mirror of
https://github.com/Yubico/yubioath-flutter.git
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64 lines
1.5 KiB
QML
64 lines
1.5 KiB
QML
import QtQuick 2.9
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import QtQuick.Controls 2.2
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import QtQuick.Controls.Material 2.2
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import QtQuick.Layouts 1.3
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import "utils.js" as Utils
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// Heavily based on http://www.bytebau.com/progress-circle-with-qml-and-javascript/
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Item {
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id: root
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property int period
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property int validTo
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property int size: 12
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property real arcBegin: 360
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property real arcEnd: 360
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signal timesUp()
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width: size
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height: size
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onArcBeginChanged: canvas.requestPaint()
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onArcEndChanged: canvas.requestPaint()
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Timer {
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id: timer
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repeat: true
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running: validTo > 0
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triggeredOnStart: true
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interval: 1000
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onTriggered: {
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var timeLeft = validTo - Utils.getNow();
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var currentValue = timeLeft * (360 / period);
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root.arcEnd = 360 - currentValue;
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if (timeLeft <= 0)
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timesUp();
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}
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}
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Canvas {
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id: canvas
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anchors.fill: parent
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rotation: -90
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onPaint: {
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var ctx = getContext("2d");
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var x = width / 2;
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var y = height / 2;
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var start = Math.PI * (parent.arcBegin / 180);
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var end = Math.PI * (parent.arcEnd / 180);
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ctx.reset();
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ctx.beginPath();
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ctx.fillStyle = primaryColor;
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ctx.globalAlpha = lowEmphasis;
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ctx.moveTo(x, y);
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ctx.arc(x, y, width / 2, end, start, false);
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ctx.lineTo(x, y);
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ctx.fill();
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}
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}
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}
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