vscodium/build.sh
2019-06-09 14:33:57 +02:00

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#!/bin/bash
if [[ "$SHOULD_BUILD" == "yes" ]]; then
cp -rp src/* vscode/
cd vscode
export npm_config_arch="$BUILDARCH"
export npm_config_target_arch="$BUILDARCH"
../update_settings.sh
yarn
mv product.json product.json.bak
# set fields in product.json
extensionAllowedBadgeProviders='setpath(["extensionAllowedBadgeProviders"]; ["api.bintray.com", "api.travis-ci.com", "api.travis-ci.org", "app.fossa.io", "badge.fury.io", "badge.waffle.io", "badgen.net", "badges.frapsoft.com", "badges.gitter.im", "badges.greenkeeper.io", "cdn.travis-ci.com", "cdn.travis-ci.org", "ci.appveyor.com", "circleci.com", "cla.opensource.microsoft.com", "codacy.com", "codeclimate.com", "codecov.io", "coveralls.io", "david-dm.org", "deepscan.io", "dev.azure.com", "flat.badgen.net", "gemnasium.com", "githost.io", "gitlab.com", "godoc.org", "goreportcard.com", "img.shields.io", "isitmaintained.com", "marketplace.visualstudio.com", "nodesecurity.io", "opencollective.com", "snyk.io", "travis-ci.com", "travis-ci.org", "visualstudio.com", "vsmarketplacebadge.apphb.com", "www.bithound.io", "www.versioneye.com"])'
updateUrl='setpath(["updateUrl"]; "https://vscodium.now.sh")'
releaseNotesUrl='setpath(["releaseNotesUrl"]; "https://go.microsoft.com/fwlink/?LinkID=533483#vscode")'
keyboardShortcutsUrlMac='setpath(["keyboardShortcutsUrlMac"]; "https://go.microsoft.com/fwlink/?linkid=832143")'
keyboardShortcutsUrlLinux='setpath(["keyboardShortcutsUrlLinux"]; "https://go.microsoft.com/fwlink/?linkid=832144")'
keyboardShortcutsUrlWin='setpath(["keyboardShortcutsUrlWin"]; "https://go.microsoft.com/fwlink/?linkid=832145")'
quality='setpath(["quality"]; "stable")'
extensionsGallery='setpath(["extensionsGallery"]; {"serviceUrl": "https://marketplace.visualstudio.com/_apis/public/gallery", "cacheUrl": "https://vscode.blob.core.windows.net/gallery/index", "itemUrl": "https://marketplace.visualstudio.com/items"})'
nameShort='setpath(["nameShort"]; "VSCodium")'
nameLong='setpath(["nameLong"]; "VSCodium")'
applicationName='setpath(["applicationName"]; "codium")'
win32MutexName='setpath(["win32MutexName"]; "vscodium")'
win32DirName='setpath(["win32DirName"]; "VSCodium")'
win32NameVersion='setpath(["win32NameVersion"]; "VSCodium")'
win32RegValueName='setpath(["win32RegValueName"]; "VSCodium")'
win32AppUserModelId='setpath(["win32AppUserModelId"]; "Microsoft.VSCodium")'
win32ShellNameShort='setpath(["win32ShellNameShort"]; "V&SCodium")'
win32x64UserAppId='setpath (["win32x64UserAppId"]; "{{2E1F05D1-C245-4562-81EE-28188DB6FD17}")'
urlProtocol='setpath(["urlProtocol"]; "vscodium")'
extensionAllowedProposedApi='setpath(["extensionAllowedProposedApi"]; getpath(["extensionAllowedProposedApi"]) + ["ms-vsliveshare.vsliveshare"])'
product_json_changes="${extensionAllowedBadgeProviders} | ${updateUrl} | ${releaseNotesUrl} | ${keyboardShortcutsUrlMac} | ${keyboardShortcutsUrlLinux} | ${keyboardShortcutsUrlWin} | ${quality} | ${extensionsGallery} | ${nameShort} | ${nameLong} | ${applicationName} | ${win32MutexName} | ${win32DirName} | ${win32NameVersion} | ${win32RegValueName} | ${win32AppUserModelId} | ${win32ShellNameShort} | ${win32x64UserAppId} | ${urlProtocol} | ${extensionAllowedProposedApi}"
cat product.json.bak | jq "${product_json_changes}" > product.json
cat product.json
../undo_telemetry.sh
export NODE_ENV=production
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
# microsoft adds their apt repo to sources
# unless the app name is code-oss
# as we are renaming the application to vscodium
# we need to edit a line in the post install template
sed -i "s/code-oss/codium/" resources/linux/debian/postinst.template
fi
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
npm install --global create-dmg
npm run gulp -- "vscode-darwin-min"
elif [[ "$CI_WINDOWS" == "True" ]]; then
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
npm run gulp -- "vscode-win32-${BUILDARCH}-min"
npm run gulp -- "vscode-win32-${BUILDARCH}-inno-updater"
npm run gulp -- "vscode-win32-${BUILDARCH}-system-setup"
npm run gulp -- "vscode-win32-${BUILDARCH}-user-setup"
npm run gulp -- "vscode-win32-${BUILDARCH}-archive"
else # linux
npm run gulp -- "vscode-linux-${BUILDARCH}-min"
npm run gulp -- "vscode-linux-${BUILDARCH}-build-deb"
npm run gulp -- "vscode-linux-${BUILDARCH}-build-rpm"
. ../create_appimage.sh
fi
cd ..
fi