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48c01162a3
refs #7555 - temporary fix to make travis green - that should not have a any bad effect on scheduling - we just let the job awake a bit later - the job logic is strong enough to catch the job if setTimeout awakes too late (that can happen, because setTimeout is not accurate) - if (moment().diff(moment(Number(timestamp))) <= self.beforePingInMs) --> is smaller ensures that even if the diff is negative, it get's executed
225 lines
6.1 KiB
JavaScript
225 lines
6.1 KiB
JavaScript
var util = require('util'),
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moment = require('moment'),
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request = require('superagent'),
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SchedulingBase = require(__dirname + '/SchedulingBase'),
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errors = require(__dirname + '/../errors'),
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logging = require(__dirname + '/../logging');
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/**
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* allJobs is a sorted list by time attribute
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*/
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function SchedulingDefault(options) {
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SchedulingBase.call(this, options);
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this.runTimeoutInMs = 1000 * 60 * 5;
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this.offsetInMinutes = 10;
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this.beforePingInMs = -50;
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this.retryTimeoutInMs = 1000 * 5;
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this.allJobs = {};
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this.deletedJobs = {};
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}
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util.inherits(SchedulingDefault, SchedulingBase);
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/**
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* add to list
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*/
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SchedulingDefault.prototype.schedule = function (object) {
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this._addJob(object);
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};
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/**
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* remove from list
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* add to list
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*/
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SchedulingDefault.prototype.reschedule = function (object) {
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this._deleteJob({time: object.extra.oldTime, url: object.url});
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this._addJob(object);
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};
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/**
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* remove from list
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* deletion happens right before execution
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*/
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SchedulingDefault.prototype.unschedule = function (object) {
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this._deleteJob(object);
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};
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/**
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* check if there are new jobs which needs to be published in the next x minutes
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* because allJobs is a sorted list, we don't have to iterate over all jobs, just until the offset is too big
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*/
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SchedulingDefault.prototype.run = function () {
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var self = this,
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timeout = null;
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timeout = setTimeout(function () {
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var times = Object.keys(self.allJobs),
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nextJobs = {};
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times.every(function (time) {
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if (moment(Number(time)).diff(moment(), 'minutes') <= self.offsetInMinutes) {
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nextJobs[time] = self.allJobs[time];
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delete self.allJobs[time];
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return true;
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}
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// break!
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return false;
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});
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clearTimeout(timeout);
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self._execute(nextJobs);
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// recursive!
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self.run();
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}, self.runTimeoutInMs);
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};
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/**
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* each timestamp key entry can have multiple jobs
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*/
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SchedulingDefault.prototype._addJob = function (object) {
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var timestamp = moment(object.time).valueOf(),
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keys = [],
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sortedJobs = {},
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instantJob = {},
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i = 0;
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// CASE: should have been already pinged or should be pinged soon
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if (moment(timestamp).diff(moment(), 'minutes') < this.offsetInMinutes) {
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instantJob[timestamp] = [object];
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this._execute(instantJob);
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return;
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}
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// CASE: are there jobs already scheduled for the same time?
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if (!this.allJobs[timestamp]) {
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this.allJobs[timestamp] = [];
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}
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this.allJobs[timestamp].push(object);
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keys = Object.keys(this.allJobs);
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keys.sort();
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for (i = 0; i < keys.length; i = i + 1) {
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sortedJobs[keys[i]] = this.allJobs[keys[i]];
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}
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this.allJobs = sortedJobs;
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};
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SchedulingDefault.prototype._deleteJob = function (object) {
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if (!object.time) {
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return;
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}
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var deleteKey = object.url + '_' + moment(object.time).valueOf();
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if (!this.deletedJobs[deleteKey]) {
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this.deletedJobs[deleteKey] = [];
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}
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this.deletedJobs[deleteKey].push(object);
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};
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/**
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* ping jobs
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* setTimeout is not accurate, but we can live with that fact and use setImmediate feature to qualify
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* we don't want to use process.nextTick, this would block any I/O operation
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*/
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SchedulingDefault.prototype._execute = function (jobs) {
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var keys = Object.keys(jobs),
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self = this;
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keys.forEach(function (timestamp) {
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var timeout = null,
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diff = moment(Number(timestamp)).diff(moment());
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// awake a little before
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timeout = setTimeout(function () {
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clearTimeout(timeout);
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(function retry() {
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var immediate = setImmediate(function () {
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clearImmediate(immediate);
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if (moment().diff(moment(Number(timestamp))) <= self.beforePingInMs) {
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return retry();
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}
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var toExecute = jobs[timestamp];
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delete jobs[timestamp];
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toExecute.forEach(function (job) {
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var deleteKey = job.url + '_' + moment(job.time).valueOf();
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if (self.deletedJobs[deleteKey]) {
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if (self.deletedJobs[deleteKey].length === 1) {
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delete self.deletedJobs[deleteKey];
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} else {
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self.deletedJobs[deleteKey].pop();
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}
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return;
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}
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self._pingUrl(job);
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});
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});
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})();
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}, diff - 70);
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});
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};
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/**
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* - if we detect to publish a post in the past (case blog is down), we add a force flag
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*/
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SchedulingDefault.prototype._pingUrl = function (object) {
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var url = object.url,
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time = object.time,
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httpMethod = object.extra ? object.extra.httpMethod : 'PUT',
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tries = object.tries || 0,
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maxTries = 30,
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req = request[httpMethod.toLowerCase()](url),
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self = this, timeout;
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if (moment(time).isBefore(moment())) {
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if (httpMethod === 'GET') {
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req.query('force=true');
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} else {
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req.send({
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force: true
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});
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}
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}
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req.end(function (err, response) {
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if (err) {
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// CASE: post/page was deleted already
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if (response && response.status === 404) {
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return;
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}
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// CASE: blog is in maintenance mode, retry
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if (response && response.status === 503 && tries < maxTries) {
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timeout = setTimeout(function pingAgain() {
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clearTimeout(timeout);
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object.tries = tries + 1;
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self._pingUrl(object);
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}, self.retryTimeoutInMs);
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}
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logging.error(new errors.GhostError({
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err: err,
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level: 'critical'
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}));
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}
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});
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};
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module.exports = SchedulingDefault;
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