# How to build VSCodium
## Table of Contents
- [Dependencies](#dependencies)
- [Linux](#dependencies-linux)
- [MacOS](#dependencies-macos)
- [Windows](#dependencies-windows)
- [Build Scripts](#build-scripts)
- [Build Snap](#build-snap)
- [Patch Update Process](#patch-update-process)
- [Semi-Automated](#patch-update-process-semiauto)
- [Manual](#patch-update-process-manual)
## Dependencies
- node 20.14
- yarn
- jq
- git
- python3 3.11
### Linux
- gcc
- g++
- make
- pkg-config
- libx11-dev
- libxkbfile-dev
- libsecret-1-dev
- libkrb5-dev
- fakeroot
- rpm
- rpmbuild
- dpkg
- imagemagick (for AppImage)
- snapcraft
### MacOS
see [the common dependencies](#dependencies)
### Windows
- powershell
- sed
- 7z
- [WiX Toolset](http://wixtoolset.org/releases/)
- 'Tools for Native Modules' from the official Node.js installer
## Build Scripts
A build helper script can be found at `build/build.sh`.
- Linux: `./build/build.sh`
- MacOS: `./build/build.sh`
- Windows: `powershell -ExecutionPolicy ByPass -File .\build\build.ps1` or `"C:\Program Files\Git\bin\bash.exe" ./build/build.sh`
### Insider
The `insider` version can be built with `./build/build.sh -i` on the `insider` branch.
You can try the latest version with the command `./build/build.sh -il` but the patches might not be up to date.
### Flags
The script `build/build.sh` provides several flags:
- `-i`: build the Insiders version
- `-l`: build with latest version of Visual Studio Code
- `-o`: skip the build step
- `-p`: generate the packages/assets/installers
- `-s`: do not retrieve the source code of Visual Studio Code, it won't delete the existing build
## Build Snap
```
# for the stable version
cd ./stores/snapcraft/stable
# for the insider version
cd ./stores/snapcraft/insider
# create the snap
snapcraft --use-lxd
# verify the snap
review-tools.snap-review --allow-classic codium*.snap
```
## Patch Update Process
## Semi-Automated
- run `./build/build_.sh`, if a patch is failing then,
- run `./build/update_patches.sh`
- when the script pauses at `Press any key when the conflict have been resolved...`, open `vscode` directory in **VSCodium**
- fix all the `*.rej` files
- run `yarn watch`
- run `./script/code.sh` until everything is ok
- press any key to continue the script `update_patches.sh`
## Manual
- run `./build/build_.sh`, if a patch is failing then,
- open `vscode` directory in **VSCodium**
- revert all changes
- run `git apply --reject ../patches/.patch`
- fix all the `*.rej` files
- run `yarn watch`
- run `./script/code.sh` until everything is ok
- run `git diff > ../patches/.patch`
### icons/build_icons.sh
To run `icons/build_icons.sh`, you will need:
- imagemagick
- png2icns (`npm install png2icns -g`)
- librsvg