mirror of
https://github.com/VSCodium/vscodium.git
synced 2024-12-23 08:52:43 +03:00
(experiment) use GH actions for Windows builds
This commit is contained in:
parent
c7187ed00f
commit
768ea6778e
87
.github/workflows/windows.yml
vendored
Normal file
87
.github/workflows/windows.yml
vendored
Normal file
@ -0,0 +1,87 @@
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name: windows_build
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on:
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schedule:
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- cron: '0 0 * * *'
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push:
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pull_request:
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branches: [ master ]
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jobs:
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windows:
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runs-on: windows-2016
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env:
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VSCODE_ARCH: ${{ matrix.vscode_arch }}
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strategy:
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fail-fast: false
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matrix:
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vscode_arch: [x64, ia32, arm64]
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steps:
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- uses: actions/checkout@v2
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- name: Setup Node.js environment
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uses: actions/setup-node@v1
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with:
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node-version: 12.18.3
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- name: Install Yarn
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run: npm install -g yarn
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- name: Setup Python 2
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uses: actions/setup-python@v2
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with:
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python-version: '2.x'
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- name: Clone VSCode repo
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run: ./get_repo.sh
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shell: bash
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- name: Check existing VSCodium tags/releases
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: ./check_tags.sh
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shell: bash
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- name: Build
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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npm_config_arch: ${{ matrix.vscode_arch }}
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npm_config_target_arch: ${{ matrix.vscode_arch }}
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run: ./build.sh
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if: env.SHOULD_BUILD == 'yes'
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- name: Move/rename build artifacts
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run: |
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mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe VSCodiumSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
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mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
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mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip VSCodium-win32-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip
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shell: bash
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if: env.SHOULD_BUILD == 'yes'
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- name: Generate shasums
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run: ./sum.sh
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shell: bash
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if: env.SHOULD_BUILD == 'yes'
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- name: Release
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uses: softprops/action-gh-release@v1
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if: env.SHOULD_BUILD == 'yes'
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with:
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tag_name: ${{ env.LATEST_MS_TAG }}
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files: |
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./*.sha256
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./VSCodium*.zip
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./VSCodiumUserSetup*.exe
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./VSCodiumSetup*.exe
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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- name: Update versions repo
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if: env.SHOULD_BUILD == 'yes'
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run: ./update_version.sh
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shell: bash
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env:
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GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
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GITHUB_USERNAME: ${{ github.repository_owner }}
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@ -1,16 +0,0 @@
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jobs:
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- job: Windows
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pool:
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vmImage: VS2017-Win2016
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variables:
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BUILDARCH: x64
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steps:
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- template: win32-build.yml
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- job: Windows32
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pool:
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vmImage: VS2017-Win2016
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variables:
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BUILDARCH: ia32
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steps:
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- template: win32-build.yml
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21
build.sh
21
build.sh
@ -5,14 +5,7 @@ set -ex
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if [[ "$SHOULD_BUILD" == "yes" ]]; then
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npm config set scripts-prepend-node-path true
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export BUILD_SOURCEVERSION=$LATEST_MS_COMMIT
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echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
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echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
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if [[ "$CI_WINDOWS" == "True" ]]; then
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export npm_config_arch="$BUILDARCH"
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export npm_config_target_arch="$BUILDARCH"
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fi
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. prepare_vscode.sh
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@ -27,14 +20,14 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
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if [[ "$OS_NAME" == "osx" ]]; then
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yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
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elif [[ "$CI_WINDOWS" == "True" ]]; then
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elif [[ "$OS_NAME" == "windows" ]]; then
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cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
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yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
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yarn gulp "vscode-win32-${BUILDARCH}-code-helper"
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yarn gulp "vscode-win32-${BUILDARCH}-inno-updater"
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yarn gulp "vscode-win32-${BUILDARCH}-archive"
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yarn gulp "vscode-win32-${BUILDARCH}-system-setup"
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yarn gulp "vscode-win32-${BUILDARCH}-user-setup"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-code-helper"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
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yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
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else # linux
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yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
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if [[ "$SKIP_LINUX_PACKAGES" != "True" ]]; then
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151
check_tags.sh
151
check_tags.sh
@ -15,52 +15,113 @@ if [ "$GITHUB_TOKEN" != "" ]; then
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echo "Building on Mac because we have no ZIP"
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export SHOULD_BUILD="yes"
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fi
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elif [[ $VSCODE_ARCH == "arm64" ]]; then
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HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
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HAVE_ARM64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM64_DEB" != "true" ]]; then
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echo "Building on Linux arm64 because we have no DEB"
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export SHOULD_BUILD="yes"
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elif [[ "$OS_NAME" == "windows" ]]; then
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if [[ $VSCODE_ARCH == "arm64" ]]; then
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HAVE_ARM64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_ARM64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_ARM64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM64_SYS" != "true" ]]; then
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echo "Building on Windows arm64 because we have no system setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM64_USR" != "true" ]]; then
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echo "Building on Windows arm64 because we have no user setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM64_ZIP" != "true" ]]; then
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echo "Building on Windows arm64 because we have no zip"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Windows arm64 builds"
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fi
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elif [[ $VSCODE_ARCH == "ia32" ]]; then
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HAVE_IA32_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_IA32_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_IA32_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_IA32_SYS" != "true" ]]; then
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echo "Building on Windows ia32 because we have no system setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_IA32_USR" != "true" ]]; then
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echo "Building on Windows ia32 because we have no user setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_IA32_ZIP" != "true" ]]; then
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echo "Building on Windows ia32 because we have no zip"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Windows ia32 builds"
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fi
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else # Windows x64
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HAVE_X64_SYS=$(echo $VSCODIUM_ASSETS | jq --arg suffix "$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_X64_USR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "UserSetup-$VSCODE_ARCH-$LATEST_MS_TAG.exe" 'map(.name) | contains([$suffix])')
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HAVE_X64_ZIP=$(echo $VSCODIUM_ASSETS | jq --arg suffix "win32-$VSCODE_ARCH-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_X64_SYS" != "true" ]]; then
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echo "Building on Windows x64 because we have no system setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_X64_USR" != "true" ]]; then
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echo "Building on Windows x64 because we have no user setup"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_X64_ZIP" != "true" ]]; then
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echo "Building on Windows x64 because we have no zip"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Windows x64 builds"
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fi
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fi
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if [[ "$HAVE_ARM64_TAR" != "true" ]]; then
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echo "Building on Linux arm64 because we have no TAR"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm64 builds"
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fi
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elif [[ $VSCODE_ARCH == "armhf" ]]; then
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HAVE_ARM_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["armhf.deb"])')
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HAVE_ARM_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "armhf-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM_DEB" != "true" ]]; then
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echo "Building on Linux arm because we have no DEB"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM_TAR" != "true" ]]; then
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echo "Building on Linux arm because we have no TAR"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm builds"
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fi
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else
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HAVE_64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["x86_64.rpm"])')
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HAVE_64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["amd64.deb"])')
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HAVE_64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "x64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_64_RPM" != "true" ]]; then
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echo "Building on Linux x64 because we have no RPM"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_64_DEB" != "true" ]]; then
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echo "Building on Linux x64 because we have no DEB"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_64_TAR" != "true" ]]; then
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echo "Building on Linux x64 because we have no TAR"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux x64 builds"
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elif [[ "$OS_NAME" == "linux" ]]; then
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if [[ $VSCODE_ARCH == "arm64" ]]; then
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HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
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HAVE_ARM64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM64_DEB" != "true" ]]; then
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echo "Building on Linux arm64 because we have no DEB"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM64_TAR" != "true" ]]; then
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echo "Building on Linux arm64 because we have no TAR"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm64 builds"
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fi
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elif [[ $VSCODE_ARCH == "armhf" ]]; then
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HAVE_ARM_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["armhf.deb"])')
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HAVE_ARM_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "armhf-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_ARM_DEB" != "true" ]]; then
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echo "Building on Linux arm because we have no DEB"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_ARM_TAR" != "true" ]]; then
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echo "Building on Linux arm because we have no TAR"
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export SHOULD_BUILD="yes"
|
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fi
|
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if [[ "$SHOULD_BUILD" != "yes" ]]; then
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echo "Already have all the Linux arm builds"
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fi
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else # Linux x64
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HAVE_64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["x86_64.rpm"])')
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HAVE_64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["amd64.deb"])')
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HAVE_64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "x64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
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if [[ "$HAVE_64_RPM" != "true" ]]; then
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echo "Building on Linux x64 because we have no RPM"
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export SHOULD_BUILD="yes"
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fi
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if [[ "$HAVE_64_DEB" != "true" ]]; then
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echo "Building on Linux x64 because we have no DEB"
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export SHOULD_BUILD="yes"
|
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fi
|
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if [[ "$HAVE_64_TAR" != "true" ]]; then
|
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echo "Building on Linux x64 because we have no TAR"
|
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export SHOULD_BUILD="yes"
|
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fi
|
||||
if [[ "$SHOULD_BUILD" != "yes" ]]; then
|
||||
echo "Already have all the Linux x64 builds"
|
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fi
|
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fi
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fi
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else
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|
@ -9,8 +9,6 @@ echo "Got the latest MS tag: ${LATEST_MS_TAG}"
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git clone https://github.com/Microsoft/vscode.git --branch $LATEST_MS_TAG --depth 1
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# for GH actions
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if [[ "$CI_WINDOWS" != "True" ]]; then
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echo "LATEST_MS_COMMIT=$LATEST_MS_COMMIT" >> $GITHUB_ENV
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echo "LATEST_MS_TAG=$LATEST_MS_TAG" >> $GITHUB_ENV
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fi
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echo "LATEST_MS_COMMIT=$LATEST_MS_COMMIT" >> $GITHUB_ENV
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echo "LATEST_MS_TAG=$LATEST_MS_TAG" >> $GITHUB_ENV
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|
@ -2,11 +2,6 @@
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set -e
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if [[ "$CI_WINDOWS" == "True" ]]; then
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export npm_config_arch="$BUILDARCH"
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export npm_config_target_arch="$BUILDARCH"
|
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fi
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cp -rp src/* vscode/
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cd vscode || exit
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|
13
sum.sh
13
sum.sh
@ -1,20 +1,9 @@
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#!/bin/bash
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|
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# shasum blows up in Azure, so using this
|
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# node package which has similar syntax and identical output
|
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if [[ "$CI_WINDOWS" == "True" ]]; then
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npm i -g checksum
|
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fi
|
||||
|
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sum_file () {
|
||||
if [[ -f "$1" ]]; then
|
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if [[ "$CI_WINDOWS" == "True" ]]; then
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checksum -a sha256 "$1" > "$1".sha256
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checksum -a sha1 "$1" > "$1".sha1
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else
|
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shasum -a 256 "$1" > "$1".sha256
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shasum "$1" > "$1".sha1
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fi
|
||||
fi
|
||||
}
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||||
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@ -22,7 +11,7 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
|
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if [[ "$OS_NAME" == "osx" ]]; then
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sum_file VSCodium-darwin-*.zip
|
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sum_file VSCodium*.dmg
|
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elif [[ "$CI_WINDOWS" == "True" ]]; then
|
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elif [[ "$OS_NAME" == "windows" ]]; then
|
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sum_file VSCodiumSetup-*.exe
|
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sum_file VSCodiumUserSetup-*.exe
|
||||
sum_file VSCodium-win32-*.zip
|
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|
@ -27,14 +27,8 @@ fi
|
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URL_BASE=https://github.com/VSCodium/vscodium/releases/download/${LATEST_MS_TAG}
|
||||
|
||||
# to make testing on forks easier
|
||||
if [[ "$CI_WINDOWS" == "True" ]]; then
|
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# BUILD_REPOSITORY_URI = e.g. https://github.com/VSCodium/vscodium
|
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VERSIONS_REPO=$(echo ${BUILD_REPOSITORY_URI} | awk -F"/" '{ print $4 }')/versions
|
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|
||||
git config --global core.autocrlf true
|
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else
|
||||
VERSIONS_REPO="${GITHUB_USERNAME}/versions"
|
||||
fi
|
||||
VERSIONS_REPO="${GITHUB_USERNAME}/versions"
|
||||
echo "Versions repo:" $VERSIONS_REPO
|
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|
||||
# generateJson <assetName>
|
||||
# e.g. generateJson VSCodium-darwin-1.33.0.zip
|
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@ -103,22 +97,22 @@ if [[ "$OS_NAME" == "osx" ]]; then
|
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VERSION_PATH="darwin/${VSCODE_ARCH}"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
elif [[ "$CI_WINDOWS" == "True" ]]; then
|
||||
elif [[ "$OS_NAME" == "windows" ]]; then
|
||||
# system installer
|
||||
ASSET_NAME=VSCodiumSetup-${BUILDARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${BUILDARCH}/system"
|
||||
ASSET_NAME=VSCodiumSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${VSCODE_ARCH}/system"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
|
||||
# user installer
|
||||
ASSET_NAME=VSCodiumUserSetup-${BUILDARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${BUILDARCH}/user"
|
||||
ASSET_NAME=VSCodiumUserSetup-${VSCODE_ARCH}-${LATEST_MS_TAG}.exe
|
||||
VERSION_PATH="win32/${VSCODE_ARCH}/user"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
|
||||
# windows archive
|
||||
ASSET_NAME=VSCodium-win32-${BUILDARCH}-${LATEST_MS_TAG}.zip
|
||||
VERSION_PATH="win32/${BUILDARCH}/archive"
|
||||
ASSET_NAME=VSCodium-win32-${VSCODE_ARCH}-${LATEST_MS_TAG}.zip
|
||||
VERSION_PATH="win32/${VSCODE_ARCH}/archive"
|
||||
JSON="$(generateJson ${ASSET_NAME})"
|
||||
updateLatestVersion "$VERSION_PATH" "$JSON"
|
||||
else # linux
|
||||
|
@ -1,61 +0,0 @@
|
||||
steps:
|
||||
- task: NodeTool@0
|
||||
inputs:
|
||||
versionSpec: "12.14.1"
|
||||
- task: UsePythonVersion@0
|
||||
displayName: 'Use Python 2.x'
|
||||
inputs:
|
||||
versionSpec: 2.x
|
||||
- task: ShellScript@2
|
||||
displayName: 'get VSCode sources'
|
||||
inputs:
|
||||
scriptPath: get_repo.sh
|
||||
- powershell: |
|
||||
$LATEST_MS_COMMIT="$(git -C vscode rev-list --tags --max-count=1)"
|
||||
$LATEST_MS_TAG="$(git -C vscode describe --tags)"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_TAG]$LATEST_MS_TAG"
|
||||
Write-Host "##vso[task.setvariable variable=LATEST_MS_COMMIT]$LATEST_MS_COMMIT"
|
||||
Write-Host "##vso[task.setvariable variable=BUILD_SOURCEVERSION]$LATEST_MS_COMMIT"
|
||||
displayName: 'set env LATEST_MS_TAG, LATEST_MS_COMMIT'
|
||||
- task: PowerShell@2
|
||||
inputs:
|
||||
filePath: 'check_tags.ps1'
|
||||
env:
|
||||
MAPPED_GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
- powershell: |
|
||||
bash ./build.sh
|
||||
displayName: 'go build it!'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\system-setup\\VSCodeSetup.exe VSCodiumSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the system setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-$(BUILDARCH)-${LATEST_MS_TAG}.exe; fi
|
||||
displayName: 'move the user setup'
|
||||
- bash: |
|
||||
if [[ "$SHOULD_BUILD" == "yes" ]]; then mv vscode\\.build\\win32-$(BUILDARCH)\\archive\\VSCode-win32-$(BUILDARCH).zip VSCodium-win32-$(BUILDARCH)-${LATEST_MS_TAG}.zip; fi
|
||||
displayName: 'move the zip folder'
|
||||
- powershell: |
|
||||
bash ./sum.sh
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
displayName: 'compute sums'
|
||||
- task: CopyFiles@2
|
||||
inputs:
|
||||
contents: |
|
||||
VSCodium*.zip
|
||||
VSCodiumUserSetup*.exe
|
||||
VSCodiumSetup*.exe
|
||||
*.sha256
|
||||
targetFolder: $(Build.ArtifactStagingDirectory)
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
displayName: 'copy artifacts to staging directory'
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish artifacts'
|
||||
condition: eq(variables['SHOULD_BUILD'], 'yes')
|
||||
inputs:
|
||||
PathtoPublish: $(Build.ArtifactStagingDirectory)
|
||||
ArtifactName: 'everything'
|
||||
- bash: ./update_version.sh
|
||||
displayName: 'update version json'
|
||||
env:
|
||||
GITHUB_TOKEN: $(GITHUB_TOKEN)
|
||||
GITHUB_USERNAME: $(GITHUB_USERNAME)
|
Loading…
Reference in New Issue
Block a user