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f97800dad1
Closes #4369 - Renamed `editor-route-base` -> `editor-base-route` to bring it in alignment with the view and controller mixins - Consolidated editor route code into editor-base-route - Removed `serialize` from EditorEditRoute, as it reimplemented the ember default
123 lines
4.6 KiB
JavaScript
123 lines
4.6 KiB
JavaScript
import ShortcutsRoute from 'ghost/mixins/shortcuts-route';
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import styleBody from 'ghost/mixins/style-body';
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import loadingIndicator from 'ghost/mixins/loading-indicator';
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import editorShortcuts from 'ghost/utils/editor-shortcuts';
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var EditorBaseRoute = Ember.Mixin.create(styleBody, ShortcutsRoute, loadingIndicator, {
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classNames: ['editor'],
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actions: {
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save: function () {
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this.get('controller').send('save');
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},
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publish: function () {
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var controller = this.get('controller');
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controller.send('setSaveType', 'publish');
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controller.send('save');
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},
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toggleZenMode: function () {
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Ember.$('body').toggleClass('zen');
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},
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// The actual functionality is implemented in utils/codemirror-shortcuts
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codeMirrorShortcut: function (options) {
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// Only fire editor shortcuts when the editor has focus.
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if (Ember.$('.CodeMirror.CodeMirror-focused').length > 0) {
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this.get('controller.codemirror').shortcut(options.type);
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}
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},
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willTransition: function (transition) {
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var controller = this.get('controller'),
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isDirty = controller.get('isDirty'),
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model = controller.get('model'),
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isNew = model.get('isNew'),
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isSaving = model.get('isSaving'),
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isDeleted = model.get('isDeleted'),
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modelIsDirty = model.get('isDirty');
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this.send('closeSettingsMenu');
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// when `isDeleted && isSaving`, model is in-flight, being saved
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// to the server. when `isDeleted && !isSaving && !modelIsDirty`,
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// the record has already been deleted and the deletion persisted.
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//
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// in either case we can probably just transition now.
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// in the former case the server will return the record, thereby updating it.
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// @TODO: this will break if the model fails server-side validation.
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if (!(isDeleted && isSaving) && !(isDeleted && !isSaving && !modelIsDirty) && isDirty) {
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transition.abort();
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this.send('openModal', 'leave-editor', [controller, transition]);
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return;
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}
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if (isNew) {
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model.deleteRecord();
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}
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// since the transition is now certain to complete..
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window.onbeforeunload = null;
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// remove model-related listeners created in editor-base-route
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this.detachModelHooks(controller, model);
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}
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},
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renderTemplate: function (controller, model) {
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this._super(controller, model);
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this.render('post-settings-menu', {
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into: 'application',
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outlet: 'settings-menu',
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model: model
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});
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},
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shortcuts: editorShortcuts,
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attachModelHooks: function (controller, model) {
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// this will allow us to track when the model is saved and update the controller
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// so that we can be sure controller.isDirty is correct, without having to update the
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// controller on each instance of `model.save()`.
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//
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// another reason we can't do this on `model.save().then()` is because the post-settings-menu
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// also saves the model, and passing messages is difficult because we have two
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// types of editor controllers, and the PSM also exists on the posts.post route.
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//
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// The reason we can't just keep this functionality in the editor controller is
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// because we need to remove these handlers on `willTransition` in the editor route.
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model.on('didCreate', controller, controller.get('modelSaved'));
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model.on('didUpdate', controller, controller.get('modelSaved'));
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},
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detachModelHooks: function (controller, model) {
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model.off('didCreate', controller, controller.get('modelSaved'));
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model.off('didUpdate', controller, controller.get('modelSaved'));
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},
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setupController: function (controller, model) {
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this._super(controller, model);
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var tags = model.get('tags');
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controller.set('scratch', model.get('markdown'));
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controller.set('titleScratch', model.get('title'));
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if (tags) {
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// used to check if anything has changed in the editor
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controller.set('previousTagNames', tags.mapBy('name'));
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} else {
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controller.set('previousTagNames', []);
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}
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// attach model-related listeners created in editor-base-route
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this.attachModelHooks(controller, model);
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}
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});
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export default EditorBaseRoute;
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