Commit Graph

47 Commits

Author SHA1 Message Date
Ivan Molodetskikh
4fd04951e6 Bump version to 0.1.7 2024-06-29 08:39:13 +04:00
Ivan Molodetskikh
66202992c9 Fix blurry rounded corners on high scales 2024-06-18 14:01:34 +03:00
Ivan Molodetskikh
1dae45c58d Refactor layout to fractional-logical
Lets borders, gaps, and everything else stay pixel-perfect even with
fractional scale. Allows setting fractional border widths, gaps,
struts.

See the new wiki .md for more details.
2024-06-18 14:01:28 +03:00
Ivan Molodetskikh
9ae98e09cb Update Smithay 2024-06-17 09:02:22 +03:00
Ivan Molodetskikh
e3406ac255 Signal fractional scale to clients
Doesn't do anything yet because we don't bind the fractional scale
manager and don't allow fractional scales.
2024-06-10 18:08:00 +03:00
Ivan Molodetskikh
bfaf9ae060 Bump version to 0.1.6 2024-05-18 14:35:42 +04:00
Ivan Molodetskikh
0ce08b598c Bump package versions 2024-05-16 18:04:18 +04:00
TheZoq2
47a8e75fd5 Add is_active_in_column
Add missing ```

Fix tests
2024-05-11 10:42:49 +04:00
Ivan Molodetskikh
34bcc6ea93 Split get resize data from update 2024-05-11 08:26:49 +04:00
Ivan Molodetskikh
9dfa121b8e Implement interactive mouse resizing 2024-05-10 20:23:08 +04:00
Ivan Molodetskikh
73cc0079d6 Split update_render_elements() from advance_animations()
advance_animations() is called from places like input, whereas
update_render_elements() is strictly for rendering.
2024-05-04 11:10:02 +04:00
Ivan Molodetskikh
69aeba2a4d shader_element: Store and set location separately 2024-05-04 09:49:32 +04:00
Ivan Molodetskikh
74996a2416 Make BorderRenderElement scale-agnostic 2024-05-03 21:49:47 +04:00
Ivan Molodetskikh
8ab50f9d1c shader_element: Store program type instead of shader 2024-05-03 21:23:32 +04:00
Ivan Molodetskikh
5c32031111 shader_element: Make shader optional
The element is long-lived, but the shader itself isn't.
2024-05-03 20:20:36 +04:00
Ivan Molodetskikh
42cef79c69 Implement rounded window corners 2024-05-02 14:27:53 +04:00
Ivan Molodetskikh
9309b3be61 Split rendering between popups and window surface 2024-05-01 19:04:11 +04:00
Ivan Molodetskikh
365dbacae7 Move unmap snapshot from Mapped to Tile 2024-05-01 19:00:19 +04:00
Ivan Molodetskikh
3e598c565e Implement border window rule 2024-04-24 22:01:26 +04:00
Ivan Molodetskikh
37a836f462 Bump version to 0.1.5 2024-04-20 16:55:39 +04:00
Ivan Molodetskikh
ff42f9b9d3 Start move animations from add/remove window/column 2024-04-16 08:59:15 +04:00
Ivan Molodetskikh
9d5f1c7ef7 Unify Animation- and RenderSnapshot 2024-04-13 14:16:07 +04:00
Ivan Molodetskikh
71be19b234 Implement window resize animations 2024-04-13 11:07:23 +04:00
Ivan Molodetskikh
1888696567 Reimplement window closing anim in an efficient way
- Keep a root surface cache to be accessible in surface destroyed()
- Only snapshot during / right before closing, rather than every frame
- Store textures rather than elements to handle scale and alpha properly
2024-04-10 09:14:04 +04:00
Ivan Molodetskikh
dd011f1012 Implement window closing animations 2024-04-09 23:42:01 +04:00
Ivan Molodetskikh
f81b51f4c0 Bump version to 0.1.4 2024-03-30 11:39:12 +04:00
Ivan Molodetskikh
493c8dc890 Implement block-out-from window rule, fix alpha on window screenshots 2024-03-24 10:22:56 +04:00
Ivan Molodetskikh
8b4a9d68e0 Implement opacity window rule 2024-03-24 08:30:26 +04:00
Ivan Molodetskikh
b7ed2fb82a Add is-active window rule matcher 2024-03-23 15:45:44 +04:00
Ivan Molodetskikh
db49deb7fd Implement draw-border-with-background window rule 2024-03-19 18:29:13 +04:00
Ivan Molodetskikh
bbb4caeb8c Remove remaining Window-specific functions 2024-03-19 18:29:13 +04:00
Ivan Molodetskikh
d421e1fbf8 Move PartialEq from LayoutElement to an associated type 2024-03-19 18:29:13 +04:00
Ivan Molodetskikh
bbeaba16a0 Bump version to 0.1.3 2024-03-09 08:28:48 +04:00
Ivan Molodetskikh
5c4b71a5a4 Update Smithay and dependencies 2024-03-08 17:06:35 +04:00
Ivan Molodetskikh
2317021a7c Implement explicit unmapped window state tracking 2024-02-23 14:01:32 +04:00
Ivan Molodetskikh
b091202d86 visual-tests: Add gradient angle and area tests 2024-02-22 08:54:35 +04:00
Ivan Molodetskikh
48f0f6fb3c Implement gradient borders 2024-02-21 22:15:21 +04:00
Ivan Molodetskikh
3fdefae45b Bump version to 0.1.2 2024-02-16 18:00:19 +04:00
Ivan Molodetskikh
befdebfa03 Add the beginnings of window rules 2024-02-14 08:32:14 +04:00
Ivan Molodetskikh
18f06a7acd Fix border getting default values for focus ring 2024-02-12 09:34:54 +04:00
Ivan Molodetskikh
f9085db564 Implement window open animations 2024-02-07 13:16:54 +04:00
Ivan Molodetskikh
15ec699fbb visual-tests: Remove "Just" prefix 2024-02-07 09:24:41 +04:00
Ivan Molodetskikh
a1cc39a437 visual-tests/tile: Disable focus ring 2024-02-07 09:22:00 +04:00
Ivan Molodetskikh
738d9a2b40 Add blank line 2024-02-06 19:53:31 +04:00
Ivan Molodetskikh
93c547f749 Move focus ring into Tile
For now, will make the open animation better.
2024-02-06 19:49:51 +04:00
Ivan Molodetskikh
b2298db5c5 Split render_helpers.rs 2024-02-06 11:25:25 +04:00
Ivan Molodetskikh
122afff7d1 Add niri-visual-tests 2024-02-06 09:40:45 +04:00