Ghost/ghost/admin/config/environment.js
Matthew Beale e79b07fd31 Unify mobile state in JS, drop resize
In `gh-content-view-container` the visibility of another DOM node was
being used to detect if a given view was mobile or not. This means the
UI needed to have layout forced (and DOM rendered) before the content
view container would render a second time. This is slow interaction with
the DOM (forcing layout) and slow for Ember's renderer (it needs to
render the container once with a default, then again when the value
changes).

Additionally there were two ways resize was being observed. The
`Window.matchMedia` API was used for some styles and the `ember-resize`
addon used to detect other changes. Here I've unified around just the
`Window.matcheMedia` API but abstracted it behind a service.

Sizes are exposed as properties that can be bound to or used directly in
templates.
2015-11-25 11:54:08 -05:00

54 lines
1.4 KiB
JavaScript

/* jshint node: true */
/* jscs:disable disallowEmptyBlocks */
module.exports = function (environment) {
var ENV = {
modulePrefix: 'ghost',
environment: environment,
baseURL: '/',
locationType: 'trailing-history',
EmberENV: {
FEATURES: {
// Here you can enable experimental features on an ember canary build
// e.g. 'with-controller': true
}
},
APP: {
// Here you can pass flags/options to your application instance
// when it is created
},
'ember-simple-auth': {
authenticationRoute: 'signin',
routeAfterAuthentication: 'posts',
routeIfAlreadyAuthenticated: 'posts'
}
};
if (environment === 'development') {
// ENV.APP.LOG_RESOLVER = true;
ENV.APP.LOG_ACTIVE_GENERATION = true;
ENV.APP.LOG_TRANSITIONS = true;
ENV.APP.LOG_TRANSITIONS_INTERNAL = true;
ENV.APP.LOG_VIEW_LOOKUPS = true;
ENV['ember-cli-mirage'] = {
enabled: false
};
}
if (environment === 'test') {
// Testem prefers this...
ENV.baseURL = '/';
ENV.locationType = 'none';
// keep test console output quieter
ENV.APP.LOG_ACTIVE_GENERATION = false;
ENV.APP.LOG_VIEW_LOOKUPS = false;
ENV.APP.rootElement = '#ember-testing';
}
return ENV;
};