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f8b1877253
https://github.com/TryGhost/Toolbox/issues/357 - This is a groundwork before adding one-off (solo) jobs with persistance to the job manager - Making the addJob method async also makes the whole interface consistent - removeJob and shutdown are also async
297 lines
10 KiB
JavaScript
297 lines
10 KiB
JavaScript
// Switch these lines once there are useful utils
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// const testUtils = require('./utils');
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require('./utils');
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const path = require('path');
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const sinon = require('sinon');
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const delay = require('delay');
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const FakeTimers = require('@sinonjs/fake-timers');
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const logging = require('@tryghost/logging');
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const JobManager = require('../index');
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const sandbox = sinon.createSandbox();
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describe('Job Manager', function () {
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beforeEach(function () {
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sandbox.stub(logging, 'info');
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sandbox.stub(logging, 'warn');
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sandbox.stub(logging, 'error');
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});
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afterEach(function () {
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sandbox.restore();
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});
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it('public interface', function () {
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const jobManager = new JobManager({});
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should.exist(jobManager.addJob);
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});
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describe('Add a job', function () {
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describe('Inline jobs', function () {
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it('adds a job to a queue', async function () {
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const spy = sinon.spy();
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const jobManager = new JobManager({});
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await jobManager.addJob({
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job: spy,
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data: 'test data',
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offloaded: false
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});
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should(jobManager.queue.idle()).be.false();
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// give time to execute the job
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await delay(1);
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should(jobManager.queue.idle()).be.true();
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should(spy.called).be.true();
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should(spy.args[0][0]).equal('test data');
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});
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it('handles failed job gracefully', async function () {
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const spy = sinon.stub().throws();
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const jobManager = new JobManager({});
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await jobManager.addJob({
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job: spy,
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data: 'test data',
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offloaded: false
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});
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// give time to execute the job
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await delay(1);
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should(jobManager.queue.idle()).be.true();
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should(spy.called).be.true();
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should(spy.args[0][0]).equal('test data');
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should(logging.error.called).be.true();
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});
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});
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describe('Offloaded jobs', function () {
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it('fails to schedule for invalid scheduling expression', async function () {
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const jobManager = new JobManager({});
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try {
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await jobManager.addJob({
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at: 'invalid expression',
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name: 'jobName'
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});
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} catch (err) {
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err.message.should.equal('Invalid schedule format');
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}
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});
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it('fails to schedule for no job name', async function () {
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const jobManager = new JobManager({});
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try {
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await jobManager.addJob({
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at: 'invalid expression',
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job: () => {}
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});
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} catch (err) {
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err.message.should.equal('Name parameter should be present if job is a function');
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}
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});
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it('schedules a job using date format', async function () {
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const jobManager = new JobManager({});
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const timeInTenSeconds = new Date(Date.now() + 10);
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const jobPath = path.resolve(__dirname, './jobs/simple.js');
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const clock = FakeTimers.install({now: Date.now()});
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await jobManager.addJob({
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at: timeInTenSeconds,
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job: jobPath,
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name: 'job-in-ten'
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});
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should(jobManager.bree.timeouts['job-in-ten']).type('object');
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should(jobManager.bree.workers['job-in-ten']).type('undefined');
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// allow to run the job and start the worker
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await clock.nextAsync();
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should(jobManager.bree.workers['job-in-ten']).type('object');
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const promise = new Promise((resolve, reject) => {
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jobManager.bree.workers['job-in-ten'].on('error', reject);
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jobManager.bree.workers['job-in-ten'].on('exit', (code) => {
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should(code).equal(0);
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resolve();
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});
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});
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// allow job to finish execution and exit
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clock.next();
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await promise;
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should(jobManager.bree.workers['job-in-ten']).type('undefined');
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clock.uninstall();
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});
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it('schedules a job to run immediately', async function () {
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const jobManager = new JobManager({});
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const clock = FakeTimers.install({now: Date.now()});
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const jobPath = path.resolve(__dirname, './jobs/simple.js');
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jobManager.addJob({
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job: jobPath,
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name: 'job-now'
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});
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should(jobManager.bree.timeouts['job-now']).type('object');
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// allow scheduler to pick up the job
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clock.tick(1);
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should(jobManager.bree.workers['job-now']).type('object');
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const promise = new Promise((resolve, reject) => {
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jobManager.bree.workers['job-now'].on('error', reject);
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jobManager.bree.workers['job-now'].on('exit', (code) => {
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should(code).equal(0);
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resolve();
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});
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});
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await promise;
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should(jobManager.bree.workers['job-now']).type('undefined');
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clock.uninstall();
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});
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it('fails to schedule a job with the same name to run one after another', async function () {
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const jobManager = new JobManager({});
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const jobPath = path.resolve(__dirname, './jobs/simple.js');
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await jobManager.addJob({
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job: jobPath,
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name: 'job-now',
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at: 'every 1 sec'
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});
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should(jobManager.bree.intervals['job-now']).type('object');
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should(jobManager.bree.workers['job-now']).type('undefined');
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try {
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await jobManager.addJob({
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job: jobPath,
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name: 'job-now'
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});
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throw new Error('should have failed to initialize');
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} catch (error) {
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error.message.should.equal('Job #1 has a duplicate job name of job-now');
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}
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jobManager.shutdown();
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});
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it('uses custom error handler when job fails', async function (){
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let job = function namedJob() {
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throw new Error('job error');
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};
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const spyHandler = sinon.spy();
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const jobManager = new JobManager({errorHandler: spyHandler});
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await jobManager.addJob({
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job,
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name: 'will-fail'
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});
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// give time to execute the job
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// has to be this long because in Node v10 the communication is
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// done through processes, which takes longer comparing to worker_threads
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// can be reduced to 100 when Node v10 support is dropped
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await delay(600);
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should(spyHandler.called).be.true();
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should(spyHandler.args[0][0].message).equal('job error');
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should(spyHandler.args[0][1].name).equal('will-fail');
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});
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it('uses worker message handler when job sends a message', async function (){
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const workerMessageHandlerSpy = sinon.spy();
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const jobManager = new JobManager({workerMessageHandler: workerMessageHandlerSpy});
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await jobManager.addJob({
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job: path.resolve(__dirname, './jobs/message.js'),
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name: 'will-send-msg'
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});
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jobManager.bree.run('will-send-msg');
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jobManager.bree.workers['will-send-msg'].postMessage('hello from Ghost!');
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// Give time for worker (worker thread) <-> parent process (job manager) communication
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await delay(1000);
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should(workerMessageHandlerSpy.called).be.true();
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should(workerMessageHandlerSpy.args[0][0].name).equal('will-send-msg');
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should(workerMessageHandlerSpy.args[0][0].message).equal('Worker received: hello from Ghost!');
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});
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});
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});
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describe('Remove a job', function () {
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it('removes a scheduled job from the queue', async function () {
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const jobManager = new JobManager({});
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const timeInTenSeconds = new Date(Date.now() + 10);
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const jobPath = path.resolve(__dirname, './jobs/simple.js');
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await jobManager.addJob({
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at: timeInTenSeconds,
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job: jobPath,
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name: 'job-in-ten'
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});
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jobManager.bree.config.jobs[0].name.should.equal('job-in-ten');
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await jobManager.removeJob('job-in-ten');
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should(jobManager.bree.config.jobs[0]).be.undefined;
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});
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});
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describe('Shutdown', function () {
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it('gracefully shuts down an inline jobs', async function () {
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const jobManager = new JobManager({});
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await jobManager.addJob({
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job: require('./jobs/timed-job'),
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data: 200,
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offloaded: false
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});
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should(jobManager.queue.idle()).be.false();
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await jobManager.shutdown();
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should(jobManager.queue.idle()).be.true();
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});
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it('gracefully shuts down an interval job', async function () {
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const jobManager = new JobManager({});
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await jobManager.addJob({
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at: 'every 5 seconds',
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job: path.resolve(__dirname, './jobs/graceful.js')
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});
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await delay(1); // let the job execution kick in
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should(Object.keys(jobManager.bree.workers).length).equal(0);
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should(Object.keys(jobManager.bree.timeouts).length).equal(0);
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should(Object.keys(jobManager.bree.intervals).length).equal(1);
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await jobManager.shutdown();
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should(Object.keys(jobManager.bree.intervals).length).equal(0);
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});
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});
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});
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