name: stable-windows on: workflow_dispatch: inputs: force_version: type: boolean description: Force update version generate_assets: type: boolean description: Generate assets checkout_pr: type: string description: Checkout PR repository_dispatch: types: [stable] push: branches: [ master ] paths-ignore: - '**/*.md' pull_request: branches: [ master ] paths-ignore: - '**/*.md' env: APP_NAME: VSCodium ASSETS_REPOSITORY: ${{ github.repository }} OS_NAME: windows VERSIONS_REPOSITORY: ${{ github.repository_owner }}/versions VSCODE_QUALITY: stable jobs: build: runs-on: windows-2019 defaults: run: shell: bash env: VSCODE_ARCH: ${{ matrix.vscode_arch }} strategy: fail-fast: false matrix: vscode_arch: - x64 # - ia32 - arm64 outputs: RELEASE_VERSION: ${{ env.RELEASE_VERSION }} SHOULD_DEPLOY: ${{ env.SHOULD_DEPLOY }} steps: - uses: actions/checkout@v4 - name: Setup Node.js environment uses: actions/setup-node@v4 with: node-version: '18.17' - name: Install Yarn run: npm install -g yarn - name: Setup Python 3 uses: actions/setup-python@v5 with: python-version: '3.11' - name: Clone VSCode repo env: PULL_REQUEST_ID: ${{ github.event.inputs.checkout_pr }} run: ./get_repo.sh - name: Check PR or cron env: GENERATE_ASSETS: ${{ github.event.inputs.generate_assets }} run: ./check_cron_or_pr.sh - name: Check existing VSCodium tags/releases env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} run: ./check_tags.sh if: env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true' - name: Build env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} GITHUB_USERNAME: ${{ github.repository_owner }} npm_config_arch: ${{ matrix.vscode_arch }} npm_config_target_arch: ${{ matrix.vscode_arch }} run: ./build.sh if: env.SHOULD_BUILD == 'yes' - name: Prepare assets run: ./prepare_assets.sh if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true') - name: Release env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} run: ./release.sh if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes' - name: Update versions repo env: FORCE_UPDATE: ${{ github.event.inputs.force_version }} GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }} GITHUB_USERNAME: ${{ github.repository_owner }} run: ./update_version.sh if: env.SHOULD_DEPLOY == 'yes' - name: Upload assets uses: actions/upload-artifact@v4 with: name: bin-${{ matrix.vscode_arch }} path: assets/ retention-days: 3 if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'no' && github.event.inputs.generate_assets == 'true' winget: needs: build runs-on: windows-latest defaults: run: shell: bash env: APP_IDENTIFIER: VSCodium.VSCodium if: needs.build.outputs.SHOULD_DEPLOY == 'yes' steps: - uses: actions/checkout@v4 - name: Check version run: ./stores/winget/check_version.sh env: RELEASE_VERSION: ${{ needs.build.outputs.RELEASE_VERSION }} - name: Release to WinGet uses: vedantmgoyal2009/winget-releaser@v2 with: identifier: ${{ env.APP_IDENTIFIER }} version: ${{ env.RELEASE_VERSION }} release-tag: ${{ env.RELEASE_VERSION }} installers-regex: '\.exe$' # only .exe files token: ${{ secrets.STRONGER_GITHUB_TOKEN }} if: env.SHOULD_DEPLOY == 'yes'