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/ * *
* @ description Set of short commonly used methods for handling HTML elements
* @ author Ylian Saint - Hilaire
* @ version v0 . 0.1 b
* /
// Add startsWith for IE browser
if ( ! String . prototype . startsWith ) { String . prototype . startsWith = function ( str ) { return this . lastIndexOf ( str , 0 ) === 0 ; } ; }
if ( ! String . prototype . endsWith ) { String . prototype . endsWith = function ( str ) { return this . indexOf ( str , this . length - str . length ) !== - 1 ; } ; }
// Quick UI functions, a bit of a replacement for jQuery
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//function Q(x) { if (document.getElementById(x) == null) { console.log('Invalid element: ' + x); } return document.getElementById(x); } // "Q"
function Q ( x ) { return document . getElementById ( x ) ; } // "Q"
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function QS ( x ) { try { return Q ( x ) . style ; } catch ( x ) { } } // "Q" style
function QE ( x , y ) { try { Q ( x ) . disabled = ! y ; } catch ( x ) { } } // "Q" enable
function QV ( x , y ) { try { QS ( x ) . display = ( y ? '' : 'none' ) ; } catch ( x ) { } } // "Q" visible
function QA ( x , y ) { Q ( x ) . innerHTML += y ; } // "Q" append
function QH ( x , y ) { Q ( x ) . innerHTML = y ; } // "Q" html
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function QC ( x ) { try { return Q ( x ) . classList ; } catch ( x ) { } } // "Q" class
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// Move cursor to end of input box
function inputBoxFocus ( x ) { Q ( x ) . focus ( ) ; var v = Q ( x ) . value ; Q ( x ) . value = '' ; Q ( x ) . value = v ; }
// Binary encoding and decoding functions
function ReadShort ( v , p ) { return ( v . charCodeAt ( p ) << 8 ) + v . charCodeAt ( p + 1 ) ; }
function ReadShortX ( v , p ) { return ( v . charCodeAt ( p + 1 ) << 8 ) + v . charCodeAt ( p ) ; }
function ReadInt ( v , p ) { return ( v . charCodeAt ( p ) * 0x1000000 ) + ( v . charCodeAt ( p + 1 ) << 16 ) + ( v . charCodeAt ( p + 2 ) << 8 ) + v . charCodeAt ( p + 3 ) ; } // We use "*0x1000000" instead of "<<24" because the shift converts the number to signed int32.
function ReadSInt ( v , p ) { return ( v . charCodeAt ( p ) << 24 ) + ( v . charCodeAt ( p + 1 ) << 16 ) + ( v . charCodeAt ( p + 2 ) << 8 ) + v . charCodeAt ( p + 3 ) ; }
function ReadIntX ( v , p ) { return ( v . charCodeAt ( p + 3 ) * 0x1000000 ) + ( v . charCodeAt ( p + 2 ) << 16 ) + ( v . charCodeAt ( p + 1 ) << 8 ) + v . charCodeAt ( p ) ; }
function ShortToStr ( v ) { return String . fromCharCode ( ( v >> 8 ) & 0xFF , v & 0xFF ) ; }
function ShortToStrX ( v ) { return String . fromCharCode ( v & 0xFF , ( v >> 8 ) & 0xFF ) ; }
function IntToStr ( v ) { return String . fromCharCode ( ( v >> 24 ) & 0xFF , ( v >> 16 ) & 0xFF , ( v >> 8 ) & 0xFF , v & 0xFF ) ; }
function IntToStrX ( v ) { return String . fromCharCode ( v & 0xFF , ( v >> 8 ) & 0xFF , ( v >> 16 ) & 0xFF , ( v >> 24 ) & 0xFF ) ; }
function MakeToArray ( v ) { if ( ! v || v == null || typeof v == 'object' ) return v ; return [ v ] ; }
function SplitArray ( v ) { return v . split ( ',' ) ; }
function Clone ( v ) { return JSON . parse ( JSON . stringify ( v ) ) ; }
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function EscapeHtml ( x ) { if ( typeof x == 'string' ) return x . replace ( /&/g , '&' ) . replace ( />/g , '>' ) . replace ( /</g , '<' ) . replace ( /"/g , '"' ) . replace ( /'/g , ''' ) ; if ( typeof x == 'boolean' ) return x ; if ( typeof x == 'number' ) return x ; }
function EscapeHtmlBreaks ( x ) { if ( typeof x == 'string' ) return x . replace ( /&/g , '&' ) . replace ( />/g , '>' ) . replace ( /</g , '<' ) . replace ( /"/g , '"' ) . replace ( /'/g , ''' ) . replace ( /\r/g , '<br />' ) . replace ( /\n/g , '' ) . replace ( /\t/g , ' ' ) ; if ( typeof x == 'boolean' ) return x ; if ( typeof x == 'number' ) return x ; }
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// Move an element from one position in an array to a new position
function ArrayElementMove ( arr , from , to ) { arr . splice ( to , 0 , arr . splice ( from , 1 ) [ 0 ] ) ; } ;
// Print object for HTML
function ObjectToStringEx ( x , c ) {
var r = "" ;
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if ( x != 0 && ( ! x || x == null ) ) return '(Null)' ;
if ( x instanceof Array ) { for ( var i in x ) { r += '<br />' + gap ( c ) + 'Item #' + i + ": " + ObjectToStringEx ( x [ i ] , c + 1 ) ; } }
else if ( x instanceof Object ) { for ( var i in x ) { r += '<br />' + gap ( c ) + i + ' = ' + ObjectToStringEx ( x [ i ] , c + 1 ) ; } }
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else { r += EscapeHtml ( x ) ; }
return r ;
}
// Print object for console
function ObjectToStringEx2 ( x , c ) {
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var r = '' ;
if ( x != 0 && ( ! x || x == null ) ) return '(Null)' ;
if ( x instanceof Array ) { for ( var i in x ) { r += '\r\n' + gap2 ( c ) + 'Item #' + i + ': ' + ObjectToStringEx2 ( x [ i ] , c + 1 ) ; } }
else if ( x instanceof Object ) { for ( var i in x ) { r += '\r\n' + gap2 ( c ) + i + ' = ' + ObjectToStringEx2 ( x [ i ] , c + 1 ) ; } }
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else { r += EscapeHtml ( x ) ; }
return r ;
}
// Create an ident gap
function gap ( c ) { var x = '' ; for ( var i = 0 ; i < ( c * 4 ) ; i ++ ) { x += ' ' ; } return x ; }
function gap2 ( c ) { var x = '' ; for ( var i = 0 ; i < ( c * 4 ) ; i ++ ) { x += ' ' ; } return x ; }
// Print an object in html
function ObjectToString ( x ) { return ObjectToStringEx ( x , 0 ) ; }
function ObjectToString2 ( x ) { return ObjectToStringEx2 ( x , 0 ) ; }
// Convert a hex string to a raw string
function hex2rstr ( d ) {
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if ( typeof d != 'string' || d . length == 0 ) return '' ;
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var r = '' , m = ( '' + d ) . match ( /../g ) , t ;
while ( t = m . shift ( ) ) r += String . fromCharCode ( '0x' + t ) ;
return r
}
// Convert decimal to hex
function char2hex ( i ) { return ( i + 0x100 ) . toString ( 16 ) . substr ( - 2 ) . toUpperCase ( ) ; }
// Convert a raw string to a hex string
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function rstr2hex ( input ) { var r = '' , i ; for ( i = 0 ; i < input . length ; i ++ ) { r += char2hex ( input . charCodeAt ( i ) ) ; } return r ; }
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// UTF-8 encoding & decoding functions
function encode _utf8 ( s ) { return unescape ( encodeURIComponent ( s ) ) ; }
function decode _utf8 ( s ) { return decodeURIComponent ( escape ( s ) ) ; }
// Convert a string into a blob
function data2blob ( data ) {
var bytes = new Array ( data . length ) ;
for ( var i = 0 ; i < data . length ; i ++ ) bytes [ i ] = data . charCodeAt ( i ) ;
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return new Blob ( [ new Uint8Array ( bytes ) ] ) ;
}
// Convert a UTF8 string into a blob
function utf2blob ( str ) {
var bytes = [ ] , utf8 = unescape ( encodeURIComponent ( str ) ) ;
for ( var i = 0 ; i < utf8 . length ; i ++ ) { bytes . push ( utf8 . charCodeAt ( i ) ) ; }
return new Blob ( [ new Uint8Array ( bytes ) ] ) ;
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}
// Generate random numbers
function random ( max ) { return Math . floor ( Math . random ( ) * max ) ; }
// Trademarks
function trademarks ( x ) { return x . replace ( /\(R\)/g , '®' ) . replace ( /\(TM\)/g , '™' ) ; }
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// Pad a number with zeros on the left
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function zeroPad ( num , c ) { if ( c == null ) { c = 2 ; } var s = '00000000' + num ; return s . substr ( s . length - c ) ; }
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// String validation
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function isAlphaNumeric ( str ) { if ( typeof str == 'number' ) { return true ; } return ( str . match ( /^[A-Za-z0-9]+$/ ) != null ) ; } ;
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function isSafeString ( str ) { return ( ( typeof str == 'string' ) && ( str . indexOf ( '<' ) == - 1 ) && ( str . indexOf ( '>' ) == - 1 ) && ( str . indexOf ( '&' ) == - 1 ) && ( str . indexOf ( '"' ) == - 1 ) && ( str . indexOf ( '\'' ) == - 1 ) && ( str . indexOf ( '+' ) == - 1 ) && ( str . indexOf ( '(' ) == - 1 ) && ( str . indexOf ( ')' ) == - 1 ) && ( str . indexOf ( '#' ) == - 1 ) && ( str . indexOf ( '%' ) == - 1 ) && ( str . indexOf ( ':' ) == - 1 ) ) } ;
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function isSafeString2 ( str ) { return ( ( typeof str == 'string' ) && ( str . indexOf ( '<' ) == - 1 ) && ( str . indexOf ( '>' ) == - 1 ) && ( str . indexOf ( '&' ) == - 1 ) && ( str . indexOf ( '"' ) == - 1 ) && ( str . indexOf ( '\'' ) == - 1 ) && ( str . indexOf ( '+' ) == - 1 ) && ( str . indexOf ( '(' ) == - 1 ) && ( str . indexOf ( ')' ) == - 1 ) && ( str . indexOf ( '#' ) == - 1 ) && ( str . indexOf ( '%' ) == - 1 ) ) } ;
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// Parse URL arguments, only keep safe values
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function parseUriArgs ( decodeUrl ) {
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var href = window . document . location . href ;
if ( href . endsWith ( '#' ) ) { href = href . substring ( 0 , href . length - 1 ) ; }
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var name , r = { } , parsedUri = href . split ( /[\?&|]/ ) ;
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parsedUri . splice ( 0 , 1 ) ;
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for ( var j in parsedUri ) {
var arg = parsedUri [ j ] , i = arg . indexOf ( '=' ) ;
name = arg . substring ( 0 , i ) ;
r [ name ] = arg . substring ( i + 1 ) ;
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if ( decodeUrl ) { r [ name ] = decodeURIComponent ( arg . substring ( i + 1 ) ) ; }
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if ( ! isSafeString ( r [ name ] ) ) { delete r [ name ] ; } else { var x = parseInt ( r [ name ] ) ; if ( x == r [ name ] ) { r [ name ] = x ; } }
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}
return r ;
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}
// check_webp_feature:
// 'feature' can be one of 'lossy', 'lossless', 'alpha' or 'animation'.
// 'callback(feature, isSupported)' will be passed back the detection result (in an asynchronous way!)
// From: https://stackoverflow.com/questions/5573096/detecting-webp-support
function check _webp _feature ( feature , callback ) {
var kTestImages = {
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lossy : 'UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA' //,
//lossless: 'UklGRhoAAABXRUJQVlA4TA0AAAAvAAAAEAcQERGIiP4HAA==',
//alpha: 'UklGRkoAAABXRUJQVlA4WAoAAAAQAAAAAAAAAAAAQUxQSAwAAAARBxAR/Q9ERP8DAABWUDggGAAAABQBAJ0BKgEAAQAAAP4AAA3AAP7mtQAAAA==',
//animation: 'UklGRlIAAABXRUJQVlA4WAoAAAASAAAAAAAAAAAAQU5JTQYAAAD/////AABBTk1GJgAAAAAAAAAAAAAAAAAAAGQAAABWUDhMDQAAAC8AAAAQBxAREYiI/gcA'
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} ;
var img = new Image ( ) ;
img . onload = function ( ) {
var result = ( img . width > 0 ) && ( img . height > 0 ) ;
callback ( feature , result ) ;
} ;
img . onerror = function ( ) {
callback ( feature , false ) ;
} ;
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img . src = 'data:image/webp;base64,' + kTestImages [ feature ] ;
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}