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0e78f2ed63
no issue - Makes debugging scheduled jobs easier by listing running/scheduled job names
338 lines
12 KiB
JavaScript
338 lines
12 KiB
JavaScript
// # Ghost Server
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// Handles the creation of an HTTP Server for Ghost
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const debug = require('ghost-ignition').debug('server');
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const Promise = require('bluebird');
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const fs = require('fs-extra');
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const path = require('path');
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const _ = require('lodash');
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const config = require('../shared/config');
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const urlUtils = require('./../shared/url-utils');
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const errors = require('@tryghost/errors');
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const {events, i18n} = require('./lib/common');
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const logging = require('../shared/logging');
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const moment = require('moment');
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const bootstrapSocket = require('@tryghost/bootstrap-socket');
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const stoppable = require('stoppable');
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/**
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* ## GhostServer
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*/
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class GhostServer {
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/**
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* @constructor
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* @param {Object} rootApp - parent express instance
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*/
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constructor(rootApp) {
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this.rootApp = rootApp;
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this.httpServer = null;
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// Expose config module for use externally.
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this.config = config;
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// Tasks that should be run before the server exits
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this.cleanupTasks = [];
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}
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/**
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* ## Public API methods
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*
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* ### Start
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* Starts the ghost server listening on the configured port.
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* Alternatively you can pass in your own express instance and let Ghost
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* start listening for you.
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* @param {Object} externalApp - Optional express app instance.
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* @return {Promise} Resolves once Ghost has started
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*/
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start(externalApp) {
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debug('Starting...');
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const self = this;
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const rootApp = externalApp ? externalApp : self.rootApp;
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let socketConfig;
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const socketValues = {
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path: path.join(config.get('paths').contentPath, config.get('env') + '.socket'),
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permissions: '660'
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};
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return new Promise(function (resolve, reject) {
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if (Object.prototype.hasOwnProperty.call(config.get('server'), 'socket')) {
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socketConfig = config.get('server').socket;
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if (_.isString(socketConfig)) {
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socketValues.path = socketConfig;
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} else if (_.isObject(socketConfig)) {
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socketValues.path = socketConfig.path || socketValues.path;
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socketValues.permissions = socketConfig.permissions || socketValues.permissions;
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}
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// Make sure the socket is gone before trying to create another
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try {
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fs.unlinkSync(socketValues.path);
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} catch (e) {
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// We can ignore this.
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}
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self.httpServer = rootApp.listen(socketValues.path);
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fs.chmod(socketValues.path, socketValues.permissions);
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config.set('server:socket', socketValues);
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} else {
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self.httpServer = rootApp.listen(
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config.get('server').port,
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config.get('server').host
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);
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}
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self.httpServer.on('error', function (error) {
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let ghostError;
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if (error.errno === 'EADDRINUSE') {
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ghostError = new errors.GhostError({
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message: i18n.t('errors.httpServer.addressInUse.error'),
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context: i18n.t('errors.httpServer.addressInUse.context', {port: config.get('server').port}),
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help: i18n.t('errors.httpServer.addressInUse.help')
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});
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} else {
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ghostError = new errors.GhostError({
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message: i18n.t('errors.httpServer.otherError.error', {errorNumber: error.errno}),
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context: i18n.t('errors.httpServer.otherError.context'),
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help: i18n.t('errors.httpServer.otherError.help')
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});
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}
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reject(ghostError);
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});
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self.httpServer.on('listening', function () {
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debug('...Started');
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self._logStartMessages();
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// Debug logs output in testmode only
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if (config.get('server:testmode')) {
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// This is horrible and very temporary
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const jobService = require('./services/jobs');
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// Output how many connections are open every 5 seconds
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const connectionInterval = setInterval(() => self.httpServer.getConnections(
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(err, connections) => logging.warn(`${connections} connections currently open`)
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), 5000);
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// Output a notice when the server closes
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self.httpServer.on('close', function () {
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clearInterval(connectionInterval);
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logging.warn('Server has fully closed');
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});
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// Output job queue length every 5 seconds
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setInterval(() => {
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logging.warn(`${jobService.queue.length()} jobs in the queue. Idle: ${jobService.queue.idle()}`);
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const runningScheduledjobs = Object.keys(jobService.bree.workers);
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if (Object.keys(jobService.bree.workers).length) {
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logging.warn(`${Object.keys(jobService.bree.workers).length} jobs running: ${runningScheduledjobs}`);
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}
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const scheduledJobs = Object.keys(jobService.bree.intervals);
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if (Object.keys(jobService.bree.intervals).length) {
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logging.warn(`${Object.keys(jobService.bree.intervals).length} scheduled jobs: ${scheduledJobs}`);
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}
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if (runningScheduledjobs.length === 0 && scheduledJobs.length === 0) {
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logging.warn('No scheduled or running jobs');
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}
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}, 5000);
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}
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return GhostServer.announceServerReadiness()
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.finally(() => {
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resolve(self);
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});
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});
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stoppable(self.httpServer, config.get('server:shutdownTimeout'));
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// ensure that Ghost exits correctly on Ctrl+C and SIGTERM
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process
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.removeAllListeners('SIGINT').on('SIGINT', self.shutdown.bind(self))
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.removeAllListeners('SIGTERM').on('SIGTERM', self.shutdown.bind(self));
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});
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}
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/**
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* ### Shutdown
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* Stops the server, handles cleanup and exits the process = a full shutdown
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* Called on SIGINT or SIGTERM
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*/
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async shutdown() {
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try {
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logging.warn(i18n.t('notices.httpServer.ghostIsShuttingDown'));
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await this.stop();
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process.exit(0);
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} catch (error) {
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logging.error(error);
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process.exit(-1);
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}
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}
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/**
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* ### Stop
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* Stops the server & handles cleanup, but does not exit the process
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* Used in tests for quick start/stop actions
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* Called by shutdown to handle server stop and cleanup before exiting
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* @returns {Promise} Resolves once Ghost has stopped
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*/
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async stop() {
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// If we never fully started, there's nothing to stop
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if (this.httpServer === null) {
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return;
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}
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try {
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// We stop the server first so that no new long running requests or processes can be started
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await this._stopServer();
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// Do all of the cleanup tasks
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await this._cleanup();
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} finally {
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// Wrap up
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events.emit('server.stop');
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this.httpServer = null;
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this._logStopMessages();
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}
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}
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/**
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* ### Hammertime
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* To be called after `stop`
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*/
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async hammertime() {
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logging.info(i18n.t('notices.httpServer.cantTouchThis'));
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}
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registerCleanupTask(task) {
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this.cleanupTasks.push(task);
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}
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/**
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* ### Stop Server
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* Does the work of stopping the server using stoppable
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* This handles closing connections:
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* - New connections are rejected
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* - Idle connections are closed immediately
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* - Active connections are allowed to complete in-flight requests before being closed
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*
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* If server.shutdownTimeout is reached, requests are terminated in-flight
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*/
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async _stopServer() {
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return new Promise((resolve, reject) => {
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this.httpServer.stop((err, status) => (err ? reject(err) : resolve(status)));
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});
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}
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async _cleanup() {
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// Wait for all cleanup tasks to finish
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await Promise
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.all(this.cleanupTasks.map(task => task()));
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}
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_onShutdownComplete() {
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// Wrap up
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events.emit('server.stop');
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this.httpServer = null;
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this._logStopMessages();
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}
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/**
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* ### Log Start Messages
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*/
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_logStartMessages() {
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logging.info(i18n.t('notices.httpServer.ghostIsRunningIn', {env: config.get('env')}));
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if (config.get('env') === 'production') {
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logging.info(i18n.t('notices.httpServer.yourBlogIsAvailableOn', {url: urlUtils.urlFor('home', true)}));
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} else {
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logging.info(i18n.t('notices.httpServer.listeningOn', {
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host: config.get('server').socket || config.get('server').host,
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port: config.get('server').port
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}));
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logging.info(i18n.t('notices.httpServer.urlConfiguredAs', {url: urlUtils.urlFor('home', true)}));
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}
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logging.info(i18n.t('notices.httpServer.ctrlCToShutDown'));
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}
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/**
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* ### Log Stop Messages
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* Private / internal API
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*/
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_logStopMessages() {
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logging.warn(i18n.t('notices.httpServer.ghostHasShutdown'));
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// Extra clear message for production mode
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if (config.get('env') === 'production') {
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logging.warn(i18n.t('notices.httpServer.yourBlogIsNowOffline'));
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}
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// Always output uptime
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logging.warn(
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i18n.t('notices.httpServer.ghostWasRunningFor'),
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moment.duration(process.uptime(), 'seconds').humanize()
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);
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}
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}
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module.exports = GhostServer;
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/**
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* We call announce server readiness when the server is ready
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* When the server is started, but not ready, it is only able to serve 503s
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*
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* If the server isn't able to reach readiness, announceServerReadiness is called with an error
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* A status message, any error, and debug info are all passed to managing processes via IPC and the bootstrap socket
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*/
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let announceServerReadinessCalled = false;
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const debugInfo = {
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versions: process.versions,
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platform: process.platform,
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arch: process.arch,
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release: process.release
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};
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module.exports.announceServerReadiness = function (error = null) {
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// If we already announced readiness, we should not do it again
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if (announceServerReadinessCalled) {
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return Promise.resolve();
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}
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// Mark this function as called
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announceServerReadinessCalled = true;
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// Build our message
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// - if there's no error then the server is ready
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let message = {
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started: true,
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debug: debugInfo
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};
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// - if there's an error then the server is not ready, include the errors
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if (error) {
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message.started = false;
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message.error = error;
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} else {
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events.emit('server.start');
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}
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// CASE: IPC communication to the CLI for local process manager
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if (process.send) {
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process.send(message);
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}
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// CASE: use bootstrap socket to communicate with CLI for systemd
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let socketAddress = config.get('bootstrap-socket');
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if (socketAddress) {
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return bootstrapSocket.connectAndSend(socketAddress, logging, message);
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}
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return Promise.resolve();
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};
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