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84 lines
3.8 KiB
Plaintext
84 lines
3.8 KiB
Plaintext
== Packaging for MacOS
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Building the ykman CLI locally will result in an adhoc-signed build, which
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works for local development, but not for distribution. Before distributing it
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needs to be re-signed. Build the CLI by running `build-ykman.sh`, see the main
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README for details.
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To distribute the app you will need the Yubico MacOS signing key. The method of
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signing differs depending on if the app should be distributed standalone
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(outside the App Store) or via the App Store.
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=== Standalone (Notarized)
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To distribute the app outside of the App Store, we need to sign it and Notarize
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it. For Notarization to work, we must enable "hardened runtime" by setting the
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`--options runtime` when signing.
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==== Signing the ykman CLI
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The following commands can be done to re-sign the files using the Yubico
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signing key:
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# Sign the main binary, with the entitlements:
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codesign -f --timestamp --options runtime --entitlements macos/ykman.entitlements --sign 'Application' build/macos/ykman/ykman
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# Sign the dylib and so files, without entitlements:
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codesign -f --timestamp --options runtime --sign 'Application' $(find build/macos/ykman/ -name "*.dylib" -o -name "*.so")
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# Sign the Python binary (if it exists), without entitlements:
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codesign -f --timestamp --options runtime --sign 'Application' build/macos/ykman/Python
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==== Signing the GUI
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After signing the CLI, make a release build of the GUI and then re-sign it with
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the Yubico key:
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codesign --timestamp --options runtime --sign 'Application' --entitlements macos/Runner/Release.entitlements --deep build/macos/Build/Products/Release/flutter_rpc_test.app
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The app should now be properly signed, and needs to be Notarized. Create a zip file with the .app, and:
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xcrun altool -t osx -f app.zip --primary-bundle-id com.example.flutterRpcTest --notarize-app -u $APPLE_ID -p $PASSWORD
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This will return a $APP_GUID.
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To check if notarization is complete:
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xcrun altool --notarization-info $APP_GUID -u $APPLE_ID -p $PASSWORD
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When the notarization is complete, and successful, the original .app bundle (not the .zip archive) needs to be stapled.
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xcrun stapler staple -v build/macos/Build/Products/Release/flutter_rpc_test.app
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Create the installer with productbuild.
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productbuild --sign 'Installer' --component build/macos/Build/Products/Release/flutter_rpc_test.app /Applications/ output-file-xyz.pkg
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Then notarize and staple (when ready) the .pkg as well:
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xcrun altool -t osx -f <pkg file>.pkg --primary-bundle-id com.example.flutterRpcTest --notarize-app -u $APPLE_ID -p $PASSWORD
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xcrun altool --notarization-info $APP_GUID -u $APPLE_ID -p $PASSWORD
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xcrun stapler staple -v <pkg file>
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Finally, we're done! The .pkg is ready for distribution.
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=== Signing for the App Store
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All binaries must have sandbox enabled for the Apple App Store, but the ykman
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binary doesn't work when sandboxed AND hardened. Luckily, App Store binaries do
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not need to be hardened. Thus, we need to sign the ykman executable with
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sandbox enabled, but NOT as a hardened build. The App Store build also uses a
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different code signing key than the standalone distribution.
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==== Signing the ykman CLI
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Follow the same steps as for "standalone", with the exception of signing the `ykman` binary:
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# Sign the main binary, with sandbox enabled, without hardened runtime:
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codesign -f --timestamp --entitlements macos/ykman-sandbox.entitlements --sign 'Application' build/macos/ykman/ykman
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NOTE: This sandboxed ykman will not run on its own, it has to be run as a
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subprocess to the main application.
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Once you have the signed .app, (no Notarization required) build the package for AppStore submission:
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productbuild --sign 'Installer' --component build/macos/Build/Products/Release/flutter_rpc_test.app /Applications/ output-appstore.pkg
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Use the Transporter app to upload the package to Apple.
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