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Update other places Darwin arch is mentioned
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parent
3909371fa4
commit
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11
.github/workflows/macos.yml
vendored
11
.github/workflows/macos.yml
vendored
@ -12,6 +12,7 @@ jobs:
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runs-on: macOS-latest
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runs-on: macOS-latest
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env:
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env:
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OS_NAME: "osx"
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OS_NAME: "osx"
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VSCODE_ARCH: "x64"
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steps:
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steps:
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- uses: actions/checkout@v2
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- uses: actions/checkout@v2
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@ -43,7 +44,7 @@ jobs:
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CERTIFICATE_OSX_ID: ${{ secrets.CERTIFICATE_OSX_ID }}
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CERTIFICATE_OSX_ID: ${{ secrets.CERTIFICATE_OSX_ID }}
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if: env.SHOULD_BUILD == 'yes'
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if: env.SHOULD_BUILD == 'yes'
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run: |
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run: |
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if [ -d "VSCode-darwin" ]; then # just in case the build failed
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if [ -d "VSCode-darwin-${VSCODE_ARCH}" ]; then # just in case the build failed
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cd VSCode-darwin
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cd VSCode-darwin
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export CERTIFICATE_P12=VSCodium.p12
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export CERTIFICATE_P12=VSCodium.p12
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echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
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echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
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@ -58,15 +59,15 @@ jobs:
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- name: Zip release
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- name: Zip release
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run: |
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run: |
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cd VSCode-darwin
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cd "VSCode-darwin-${VSCODE_ARCH}"
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zip -r -X -y ../VSCodium-darwin-${LATEST_MS_TAG}.zip ./*.app
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zip -r -X -y ../VSCodium-darwin-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip ./*.app
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if: env.SHOULD_BUILD == 'yes'
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if: env.SHOULD_BUILD == 'yes'
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- name: DMG the release
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- name: DMG the release
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run: |
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run: |
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pushd VSCode-darwin
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pushd "VSCode-darwin-${VSCODE_ARCH}"
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npx create-dmg VSCodium.app ..
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npx create-dmg VSCodium.app ..
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mv "../VSCodium ${LATEST_MS_TAG}.dmg" "../VSCodium.${LATEST_MS_TAG}.dmg"
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mv "../VSCodium ${LATEST_MS_TAG}.dmg" "../VSCodium.${VSCODE_ARCH}.${LATEST_MS_TAG}.dmg"
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popd
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popd
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if: env.SHOULD_BUILD == 'yes'
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if: env.SHOULD_BUILD == 'yes'
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2
build.sh
2
build.sh
@ -26,7 +26,7 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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yarn gulp minify-vscode
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yarn gulp minify-vscode
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if [[ "$OS_NAME" == "osx" ]]; then
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if [[ "$OS_NAME" == "osx" ]]; then
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yarn gulp vscode-darwin-x64-min-ci
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yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
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elif [[ "$CI_WINDOWS" == "True" ]]; then
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elif [[ "$CI_WINDOWS" == "True" ]]; then
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cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
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cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
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yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
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yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
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