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e79b07fd31
In `gh-content-view-container` the visibility of another DOM node was being used to detect if a given view was mobile or not. This means the UI needed to have layout forced (and DOM rendered) before the content view container would render a second time. This is slow interaction with the DOM (forcing layout) and slow for Ember's renderer (it needs to render the container once with a default, then again when the value changes). Additionally there were two ways resize was being observed. The `Window.matchMedia` API was used for some styles and the `ember-resize` addon used to detect other changes. Here I've unified around just the `Window.matcheMedia` API but abstracted it behind a service. Sizes are exposed as properties that can be bound to or used directly in templates.
54 lines
1.4 KiB
JavaScript
54 lines
1.4 KiB
JavaScript
/* jshint node: true */
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/* jscs:disable disallowEmptyBlocks */
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module.exports = function (environment) {
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var ENV = {
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modulePrefix: 'ghost',
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environment: environment,
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baseURL: '/',
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locationType: 'trailing-history',
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EmberENV: {
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FEATURES: {
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// Here you can enable experimental features on an ember canary build
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// e.g. 'with-controller': true
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}
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},
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APP: {
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// Here you can pass flags/options to your application instance
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// when it is created
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},
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'ember-simple-auth': {
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authenticationRoute: 'signin',
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routeAfterAuthentication: 'posts',
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routeIfAlreadyAuthenticated: 'posts'
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}
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};
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if (environment === 'development') {
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// ENV.APP.LOG_RESOLVER = true;
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ENV.APP.LOG_ACTIVE_GENERATION = true;
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ENV.APP.LOG_TRANSITIONS = true;
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ENV.APP.LOG_TRANSITIONS_INTERNAL = true;
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ENV.APP.LOG_VIEW_LOOKUPS = true;
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ENV['ember-cli-mirage'] = {
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enabled: false
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};
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}
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if (environment === 'test') {
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// Testem prefers this...
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ENV.baseURL = '/';
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ENV.locationType = 'none';
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// keep test console output quieter
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ENV.APP.LOG_ACTIVE_GENERATION = false;
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ENV.APP.LOG_VIEW_LOOKUPS = false;
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ENV.APP.rootElement = '#ember-testing';
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}
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return ENV;
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};
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