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88 lines
2.5 KiB
JavaScript
88 lines
2.5 KiB
JavaScript
const logging = require('@tryghost/logging');
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module.exports.connectAndSend = (socketAddress, message) => {
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// Very basic guard against bad calls
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if (!socketAddress || !socketAddress.host || !socketAddress.port || !logging || !logging.info || !logging.warn || !message) {
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return Promise.resolve();
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}
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const net = require('net');
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const client = new net.Socket();
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return new Promise((resolve) => {
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const connect = (options = {}) => {
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let wasResolved = false;
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const waitTimeout = setTimeout(() => {
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logging.info('Bootstrap socket timed out.');
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if (!client.destroyed) {
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client.destroy();
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}
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if (wasResolved) {
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return;
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}
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wasResolved = true;
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resolve();
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}, 1000 * 5);
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client.connect(socketAddress.port, socketAddress.host, () => {
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if (waitTimeout) {
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clearTimeout(waitTimeout);
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}
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client.write(JSON.stringify(message));
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if (wasResolved) {
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return;
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}
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wasResolved = true;
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resolve();
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});
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client.on('close', () => {
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logging.info('Bootstrap client was closed.');
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if (waitTimeout) {
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clearTimeout(waitTimeout);
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}
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});
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client.on('error', (err) => {
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logging.warn(`Can't connect to the bootstrap socket (${socketAddress.host} ${socketAddress.port}) ${err.code}.`);
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client.removeAllListeners();
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if (waitTimeout) {
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clearTimeout(waitTimeout);
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}
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if (options.tries < 3) {
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logging.warn(`Tries: ${options.tries}`);
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// retry
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logging.warn('Retrying...');
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options.tries = options.tries + 1;
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const retryTimeout = setTimeout(() => {
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clearTimeout(retryTimeout);
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connect(options);
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}, 150);
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} else {
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if (wasResolved) {
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return;
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}
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wasResolved = true;
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resolve();
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}
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});
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};
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connect({tries: 0});
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});
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};
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