mirror of
https://github.com/TryGhost/Ghost.git
synced 2024-11-29 07:09:48 +03:00
2474abca9d
no issue - running tests locally, especially in UI mode, would often result in an avatar saturation test failing - the cause was calculating saturation for an element that still had it's opacity animating in - added a test util function that waits for an element in a frame to reach full opacity - used function in test to ensure we have a stable element before calculating the color saturation |
||
---|---|---|
.. | ||
e2e | ||
utils |