wiki: Mention where to find shader compile warnings

This commit is contained in:
Ivan Molodetskikh 2024-05-15 22:15:39 +04:00
parent 17a71bd424
commit 229ca90507

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@ -161,6 +161,7 @@ You can write a custom shader for drawing the window during an open animation.
See [this example shader](./examples/open_custom_shader.frag) for a full documentation with several animations to experiment with.
If a custom shader fails to compile, niri will print a warning and fall back to the default, or previous successfully compiled shader.
When running niri as a systemd service, you can see the warnings in the journal: `journalctl -ef /usr/bin/niri`
> [!WARNING]
>
@ -220,6 +221,7 @@ You can write a custom shader for drawing the window during a close animation.
See [this example shader](./examples/close_custom_shader.frag) for a full documentation with several animations to experiment with.
If a custom shader fails to compile, niri will print a warning and fall back to the default, or previous successfully compiled shader.
When running niri as a systemd service, you can see the warnings in the journal: `journalctl -ef /usr/bin/niri`
> [!WARNING]
>
@ -315,6 +317,7 @@ You can write a custom shader for drawing the window during a resize animation.
See [this example shader](./examples/resize_custom_shader.frag) for a full documentation with several animations to experiment with.
If a custom shader fails to compile, niri will print a warning and fall back to the default, or previous successfully compiled shader.
When running niri as a systemd service, you can see the warnings in the journal: `journalctl -ef /usr/bin/niri`
> [!WARNING]
>