yubioath-flutter/lib/app/models.dart

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/*
* Copyright (C) 2022 Yubico.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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import 'package:collection/collection.dart';
import 'package:flutter/material.dart';
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import 'package:flutter_gen/gen_l10n/app_localizations.dart';
import 'package:freezed_annotation/freezed_annotation.dart';
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import '../../management/models.dart';
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import '../core/models.dart';
import '../core/state.dart';
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part 'models.freezed.dart';
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part 'models.g.dart';
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const _listEquality = ListEquality();
enum Availability { enabled, disabled, unsupported }
enum Section {
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home(),
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accounts([Capability.oath]),
securityKey([Capability.u2f]),
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fingerprints([Capability.fido2]),
passkeys([Capability.fido2]),
certificates([Capability.piv]),
slots([Capability.otp]);
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final List<Capability> capabilities;
const Section([this.capabilities = const []]);
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String getDisplayName(AppLocalizations l10n) => switch (this) {
Section.home => l10n.s_home,
Section.accounts => l10n.s_accounts,
Section.securityKey => l10n.s_security_key,
Section.fingerprints => l10n.s_fingerprints,
Section.passkeys => l10n.s_passkeys,
Section.certificates => l10n.s_certificates,
Section.slots => l10n.s_slots,
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};
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Availability getAvailability(YubiKeyData data) {
// TODO: Require credman for passkeys?
if (this == Section.fingerprints) {
if (!const {FormFactor.usbABio, FormFactor.usbCBio}
.contains(data.info.formFactor)) {
return Availability.unsupported;
}
}
final int supported =
data.info.supportedCapabilities[data.node.transport] ?? 0;
final int enabled =
data.info.config.enabledCapabilities[data.node.transport] ?? 0;
// Don't show securityKey if we have FIDO2
if (this == Section.securityKey &&
Capability.fido2.value & supported != 0) {
return Availability.unsupported;
}
// Check for all bits in capabilities:
final bitmask = capabilities.map((c) => c.value).sum;
if (supported & bitmask == bitmask) {
if (enabled & bitmask == bitmask) {
return Availability.enabled;
}
return Availability.disabled;
}
return Availability.unsupported;
}
}
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@freezed
class YubiKeyData with _$YubiKeyData {
factory YubiKeyData(DeviceNode node, String name, DeviceInfo info) =
_YubiKeyData;
}
class DevicePath {
final List<String> segments;
DevicePath(List<String> path) : segments = List.unmodifiable(path);
@override
bool operator ==(Object other) =>
other is DevicePath && _listEquality.equals(segments, other.segments);
@override
int get hashCode => Object.hashAll(segments);
String get key => segments.join('/');
@override
String toString() => key;
}
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@freezed
class DeviceNode with _$DeviceNode {
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const DeviceNode._();
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factory DeviceNode.usbYubiKey(
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DevicePath path, String name, UsbPid pid, DeviceInfo? info) =
UsbYubiKeyNode;
factory DeviceNode.nfcReader(DevicePath path, String name) = NfcReaderNode;
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Transport get transport =>
map(usbYubiKey: (_) => Transport.usb, nfcReader: (_) => Transport.nfc);
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}
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enum ActionStyle { normal, primary, error }
@freezed
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class ActionItem with _$ActionItem {
factory ActionItem({
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required Widget icon,
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required String title,
String? subtitle,
String? shortcut,
Widget? trailing,
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Intent? intent,
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ActionStyle? actionStyle,
Key? key,
Feature? feature,
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}) = _ActionItem;
}
@freezed
class WindowState with _$WindowState {
factory WindowState({
required bool focused,
required bool visible,
required bool active,
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@Default(false) bool hidden,
}) = _WindowState;
}
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@freezed
class KeyCustomization with _$KeyCustomization {
factory KeyCustomization({
required int serial,
@JsonKey(includeIfNull: false) String? name,
@JsonKey(includeIfNull: false) @_ColorConverter() Color? color,
}) = _KeyCustomization;
factory KeyCustomization.fromJson(Map<String, dynamic> json) =>
_$KeyCustomizationFromJson(json);
}
class _ColorConverter implements JsonConverter<Color?, int?> {
const _ColorConverter();
@override
Color? fromJson(int? json) => json != null ? Color(json) : null;
@override
int? toJson(Color? object) => object?.value;
}