketStub.firstCall.args[2];
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message.should.be.an.Object().with.properties('started', 'debug');
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message.should.not.have.property('error');
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message.started.should.be.true();
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});
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it('communicates via bootstrap socket correctly on failure', function () {
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configUtils.set('bootstrap-socket', 'testing');
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notify.notifyServerStarted(new Error('something went wrong'));
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socketStub.calledOnce.should.be.true();
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socketStub.firstCall.args[0].should.eql('testing');
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socketStub.firstCall.args[1].should.be.an.Object().with.properties('info', 'warn');
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let message = socketStub.firstCall.args[2];
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message.should.be.an.Object().with.properties('started', 'debug', 'error');
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message.started.should.be.false();
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message.error.should.be.an.Object().with.properties('message');
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message.error.message.should.eql('something went wrong');
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});
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it('can be called multiple times, but only communicates once', function () {
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configUtils.set('bootstrap-socket', 'testing');
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notify.notifyServerStarted();
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notify.notifyServerStarted(new Error('something went wrong'));
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notify.notifyServerStarted();
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process.send.calledOnce.should.be.true();
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socketStub.calledOnce.should.be.true();
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});
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});
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});
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