/** * @description Meshcentral1 legacy swarm server, used to update agents and get them on MeshCentral2 * @author Ylian Saint-Hilaire * @version v0.0.1 */ // Construct a legacy Swarm Server server object module.exports.CreateSwarmServer = function (parent, db, args, certificates) { var obj = {}; obj.parent = parent; obj.db = db; obj.args = args; obj.certificates = certificates; obj.legacyAgentConnections = {}; obj.migrationAgents = {}; var common = require('./common.js'); var net = require('net'); var tls = require('tls'); var forge = require('node-forge'); var LegacyMeshProtocol = { NODEPUSH: 1, // Used to send a node block to another peer. NODEPULL: 2, // Used to send a pull block to another peer. NODENOTIFY: 3, // Used to indicate the node ID to other peers. NODECHALLENGE: 4, // Used to challenge a node identity. NODECRESPONSE: 5, // Used to respond to a node challenge. TARGETSTATUS: 6, // Used to send the peer connection status list. LOCALEVENT: 7, // Used to send local events to subscribers. AESCRYPTO: 8, // Used to send an encrypted block of data. SESSIONKEY: 9, // Used to send a session key to a remote node. SYNCSTART: 10, // Used to send kick off the SYNC request, send the start NodeID. SYNCMETADATA: 11, // Used to send a sequence of NodeID & serial numbers. SYNCREQUEST: 12, // Used to send a sequence of NodeID's to request. NODEID: 13, // Used to send the NodeID in the clear. Used for multicast. AGENTID: 14, // Used to send the AgentID & version to the other node. PING: 15, // Used to query a target for the presence of the mesh agent (PB_NODEID response expected). SETUPADMIN: 16, // Used to set the trusted mesh identifier, this code can only be used from local settings file. POLICY: 17, // Used to send a policy block to another peer. POLICYSECRET: 18, // Used to encode the PKCS12 private key of a policy block. EVENTMASK: 19, // Used by the mesh service to change the event mask. RECONNECT: 20, // Used by the mesh service to indicate disconnect & reconnection after n seconds. GETSTATE: 21, // Used by the mesh service to obtain agent state. CERTENCRYPTED: 22, // Used to send a certificate encrypted message to a node. GETCOOKIE: 23, // Used to request a certificate encryption anti-replay cookie. COOKIE: 24, // Used to carry an anti-replay cookie to a requestor. SESSIONCKEY: 25, // Used to send a session key to a remote console. INTERFACE: 26, // Used to send a local interface blob to a management console. MULTICAST: 27, // Used by the mesh service to cause the agent to send a multicast. SELFEXE: 28, // Used to transfer our own agent executable. LEADERBADGE: 29, // User to send a leadership badge. NODEINFO: 30, // Used to indicate a block information update to the web service. TARGETEVENT: 31, // Used to send a single target update event. DEBUG: 33, // Used to send debug information to web service. TCPRELAY: 34, // Used to operate mesh leader TCP relay sockets CERTSIGNED: 35, // Used to send a certificate signed message to a node. ERRORCODE: 36, // Used to notify of an error. MESSAGE: 37, // Used to route messages between nodes. CMESSAGE: 38, // Used to embed a interface identifier along with a PB_MESSAGE. EMESSAGE: 39, // Used to embed a target encryption certificate along with a MESSAGE or CMESSAGE. SEARCH: 40, // Used to send a custom search to one or more remote nodes. MESSAGERELAY: 41, // Used by no-certificate consoles to send hopping messages to nodes. USERINPUT: 42, // Used to send user keyboard input to a target computer APPID: 43, // Used to send a block of data to a specific application identifier. APPSUBSCRIBE: 44, // Used to perform local app subscription to an agent. APPDIRECT: 45, // Used to send message directly to remote applications. APPREQACK: 46, // Used to request an ack message. APPACK: 47, // Used to ack a received message. SERVERECHO: 48, // Server will echo this message, used for testing. KVMINFO: 49, // Used to send local KVM slave process information to mesh agent. REMOTEWAKE: 50, // Used to send remote wake information to server. NEWCONNECTTOKEN: 51, // Used to send a new connection token to the Swarm Server. WIFISCAN: 52, // Used to send visible WIFI AP's to the server. AMTPROVISIONING: 53, // Used by the agent to send Intel AMT provisioning information to the server. ANDROIDCOMMAND: 54, // Send a Android OS specific command (Android only). NODEAPPDATA: 55, // Used to send application specific data block to the server for storage. PROXY: 56, // Used to indicate the currently used proxy setting string. FILEOPERATION: 57, // Used to perform short file operations. APPSUBSCRIBERS: 58, // Used request and send to the mesh server the list of subscribed applications CUSTOM: 100, // Message containing application specific data. USERAUTH: 1000, // Authenticate a user to the swarm server. USERMESH: 1001, // Request or return the mesh list for this console. USERMESHS: 1002, // Send mesh overview information to the console. USERNODES: 1003, // Send node overview information to the console. JUSERMESHS: 1004, // Send mesh overview information to the console in JSON format. JUSERNODES: 1005, // Send node overview information to the console in JSON format. USERPOWERSTATE: 1006, // Used to send a power command from the console to the server. JMESHPOWERTIMELINE: 1007, // Send the power timeline for all nodes in a mesh. JMESHPOWERSUMMARY: 1008, // Send the power summary for sum of all nodes in a mesh. USERCOMMAND: 1009, // Send a user admin text command to and from the server. POWERBLOCK: 1010, // Request/Response of block of power state information. MESHACCESSCHANGE: 1011, // Notify a console of a change in accessible meshes. COOKIEAUTH: 1012, // Authenticate a user using a crypto cookie. NODESTATECHANGE: 1013, // Indicates a node has changed power state. JUSERNODE: 1014, // Send node overview information to the console in JSON format. AMTWSMANEVENT: 1015, // Intel AMT WSMAN event sent to consoles. ROUTINGCOOKIE: 1016, // Used by a console to request a routing cookie. JCOLLABORATION: 1017, // Request/send back JSON collaboration state. JRELATIONS: 1018, // Request/send back JSON relations state. SETCOLLABSTATE: 1019, // Set the collaboration state for this session. ADDRELATION: 1020, // Request that a new relation be added. DELETERELATION: 1021, // Request a relation be deleted. ACCEPTRELATION: 1022, // Request relation invitation be accepted. RELATIONCHANGEEVENT: 1023, // Notify that a relation has changed. COLLBCHANGEEVENT: 1024, // Notify that a collaboration state has change. MULTICONSOLEMESSAGE: 1025, // Send a message to one or more console id's. CONSOLEID: 1026, // Notify a console of it's console id. CHANGERELATIONDATA: 1027, // Request that relation data be changed. SETUSERDATA: 1028, // Set user data GETUSERDATA: 1029, // Get user data SERVERAUTH: 1030, // Used to verify the certificate of the server USERAUTH2: 1031, // Authenticate a user to the swarm server (Uses SHA1 SALT) GUESTREMOTEDESKTOP: 2001, // Guest usage: Remote Desktop GUESTWEBRTCMESH: 2002 // Guest usage: WebRTC Mesh } obj.server = tls.createServer({ key: certificates.swarmserver.key, cert: certificates.swarmserver.cert, requestCert: true }, onConnection); obj.server.listen(args.swarmport, function () { console.log('MeshCentral Legacy Swarm Server running on ' + certificates.CommonName + ':' + args.swarmport + '.'); }).on('error', function (err) { console.error('ERROR: MeshCentral Swarm Server server port ' + args.swarmport + ' is not available.'); if (args.exactports) { process.exit(); } }); loadMigrationAgents(); // Load all migration agents along with full executable in memory function loadMigrationAgents() { var migrationAgentsDir = null, migrationAgentsPath = obj.parent.path.join(obj.parent.datapath, 'migrationagents'); try { migrationAgentsDir = obj.parent.fs.readdirSync(migrationAgentsPath); } catch (e) { } if (migrationAgentsDir != null) { for (var i in migrationAgentsDir) { if (migrationAgentsDir[i].toLowerCase().startsWith('meshagent-')) { var migrationAgentName = obj.parent.path.join(migrationAgentsPath, migrationAgentsDir[i]); var agentInfo = migrationAgentsDir[i].substring(10).split('.'); var agentVersion = parseInt(agentInfo[0]); var agentArch = parseInt(agentInfo[1]); var agentBinary = obj.parent.fs.readFileSync(migrationAgentName); if (obj.migrationAgents[agentArch] == null) { obj.migrationAgents[agentArch] = {}; } if (obj.migrationAgents[agentArch][agentVersion] == null) { obj.migrationAgents[agentArch][agentVersion] = { arch: agentArch, ver: agentVersion, path: migrationAgentName, binary: agentBinary }; } } } } } // Called when a legacy agent connects to this server function onConnection(socket) { socket.tag = { first: true, clientCert: socket.getPeerCertificate(true), accumulator: "", socket: socket }; socket.setEncoding('binary'); socket.pingTimer = setInterval(function () { obj.SendCommand(socket, LegacyMeshProtocol.PING); }, 20000); Debug(1, 'SWARM:New legacy agent connection'); socket.addListener("data", function (data) { if (args.swarmdebug) { var buf = new Buffer(data, "binary"); console.log('SWARM <-- (' + buf.length + '):' + buf.toString('hex')); } // Print out received bytes socket.tag.accumulator += data; // Detect if this is an HTTPS request, if it is, return a simple answer and disconnect. This is useful for debugging access to the MPS port. if (socket.tag.first == true) { if (socket.tag.accumulator.length < 3) return; if (socket.tag.accumulator.substring(0, 3) == 'GET') { /*console.log("Swarm Connection, HTTP GET detected: " + socket.remoteAddress);*/ socket.write('HTTP/1.1 200 OK\r\nContent-Type: text/html\r\nConnection: close\r\n\r\nMeshCentral2 legacy swarm server.
MeshCentral1 mesh agents should connect here for updates.'); socket.end(); return; } socket.tag.first = false; } // A client certificate is required if (!socket.tag.clientCert.subject) { /*console.log("Swarm Connection, no client cert: " + socket.remoteAddress);*/ socket.write('HTTP/1.1 200 OK\r\nContent-Type: text/plain\r\nConnection: close\r\n\r\nMeshCentral2 legacy swarm server.\r\nNo client certificate given.'); socket.end(); return; } try { // Parse all of the APF data we can var l = 0; do { l = ProcessCommand(socket); if (l > 0) { socket.tag.accumulator = socket.tag.accumulator.substring(l); } } while (l > 0); if (l < 0) { socket.end(); } } catch (e) { console.log(e); } }); // Process one AFP command function ProcessCommand(socket) { if (socket.tag.accumulator.length < 4) return 0; var cmd = common.ReadShort(socket.tag.accumulator, 0); var len = common.ReadShort(socket.tag.accumulator, 2); if (len > socket.tag.accumulator.length) return 0; var data = socket.tag.accumulator.substring(4, len); //console.log('Swarm: Cmd=' + cmd + ', Len=' + len + '.'); switch (cmd) { case LegacyMeshProtocol.NODEPUSH: { Debug(3, 'Swarm:NODEPUSH'); var nodeblock = obj.decodeNodeBlock(data); if ((nodeblock != null) && (nodeblock.agenttype != null) && (nodeblock.agentversion != null)) { Debug(3, 'Swarm:NODEPUSH:' + JSON.stringify(nodeblock)); // Figure out what is the next agent version we need. var nextAgentVersion = 0; if (nodeblock.agentversion < 200) { nextAgentVersion = 200; } // If less then 200, move to transitional MC1 agent. if (nodeblock.agentversion == 200) { nextAgentVersion = 201; } // If at 200, move to first MC2 agent. // See if we need to start the agent update if ((nextAgentVersion > 0) && (obj.migrationAgents[nodeblock.agenttype] != null) && (obj.migrationAgents[nodeblock.agenttype][nextAgentVersion] != null)) { // Start the update socket.tag.update = obj.migrationAgents[nodeblock.agenttype][nextAgentVersion]; socket.tag.updatePtr = 0; console.log('Performing legacy agent update from ' + nodeblock.agentversion + '.' + nodeblock.agenttype + ' to ' + socket.tag.update.ver + '.' + socket.tag.update.arch + ' on ' + nodeblock.agentname + '.'); obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(5) + common.IntToStr(0)); // agent.SendQuery(5, 0); // Start the agent download } else { console.log('No legacy agent update for ' + nodeblock.agentversion + '.' + nodeblock.agenttype + ' on ' + nodeblock.agentname + '.'); } } break; } case LegacyMeshProtocol.AMTPROVISIONING: { Debug(3, 'Swarm:AMTPROVISIONING'); obj.SendCommand(socket, LegacyMeshProtocol.AMTPROVISIONING, common.ShortToStr(1)); break; } case LegacyMeshProtocol.GETSTATE: { Debug(3, 'Swarm:GETSTATE'); if (len < 12) break; var statecmd = common.ReadInt(data, 0); var statesync = common.ReadInt(data, 4); switch (statecmd) { case 6: { // Ask for agent block if (socket.tag.update != null) { // Send an agent block var l = Math.min(socket.tag.update.binary.length - socket.tag.updatePtr, 16384); obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(6) + common.IntToStr(socket.tag.updatePtr) + socket.tag.update.binary.toString('binary', socket.tag.updatePtr, socket.tag.updatePtr + l)); // agent.SendQuery(6, AgentFileLen + AgentBlock); Debug(3, 'Swarm:Sending agent block, ptr = ' + socket.tag.updatePtr + ', len = ' + l); socket.tag.updatePtr += l; if (socket.tag.updatePtr >= socket.tag.update.binary.length) { // Send end-of-transfer obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(7) + common.IntToStr(socket.tag.update.binary.length)); //agent.SendQuery(7, AgentFileLen); Debug(3, 'Swarm:Sending end of agent, ptr = ' + socket.tag.updatePtr); delete socket.tag.update; delete socket.tag.updatePtr; } } break; } } break; } case LegacyMeshProtocol.APPSUBSCRIBERS: { Debug(3, 'Swarm:APPSUBSCRIBERS'); break; } default: { Debug(1, 'Swarm:Unknown command: ' + cmd + ' of len ' + len + '.'); } } return len; } socket.addListener("close", function () { Debug(1, 'Swarm:Connection closed'); try { delete obj.ciraConnections[socket.tag.nodeid]; } catch (e) { } obj.parent.ClearConnectivityState(socket.tag.meshid, socket.tag.nodeid, 2); if (socket.pingTimer != null) { clearInterval(socket.pingTimer); delete socket.pingTimer; } }); socket.addListener("error", function () { //console.log("Swarm Error: " + socket.remoteAddress); }); } function getTagClass(data, tagClass, type) { if ((data == null) || (data.value == null)) return; for (var i in data.value) { //console.log(JSON.stringify(data.value[i])); if ((data.value[i].tagClass == tagClass) && (data.value[i].type == type)) { return data.value[i]; } } } // Decode a node push block obj.decodeNodeBlock = function (data) { try { // Traverse the DER to get the raw data (Not sure if this works all the time) var info = {}, ptr = 68, der = forge.asn1.fromDer(forge.util.createBuffer(data, 'binary')); der = getTagClass(der, 128, 0); der = getTagClass(der, 0, 16); der = getTagClass(der, 0, 16); der = getTagClass(der, 128, 0); der = getTagClass(der, 0, 4); var binarydata = der.value; // Get the basic header values info.certhashhex = common.rstr2hex(binarydata.substring(0, 32)); // Hash of the complete mesh agent certificate info.nodeidhex = common.rstr2hex(binarydata.substring(32, 64)); // Old mesh agent nodeid info.serialNumber = common.ReadIntX(binarydata, 64); // Block serial number // Got thru the sub-blocks while (ptr < binarydata.length) { var btyp = common.ReadShort(binarydata, ptr), blen = common.ReadShort(binarydata, ptr + 2), bdata = binarydata.substring(ptr + 4, ptr + 4 + blen); switch (btyp) { case 1: { // PBST_COMPUTERINFO info.agenttype = common.ReadShortX(bdata, 0); info.agentbuild = common.ReadShortX(bdata, 2); info.agentversion = common.ReadIntX(bdata, 4); info.agentname = bdata.substring(8, 64 + 8); var xx = info.agentname.indexOf('\u0000'); if (xx >= 0) { info.agentname = info.agentname.substring(0, xx); } info.agentosdesc = bdata.substring(64 + 8, 64 + 64 + 8); xx = info.agentosdesc.indexOf('\u0000'); if (xx >= 0) { info.agentosdesc = info.agentosdesc.substring(0, xx); } return info; } } ptr += blen; } return info; } catch (e) { console.log(e); } return null; } // Disconnect legacy agent connection obj.close = function (socket) { try { socket.close(); } catch (e) { } try { delete obj.ciraConnections[socket.tag.nodeid]; } catch (e) { } obj.parent.ClearConnectivityState(socket.tag.meshid, socket.tag.nodeid, 2); } obj.SendCommand = function(socket, cmdid, data) { if (data == null) { data = ''; } Write(socket, common.ShortToStr(cmdid) + common.ShortToStr(data.length + 4) + data); } function Write(socket, data) { if (args.swarmdebug) { // Print out sent bytes var buf = new Buffer(data, "binary"); console.log('SWARM --> (' + buf.length + '):' + buf.toString('hex')); socket.write(buf); } else { socket.write(new Buffer(data, "binary")); } } // Debug function Debug(lvl) { if (lvl > obj.parent.debugLevel) return; if (arguments.length == 2) { console.log(arguments[1]); } else if (arguments.length == 3) { console.log(arguments[1], arguments[2]); } else if (arguments.length == 4) { console.log(arguments[1], arguments[2], arguments[3]); } else if (arguments.length == 5) { console.log(arguments[1], arguments[2], arguments[3], arguments[4]); } else if (arguments.length == 6) { console.log(arguments[1], arguments[2], arguments[3], arguments[4], arguments[5]); } else if (arguments.length == 7) { console.log(arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); } } return obj; }