feat: selective publish (#858)

This commit is contained in:
Baptiste Augrain 2021-10-01 18:47:10 +02:00 committed by GitHub
parent 85cbd0b0f2
commit e564685c1e
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 523 additions and 326 deletions

22
.editorconfig Normal file
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@ -0,0 +1,22 @@
root = true
[*]
indent_style = space
indent_size = 2
tab_width = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.sh]
indent_style = space
indent_size = 2
[*.{yml,yaml}]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
insert_final_newline = false

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@ -11,7 +11,7 @@ on:
jobs:
linux:
runs-on: ubuntu-latest
container:
container:
image: ${{ matrix.image }}
env:
OS_NAME: 'linux'
@ -34,6 +34,9 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Install GH
run: ./install_gh.sh
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
@ -42,12 +45,12 @@ jobs:
- name: Install Yarn
run: npm install -g yarn
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Clone VSCode repo
run: ./get_repo.sh
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@ -79,42 +82,15 @@ jobs:
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
- name: Zip release
run: |
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Move/rename build artifacts
shell: bash
run: |
cp vscode/.build/linux/deb/*/deb/*.deb .
cp vscode/.build/linux/rpm/*/*.rpm .
if [[ "${VSCODE_ARCH}" == "x64" ]]; then
cp build/linux/appimage/out/*.AppImage* .
fi
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.sha256
./*.zip
./*.tar.gz
./*.deb
./*.rpm
./VSCodium-*.AppImage
./VSCodium-*.AppImage.zsync
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GH_CLI_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'

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@ -11,7 +11,7 @@ on:
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
@ -27,25 +27,22 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Setup Node.js environment
uses: actions/setup-node@v1
with:
node-version: 14
- name: Check PR or cron
run: |
. check_cron_or_pr.sh
- name: Clone VSCode repo
run: |
. get_repo.sh
run: . get_repo.sh
- name: Check PR or cron
run: . check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
. check_tags.sh
run: . check_tags.sh
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@ -92,35 +89,15 @@ jobs:
codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
fi
- name: Zip release
run: |
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: DMG the release
run: |
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${MS_TAG}.dmg" "../VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.zip
./*.dmg
./*.sha256
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GH_CLI_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'

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@ -11,6 +11,9 @@ on:
jobs:
windows:
runs-on: windows-2016
defaults:
run:
shell: bash
env:
VSCODE_ARCH: ${{ matrix.vscode_arch }}
OS_NAME: 'windows'
@ -41,19 +44,16 @@ jobs:
with:
python-version: '2.x'
- name: Check PR or cron
run: ./check_cron_or_pr.sh
shell: bash
- name: Clone VSCode repo
run: ./get_repo.sh
shell: bash
- name: Check PR or cron
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./check_tags.sh
shell: bash
if: env.SHOULD_DEPLOY == 'yes'
- name: Compute cache key
@ -80,45 +80,21 @@ jobs:
npm_config_arch: ${{ matrix.vscode_arch }}
npm_config_target_arch: ${{ matrix.vscode_arch }}
run: ./build.sh
shell: bash
if: env.SHOULD_BUILD == 'yes'
- name: Move/rename build artifacts
run: |
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi .
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi .
fi
shell: bash
- name: Prepare artifacts
run: ./prepare_artifacts.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Generate shasums
run: ./sum.sh
shell: bash
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Release
uses: softprops/action-gh-release@v1
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
with:
tag_name: ${{ env.MS_TAG }}
files: |
./*.sha256
./VSCodium*.zip
./VSCodiumUserSetup*.exe
./VSCodiumSetup*.exe
./VSCodium*.msi
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GH_CLI_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
run: ./update_version.sh
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}

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@ -2,7 +2,7 @@
set -ex
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "${SHOULD_BUILD}" == "yes" ]]; then
npm config set scripts-prepend-node-path true
echo "MS_COMMIT: ${MS_COMMIT}"
@ -19,29 +19,51 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
yarn gulp compile-extensions-build
yarn gulp minify-vscode
if [[ "$OS_NAME" == "osx" ]]; then
if [[ "${OS_NAME}" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
elif [[ "$OS_NAME" == "windows" ]]; then
elif [[ "${OS_NAME}" == "windows" ]]; then
. ../build/windows/rtf/make.sh
yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
yarn gulp "vscode-win32-${VSCODE_ARCH}-code-helper"
yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
. ../build/windows/msi/build.sh
. ../build/windows/msi/build-updates-disabled.sh
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
. ../build/windows/msi/build.sh
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
. ../build/windows/msi/build-updates-disabled.sh
fi
fi
else # linux
yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
if [[ "$SKIP_LINUX_PACKAGES" != "True" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
. ../build/linux/appimage/build.sh
if [[ "${SKIP_LINUX_PACKAGES}" != "True" ]]; then
if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
. ../build/linux/appimage/build.sh
fi
fi
fi

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@ -2,147 +2,259 @@
set -e
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not build because no GITHUB_TOKEN defined"
exit
fi
REPOSITORY="${GITHUB_REPOSITORY:-"VSCodium/vscodium"}"
GITHUB_RESPONSE=$( curl -s -H "Authorization: token $GITHUB_TOKEN" https://api.github.com/repos/$REPOSITORY/releases/tags/$MS_TAG)
VSCODIUM_ASSETS=$( echo $GITHUB_RESPONSE | jq -c '.assets | map(.name)?' )
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" https://api.github.com/repos/${REPOSITORY}/releases/tags/${MS_TAG})
VSCODIUM_ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
contains() {
# add " to match the end of a string so any hashs won't be matched by mistake
echo $VSCODIUM_ASSETS | grep "$1\""
echo "${VSCODIUM_ASSETS}" | grep "$1\""
}
# if we just don't have the github token, get out fast
if [ "$GITHUB_TOKEN" != "" ]; then
if [ "$VSCODIUM_ASSETS" != "null" ]; then
# macos
if [[ "$OS_NAME" == "osx" ]]; then
if [[ -z $( contains "darwin-$VSCODE_ARCH-$MS_TAG.zip" ) ]]; then
echo "Building on Mac because we have no ZIP"
if [ "${VSCODIUM_ASSETS}" != "null" ]; then
# macos
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ -z $( contains "darwin-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on MacOS because we have no ZIP"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains ".${VSCODE_ARCH}.${MS_TAG}.dmg" ) ]]; then
echo "Building on MacOS because we have no DMG"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DMG="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
# windows-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
elif [[ "$OS_NAME" == "windows" ]]; then
# windows-arm64
if [[ $VSCODE_ARCH == "arm64" ]]; then
if [[ -z $( contains "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "win32-$VSCODE_ARCH-$MS_TAG.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
# windows-ia32
elif [[ $VSCODE_ARCH == "ia32" ]]; then
if [[ -z $( contains "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "win32-$VSCODE_ARCH-$MS_TAG.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "VSCodium-$VSCODE_ARCH-$MS_TAG.msi" ) ]]; then
echo "Building on Windows ia32 because we have no msi"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "VSCodium-$VSCODE_ARCH-updates-disabled-$MS_TAG.msi" ) ]]; then
echo "Building on Windows ia32 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
# windows-x64
else
if [[ -z $( contains "VSCodiumSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "UserSetup-$VSCODE_ARCH-$MS_TAG.exe" ) ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "win32-$VSCODE_ARCH-$MS_TAG.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "VSCodium-$VSCODE_ARCH-$MS_TAG.msi" ) ]]; then
echo "Building on Windows x64 because we have no msi"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "VSCodium-$VSCODE_ARCH-updates-disabled-$MS_TAG.msi" ) ]]; then
echo "Building on Windows x64 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
export SHOULD_BUILD_EXE_SYS="no"
fi
elif [[ "$OS_NAME" == "linux" ]]; then
# linux-arm64
if [[ $VSCODE_ARCH == "arm64" ]]; then
if [[ -z $( contains "arm64.deb" ) ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "arm64-$MS_TAG.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
# linux-armhf
elif [[ $VSCODE_ARCH == "armhf" ]]; then
if [[ -z $( contains "armhf.deb" ) ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
# linux-x64
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
else
if [[ -z $( contains "x86_64.rpm" ) ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "amd64.deb" ) ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "x64-$MS_TAG.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
fi
if [[ -z $( contains "x86_64.AppImage" ) ]]; then
echo "Building on Linux x64 because we have no AppImage"
export SHOULD_BUILD="yes"
fi
if [[ "$SHOULD_BUILD" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
# windows-ia32
elif [[ ${VSCODE_ARCH} == "ia32" ]]; then
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
# windows-x64
else
if [[ -z $( contains "VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${MS_TAG}.exe" ) ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "win32-${VSCODE_ARCH}-${MS_TAG}.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi" ) ]]; then
echo "Building on Windows x64 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "${OS_NAME}" == "linux" ]]; then
# linux-arm64
if [[ ${VSCODE_ARCH} == "arm64" ]]; then
if [[ -z $( contains "arm64.deb" ) ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "aarch64.rpm" ) ]]; then
echo "Building on Linux arm64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "arm64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
# linux-armhf
elif [[ ${VSCODE_ARCH} == "armhf" ]]; then
if [[ -z $( contains "armhf.deb" ) ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "armhf.rpm" ) ]]; then
echo "Building on Linux arm because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "armhf-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
# linux-x64
else
if [[ -z $( contains "amd64.deb" ) ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "x86_64.rpm" ) ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "x64-${MS_TAG}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "x86_64.AppImage" ) ]]; then
echo "Building on Linux x64 because we have no AppImage"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_APPIMAGE="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
else
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
echo "SHOULD_BUILD=$SHOULD_BUILD" >> $GITHUB_ENV
echo "SHOULD_BUILD=${SHOULD_BUILD}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_APPIMAGE=${SHOULD_BUILD_APPIMAGE}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DEB=${SHOULD_BUILD_DEB}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DMG=${SHOULD_BUILD_DMG}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_SYS=${SHOULD_BUILD_EXE_SYS}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"

15
install_gh.sh Executable file
View File

@ -0,0 +1,15 @@
#!/bin/bash
set -e
GH_ARCH="amd64"
VERSION=`curl "https://api.github.com/repos/cli/cli/releases/latest" | grep '"tag_name"' | sed -E 's/.*"([^"]+)".*/\1/' | cut -c2-`
curl -sSL "https://github.com/cli/cli/releases/download/v${VERSION}/gh_${VERSION}_linux_${GH_ARCH}.tar.gz" -o "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
tar xf "gh_${VERSION}_linux_${GH_ARCH}.tar.gz"
cp "gh_${VERSION}_linux_${GH_ARCH}/bin/gh" /usr/local/bin/
gh --version

92
prepare_artifacts.sh Executable file
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@ -0,0 +1,92 @@
#!/bin/bash
set -e
npm install -g checksum
sum_file() {
if [[ -f "$1" ]]; then
echo "Calcuating checksum for $1"
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
mkdir artifacts
if [[ "${OS_NAME}" == "osx" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Building and moving ZIP"
cd "VSCode-darwin-${VSCODE_ARCH}"
zip -r -X -y ../artifacts/VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip ./*.app
cd ..
fi
if [[ "${SHOULD_BUILD_DMG}" != "no" ]]; then
echo "Building and moving DMG"
pushd "VSCode-darwin-${VSCODE_ARCH}"
npx create-dmg VSCodium.app ..
mv "../VSCodium ${MS_TAG}.dmg" "../artifacts/VSCodium.${VSCODE_ARCH}.${MS_TAG}.dmg"
popd
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
echo "Moving ZIP"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip artifacts\\VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
echo "Moving System EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe artifacts\\VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
echo "Moving User EXE"
mv vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe artifacts\\VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
echo "Moving MSI"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi artifacts/
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
echo "Moving MSI with disabled updates"
mv build\\windows\\msi\\releasedir\\VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi artifacts/
fi
fi
else
if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
echo "Building and moving TAR"
cd VSCode-linux-${VSCODE_ARCH}
tar czf ../artifacts/VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz .
cd ..
fi
if [[ "${SHOULD_BUILD_DEB}" != "no" ]]; then
echo "Moving DEB"
mv vscode/.build/linux/deb/*/deb/*.deb artifacts/
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
echo "Moving RPM"
mv vscode/.build/linux/rpm/*/*.rpm artifacts/
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
echo "Moving AppImage"
mv build/linux/appimage/out/*.AppImage* artifacts/
fi
fi
cd artifacts
for FILE in *
do
if [[ -f "${FILE}" ]]; then
sum_file "${FILE}"
fi
done
cd ..

27
release.sh Executable file
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@ -0,0 +1,27 @@
#!/bin/bash
set -e
if [[ -z "${GH_CLI_TOKEN}" ]]; then
echo "Will not release because no GH_CLI_TOKEN defined"
exit
fi
echo "${GH_CLI_TOKEN}" | gh auth login --with-token
if [[ $( gh release view "${MS_TAG}" 2>&1 ) =~ "release not found" ]]; then
echo "Creating release '${MS_TAG}'"
gh release create "${MS_TAG}"
fi
cd artifacts
for FILE in *
do
if [[ -f "${FILE}" ]] && [[ "${FILE}" != *.sha1 ]] && [[ "${FILE}" != *.sha256 ]]; then
echo "Uploading '${FILE}'"
gh release upload "${MS_TAG}" "${FILE}" "${FILE}.sha1" "${FILE}.sha256"
fi
done
cd ..

28
sum.sh
View File

@ -1,28 +0,0 @@
#!/bin/bash
npm install -g checksum
sum_file () {
if [[ -f "$1" ]]; then
checksum -a sha256 "$1" > "$1".sha256
checksum "$1" > "$1".sha1
fi
}
if [[ "$SHOULD_BUILD" == "yes" ]]; then
if [[ "$OS_NAME" == "osx" ]]; then
sum_file VSCodium-darwin-*.zip
sum_file VSCodium*.dmg
elif [[ "$OS_NAME" == "windows" ]]; then
sum_file VSCodiumSetup-*.exe
sum_file VSCodiumUserSetup-*.exe
sum_file VSCodium-win32-*.zip
sum_file "VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi"
sum_file "VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi"
else # linux
sum_file VSCodium-*.AppImage
sum_file VSCodium-linux*.tar.gz
sum_file *.deb
sum_file *.rpm
fi
fi

View File

@ -1,10 +1,17 @@
#!/bin/bash
if [[ "$SHOULD_BUILD" != "yes" ]]; then
set -e
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Will not update version JSON because we did not build"
exit
fi
if [[ -z "${GITHUB_TOKEN}" ]]; then
echo "Will not update version JSON because no GITHUB_TOKEN defined"
exit
fi
# {
# "url": "https://az764295.vo.msecnd.net/stable/51b0b28134d51361cf996d2f0a1c698247aeabd8/VSCode-darwin-stable.zip",
# "name": "1.33.1",
@ -24,37 +31,40 @@ fi
# `timestamp` is $(node -e 'console.log(Date.now())')
# `sha256hash` in <filename>.sha256
URL_BASE=https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}
URL_BASE="https://github.com/VSCodium/vscodium/releases/download/${MS_TAG}"
# to make testing on forks easier
VERSIONS_REPO="${GITHUB_USERNAME}/versions"
echo "Versions repo:" $VERSIONS_REPO
echo "Versions repo: ${VERSIONS_REPO}"
# generateJson <assetName>
# e.g. generateJson VSCodium-darwin-1.33.0.zip
generateJson() {
local assetName=$1
JSON_DATA="{}"
# generate parts
local url=${URL_BASE}/${assetName}
local name=$MS_TAG
local version=$MS_COMMIT
local productVersion=$MS_TAG
local url="${URL_BASE}/${ASSET_NAME}"
local name="${MS_TAG}"
local version="${MS_COMMIT}"
local productVersion="${MS_TAG}"
local timestamp=$(node -e 'console.log(Date.now())')
local sha1hash=$(cat ${assetName}.sha1 | awk '{ print $1 }')
local sha256hash=$(cat ${assetName}.sha256 | awk '{ print $1 }')
if [[ ! -f "artifacts/${ASSET_NAME}" ]]; then
echo "Downloading artifact '${ASSET_NAME}'"
gh release download "${MS_TAG}" --dir "artifacts" --pattern "${ASSET_NAME}*"
fi
local sha1hash=$(cat "artifacts/${ASSET_NAME}.sha1" | awk '{ print $1 }')
local sha256hash=$(cat "artifacts/${ASSET_NAME}.sha256" | awk '{ print $1 }')
# check that nothing is blank (blank indicates something awry with build)
for key in url name version productVersion sha1hash timestamp sha256hash; do
if [[ "${!key}" == "" ]]; then
echo "Missing data for version update; exiting..."
if [[ -z "${key}" ]]; then
echo "Variable '${key}' is empty; exiting..."
exit 1
fi
done
# generate json
local json=$(jq \
JSON_DATA=$(jq \
--arg url "${url}" \
--arg name "${name}" \
--arg version "${version}" \
@ -64,70 +74,62 @@ generateJson() {
--arg sha256hash "${sha256hash}" \
'. | .url=$url | .name=$name | .version=$version | .productVersion=$productVersion | .hash=$hash | .timestamp=$timestamp | .sha256hash=$sha256hash' \
<<<'{}')
echo "$json"
}
updateLatestVersion() {
echo "Generating ${VERSION_PATH}/latest.json"
generateJson
cd versions
local versionPath=$1
local json=$2
# create/update the latest.json file in the correct location
mkdir -p $versionPath
echo $json > $versionPath/latest.json
mkdir -p "${VERSION_PATH}"
echo "${JSON_DATA}" > "${VERSION_PATH}/latest.json"
cd ..
}
# init versions repo for later commiting + pushing the json file to it
# thank you https://www.vinaygopinath.me/blog/tech/commit-to-master-branch-on-github-using-travis-ci/
git clone https://github.com/${VERSIONS_REPO}.git
git clone "https://github.com/${VERSIONS_REPO}.git"
cd versions
git config user.email "vscodium-ci@not-real.com"
git config user.name "VSCodium CI"
git remote rm origin
git remote add origin https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git > /dev/null 2>&1
git remote add origin "https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git" > /dev/null 2>&1
cd ..
if [[ "$OS_NAME" == "osx" ]]; then
# zip, sha1, and sha256 files are all at top level dir
if [[ "${OS_NAME}" == "osx" ]]; then
ASSET_NAME=VSCodium-darwin-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="darwin/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
elif [[ "$OS_NAME" == "windows" ]]; then
updateLatestVersion
elif [[ "${OS_NAME}" == "windows" ]]; then
# system installer
ASSET_NAME=VSCodiumSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/system"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# user installer
ASSET_NAME=VSCodiumUserSetup-${VSCODE_ARCH}-${MS_TAG}.exe
VERSION_PATH="win32/${VSCODE_ARCH}/user"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# windows archive
ASSET_NAME=VSCodium-win32-${VSCODE_ARCH}-${MS_TAG}.zip
VERSION_PATH="win32/${VSCODE_ARCH}/archive"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
# msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
# updates-disabled msi
ASSET_NAME=VSCodium-${VSCODE_ARCH}-updates-disabled-${MS_TAG}.msi
VERSION_PATH="win32/${VSCODE_ARCH}/msi-updates-disabled"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
fi
else # linux
# update service links to tar.gz file
@ -135,19 +137,23 @@ else # linux
# as examples
ASSET_NAME=VSCodium-linux-${VSCODE_ARCH}-${MS_TAG}.tar.gz
VERSION_PATH="linux/${VSCODE_ARCH}"
JSON="$(generateJson ${ASSET_NAME})"
updateLatestVersion "$VERSION_PATH" "$JSON"
updateLatestVersion
fi
cd versions
git pull origin master # in case another build just pushed
git add .
dateAndMonth=`date "+%D %T"`
git commit -m "CI update: $dateAndMonth (Build $GITHUB_RUN_NUMBER)"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
CHANGES=$( git status --porcelain )
if [[ ! -z "${CHANGES}" ]]; then
dateAndMonth=$( date "+%D %T" )
git commit -m "CI update: ${dateAndMonth} (Build ${GITHUB_RUN_NUMBER})"
if ! git push origin master --quiet; then
git pull origin master
git push origin master --quiet
fi
fi
cd ..